{"title":"A Novel Approach of Software Based Rubrics in Formative and Summative Assessment of Affective and Psycomotor Domains Among the Engineering Under Graduates: Focusing on Accrediation Process Across Pan India","authors":"S. Ahankari, Abhijitkumar A. Jadhav","doi":"10.1109/ICALT.2018.00108","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00108","url":null,"abstract":"Various statutory bodies across the globe are focusing on standardized assessment and evaluation process. Engineering graduate should gain specific sets of skills in cognitive, psychomotor and affective domain during the years of graduation. Accreditation process is to realize the valueaddition in transforming students admitted to the program into capable technocrats. Precise assessment and attainment of POs is a key factor in the accreditation process. As of total twelve POs recommended by NBA, India, majority of engineering institutes focus on assessment of four POs that belong to cognitive domain only. Direct assessment of cognitive domain is possible with conventional tools as it has proved its validity since ancient time with conventional examination pattern. For remaining eight POs, four in affective and psychomotor domain each; various assessment tools, it's methodology of assessment, authenticity, fractional weightage are required to arrive at realistic value of attainment for concern outcomes. This paper focuses on various new assessment tools and diverse formulae for calculation of attainment value of various POs come under the affective and psychomotor domain for more realistic number.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133121284","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Unobtrusive Students' Engagement Analysis in Computer Science Laboratory Using Deep Learning Techniques","authors":"S. AshwinT., R. R. Guddeti","doi":"10.1109/ICALT.2018.00110","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00110","url":null,"abstract":"Nowadays, analysing the students' engagement using non-verbal cues is very popular and effective. There are several web camera based applications for predicting the students' engagement in an e-learning environment. But there are very limited works on analyzing the students' engagement using the video surveillance cameras in a teaching laboratory. In this paper, we propose a Convolutional Neural Networks based methodology for analysing the students' engagement using video surveillance cameras in a teaching laboratory. The proposed system is tested on five different courses of computer science and information technology with 243 students of NITK Surathkal, Mangalore, India. The experimental results demonstrate that there is a positive correlation between the students' engagement and learning, thus the proposed system outperforms the existing systems.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133794752","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Reinforcement Learning and Recurrent Neural Network Based Dynamic User Modeling System","authors":"Abhishek Tripathi, S. AshwinT., R. R. Guddeti","doi":"10.1109/ICALT.2018.00103","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00103","url":null,"abstract":"With the exponential growth in areas of machine intelligence, the world has witnessed promising solutions to the personalized content recommendation. The ability of interactive learning agents to take optimal decisions in dynamic environments has been very well conceptualized and proven by Reinforcement Learning (RL). The learning characteristics of Deep-Bidirectional Recurrent Neural Networks (DBRNN) in both positive and negative time directions has shown exceptional performance as generative models to generate sequential data in supervised learning tasks. In this paper, we harness the potential of the said two techniques and strive to create personalized video recommendation through emotional intelligence by presenting a novel context-aware collaborative filtering approach where intensity of users' spontaneous non-verbal emotional response towards recommended video is captured through system-interactions and facial expression analysis for decision-making and video corpus evolution with real-time data streams. We take into account a user's dynamic nature in the formulation of optimal policies, by framing up an RL-scenario with an off-policy (Q-Learning) algorithm for temporal-difference learning, which is used to train DBRNN to learn contextual patterns and generate new video sequences for the recommendation. Evaluation of our system with real users for a month shows that our approach outperforms state-of-the-art methods and models a user's emotional preferences very well with stable convergence.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134556405","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
B. N. Keshavamurthy, Shashank Srivastava, Jaseel Haris, Ankush Kumar, Seema V. Wazarkar
{"title":"Sentiment Analysis of Sub-Events Extracted Out of an Event Using Word2vec","authors":"B. N. Keshavamurthy, Shashank Srivastava, Jaseel Haris, Ankush Kumar, Seema V. Wazarkar","doi":"10.1109/ICALT.2018.00105","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00105","url":null,"abstract":"Word2vec is an assortment of related models specially employed to yield word embeddings. By its application to a relatively large dataset that corresponds to a given event coming about at a given point of time at a given location, we can break down the event into sub-events, and study them further. Investigating sub-events in the right direction can help us in countless ways. It can enable us to decipher their local yet inevitable impacts which might otherwise have gone missing in the sea of the whole event altogether. In our paper, we have broken down the event (of the happenings of 'Kashmir') into sub-events and pulled out a few randomly. We have then applied sentiment-analysis to each one of them instead of applying it on to the whole event all at once. The rise and fall of the sentiment with respect to each sub-event is plotted and the variation is visualised in the end. The procedure is not just limited to our domain of interest but can be adopted to study any event.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115910322","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Juan Carlos Farah, A. Vozniuk, M. Rodríguez-Triana, D. Gillet
{"title":"A Blueprint for a Blockchain-Based Architecture to Power a Distributed Network of Tamper-Evident Learning Trace Repositories","authors":"Juan Carlos Farah, A. Vozniuk, M. Rodríguez-Triana, D. Gillet","doi":"10.1109/ICALT.2018.00059","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00059","url":null,"abstract":"The need to ensure privacy and data protection in educational contexts is driving a shift towards new ways of securing and managing learning records. Although there are platforms available to store educational activity traces outside of a central repository, no solution currently guarantees that these traces are authentic when they are retrieved for review. This paper presents a blueprint for an architecture that employs blockchain technology to sign and validate learning traces, allowing them to be stored in a distributed network of repositories without diminishing their authenticity. Our proposal puts participants in online learning activities at the center of the design process, granting them the option to store learning traces in a location of their choice. Using smart contracts, stakeholders can retrieve the data, securely share it with third parties and ensure it has not been tampered with, providing a more transparent and reliable source for learning analytics. Nonetheless, a preliminary evaluation found that only 56% of teachers surveyed considered tamper-evident storage a useful feature of a learning trace repository. These results motivate further examination with other end users, such as learning analytics researchers, who may have stricter expectations of authenticity for data used in their practice.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134629819","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Learning in Communities: How Do Outstanding Users Differ From Other Users?","authors":"T. B. Procaci, S. Siqueira, B. Nunes","doi":"10.1109/ICALT.2018.00048","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00048","url":null,"abstract":"This paper reports on an investigation into outstanding and ordinary users of two Question & Answer (Q&A) communities. Considering some learning-related perspectives such as participation, linguistic traits, social ties, influence, and focus, we found that outstanding users are (i) more likely to engage in discussions; (ii) they tend to use more sophisticated linguistic traits; (iii) their inclusion into a discussion results in longer debates; (iv) they value the diversity of their connections; (v) they participate in several topics, rather than one specialist niche. These findings allow us to use behavioral patterns to predict whether a given user is outstanding and also predict which answer gives a definitive solution for a question.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"285 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132147410","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Words in Motion: Kinesthetic Language Learning in Virtual Reality","authors":"C. Vazquez, Lei Xia, Takako Aikawa, P. Maes","doi":"10.1109/ICALT.2018.00069","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00069","url":null,"abstract":"Embodied theories of language propose that the way we communicate verbally is grounded in our body. Nevertheless, the way a second language is conventionally taught does not capitalize on kinesthetic modalities. The tracking capabilities of room-scale virtual reality systems afford a way to incorporate kinesthetic learning in language education. We present Words in Motion, a virtual reality language learning system that reinforces associations between word-action pairs by recognizing a student's movements and presenting the corresponding name of the performed action in the target language. Results from a user study involving 57 participants suggest that the kinesthetic approach in virtual reality has less immediate learning gain in comparison to a text-only condition and no immediate difference with participants in a non-kinesthetic virtual reality condition. However, virtual kinesthetic learners showed significantly higher retention rates after a week of exposure than all other conditions and higher performance than non-kinesthetic virtual reality learners. Positive correlation between the times a word-action pair was executed and the times a word was remembered by the subjects, supports that virtual reality can impact language learning by leveraging kinesthetic elements.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133973653","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Monitoring Student Frustration Level Using Blackbox Logs","authors":"P. Kurtiker, R. Wagh","doi":"10.1109/ICALT.2018.00119","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00119","url":null,"abstract":"we use the worldwide source code repository Blackbox to detect frustration among the learners. This study measures frustration by calculating individual student Error Quotient (EQ) score per laboratory session. So higher the EQ score higher is the frustration, similarly lower the EQ score lower is the frustration. The threshold of 0.5 is set, so if the score is greater than or equal to 0.5 the student is said to be frustrated. Similarly, the average score across each laboratory session for each individual student is calculated. The result shows that 13 out of 20 students were frustrated for Object Oriented Programming (OOP) laboratory sessions. The validation was carried out by human observers with the inter rater reliability of Cohens' Kappa as exceptionally high.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"46 3","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121015704","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Promises and Constraints of Virtual Reality Integration: Perceptions from Pre-Service Teachers and K-12 Students","authors":"C. Chou, Daniel A. Hoisington","doi":"10.1109/ICALT.2018.00098","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00098","url":null,"abstract":"This pilot study examines the perceptions of pre-service teachers and K-12 students on the promises and constraints of virtual reality integration into curriculum. The pre-service teachers participated in the professional development workshop that was based on the experiential learning model to design, implement, and evaluate VR lesson plans. Utilizing a case study method, the study findings reveal that VR integration can contribute to experiential immersion, student engagement, and authentic learning. The constraints remain mainly in physical adjustments, access to content, technology, funding, and professional development.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121296989","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Fuzzy QFD for Decision Support Model in Evaluating Basic Cause of Children Falling Into Blue Whale Game","authors":"Richa Pandey, T. Mukherjee","doi":"10.1109/ICALT.2018.00032","DOIUrl":"https://doi.org/10.1109/ICALT.2018.00032","url":null,"abstract":"Challenge Game to Death–Blue Whale. The era of intelligence and smartness has sometimes paved the way to success and sometimes to a tremendous set back or we can say downfall. But game's leading to death are a mischievous act rather we should say a sin. Those who fall into this often lose their life. Many cases of children especially teens have been into news and evidently correct that they were into the bold game of death and finally played with their lives. A fuzzy QFD pattern is being formulated here with the linguistic approach to interpret the basic causes why are our children getting up into these unwanted circumstances and becoming prey of it. This approach uses QFD as a transforming device to link factors with brain strategy and some interpretation to the final cause is formulated. A linguistic data has been taken after a survey from different people and units some belonging to academics, some to media, some to parents and some to children and local people and the HOQ (house of quality) is developed. The paper outlines the major parameters and their rankings as observed from the survey and linguistic data.","PeriodicalId":361110,"journal":{"name":"2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121687869","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}