International Journal of Human-Computer Studies最新文献

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How do people experience the images created by generative artificial intelligence? An exploration of people's perceptions, appraisals, and emotions related to a Gen-AI text-to-image model and its creations 人们如何体验人工智能生成的图像?探讨人们对 Gen-AI 文本到图像模型及其创作的看法、评价和情感
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-09-12 DOI: 10.1016/j.ijhcs.2024.103375
{"title":"How do people experience the images created by generative artificial intelligence? An exploration of people's perceptions, appraisals, and emotions related to a Gen-AI text-to-image model and its creations","authors":"","doi":"10.1016/j.ijhcs.2024.103375","DOIUrl":"10.1016/j.ijhcs.2024.103375","url":null,"abstract":"<div><p>Generative Artificial Intelligence (Gen-AI) has rapidly advanced in recent years, potentially producing enormous impacts on industries, societies, and individuals in the near future. In particular, Gen-AI text-to-image models allow people to easily create high-quality images possibly revolutionizing human creative practices. Despite their increasing use, however, the broader population's perceptions and understandings of Gen-AI-generated images remain understudied in the Human-Computer Interaction (HCI) community. This study investigates how individuals, including those unfamiliar with Gen-AI, perceive Gen-AI text-to-image (Stable Diffusion) outputs. Study findings reveal that participants appraise Gen-AI images based on their technical quality and fidelity in representing a subject, often experiencing them as either prototypical or strange: these experiences may raise awareness of societal biases and evoke unsettling feelings that extend to the Gen-AI itself. The study also uncovers several “relational” strategies that participants employ to cope with concerns related to Gen-AI, contributing to the understanding of reactions to uncanny technology and the (de)humanization of intelligent agents. Moreover, the study offers design suggestions on how to use the anthropomorphizing of the text-to-image model as design material, and the Gen-AI images as support for critical design sessions.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924001587/pdfft?md5=359a59059de59a754e630f5dbeeba9c9&pid=1-s2.0-S1071581924001587-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142239381","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A gaze-based driver distraction countermeasure: Comparing effects of multimodal alerts on driver's behavior and visual attention 基于凝视的驾驶员分心对策:比较多模态警报对驾驶员行为和视觉注意力的影响
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-09-10 DOI: 10.1016/j.ijhcs.2024.103366
{"title":"A gaze-based driver distraction countermeasure: Comparing effects of multimodal alerts on driver's behavior and visual attention","authors":"","doi":"10.1016/j.ijhcs.2024.103366","DOIUrl":"10.1016/j.ijhcs.2024.103366","url":null,"abstract":"<div><p>This study, introduces and evaluates different countermeasures using real-time eye-tracking data. The countermeasures detect when driver gaze deviates from the road for longer than a predetermined threshold and then redirect the driver's attention back to the road. The countermeasures include bimodal and trimodal alerts using combinations of auditory, tactile, and visual modalities. These countermeasures showcase the utility of adopting eye-tracking technologies in the context of driver monitoring and advanced driver's assistance systems. They enhance safety as a safeguard for the increased use of devices such as in-vehicle infotainment systems. Results show that countermeasures effectively redirect drivers’ attention to the road, with higher on-road gaze time. Additionally, bimodal alerts that include the visual modality are less effective at redirecting participants’ gaze on-road and result in poorer driving performance.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924001496/pdfft?md5=1ec1ba108f246c0b63054749117a8534&pid=1-s2.0-S1071581924001496-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142239306","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Impact of interaction technique in interactive data visualisations: A study on lookup, comparison, and relation-seeking tasks 交互式数据可视化中交互技术的影响:关于查找、比较和关系搜索任务的研究
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-31 DOI: 10.1016/j.ijhcs.2024.103359
{"title":"Impact of interaction technique in interactive data visualisations: A study on lookup, comparison, and relation-seeking tasks","authors":"","doi":"10.1016/j.ijhcs.2024.103359","DOIUrl":"10.1016/j.ijhcs.2024.103359","url":null,"abstract":"<div><p>This paper presents an analysis of different interaction techniques used in interactive data visualisations to support end-users in visual analytics tasks. Our selection of interaction techniques is based on prior work and consists of the interaction techniques <span>Select</span>, <span>Explore</span>, <span>Reconfigure</span>, <span>Encode</span>, <span>Filter</span>, <span>Abstract/Elaborate</span>, and <span>Connect</span>. Through a within-subject study, we assessed participants’ abilities to utilise these techniques when faced with three distinct types of data-driven tasks; lookup, comparison, and Relation-seeking. Our research investigates the impact of these interaction techniques on the correctness, confidence, perceived difficulty, and cognitive load of N = 80 self-identified data scientists and N = 80 non-experts. We find that interaction technique significantly impacts answer correctness and participant confidence. Participants performed best across those interaction techniques that allow for information that is deemed least relevant to be concealed, which is reflected in lower intrinsic and extraneous cognitive load. Interestingly, participants’ expertise affected their confidence but not their accuracy. Our results provide insights useful for a more targeted and informed design and usage of interactive data visualisations.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924001423/pdfft?md5=02cc8d46762448607a2127d822911854&pid=1-s2.0-S1071581924001423-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142123007","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Keeping Fit & Staying Safe: A Systematic Review of Women's Use of Social Media for Fitness 保持健康与安全:妇女使用社交媒体健身的系统性回顾
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-28 DOI: 10.1016/j.ijhcs.2024.103361
{"title":"Keeping Fit & Staying Safe: A Systematic Review of Women's Use of Social Media for Fitness","authors":"","doi":"10.1016/j.ijhcs.2024.103361","DOIUrl":"10.1016/j.ijhcs.2024.103361","url":null,"abstract":"<div><p>Social media has transformed how users create, share, and consume health and fitness content. Research to date demonstrates that despite positive sharing opportunities, women are subject to misinformation, gendered harassment, and economic surveillance. To clarify the benefits and challenges facing women who interact with fitness content on social media, we conducted a qualitative systematic synthesis of 21 research papers. Thematic synthesis of the included papers describes how social media is used as a site to share information and experiences, how women engage with fitness content and how platforms are used in this engagement. We constructed four themes describing women's actions in engaging with fitness content online: producing, observing, interacting, and managing. In one of the main contributions of this paper, these themes are worked into a modes of engagement framework, for categorising and understanding the ways women use social media for fitness. This framework may be useful in further analysis of women's use of social media.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924001447/pdfft?md5=625ee3e890becbb0f69316f39a17d3be&pid=1-s2.0-S1071581924001447-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142123008","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Ergonomic assessment of mid-air interaction and device-assisted interactions under vibration environments based on task performance, muscle activity and user perceptions 根据任务执行情况、肌肉活动和用户感知,对振动环境下的半空互动和设备辅助互动进行人体工学评估
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-23 DOI: 10.1016/j.ijhcs.2024.103364
{"title":"Ergonomic assessment of mid-air interaction and device-assisted interactions under vibration environments based on task performance, muscle activity and user perceptions","authors":"","doi":"10.1016/j.ijhcs.2024.103364","DOIUrl":"10.1016/j.ijhcs.2024.103364","url":null,"abstract":"<div><p>Mid-air interaction has been increasingly introduced for human-computer interaction (HCI) tasks in vibration environments, but it has seldom been assessed from ergonomic aspects, especially in comparison with device-assisted interactions. This study aimed to provide a comprehensive ergonomic assessment of mid-air interaction and device-assisted interactions under vibration environments based on task performance, muscle activity in the upper limb and shoulder, and user perceptions. A within-subjects design was implemented in this study, where participants were required to perform basic pointing and dragging tasks with four interaction modes (i.e., one mid-air interaction and three device-assisted interactions) under static, low and high vibration environments, respectively. Both small and large target sizes were examined. Muscle activity was recorded with surface electromyography for five muscles from participants’ dominant arm. Results showed that mid-air interaction yielded longer task completion time, more errors, higher perceived workload, lower usability ratings, and larger muscle activities in the forearm, upper arm and shoulder compared with device-assisted interactions. There were significant interaction effects between vibration and interaction mode. Specifically, compared with device-assisted interactions, mid-air interaction was associated with greater susceptibility to the detrimental effects of vibration (poorer task performance and larger muscle activities). Target size significantly affected task performance, but the effects varied by tasks. Overall, our results suggest that mid-air interaction presents a higher ergonomic risk compared with device-assisted interactions, especially in vibration environments. These findings provide implications for better use, configuration and ergonomic assessment of interaction tools in vibration environments, and are useful in developing evidence-based interventions to control ergonomic risk in HCI tasks in vibration environments.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142088292","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Object manipulation based on the head manipulation space in VR 基于虚拟现实中头部操作空间的物体操作
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-22 DOI: 10.1016/j.ijhcs.2024.103346
{"title":"Object manipulation based on the head manipulation space in VR","authors":"","doi":"10.1016/j.ijhcs.2024.103346","DOIUrl":"10.1016/j.ijhcs.2024.103346","url":null,"abstract":"<div><p>Object manipulation is fundamental in virtual and augmented reality, where efficiency and accuracy are crucial. However, repetitive object manipulation tasks using the hands can lead to arm fatigue, and in some scenarios, hands may not be feasible for object manipulation. In this paper, we propose a novel approach for object manipulation based on head movement. Firstly, we introduce the concept of head manipulation space and conduct an experiment to collect head manipulation space data to determine the manipulable space. Then, we propose a new method for object manipulation based on head speed and inter-frame viewpoint quality to enhance the efficiency and accuracy of head manipulation. Finally, we design two user studies to evaluate the performance of our head-based object manipulation method. The results show that our method is feasible in terms of task completion efficiency and accuracy compared to state-of-the-art methods and greatly reduces user fatigue and motion sickness. Moreover, our method significantly improves usability and reduces task load. Our method lays a foundation for head-based object manipulation in virtual and augmented reality and provides a new manipulation method for scenarios where hands are not suitable for object manipulation.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142048238","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Effects of secondary task eccentricity and visual salience on attention allocation in multitasking across screens 次要任务偏心率和视觉显著性对跨屏幕多任务处理中注意力分配的影响
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-22 DOI: 10.1016/j.ijhcs.2024.103363
{"title":"Effects of secondary task eccentricity and visual salience on attention allocation in multitasking across screens","authors":"","doi":"10.1016/j.ijhcs.2024.103363","DOIUrl":"10.1016/j.ijhcs.2024.103363","url":null,"abstract":"<div><p>In digital control rooms, operators often need to monitor multiple information sources, which are spatially distributed on multiple screens, to manage multiple tasks simultaneously. Operators’ attention allocation between tasks are likely to be affected by the visual salience and eccentricity of secondary task screens. Their exact impacts and underlying mechanisms need to be investigated to inform system design to support balanced attention allocation strategies for optimal multitasking performance. This study aims to address these issues through a laboratory experiment using a simulated unmanned aerial vehicle monitoring platform. The participants performed a primary task and two secondary tasks concurrently, each shown on a separated screen. The visual salience and eccentricity of the maintenance task (one of the secondary tasks) were manipulated within-groups. Attention allocation behaviors were captured by eye movement data, and performance of both primary and secondary tasks were recorded. The participants were more likely to switch to and spent more time on the maintenance task of lower salience, showing a tendency to override the bottom-up influence of secondary task salience with top-down control. Large eccentricity of the secondary task, however, led to less attention allocation and lower task prioritization in paired event conflicts. The interaction effect of the salience and eccentricity of the maintenance task was significant for the accuracy of the primary task and the other secondary task. These findings offered insights into the joint design of salience and eccentricity of secondary tasks to enhance overall multitasking performance.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142088290","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Effects of various in-vehicle human–machine interfaces on drivers’ takeover performance and gaze pattern in conditionally automated vehicles 各种车载人机界面对驾驶员在有条件自动驾驶汽车中的接管表现和注视模式的影响
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-22 DOI: 10.1016/j.ijhcs.2024.103362
{"title":"Effects of various in-vehicle human–machine interfaces on drivers’ takeover performance and gaze pattern in conditionally automated vehicles","authors":"","doi":"10.1016/j.ijhcs.2024.103362","DOIUrl":"10.1016/j.ijhcs.2024.103362","url":null,"abstract":"<div><p>With the era of automated driving approaching, designing an effective and suitable human–machine interface (HMI) to present takeover requests (TORs) is critical to ensure driving safety. The present study conducted a simulated driving experiment to explore the effects of three HMIs (instrument panel, head-up display [HUD], and peripheral HMI) on takeover performance, simultaneously considering the TOR type (informative and generic TORs). Drivers’ eye movement data were also collected to investigate how drivers distribute their attention between the HMI and surrounding environment during the takeover process. The results showed that using the peripheral HMI to present TORs can shorten takeover time, and drivers rated this HMI as more useful and satisfactory than conventional HMIs (instrument panel and HUD). Eye movement analysis revealed that the peripheral HMI encourages drivers to spend more time gazing at the road ahead and less time gazing at the TOR information than the instrument panel and HUD, indicating a better gaze pattern for traffic safety. The HUD seemed to have a risk of capturing drivers’ attention, which resulted in an ‘attention tunnel,’ compared to the instrument panel. In addition, informative TORs were associated with better takeover performance and prompted drivers to spend less time gazing at rear-view mirrors than generic TORs. The findings of the present study can provide insights into the design and implementation of in-vehicle HMIs to improve the driving safety of automated vehicles.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142123006","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Reflections on using the story completion method in designing tangible user interfaces 使用故事完成法设计有形用户界面的思考
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-22 DOI: 10.1016/j.ijhcs.2024.103360
{"title":"Reflections on using the story completion method in designing tangible user interfaces","authors":"","doi":"10.1016/j.ijhcs.2024.103360","DOIUrl":"10.1016/j.ijhcs.2024.103360","url":null,"abstract":"<div><p>There are many design techniques to support the co-design of tangible technologies. However, few of these design methods allow the involvement of users at scale and across diverse geographic locations. While popular in psychology, the story completion method (SCM) has only recently started to be adopted within the HCI community. We explore whether SCM can generate meaningful design insights from large, diverse study populations for the design of Tangible User Interfaces (TUIs). Based on the results of two questionnaire studies using SCM, we conclude that the method can be used to generate meaningful design insights. Drawing on a systematic review of 870 TUI papers, we then contextualise the strengths and weaknesses of SCM against commonly used design methods, before reflecting on our experience of using the method across two distinct domains. We discuss the advantages of the method (particularly in terms of the scale and diversity of participation) and the challenges (particularly around constructing meaningful story stems, and developing the correct level of scaffolding to support creativity). We conclude that SCM is particularly suitable to be used in the early stages of the design process to understand the socio-cultural context of deployment.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S1071581924001435/pdfft?md5=de503404b927c3522829b4baaecf17e7&pid=1-s2.0-S1071581924001435-main.pdf","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142088293","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Spacetime trajectories as overlapping rhythms 作为重叠节奏的时空轨迹
IF 5.3 2区 计算机科学
International Journal of Human-Computer Studies Pub Date : 2024-08-22 DOI: 10.1016/j.ijhcs.2024.103358
{"title":"Spacetime trajectories as overlapping rhythms","authors":"","doi":"10.1016/j.ijhcs.2024.103358","DOIUrl":"10.1016/j.ijhcs.2024.103358","url":null,"abstract":"<div><p>The navigation of two-dimensional spaces by rhythmic patterns on two buttons is investigated. It is shown how direction and speed of a moving object can be controlled with discrete commands consisting of duplets or triplets of taps, whose rate is proportional to one of two orthogonal velocity components. The imparted commands generate polyrhythms and polytempi that can be used to monitor the object movement by perceptual streaming. Tacking back and forth must be used to make progress along certain directions, similarly to sailing a boat upwind. The proposed rhythmic velocity-control technique is tested with a target-following task. Users effectively learn the tapping control actions, and they can keep a relatively small distance from a moving target. They can potentially rely on overlapping auditory rhythmic streams to compensate for temporary deprivation of visual position of the controlled object. The interface is minimal and symmetric, and can be adapted to different sensing and display devices, exploiting the symmetry of the human body and the ability to follow two concurrent rhythmic streams.</p></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":null,"pages":null},"PeriodicalIF":5.3,"publicationDate":"2024-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142076252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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