Eliezer Siringoringo, Dewi Anzelina, Ester Julianda Simarmata, J. Juliana, Sahut Mahulae
{"title":"PENERAPAN MODEL PROJECT BASED LEARNING DALAM MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA PADA TEMA 8 LINGKUNGAN SAHABAT KITA DI KELAS V SD NEGERI 173416 POLLUNG TAHUN PEMBELAJARAN 2022/2023","authors":"Eliezer Siringoringo, Dewi Anzelina, Ester Julianda Simarmata, J. Juliana, Sahut Mahulae","doi":"10.24114/jh.v14i1.45596","DOIUrl":"https://doi.org/10.24114/jh.v14i1.45596","url":null,"abstract":"This Classroom Action Research (PTK) aims to determine the increase in students' critical thinking skills by using the Project Based Learning model on the theme 8 Our Friend's Environment in class V SD Negeri 173416 Pollung 2022/2023 Academic Year. This research was conducted in 2 cycles. It can be seen from the results of the research carried out in the pretest (preliminary test) students obtained a complete score of 7 students (28%) while 18 students (72%) did not complete, with an average student learning outcome of 57. At the post test stage cycle I increased to 12 students who completed (48%) and students who did not complete as many as 13 students (52%), with an average student learning outcome of 69. In the post-test stage of cycle II there was an increase to 22 students who completed (88%) ) and 3 students (12%) did not complete, with an average student learning outcome of 86. From the results obtained it can be concluded that by using the Project Based Learning model on the theme 8 Our Friendly Environment in class V SD Negeri 173416 Pollung in the 2022/2023 Academic Year.Keyword: Critical Thinking Skills, Project Based Learning, Cycle Penelitian Tindakan Kelas (PTK) ini bertujuan untuk mengetahui peningkatan kemampuan berpikir kritis siswa dengan menggunakan model Project Based Learning pada tema 8 Lingkungan Sahabat Kita di kelas V SD Negeri 173416 Pollung Tahun Pembelajaran 2022/2023. Penelitian ini dilaksanakan dengan 2 siklus. Dapat dilihat melalui perolehan penelitian yang diselenggarakan ketika pratest (tes awal) siswa mendapati nilai ketuntasan sejumlah 7 atau (28%) melankan yang tak tuntas sejumlah 18 (72%), pada kisaran perolehan pembelajaran 57. Dalam post test siklus I menaik 12 siswa yang tuntas (48%) serta yang tak tuntas 13 (52%), pada kisaran perolehan pembelajaran 69. Ketika post test siklus II ada kenaikan 22 yang tuntas (88%) serta yang tak tuntas sejumlah 3 (12%), pada kisaran perolehan pembelajaran 86. Dari hasil yang diperoleh dapat disimpulkan bahwa dengan menggunakan model Project Based Learning pada tema 8 Lingkungan Sahabat Kita di kelas V SD Negeri 173416 Pollung Tahun Pembelajaran 2022/2023.Kata Kunci: Kemampuan Berpikir Kritis, Project Based Learning, Siklus","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"9 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81947455","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGEMBANGAN BAHAN AJAR BERBASIS KOMIK DIGITAL PADA MATERI KEANEKARAGAMAN HAYATI DI DAERAHKU KELAS IV SD","authors":"Nur Wira Triana, R. Tamba","doi":"10.24114/jh.v14i1.47059","DOIUrl":"https://doi.org/10.24114/jh.v14i1.47059","url":null,"abstract":"Development of Digital Comic-Based Teaching Materials on Biodiversity Materials in My Area Grade IV Elementary School. The purpose of the research was to produce digital comic-based teaching materials on biodiversity materials in my area that are feasible, practical, and effective. This study used R&D with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model with the research subject of 30 students and grade IV teachers of SDN 105268 Telaga Sari. Data collection techniques use observation, tests, questionnaires, and documentation. The results of the study resulted in feasibility with an average percentage of 95% in the \"Very Feasible\" category, an average percentage of 94% in the \"Very Practical\" category. Furthermore, effectiveness through students' pretest and posttest scores with N-Gain 0.7 criteria is \"Effective\". So it is concluded that digital comic-based teaching materials can be used in the learning process.Keyword: Development, Teaching Materials, Digital Comics Pengembangan Bahan Ajar Berbasis Komik Digital pada Materi Keanekaragaman Hayati di Daerahku Kelas IV SD. Tujuan penelitian dilakukan untuk menghasilkan bahan ajar berbasis komik digital pada materi keanekaragaman hayati di daerahku yang layak, praktis, dan efektif. Penelitian ini menggunakan R&D dengan model ADDIE (Analysis, Design, Development, Implementation, and Evaluation) dengan subjek penelitian 30 siswa dan guru kelas IV SDN 105268 Telaga Sari. Teknik pengumpulan data menggunakan observasi, tes, angket, dan dokumentasi. Hasil penelitian menghasilkan kelayakan dengan persentase rata-rata 95% kategori “Sangat Layak”, uji praktikalitas persentase rata-rata 94% kategori “Sangat Praktis”. Selanjutnya, efektivitas melalui nilai pretest dan posttest siswa dengan N-Gain 0,7 kriteria “Efektif”. Sehingga disimpulkan bahan ajar berbasis komik digital dapat digunakan dalam proses pembelajaran..Kata Kunci: Pengembangan, Bahan Ajar, Komik Digital","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"19 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82386988","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Korinti Nalsalisa Br Meliala, M. Sinaga, Yakobus Ndona
{"title":"IMPLEMENTASI NILAI-NILAI DEMOKRASI DI SEKOLAH SD NEGERI 040508 SARINEMBAH KABUPATEN KARO","authors":"Korinti Nalsalisa Br Meliala, M. Sinaga, Yakobus Ndona","doi":"10.24114/jh.v14i1.45293","DOIUrl":"https://doi.org/10.24114/jh.v14i1.45293","url":null,"abstract":"This study aims to investigate the implementation of democratic values in SD Negeri 040508 Sarinembah, Karo Regency. The research method used is a case study with a qualitative approach. Data were collected through observation, interviews, and document analysis. The results showed that the implementation of democratic values in SD Negeri 040508 Sarinembah has been carried out through class deliberation activities, the election of class representatives, joint decision-making, and extracurricular activities involving student participation. The obstacles in implementation include a lack of student understanding and a lack of supervision and evaluation from the school. The study recommends the development of more effective strategies in implementing democratic values in schools.Keyword: Democratic Values, Student Participation, Class Deliberation Penelitian ini bertujuan untuk menginvestigasi implementasi nilai-nilai demokrasi di SD Negeri 040508 Sarinembah Kabupaten Karo. Metode penelitian yang digunakan adalah studi kasus dengan pendekatan kualitatif. Data dikumpulkan melalui observasi, wawancara, dan analisis dokumen. Hasil penelitian menunjukkan bahwa implementasi nilai-nilai demokrasi di SD Negeri 040508 Sarinembah telah dilakukan melalui kegiatan musyawarah kelas, pemilihan ketua kelas, pengambilan keputusan bersama, dan kegiatan ekstrakurikuler yang melibatkan partisipasi siswa. Kendala dalam implementasi meliputi kurangnya pemahaman siswa dan kurangnya pengawasan dan evaluasi dari pihak sekolah. Penelitian merekomendasikan pengembangan strategi yang lebih efektif dalam implementasi nilai-nilai demokrasi di sekolah.Kata Kunci: Nilai-Nilai Demokrasi, Partisipasi Siswa, Musyawarah Kelas","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74290659","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Liliana Agusfrina Nasution, Novi Astika Rambe, Yakobus Ndona
{"title":"ANALISIS PENANAMAN NILAI CINTA TANAH AIR MELALUI KEGIATAN LITERASI MEMBACA CERITA RAKYAT DI SEKOLAH DASAR 19 TANJUNG HARAPAN BATUBARA","authors":"Liliana Agusfrina Nasution, Novi Astika Rambe, Yakobus Ndona","doi":"10.24114/jh.v14i1.45219","DOIUrl":"https://doi.org/10.24114/jh.v14i1.45219","url":null,"abstract":"The purpose of this study was to analyze the influence of literacy activities reading folklore on the inculcation of the value of loving the motherland in Tanjung Harapan Batubara Elementary School 19. The research method used is a quasi-experimental method involving 40 students as a research sample. The results showed that literacy activities reading folklore had a positive and significant influence on instilling the value of loving the motherland in students. It is hoped that literacy activities reading folklore will be an alternative approach to strengthening student character in developing a sense of love for the motherland. This research makes an important contribution to the development of character education and more creative learning methods at the elementary level.Keyword: Literacy Activities, Reading Folktales, Elementary School, Love For The Homeland Tujuan penelitian ini adalah menganalisis pengaruh kegiatan literasi membaca cerita rakyat terhadap penanaman nilai cinta tanah air di Sekolah Dasar 19 Tanjung Harapan Batubara. Metode penelitian yang digunakan yaitu metode eksperimen semu melibatkan 40 siswa sebagai sampel penelitian. Hasil penelitian menunjukkan bahwa kegiatan literasi membaca cerita rakyat memiliki pengaruh positif dan signifikan terhadap penanaman nilai cinta tanah air pada siswa. Diharapkan kegiatan literasi membaca cerita rakyat menjadi alternatif pendekatan untuk memperkuat karakter siswa dalam mengembangkan rasa cinta tanah air. Penelitian ini memberikan kontribusi penting bagi pengembangan pendidikan karakter dan metode pembelajaran yang lebih kreatif di tingkat dasar.Kata Kunci: Kegiatan Literasi, Membaca Cerita Rakyat, Sekolah Dasar, Cinta Tanah Air","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"63 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73939830","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF MODEL THINK PAIR SHARE BERBASIS ARTICULATE STORYLINE PADA TEMA 6 SUBTEMA 1 KELAS IV SD NEGERI 105282 GALANG","authors":"Andar Ricca, Lidia Simanihuruk","doi":"10.24114/jh.v14i1.46416","DOIUrl":"https://doi.org/10.24114/jh.v14i1.46416","url":null,"abstract":"This study aims to determine the level of feasibility, practicality, and effectiveness of the interactive learning media Think Pair Share model based on Articulate Storyline in Theme 6 Subtheme 1 Learning 3 Class IV-B SD Negeri 105382 Galang T.A 2022/2023. This type of research is R&D with the ADDIE development model. Data collection techniques in this study consisted of observation and interviews, questionnaires and tests. The instruments used in this study included interview instruments, expert instruments (questions, tests, media, and materials), practical instruments (teacher and student response questionnaires), and learning achievement tests. Data analysis techniques used in this research are qualitative data and quantitative data. The results of this study indicate that the interactive learning media Think Pair Share model based on Articuate Storyline on theme 6 subtheme 1 learning 3 is declared feasible, practical, and effective for use in learning. Based on the feasibility results, the product gets a percentage of 75% and is included in the feasible category. Product practicality results get a percentage of 94% and are included in the very practical category. Product effectiveness results get a percentage of 69% and are included in the effective category.Keyword: Interactive Media, TPS, Articulate Storyline Penelitian ini bertujuan untuk mengetahui tingkat kelayakan, praktikalitas, dan keefektifan dari media pembelajaran interaktif model Think Pair Share berbasis Articulate Storyline pada Tema 6 Subtema 1 Pembelajaran 3 Kelas IV-B SD Negeri 105382 Galang T.A 2022/2023. Jenis penelitian ini adalah R&D dengan model pengembangan ADDIE. Teknik pengumpulan data dalam penelitian ini terdiri atas observasi dan wawancara, angket, dan tes. Adapun instrumen yang digunakan dalam penelitian ini meliputi instrumen wawancara, instrumen ahli (angket, tes, media, dan materi), instrumen praktikalitas (angket respon guru dan siswa), dan tes hasil belajar. Teknik analisis data yang digunakan dalam penelitian ini adalah data kualitatif dan data kuantitatif. Hasil penelitian ini menunjukkan bahwa media pembelajaran interaktif model Think Pair Share berbasis Articuate Storyline pada tema 6 subtema 1 pembelajaran 3 dinyatakan layak, praktis, dan efektif digunakan dalam pembelajaran. Berdasarkan hasil kelayakan produk mendapatkan persentase 75% dan termasuk kategori layak. Hasil praktikalitas produk mendapatkan persentase 94% dan termasuk kategori sangat praktis. Hasil efektifitas produk mendapatkan persentase 69% dan termasuk kategori efektif.Kata Kunci: Media Interaktif, TPS, Articulate Storyline","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"8 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89539388","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"TANTANGAN PENDIDIKAN KEWARGANEGARAAN DI ERA DIGITAL PADA SD NEGERI 054906 TEBASAN LAMA","authors":"Dessy Haqiki Wulandari, Priska Nurlia Br Simanungkalit, Yakobus Ndona","doi":"10.24114/jh.v14i1.45307","DOIUrl":"https://doi.org/10.24114/jh.v14i1.45307","url":null,"abstract":"This research aims to identify the challenges in civic education in the digital era at SD Negeri 054906 Tebasa Lama and provide solutions to overcome them. The challenges faced include limited access and digital skills of students and teachers, minimal time allocated for civic education, lack of digital-based civic education resources, limited parental involvement in civic education, and various information that can confuse students in understanding civic issues. The proposed solutions are to improve the access and digital skills of students and teachers, increase the time allocated for civic education, utilize digital-based civic education resources, involve parents in civic education, and provide clear and structured explanations to students about civic issues. The results of this research can help SD Negeri 054906 Tebasa Lama in overcoming the challenges of civic education in the digital era.Keyword: Educational Challenges, Citizenship Education, Digital Era Penelitian ini bertujuan untuk mengidentifikasi tantangan dalam pendidikan kewarganegaraan di era digital pada SD Negeri 054906 Tebasa Lama dan memberikan solusi untuk mengatasi tantangan tersebut. Tantangan yang dihadapi meliputi terbatasnya akses dan keterampilan digital siswa dan guru, minimnya waktu yang disediakan untuk pembelajaran kewarganegaraan, kurangnya sumber daya pembelajaran kewarganegaraan yang berbasis digital, kurangnya keterlibatan orang tua dalam pendidikan kewarganegaraan, dan beragamnya informasi yang dapat membingungkan siswa dalam memahami isu-isu kewarganegaraan. Solusi yang diajukan adalah meningkatkan akses dan keterampilan digital siswa dan guru, menambah waktu pembelajaran kewarganegaraan, memanfaatkan sumber daya pembelajaran kewarganegaraan yang berbasis digital, melibatkan orang tua dalam pembelajaran kewarganegaraan, dan memberikan penjelasan yang jelas dan terstruktur pada siswa tentang isu-isu kewarganegaraan. Hasil penelitian ini dapat membantu SD Negeri 054906 Tebasa Lama dalam mengatasi tantangan pendidikan kewarganegaraan di era digital.Kata Kunci: Tantangan Pendidikan, Pendidikan Kewarganegaraan, Era Digital","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"42 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91018420","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENDEKATAN SAINTIFIK DAN MEDIA MODIFIKASI UNTUK MENINGKATKAN HASIL BELAJAR TOLAK PELURU GAYA ORTODOK PELAJAR SEKOLAH MENENGAH ATAS KELAS XII","authors":"Robi Hidayat Tumanggor, Sabaruddin Yunis Bangun","doi":"10.24114/jh.v14i1.46473","DOIUrl":"https://doi.org/10.24114/jh.v14i1.46473","url":null,"abstract":"The goal of this study was to ascertain how class XII junior high school students learned after receiving conventional style input using a scientific method and changed media. Students in class XII at a high school are the research subjects for this classroom action research study. SMA Negeri 3 Negeri Medan has 40 pupils, including 18 males and 22 girls. The Toss Ball Process Assessment Form was the tool employed in this study. The raw data used in the research was collected from SMA Negeri 3 Medan students in class XII. Eight (20%) of the 40 students—who had an average mark of 61.04—reached the master's level, whereas 32 (80%) did not.The results of the first cycle: S1 failed 22 students (55%) and S2 achieved 18 of 40 students (45%), the average value of students 69.4. In fall II, 6 students (15%) failed the exam, and 34 students (85%) out of 40 students achieved an average maturity level of 82.7. This means that classical learning ability (≥85%) has been achieved. The conclusion of this study is that a scientific approach and modified media can be used to improve the academic achievement of class XII students using orthodox media.Keyword: Enhancement, Scientific Approach, Modification of Learning, Learning Outcomes, Shot Put Abstrak: Tujuan penelitian ini adalah untuk mengetahui hasil belajar input gaya ortodoks dengan pendekatan saintifik dan media modifikasi pada peserta didik SMP kelas XII di SMA Negeri 3 Negeri Medan. Subjek penelitian ini adalah 40 siswa dari kelas XII, terdiri dari 18 laki-laki dan 22 perempuan. Metode penelitian ini adalah penelitian tindakan kelas. Data penelitian ini didasarkan pada data mentah dari siswa kelas XII SMA Negeri 3 Medan. Penelitian ini menggunakan formulir Penilaian Proses Toss Ball. Dari 40 siswa, 32 tidak lulus (80%) dan 8 (20% dari total) mencapai magister dengan nilai rata-rata 61,04. Siklus I hasil: S1 gagal 22 peserta didik (55%) dan S2 tercapai 18 dari 40 peserta didik (45%), nilai rata-rata peserta didik 69,4. Pada musim gugur II, 6 peserta didik (15%) gagal dalam ujian, dan 34 peserta didik (85%) dari 40 peserta didik mencapai tingkat kematangan rata-rata 82,7. Artinya kemampuan belajar klasikal (≥85%) telah tercapai. Kesimpulan dari penelitian ini adalah pendekatan saintifik dan media modifikasi dapat digunakan untuk meningkatkan prestasi akademik peserta didik kelas XII dengan menggunakan media ortodoks.Kata Kunci: Peningkatan, Pendekatan Saintifik, Modifikasi Pembelajaran, Hasil Belajar, Tolak Peluru","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74980842","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBANTUAN NEARPOD TEMA 6 SUBTEMA 3 SISWA KELAS IV SD NEGERI 054870 TANJUNG JATI T.A 2022/2023","authors":"Eti Muliani, Riza Dwina Br Ginting","doi":"10.24114/jh.v14i1.47213","DOIUrl":"https://doi.org/10.24114/jh.v14i1.47213","url":null,"abstract":"The purpose of this study was to determine the feasibility of using interactive learning media assisted by Nearpod lesson web, and to determine the practicality of using interactive learning media assisted by Nearpod lesson web, as well as to determine the effectiveness of using interactive learning media assisted by Nearpod lesson web. The ADDIE model consists of 5 stages, namely Analysis, Design, Development, Implementation, Evaluation which is used in this type of research. The population in this study were 60 people and the sample used was 30 students. The subjects of this study were fourth grade students at SD Negeri 054870 Tanjung Jati. In this study the data collection techniques used were interviews, questionnaires, tests, and documentation. Qualitative and quantitative approaches are used in data analysis techniques. The results of the research on fourth grade students of SD Negeri 054870: (1) There is a very decent qualification of 92% for the feasibility test of learning media by material experts, for media experts it is 85% (2) there is a very decent qualification of 95% for the practicality test of learning media by the teacher (3) there is a difference between student learning outcomes after using the nearpod lesson with an average value of 91.34 and students who do not use the nearpod lesson of 65. It can be concluded that the interactive learning media assisted by the Nearpod lesson web used in this study is very influential, effective, practical in the process of teaching and learning in the classroom.Keyword: Development, Learning Media, Nearpod Tujuan dari penelitian ini adalah untuk mengetahui kelayakan penggunaan media pembelajaran interaktif berbantuan Nearpod lesson web, dan untuk mengetahui praktikalitas penggunaan media pembelajaran interaktif berbantuan Nearpod lesson web, serta untuk Mengetahui efektivitas penggunaan media pembelajaran interaktif berbantuan Nearpod lesson web. Model ADDIE yang terdiri dari 5 tahapan, yaitu Analysis, Design, Development, Implementation, Evaluation yang digunakan dalam jenis penelitian ini. Populasi dalam penelitian ini sebanyak 60 orang dan sample yang digunakan sebanyak 30 orang siswa. Subjek penelitian ini adalah siswa kelas IV SD Negeri 054870 Tanjung Jati. Pada penelitian ini teknik pengumpulan data yang digunakan adalah teknik wawancara, angket, tes, dan dokumentasi. Pendekatan kualitatif dan kuantitatif digunakan pada Teknik analisis data. Hasil penelitian pada siswa kelas IV SD Negeri 054870: (1) Terdapat kualifikasi sangat layak 92 % untuk Uji kelayakan media pembelajaran oleh ahli materi, untuk ahli media sebesar 85% (2) terdapat kualifikasi sangat layak 95 % untuk Uji kepraktisan media pembelajaran oleh guru (3) adanya perbedaan antara hasil belajar siswa setelah menggunakan nearpod lesson dengan nilai rerata 91, 34 dan siswa yang tidak menggunakan nearpod lession sebesar 65. Dapat di simpulkan media pembelajaran interaktif berbantuan Nearpod lesson web yang digunakan pada pene","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"53 3 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77338810","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENERAPAN PENDEKATAN KETERAMPILAN PROSES SAINS PADA MATERI MAGNET UNTUK MENINGKATKAN HASIL BELAJAR SISWA DI SEKOLAH DASAR","authors":"Imelda Free Unita Manurung, Filza Mulya Rahma, Natasya Sihombing, Rizky Zulayha Siregar","doi":"10.24114/jh.v14i1.47498","DOIUrl":"https://doi.org/10.24114/jh.v14i1.47498","url":null,"abstract":"The purpose of this research is to apply the science process skills approach to magnetic material to improve the learning outcomes of fourth grade students at SDN Mukti Lincir Aceh Singkil and to find out how the learning process is implemented using experimental methods on magnetic material. The method used in this study is a descriptive method to describe the application of the science process skills approach to the experimental method. Based on the research results obtained through experimental activities in class IV students, totaling 9 people consisting of 5 girls and 4 boys who were divided into 3 groups at SDN Mukti Lincir Aceh Singkil, an increase in learning outcomes, while the results of student responses were based on the questionnaire on the application of the science process skills approach showed a very satisfactory category was obtained by 93,4 %.Keyword: Science Process Skills, Magnets, Learning Outcomes Tujuan dari penelitian ini adalah untuk menerapkan pendekatan keterampilan proses sains pada materi magnet untuk meningkatkan hasil belajar siswa kelas IV di SDN Mukti Lincir Aceh Singkil dan untuk mengetahui bagaimana keterlaksanaan proses pembelajaran menggunakan metode eksperimen pada materi magnet. Metode yang digunakan dalam penelitian ini adalah metode deskriptif untuk mendeskripsikan penerapaan pendekatan keterampilan proses sains dengan metode eksperimen. Berdasarkan hasil penelitian diperoleh melalui kegiatan eksperimen pada siswa kelas IV yang berjumlah sebanyak 9 orang terdiri dari 5 perempuan dan 4 laki laki yang terbagi menjadi 3 kelompok di SDN Mukti Lincir Aceh Singkil diperoleh peningkatan terhadap hasil belajar, sedangkan hasil respon peserta didik berdasarkan angket terhadap penerapan pendekatan keterampilan proses sains menunjukkan kategori sangat memuaskan sebesar 93,4 %.Kata Kunci: Keterampilan Proses Sains, Magnet, Hasil belajar","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"33 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84116303","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"PENGARUH PEMBERIAN SOAL CERITA BERBASIS HOTS (HIGHER ORDER THINKING SKILL) TERHADAP HASIL BELAJAR MATEMATIKA SISWA SD NEGERI 2 TEMPILANG","authors":"Erliyana Andika Ayu, Destiniar Destiniar, Susanti Faipri Selegi","doi":"10.24114/jh.v14i1.43296","DOIUrl":"https://doi.org/10.24114/jh.v14i1.43296","url":null,"abstract":"The purpose of this study was to find out whether giving HOTS (Higher Order Thinking Skill) based word problems to students at SD Negeri 2 Tempilang can improve mathematics learning outcomes. This research method uses an experimental method with the Posttest-Only Control Design. The population in this study were fifth grade students. The sample in this study was 60 students. The sampling technique was carried out by means of simple random sampling. Test data collection techniques and documentation. Data analysis techniques in this study used the normality test (Kolmogorov-Smirnov), homogeneity test (F test), t-test (Independent Sample T-Test). The results of the calculation of data analysis obtained the average value of the control class posttest results of 58.20 and the experimental class posttest results of 81.83. So it can be concluded that giving HOTS (Higher Order Thinking Skill) based word problems to students at SD Negeri 2 Tempilang has an effect on their mathematics learning outcomes. Therefore, fifth grade elementary school students can use HOTS (Higher Order Thinking Skill) based word problems to improve their higher order thinking skills.Keyword: Influence, Story Problems, HOTS, Learning Outcomes, Mathematics Tujuan penelitian ini untuk melihat apakah pemberian soal cerita berbasis HOTS dapat meningkatkan hasil belajar matematika siswa. Metode penelitian ini menggunakan metode eksperimen dengan desain Posttest-Only Control Design. Populasi dalam penelitian ini adalah siswa kelas V. Sampel dalam penelitian ini berjumlah 60 siswa. Teknik pengambilan sampel dilakukan dengan cara simple random sampling. Teknik pengumpulan data tes dan dokumentasi. Teknik analisis data dalam penelitian ini menggunakan uji normalitas (Kolmogorov-Smirnov), uji homogenitas (uji F), uji-t (Independent Sample T-Test). Hasil perhitungan analisis data diperoleh nilai rata-rata hasil posttest kelas kontrol sebesar 58,20 dan hasil posttest kelas eksperimen sebesar 81,83. Maka pemberian soal cerita berbasis HOTS di SD Negeri 2 Tempilang berpengaruh terhadap hasil belajar matematika mereka. Oleh karena itu, siswa kelas V SD dapat menggunakan soal cerita berbasis HOTS guna meningkatkan kemampuan berpikir tingkat tingginya.Kata Kunci: Pengaruh, Soal Cerita, HOTS, Hasil Belajar, Matematika","PeriodicalId":55753,"journal":{"name":"Jurnal Handayani Jurnal Kajian Pendidikan Pra Sekolah dan Pendidikan Dasar","volume":"20 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"91193609","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}