Proceedings of the IX Latin American Conference on Human Computer Interaction最新文献

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Qualitative studies on human-data interaction and data analysis collaboration in Latin America 拉丁美洲人-数据交互和数据分析合作的定性研究
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3359002
C. Q. Santos, M. Silveira
{"title":"Qualitative studies on human-data interaction and data analysis collaboration in Latin America","authors":"C. Q. Santos, M. Silveira","doi":"10.1145/3358961.3359002","DOIUrl":"https://doi.org/10.1145/3358961.3359002","url":null,"abstract":"Professionals from different areas deal with data in various formats and do not always know how to extract information and knowledge from those datasets. Our studies focused on getting the user (data analyst) to reflect and project interactive narrative visualizations based on data. We used a model to help users to build knowledge about computing resources and techniques they may appropriate and employ in a data analysis context. Our results indicate pertinent ways of representing relevant narrative aspects in data visualizations. The purpose of this work is to investigate people's needs in relation to data analysis, and define strategies and solutions to bridge the gap between data-analysis professionals and computational solutions. Additionally, given the importance of culture in HDI research, we believe we need to direct our efforts to develop human-data interaction in LatAm context.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133635995","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
A novel information sharing tool using new technologies: applied to a first responders use case 使用新技术的新型信息共享工具:应用于第一响应者用例
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358985
K. Amokrane, Jean-Patrick Brunet, Sandra Dausend, Serge Delmas
{"title":"A novel information sharing tool using new technologies: applied to a first responders use case","authors":"K. Amokrane, Jean-Patrick Brunet, Sandra Dausend, Serge Delmas","doi":"10.1145/3358961.3358985","DOIUrl":"https://doi.org/10.1145/3358961.3358985","url":null,"abstract":"First responders, in situation of intervention, need to share information with their environment. Today, they use specific professional devices whose ergonomics is similar to phones and handheld transceivers to share information. However, depending on the environment and operational conditions, it is uncomfortable to use this type of devices. Our work aims to combine the Ecological Interface Design (EID) approach with the use of new technologies in order to improve the experience of first responders, particularly in the case of information sharing. The main requirement to our system is that right information shall be pushed at the right moment and be easily accessible by the end-user. Therefore, our objective in this work is to develop information sharing interfaces that will allow first responders to communicate with each other, while having their hands free and focusing on their mission.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"132 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122994506","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Enredados 亦然。
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358994
Andrea Aguilar Álvarez Altamirano, B. Ortega, Itzel Alejandra Jiménez Loranca, Leon Eduardo Arango Olmos
{"title":"Enredados","authors":"Andrea Aguilar Álvarez Altamirano, B. Ortega, Itzel Alejandra Jiménez Loranca, Leon Eduardo Arango Olmos","doi":"10.1145/3358961.3358994","DOIUrl":"https://doi.org/10.1145/3358961.3358994","url":null,"abstract":"UPDATED---July 15, 2019. Social networks have been incorporated into the daily life of people and they encourage other ways of understanding interpersonal relationships. Social networks are shown as spaces that make visible and/or reproduce gender violence. In this context, we identify needs of a group of young students of CONALEP, Santa Fe, and we present Enredados, an analog-digital board game, to make visible and raise awareness about the content that promotes gender violence in social networks.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117228415","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
User interface model-based for basic-skills training in medical applications 基于用户界面模型的医疗应用基本技能培训
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358986
T. Vergara, Gabriel Pedraza, L. Bautista
{"title":"User interface model-based for basic-skills training in medical applications","authors":"T. Vergara, Gabriel Pedraza, L. Bautista","doi":"10.1145/3358961.3358986","DOIUrl":"https://doi.org/10.1145/3358961.3358986","url":null,"abstract":"Creating scenarios for training motor skills such as hand-eye coordination using augmented reality (AR) technology has several challenges. One of them, the application of task variability, a principle to foster flexibility and to unanticipated tasks adaptation. Due to its benefits, a model-based approach was applied to implement it in the training scenario development. In this paper, concretization rules were proposed and evaluated, from a task model that describes the practical exercise. The results show the concretization effectiveness. A case study is made for the design of hand-eye coordination exercises, a skill required for surgical procedures such as the transpedicular screws placement in spine surgery.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132732348","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
A model-based method for cognitive user interface design for skills training in an augmented reality environment 基于模型的增强现实环境中技能训练认知用户界面设计方法
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358988
L. Bautista
{"title":"A model-based method for cognitive user interface design for skills training in an augmented reality environment","authors":"L. Bautista","doi":"10.1145/3358961.3358988","DOIUrl":"https://doi.org/10.1145/3358961.3358988","url":null,"abstract":"Instructional and support information are very useful in learning and automation stages of skill acquisition. The spatial integration of information is fundamental to reduce in trainees the external cognitive processing. Non-integrated information generated spatial split attention, increasing the external cognitive load in trainees. The proposal presented in this document attempt to address the designing of user interfaces at the prototyping level, by proposing a model-based method to explore the design space as a strategy to reduce the external cognitive load.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122468483","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
ActEarly ActEarly
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358963
Vicente Armenta, L. Warrell, N. Nazneen, Lizbeth Escobedo, R. Arriaga
{"title":"ActEarly","authors":"Vicente Armenta, L. Warrell, N. Nazneen, Lizbeth Escobedo, R. Arriaga","doi":"10.1145/3358961.3358963","DOIUrl":"https://doi.org/10.1145/3358961.3358963","url":null,"abstract":"Actively tracking young children's developmental milestones can help detect developmental delays. However, this is not an easy task, as there are few resources that provide reliable and comprehensive references for tracking and logging developmental progress. To help address this need, we have conducted a bi-national study where we tested, evaluated, and redesigned an interactive mobile application called ActEarly for tracking developmental milestones. We conducted three studies, using cognitive walkthroughs and questionnaires, in two different but cross-bordered countries to compare and understand how everyday smart phone application users interact with ActEarly's interface to perform essential milestones tracking goals. Results indicated that even in a sample of frequent app users who felt the application was fairly easy to use, 55% of participants did not successfully performed a task. Based on findings, we identify pain points in the application's interface and provide insights to guide the next stages of development, prior to deployment of ActEarly as a public tool.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"35 12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116652486","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Health monitoring with wearable devices when performing physical exercise: an initial exploration of the state of the art 在进行体育锻炼时使用可穿戴设备进行健康监测:对最新技术的初步探索
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358979
Oscar Virgen Casillas, Sergio Alejandro Zaizar Fregoso, Silvia Berenice Fajardo Flores, Geraldyluz Amezcua Cobian, P. C. Santana-Mancilla, L. Gaytán-Lugo
{"title":"Health monitoring with wearable devices when performing physical exercise: an initial exploration of the state of the art","authors":"Oscar Virgen Casillas, Sergio Alejandro Zaizar Fregoso, Silvia Berenice Fajardo Flores, Geraldyluz Amezcua Cobian, P. C. Santana-Mancilla, L. Gaytán-Lugo","doi":"10.1145/3358961.3358979","DOIUrl":"https://doi.org/10.1145/3358961.3358979","url":null,"abstract":"Health care is an important factor for a better quality of life, especially when monitoring can be done from everyday environments without the need of requiring a health professional all the time. This can be achieved, knowing the technological advances that could help us to improve health monitoring. To develop a system that is easy to use, non-invasive and could be of daily use, an initial literature exploration was performed to inform the main characteristics of the health monitoring systems through wearable devices.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"57 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126440940","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Academic viewpoints and concerns on CSCW education and training in Latin America 拉丁美洲CSCW教育与培训的学术观点与关注
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358971
Francisco J. Gutierrez, Y. Magallanes, L. Gaytán-Lugo, C. López, C. D. Souza
{"title":"Academic viewpoints and concerns on CSCW education and training in Latin America","authors":"Francisco J. Gutierrez, Y. Magallanes, L. Gaytán-Lugo, C. López, C. D. Souza","doi":"10.1145/3358961.3358971","DOIUrl":"https://doi.org/10.1145/3358961.3358971","url":null,"abstract":"Computer-Supported Cooperative Work, or simply CSCW, is the research area that studies the design and use of socio-technical technology for supporting group work and everyday practices. CSCW has a long tradition in interdisciplinary work exploring technical, social, and theoretical challenges for the design of technologies to support cooperative and collaborative work and life activities. However, most of the research tradition, methods, and theories in the field follow a strong trend grounded in social and cultural aspects from North America and Western Europe. Therefore, it is inevitable that some of the underlying---and established---knowledge in the field will not be directly transferrable or applicable to other populations. This paper presents the results of an interview study conducted with Latin American faculty on the feasability, viability, and prospect of a curriculum proposal for CSCW Education in Latin America. To this end, we conducted nine interviews with faculty currently based in six countries of the region, aiming to understand how a CSCW course targeted to undergraduate and/or graduate students in Latin America might be deployed. Our findings suggest that there are specific traits that need to be addressed in such a course, such as: tailoring foundational CSCW concepts to the diversity of local cultures, settings, and practices, as well as revitalizing CSCW research and practice in the continent.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128106575","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Learning through designing, designing through doing 从设计中学习,从实践中设计
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358983
Yuleisy Rincón-Saavedra, Elizabeth Garzón-Morales, Laura Cortés-Rico
{"title":"Learning through designing, designing through doing","authors":"Yuleisy Rincón-Saavedra, Elizabeth Garzón-Morales, Laura Cortés-Rico","doi":"10.1145/3358961.3358983","DOIUrl":"https://doi.org/10.1145/3358961.3358983","url":null,"abstract":"This paper presents an initial reflection on the construction of spaces of knowledge dialogues in the academic training of multimedia engineering students who are going to design human-computer interactions. Concepts associated with embodiment, phenomenology, constructive design research and learning through doing are addressed, questioning how those spaces of dialogue may have a transformative power in the way students and teachers think, teach and learn the design of interactions. We defend the idea that design is in itself a way to learn how to design Human-Computer Interactions (Learning through Designing), and that the design is carried out through an embodied participation of the designer, with the subjects and objects that surround the context where the interaction will take place (Designing through Doing). We present and preliminary analyze a particular experience, called Minga Digital, where a space for dialogue and experimentation was convened among students and experts from different disciplines and doings (textile design, multimedia engineering, and human and social sciences) to think about and make together the design of a textile-digital interaction about testimonies of peace and war in memory sewers circles in Colombia.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"143 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132863821","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
IsITethical? Board game: playing with speculative ethics of IT innovation in disaster and risk management IsITethical吗?棋盘游戏:在灾难和风险管理中玩IT创新的投机伦理
Proceedings of the IX Latin American Conference on Human Computer Interaction Pub Date : 2019-09-30 DOI: 10.1145/3358961.3358962
M. A. L. Escalante, M. Büscher, K. Petersen, X. Kerasidou, A. Gradinar, Hayley Alter
{"title":"IsITethical? Board game: playing with speculative ethics of IT innovation in disaster and risk management","authors":"M. A. L. Escalante, M. Büscher, K. Petersen, X. Kerasidou, A. Gradinar, Hayley Alter","doi":"10.1145/3358961.3358962","DOIUrl":"https://doi.org/10.1145/3358961.3358962","url":null,"abstract":"This research presents the design of a board game that explores Ethical, Legal and Social Implications (ELSI) of Information Technologies (IT) for the Disaster and Risk Management (DRM) domain. The game aims to support circumspect discussions of issues emerging at cross-border, cross-sector, interoperation and data management such as privacy, trust, accountability, non-discrimination, and security. IsITethical? board game is both a tool and a process of collaboratively building worlds in which ELSI guidance can be discussed, developed further and applied in preferable near futures. The original idea emerged from the research deliverables of the ELSI work package of SecInCoRe (2014--17), a large-scale EU funded research project concerned with IT for DRM Common Information Spaces (CIS). SecInCoRe's first prototype of the game was further developed and tested in the context of IsITethical?Exchange (2017--2019), a UK Research Innovation funded service co-design project, that explores the idea of ethical impact assessment as a creative collaborative process. This paper offers insights from designing and playing of IsITethical? that begun as a project to make ELSI guidance accessible, but that ultimately opened the way for a much bigger journey, including an online community of practitioners, a living knowledge base, a travelling tool kit for ethical impact assessment service, a methodology to do ethics, and the developing of Ethics through Design framework, that both reformulates ideas of Ethics and ideas of Human-Computer Interaction Design.","PeriodicalId":358717,"journal":{"name":"Proceedings of the IX Latin American Conference on Human Computer Interaction","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114416657","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
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