Ka Ian Chan, Ngai Seng Chan, Su-Kit Tang, Rita Tse
{"title":"Applying Gamification in Portuguese Learning","authors":"Ka Ian Chan, Ngai Seng Chan, Su-Kit Tang, Rita Tse","doi":"10.1109/ICIET51873.2021.9419612","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419612","url":null,"abstract":"With the rapid development of mobile technology, teaching and learning become location-less and time-less. The increasing popularity of mobile technologies provides more opportunities for educators and developers to create a wider range of educational tools. Gamification in the field of education is to motivate students to enjoy learning by applying game design. This project seeks to apply gamification techniques in Portuguese learning for Chinese learners using mobile technology. Gamification elements, progression and leaderboard are used to encourage and motivate students to achieve better results. Finally, an evaluation survey was conducted to verify the effectiveness of beginners' language learning and building their confidence. Further studies could design experimental studies and adopt more qualitative research methods. Some different individual characters of students, like confidence level and cognitive style, could be considered in the future research. An idea to increase the interests and motivation of Portuguese learning is worth studying.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125393887","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Designing Narratively Driven Learning Activities for Blended Learning Experiences","authors":"M. Recke, Stefano Perna, T. Pereira","doi":"10.1109/ICIET51873.2021.9419659","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419659","url":null,"abstract":"University of Naples Federico II (Italy) conducts a formative software development training program for the Apple technology ecosystem using the Challenge Based Learning (CBL) methodology. To overcome shortcomings of spiral curriculum principles, the course design adopts a Narrative Experience Design approach to let the learning progression be driven by learners as co-authors and support unscripted, emergent narratives for experiential education to foster learners' engagement, agency, and creativity. In consideration for synchronous and asynchronous learning modalities, the authors developed a systematic approach for narratively driven learning activity design for application in blended or remote learning scenarios. In this paper, the authors present their activity design process to compose learning activities with narratively sequenced atomic elements to address different learning dimensions. Through a collaboration tool-based Learning Activity Design Canvas for blended or remote learning, the authors further contribute towards a comprehensive framework for designing educational experiences for project-based education.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116963098","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Hachmi, A. E. Moussaouy, A. Ouariach, R. Essaadaoui, Mohamed El Hadi, O. Mommadi, Abdelhamid Kerkour-El Miad
{"title":"Conceptual Change Texts Supported by the History of Science to Develop A Qualitative Understanding of the Light Wave","authors":"A. Hachmi, A. E. Moussaouy, A. Ouariach, R. Essaadaoui, Mohamed El Hadi, O. Mommadi, Abdelhamid Kerkour-El Miad","doi":"10.1109/ICIET51873.2021.9419634","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419634","url":null,"abstract":"In order to develop a qualitative understanding of the wave nature of light, we have designed and tested our approach which we call the Conceptual Change Texts Backed by the History of Sciences (CCTBHS). The CCTBHS uses two texts, one to recreate the controversy between Newton and Huygens over the nature of light, and the other to push students to engage in the task of resolving this controversy. In doing so, we aim to improve student's use of the optical wave model and the geometric optical model, as well as the correct prediction of light behavior. We adopted the Pre-experimental method with the design of the pre and post-test and a group of 28 students in the third year of high school. The comparison of the initial and final conceptions showed that the CCTBHS succeeded in rectifying the scientifically unacceptable ideas of the students.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122105142","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Educational Game Design Based on Experiential Learning Theory","authors":"Yatao Li","doi":"10.1109/ICIET51873.2021.9419600","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419600","url":null,"abstract":"With the rapid development of information technology, educational games are becoming more and more popular among learners. Based on the characteristics of the experiential learning model and the analysis of the principles of educational game design, this thesis analyze the process of educational game design, and propose four modules of experiential educational game design—introduction module, demonstration module, operation module and verification module. The design of the game provides operations that can be used in practice. This study applied the four modules of experiential instructional design to the course of “Educational Game Design and Development” for undergraduates majoring in Educational Technology of the School of Information of Yunnan Normal University, and achieved good learning results. Through questionnaire surveys and interviews, students Learning motivation and interest in learning have been greatly improved, and the ability to deal with difficult problems has also been greatly improved.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"263 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122154916","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Surveys for A Stakeholder-Focused Model in VOD Learning","authors":"Shinji Kato, S. Hasegawa","doi":"10.1109/ICIET51873.2021.9419610","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419610","url":null,"abstract":"This study aims to build a learning model based on a survey for the actual situation of the three stakeholders, students, faculty, and system administrator, using a VOD (Video-on-Demand) of a face-to-face lecture at two different locations for different purposes such as a supplement to the face-to-face lecture or as the primary learning material. As a result of the survey, we pointed out that there were two main styles of students, those who want to watch all videos in one way and those who want to watch only scenes of high importance through other information. We suggested a learning model for providing more realistic and concrete improvement proposals based on understanding both the faculty and the system administrator's constraints.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"214 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123023554","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Strategy on the Service Mode of University Library to Help Users Cope with the False Information under the We Media Environment","authors":"Shi Qiming, Zhang Wei, Hou Rongli, Lei Yixuan","doi":"10.1109/ICIET51873.2021.9419601","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419601","url":null,"abstract":"By setting up the media literacy MOOC, organizing and implementing the “information falsification” practice project designed based on Laswell's “5W communication model” and critical thinking concept, establishing a scientific evaluation system of user information identification ability, the University Library provides the resources and tools for users to identify false information under the we media environment, helps users improve media information literacy to deal with false information. This paper puts forward the service mode of university library to help users cope with the false information under the we media environment.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130159532","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Impact of Online Learners' Social Interaction on Learning Achievement Based on Social Network Analysis","authors":"Ting Xu, Qianyi Wu, Zhijun Xu","doi":"10.1109/ICIET51873.2021.9419643","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419643","url":null,"abstract":"This study investigated the problems of low course completion rate, low participation rate, and insufficient interaction in online learning community through literature analysis. Then analyzing social interaction characteristics of online learners through Social Network Analysis (SNA) methods. This study analyzed 97 students who participated in the “Organizational Behavior” online course and 2,423 posts chosen in the discussion forum from the Massive Open Online Course (MOOC) online platform to explore the influence of their social interaction network characteristics on learning achievement. As a result, topics which richer and more targeted in the online learning community can stimulate individuals to conduct high-quality social interactions and improve learning achievement. And teachers are encouraged to give full play to their central role in the network to optimize topic and interactive activity design, and have a discussion on the different role and impacts of teachers in social interactive networks.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131234316","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Shanshan Gao, J. Chi, Zheng Liu, Meiyao Tao, W. Dou
{"title":"Exploration on the Cultivation of Innovative Undergraduate Talents in Computer Major Promoted by Organic Integration of Teaching and Scientific Research","authors":"Shanshan Gao, J. Chi, Zheng Liu, Meiyao Tao, W. Dou","doi":"10.1109/ICIET51873.2021.9419625","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419625","url":null,"abstract":"With the development of the times, it has become the goal of higher education to focus on cultivating “pioneering, compound, applied” talents. The key to cultivating compound inventive talents is to cultivate their practical and creative ability in the computer major characterized by “high technology”, “innovation”, “frontier” and “practice”. Talent cultivation depends on teaching and scientific research, which are two important functions of colleges and universities. Therefore, this paper first discusses the relationship between teaching and scientific research and finds that teaching and scientific research are interdependent, mutually reinforcing, and inseparable. Teaching should be supported by scientific research, and scientific research must also serve to teach. Then, based on years of teaching and scientific research experience, this paper shares some experiences of organic integration of teaching and research to promote the cultivation of creative talents from these aspects: enriching teaching content with scientific research achievements, strengthening practice teaching through scientific research activities, promoting improve teaching conditions with scientific research.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"143 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129482465","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Investigating Responsible Factors for Interaction between Learners and Instructors in the Discussion Forum of MOOC","authors":"Neha, Eunyoung Kim","doi":"10.1109/ICIET51873.2021.9419599","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419599","url":null,"abstract":"An interactive educational tool is a necessity for the dialogical learning process in online learning. Numerous studies have been conducted to develop an effective interactive educational tool for online learning. However, almost all of them were limited in calculating performance analysis of learning and enhancing interaction on the discussion forum. The responsible factors for interaction are one of the tasks in designing the interactive discussion forum in massive open online courses. In this study, we analyzed the queries for identifying the responsible factors for interactions between learners and instructors to suggest a designing method of discussion forum. We conducted a comparative study on the interactions between learners and instructors in a theoretical as well as a practical course. In this research, we found a couple of key responsible factors such as the structure of the discussion forum based on the analysis of queries and responses generated by learners and instructors.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133809296","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Corpus-based Contrastive Study on Advise and Suggest","authors":"Hui Sun, Huaizhong Zhu","doi":"10.1109/ICIET51873.2021.9419651","DOIUrl":"https://doi.org/10.1109/ICIET51873.2021.9419651","url":null,"abstract":"This paper explores difference between Advise and Suggest in the fields of collocation, semantic prosody and register. Under the aid of the British National Corpus (BNC), the author collects and samples evidence accordingly, finds out great difference between them, and points out some false friends we make everyday. Analyzed in a more scientific way, this paper aims to provide a corpus-based method for readers to perceive English words.","PeriodicalId":156688,"journal":{"name":"2021 9th International Conference on Information and Education Technology (ICIET)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127432442","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}