基于用户界面模型的医疗应用基本技能培训

T. Vergara, Gabriel Pedraza, L. Bautista
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引用次数: 1

摘要

使用增强现实(AR)技术创建训练运动技能(如手眼协调)的场景有几个挑战。其中之一是任务可变性的应用,这是一种促进灵活性和适应意外任务的原则。由于其优点,在训练场景开发中采用了基于模型的方法来实现它。本文从描述实际操作的任务模型出发,提出具体化规则并对其进行评价。结果表明了该方法的混凝土化效果。一个案例研究为手眼协调练习的设计,这是外科手术所需的技能,如脊柱手术中经椎弓根螺钉的放置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User interface model-based for basic-skills training in medical applications
Creating scenarios for training motor skills such as hand-eye coordination using augmented reality (AR) technology has several challenges. One of them, the application of task variability, a principle to foster flexibility and to unanticipated tasks adaptation. Due to its benefits, a model-based approach was applied to implement it in the training scenario development. In this paper, concretization rules were proposed and evaluated, from a task model that describes the practical exercise. The results show the concretization effectiveness. A case study is made for the design of hand-eye coordination exercises, a skill required for surgical procedures such as the transpedicular screws placement in spine surgery.
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