IEEE Transactions on Haptics最新文献

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Investigating Passive Presentation Paradigms to Approximate Active Haptic Palpation. 研究被动演示范例,以近似主动触觉触诊。
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-26 DOI: 10.1109/TOH.2024.3523259
Pijuan Yu, Luke C Batteas, Thomas Ferris, M Cynthia Hipwell, Francis Quek, Rebecca F Friesen
{"title":"Investigating Passive Presentation Paradigms to Approximate Active Haptic Palpation.","authors":"Pijuan Yu, Luke C Batteas, Thomas Ferris, M Cynthia Hipwell, Francis Quek, Rebecca F Friesen","doi":"10.1109/TOH.2024.3523259","DOIUrl":"https://doi.org/10.1109/TOH.2024.3523259","url":null,"abstract":"<p><p>Active, exploratory touch supports human perception of a broad set of invisible physical surface properties. When traditionally hands-on tasks, such as medical palpation of soft tissue, are translated to virtual settings, haptic perception is throttled by technological limitations, and much of the richness of active exploration can be lost. The current research seeks to restore some of this richness with advanced methods of passively conveying haptic data alongside synchronized visual feeds. A robotic platform presented haptic stimulation modeled after the relative motion between a hypothetical physician's hands and artificial tissue samples during palpation. Performance in discriminating the sizes of hidden \"tumors\" in these samples was compared across display conditions which included haptic feedback and either: 1) synchronized video of the participant's hand, recorded during active exploration; 2) synchronized video of another person's hand; 3) no accompanying video. The addition of visual feedback did not improve task performance, which was similar whether receiving relative motion recorded from one's own hand or someone else's. While future research should explore additional strategies to improve task performance, this initial attempt to translate active haptic sensations to passive presentations indicates that visuo-haptic feedback can induce reliable haptic perceptions of motion in a stationary passive hand.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143541803","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Intuitive Directional Sense Presentation to the Torso Using McKibben-Based Surface Haptic Sensation in Immersive Space.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-26 DOI: 10.1109/TOH.2024.3522897
Kenta Yokoe, Tadayoshi Aoyama, Yuki Funabora, Masaru Takeuchi, Yasuhisa Hasegawa
{"title":"Intuitive Directional Sense Presentation to the Torso Using McKibben-Based Surface Haptic Sensation in Immersive Space.","authors":"Kenta Yokoe, Tadayoshi Aoyama, Yuki Funabora, Masaru Takeuchi, Yasuhisa Hasegawa","doi":"10.1109/TOH.2024.3522897","DOIUrl":"https://doi.org/10.1109/TOH.2024.3522897","url":null,"abstract":"<p><p>In recent years, systems that utilize immersive space have been developed in various fields. Immersive spaces often contain considerable amounts of visual information; therefore, users often fail to obtain their desired information. Therefore, various methods have been developed to guide users toward haptic sensations. However, many of these methods have limitations in terms of the intuitive perception of haptic sensation and require practice for familiarization with haptic sensation. Fabric actuators are wearable haptic devices that combine fabric and McKibben artificial muscles to provide wearers with surface haptic sensation. These sensations can be provided to a wide area of the body with intuitive perception, instead of only to a part of the body. This paper presents a novel air pressure adjustment method for whole-body motion guidance using surface haptic sensations provided by a wearable fabric actuator. The proposed system can provide users with a directional sense without visual information in an immersive space. The effectiveness of the proposed system was evaluated through subject experiments and statistical data analysis. Finally, a directional sense presentation was conducted for users performing micromanipulations in a mixed-reality space to demonstrate the applicability of the proposed system for teleoperation.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143541793","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
2024 Index IEEE Transactions on Haptics Vol. 17 IEEE触觉学报,第17卷
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-24 DOI: 10.1109/TOH.2024.3522538
{"title":"2024 Index IEEE Transactions on Haptics Vol. 17","authors":"","doi":"10.1109/TOH.2024.3522538","DOIUrl":"https://doi.org/10.1109/TOH.2024.3522538","url":null,"abstract":"","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"17 4","pages":"1006-1027"},"PeriodicalIF":2.4,"publicationDate":"2024-12-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10814999","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142880384","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Voluminous Fur Stroking Experience through Interactive Visuo-Haptic Model in Virtual Reality. 通过虚拟现实中的交互式视觉-触觉模型体验大量毛皮抚摸。
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-23 DOI: 10.1109/TOH.2024.3521418
Juro Hosoi, Du Jin, Yuki Ban, Shin'ichi Warisawa
{"title":"Voluminous Fur Stroking Experience through Interactive Visuo-Haptic Model in Virtual Reality.","authors":"Juro Hosoi, Du Jin, Yuki Ban, Shin'ichi Warisawa","doi":"10.1109/TOH.2024.3521418","DOIUrl":"https://doi.org/10.1109/TOH.2024.3521418","url":null,"abstract":"<p><p>The tactile sensation of stroking soft fur, known for its comfort and emotional benefits, has numerous applications in virtual reality, animal-assisted therapy, and household products. Previous studies have primarily utilized actual fur to present a voluminous fur experience that poses challenges concerning versatility and flexibility. In this study, we develop a system that integrates a head-mounted display with an ultrasound haptic display to provide visual and haptic feedback. Measurements taken using an artificial skin sheet reveal directional differences in tactile and visual responses to voluminous fur. Based on observations and measurements, we propose interactive models that dynamically adjust to hand movements, simulating furstroking sensations. Our experiments demonstrate that the proposed model using visual and haptic modalities significantly enhances the realism of a fur-stroking experience. Our findings suggest that the interactive visuo-haptic model offers a promising fur-stroking experience in virtual reality, potentially enhancing the user experience in therapeutic, entertainment, and retail applications.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143541805","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Haptic Feedback Sleeve for a Flight Video Game.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-16 DOI: 10.1109/TOH.2024.3518496
Chaozhou Zhang, Min Li, Zonglin Wu, Chen-Guang Zhao, Hua Yuan, Jun Xie, Guanghua Xu, Jichun Li, Shan Luo
{"title":"A Haptic Feedback Sleeve for a Flight Video Game.","authors":"Chaozhou Zhang, Min Li, Zonglin Wu, Chen-Guang Zhao, Hua Yuan, Jun Xie, Guanghua Xu, Jichun Li, Shan Luo","doi":"10.1109/TOH.2024.3518496","DOIUrl":"https://doi.org/10.1109/TOH.2024.3518496","url":null,"abstract":"<p><p>Modern video games are increasingly aiming for more natural interactions and healthier gaming experiences. Haptic devices, in particular, can enhance these experiences by providing multimodal feedback and simulating a variety of body postures. However, limited attention has been paid to utilizing upper limb wearable haptic devices in video games. In. this study, we developed a flight video game that incorporates a wearable pneumatic haptic device. Our designed haptic feedback sleeve can deliver changes in both haptic forces and applied areas on the forearm. The proposed device consists of 40 airbag units made from two layers of TPU film, sealed by heat. To verify its performance, we conducted finite element simulations and experiments to assess the output force, area, and linearity of the airbag units. Two haptic perception experiments were conducted to verify the distribution of this haptic feedback device. Finally, experimental validation combining the flight video game was conducted. The results showed that the distributed upper limb haptic feedback sleeve reduced the user's following angle error by 12.99% when the aircraft roll speed was 16 deg/s. This finding indicates an enhancement in limb motor control ability using the proposed haptic feedback sleeve.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143541791","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Effect of Finger Orientation on Contact Stiffness and Area During Sliding.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-12-05 DOI: 10.1109/TOH.2024.3509219
Jahangier Ahmad, Easa AliAbbasi, MReza Alipour Sormoli, Cagatay Basdogan
{"title":"Effect of Finger Orientation on Contact Stiffness and Area During Sliding.","authors":"Jahangier Ahmad, Easa AliAbbasi, MReza Alipour Sormoli, Cagatay Basdogan","doi":"10.1109/TOH.2024.3509219","DOIUrl":"https://doi.org/10.1109/TOH.2024.3509219","url":null,"abstract":"<p><p>Earlier experimental studies showed that the apparent contact area of a human fingerpad shrinks and eventually reaches a steady-state value as it slides on a smooth surface, although the root causes of this reduction have not been fully understood yet. We hypothesize that finger rotation about its axial axis and the movement direction play critical roles in the area change. To test this hypothesis, we conducted an experimental study to investigate the evolution of apparent contact area between a human fingerpad and a smooth flat surface under normal loading (stationary finger) and combined loading (sliding finger) conditions for 4 different internal rotations of the index finger (away from the second finger) about its axial (longitudinal) axis and 2 different sliding directions. Our results show a reduction in the contact area for radial sliding as expected, but a surprising increase in the ulnar direction for the higher finger rotations. We argue that this asymmetric behavior in contact area evolution stems from the changes in the equivalent radius of curvature and stiffening of the finger as the rotation angle increases, which manifests itself as the asymmetric stress distribution at the leading and trailing edges of the fingerpad in our finite element simulations.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-12-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143541792","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
DT-Transformer: A Text-Tactile Fusion Network for Object Recognition.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-11-25 DOI: 10.1109/TOH.2024.3506791
Shengjie Qiu, Baojiang Li, Xichao Wang, Haiyan Wang, Haiyan Ye
{"title":"DT-Transformer: A Text-Tactile Fusion Network for Object Recognition.","authors":"Shengjie Qiu, Baojiang Li, Xichao Wang, Haiyan Wang, Haiyan Ye","doi":"10.1109/TOH.2024.3506791","DOIUrl":"https://doi.org/10.1109/TOH.2024.3506791","url":null,"abstract":"<p><p>Humans rely on multiple senses to understand their surroundings, and so do robots. Current research in haptic object classification focuses on visual-haptic methods, but faces limitations in performance and dataset size. Unlike images, text does not have these limitations and can effectively describe objects. In our study, we introduce DT-Transformer (Double T: Tactile and Text) - a novel framework for learning from tactile and textual data. We implemented a specialized fusion mechanism based on converter networks through a multi-head attention mechanism to address the challenge of merging these different information types. This approach allows us to combine different modalities at the feature level, thus significantly improving target recognition accuracy. Our model achieves impressive recognition rates of 95.06% and 86.34% on two publicly available haptic datasets, outperforming existing algorithms. This breakthrough can be practically applied to tactile recognition and dexterous hand grasping operations.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-11-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143604725","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Object Recognition Using Shape and Texture Tactile Information: A Fusion Network Based on Data Augmentation and Attention Mechanism.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-11-20 DOI: 10.1109/TOH.2024.3502910
Bin Wang, Baojiang Li, Liang Li, Zhekai Zhang, Shengjie Qiu, Haiyan Wang, Xichao Wang
{"title":"Object Recognition Using Shape and Texture Tactile Information: A Fusion Network Based on Data Augmentation and Attention Mechanism.","authors":"Bin Wang, Baojiang Li, Liang Li, Zhekai Zhang, Shengjie Qiu, Haiyan Wang, Xichao Wang","doi":"10.1109/TOH.2024.3502910","DOIUrl":"https://doi.org/10.1109/TOH.2024.3502910","url":null,"abstract":"<p><p>Currently, most tactile-based object recognition algorithms focus on single shape or texture recognition. However, these single attribute-based recognition methods perform poorly when dealing with objects with similar shape or texture characteristics. Research on integrating shape and texture attributes is still limited, and existing feature fusion mechanisms tend to rely on simple connectivity while ignoring the interactions between different features. To address this issue, we propose a novel attention-based fusion network, TSMFormer, which classifies by integrating shape and texture information and harnesses the global learning capabilities of attention mechanisms to explore interactions between shape and texture in tactile images. Considering the advantages of Transformer networks in handling large datasets, we expanded the existing tactile image dataset through data augmentation. Extensive comparative experiments on this dataset show that the accuracy of the network combining texture and shape information is significantly improved to 99.3%. Comparisons with existing fusion methods further validate the effectiveness of our proposed attention fusion mechanism. The results demonstrate that TSMFormer is highly valuable for research, as it fuses texture and shape information in tactile images through an attention mechanism. Additionally, it shows great potential for practical applications such as robot grasping and automatic quality inspection in industrial environments.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-11-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143604727","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluating Affective Touch Generated via a Shape-Memory-Alloy Arm-Sleeve by Subjective Report and Facial Muscle Activity.
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-11-19 DOI: 10.1109/TOH.2024.3502785
Brais Gonzalez Sousa, Sachith Muthukumarana, Robert Rosenkranz, M Ercan Altinsoy, Shu-Chen Li
{"title":"Evaluating Affective Touch Generated via a Shape-Memory-Alloy Arm-Sleeve by Subjective Report and Facial Muscle Activity.","authors":"Brais Gonzalez Sousa, Sachith Muthukumarana, Robert Rosenkranz, M Ercan Altinsoy, Shu-Chen Li","doi":"10.1109/TOH.2024.3502785","DOIUrl":"https://doi.org/10.1109/TOH.2024.3502785","url":null,"abstract":"<p><p>Realistic actuation of social touch remains a pressing challenge. This study evaluated a shape-memory alloy (SMA) based arm-sleeve, which actuated touch patterns in the range of C-tactile optimal velocity (3 to 4.5 cm/s) that is known to evoke pleasant affect. We manipulated the intensity (238, 289 & 340 mA) and overlap (0, 187 & 375 ms) of the actuation. Twenty-one participants rated the perceived continuity and intensity of the resulting stroking and tapping patterns. Their psychophysiological reactions of pleasantness derived from activities of the zygomaticus major muscle were also measured by facial electromyography (EMG). At the highest actuation intensity (340 mA), greater differences in perceived continuity between conditions of actuation overlaps were observed (p < .001), with the highest continuity rating for an overlap of 375 ms. Relative to other conditions, this parameter combination elicited higher facial muscle activities of positive affect (p < .001). Crucially, individual differences in perceived continuity and psychophysiological reactions of positive affect correlated positively. These findings (i) extend evidence of pleasant responses elicited by human touch and touch by haptic actuators and (ii) establish a psychophysiologically based perceptual benchmark for designing haptic devices to render affective touch.</p>","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"PP ","pages":""},"PeriodicalIF":2.4,"publicationDate":"2024-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143604726","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Perceptual Constancy in the Speed Dependence of Friction During Active Tactile Exploration 主动触觉探索过程中摩擦速度依赖性的感知恒定性
IF 2.4 3区 计算机科学
IEEE Transactions on Haptics Pub Date : 2024-11-07 DOI: 10.1109/TOH.2024.3493421
Maja Fehlberg;Eva Monfort;Sairam Saikumar;Knut Drewing;Roland Bennewitz
{"title":"Perceptual Constancy in the Speed Dependence of Friction During Active Tactile Exploration","authors":"Maja Fehlberg;Eva Monfort;Sairam Saikumar;Knut Drewing;Roland Bennewitz","doi":"10.1109/TOH.2024.3493421","DOIUrl":"10.1109/TOH.2024.3493421","url":null,"abstract":"Fingertip friction is a key component of tactile perception. In active tactile exploration, friction forces depend on the applied normal force and on the sliding speed chosen. We have investigated whether humans perceive the speed dependence of friction for textured surfaces of materials, which show either increase or decrease of the friction coefficient with speed. Participants perceived the decrease or increase when the relative difference in friction coefficient between fast and slow sliding speed was more than 20%. The fraction of comparison judgments which were in agreement with the measured difference in friction coefficient did not depend on variations in the applied normal force. The results indicate a perceptual constancy for fingertip friction with respect to self-generated variations of sliding speed and applied normal force.","PeriodicalId":13215,"journal":{"name":"IEEE Transactions on Haptics","volume":"17 4","pages":"957-963"},"PeriodicalIF":2.4,"publicationDate":"2024-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10746609","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142603992","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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