从设计中学习,从实践中设计

Yuleisy Rincón-Saavedra, Elizabeth Garzón-Morales, Laura Cortés-Rico
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摘要

本文对多媒体工程专业人机交互设计专业学生学术训练中知识对话空间的构建进行了初步思考。与体现、现象学、建设性设计研究和实践中学习相关的概念得到了解决,质疑这些对话空间如何在学生和教师思考、教授和学习互动设计的方式中具有变革的力量。我们认为设计本身就是一种学习如何设计人机交互的方式(通过设计来学习),设计是通过设计师的具体参与来实现的,设计的主体和客体围绕着交互发生的环境(通过实践来设计)。我们展示并初步分析了一个名为Minga Digital的特殊体验,在这里,来自不同学科和行业(纺织品设计、多媒体工程、人文和社会科学)的学生和专家聚集在一起,进行对话和实验,思考并共同设计一个关于哥伦比亚记忆下水道圈和平与战争见证的纺织品-数字互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning through designing, designing through doing
This paper presents an initial reflection on the construction of spaces of knowledge dialogues in the academic training of multimedia engineering students who are going to design human-computer interactions. Concepts associated with embodiment, phenomenology, constructive design research and learning through doing are addressed, questioning how those spaces of dialogue may have a transformative power in the way students and teachers think, teach and learn the design of interactions. We defend the idea that design is in itself a way to learn how to design Human-Computer Interactions (Learning through Designing), and that the design is carried out through an embodied participation of the designer, with the subjects and objects that surround the context where the interaction will take place (Designing through Doing). We present and preliminary analyze a particular experience, called Minga Digital, where a space for dialogue and experimentation was convened among students and experts from different disciplines and doings (textile design, multimedia engineering, and human and social sciences) to think about and make together the design of a textile-digital interaction about testimonies of peace and war in memory sewers circles in Colombia.
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