The 23rd IEEE International Symposium on Robot and Human Interactive Communication最新文献

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Non-contact video-based pulse rate measurement on a mobile service robot 基于非接触式视频的移动服务机器人脉搏率测量
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926392
Ronny Stricker, Steffen Müller, H. Groß
{"title":"Non-contact video-based pulse rate measurement on a mobile service robot","authors":"Ronny Stricker, Steffen Müller, H. Groß","doi":"10.1109/ROMAN.2014.6926392","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926392","url":null,"abstract":"Non-contact image photoplethysmography has gained a lot of attention during the last 5 years. Starting with the work of Verkruysse et al. [1], various methods for estimation of the human pulse rate from video sequences of the face under ambient illumination have been presented. Applied on a mobile service robot aimed to motivate elderly users for physical exercises, the pulse rate can be a valuable information in order to adapt to the users conditions. For this paper, a typical processing pipeline was implemented on a mobile robot, and a detailed comparison of methods for face segmentation was conducted, which is the key factor for robust pulse rate extraction even, if the subject is moving. A benchmark data set is introduced focusing on the amount of motion of the head during the measurement.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"119 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124614302","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 171
Effect of back and mutual imitation on human's perception of a humanoid's imitative skill 反向和相互模仿对人对仿人技能感知的影响
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926349
Yasser F. O. Mohammad, T. Nishida
{"title":"Effect of back and mutual imitation on human's perception of a humanoid's imitative skill","authors":"Yasser F. O. Mohammad, T. Nishida","doi":"10.1109/ROMAN.2014.6926349","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926349","url":null,"abstract":"A promising technology for teaching robots new skills is learning from demonstrations (LfD) or imitation learning. Even though there is currently large literature in imitation learning, smaller attention was given to studying social aspects of the imitation situation. Back imitation is the situation when the demonstrator (human) imitates the learner (robot) before engaging in the actual teaching. In this paper we study the effect of back-imitation on human's perception of the robot's imitative skill. This study is motivated by the need to improve the acceptance of the robot through increasing its perceived imitation skill. Our claim is that back-imitation can be used to achieve this goal. The paper provides two studies involving 24 subjects and 36 HRI sessions that were conducted to investigate this claim. Statistical analysis of the results of these studies show that participants assigned the robots with which they engaged in back-imitation higher scores in terms of imitative skill and overall performance compared with robots that they did not imitate. The paper discusses the implications of this result for the design of imitation situations and broader implications for HRI research.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130879683","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Social Playware: Device-mediated social interaction for therapeutic activities 社交游戏:治疗活动中设备介导的社交互动
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926232
Kenji Suzuki
{"title":"Social Playware: Device-mediated social interaction for therapeutic activities","authors":"Kenji Suzuki","doi":"10.1109/ROMAN.2014.6926232","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926232","url":null,"abstract":"Social Playware is regarded as cyber-physical systems to support and enhance the experiences on play and social interaction among people by measuring and presenting physical contacts, spatial movement and facial expression. Several wearable or modular devices are used in this study, which enable behavior and affective measurements. It is aimed not only to integrate cyber and physical spaces by using developed wearable devices but also to show the possibility to help people develop their social ability throughout case studies. In this paper, a case-study involving children with developmental disorders such as autism and intellectual disorders is reported. We introduce a wearable device and social robotic device, which enable behavior and affective measurements based on augmented human technology. It is aimed not only to integrate cyber and physical spaces by using developed wearable devices but also to help people develop their social ability.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134416814","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Shut up and play: A musical approach to engagement and social presence in Human Robot Interaction 闭嘴和玩耍:人机交互中参与和社会存在的音乐方法
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926375
Louis McCallum, P. McOwan
{"title":"Shut up and play: A musical approach to engagement and social presence in Human Robot Interaction","authors":"Louis McCallum, P. McOwan","doi":"10.1109/ROMAN.2014.6926375","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926375","url":null,"abstract":"With a view to studying the development of social relationships between humans and robots, it is our contention that music can help provide extended engagement and open ended interaction. In this paper we explore the effectiveness of music as a mode of engagement using Mortimer, a robot able to play a drum kit and employing a composition algorithm to respond to a human pianist. We used this system to conduct a comparative study into the effects of presenting the robot as a social actor or as an instrument. Using automated behavioural metrics, including face tracking, we found that participants in the social actor condition played for longer uninterrupted and stopped the robot mid-performance less. They also spent more time looking at the robot when not playing and less time looking at the piano when playing. We suggest these results indicate greater fluency of playing and engagement and more feelings of social presence towards the robot when presented as a social actor.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"70 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134065339","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
Building a game scenario to encourage children with autism to recognize and label emotions using a humanoid robot 建立一个游戏场景,鼓励自闭症儿童使用人形机器人识别和标记情绪
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926354
S. Costa, F. Soares, Ana Paula Pereira Vieira, C. Santos, Antoine Hiolle
{"title":"Building a game scenario to encourage children with autism to recognize and label emotions using a humanoid robot","authors":"S. Costa, F. Soares, Ana Paula Pereira Vieira, C. Santos, Antoine Hiolle","doi":"10.1109/ROMAN.2014.6926354","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926354","url":null,"abstract":"This paper presents an exploratory study in which children with autism interact with ZECA (Zeno Engaging Children with Autism). ZECA is a humanoid robot with a face covered with a material allowing the display of varied facial expressions. The study investigates a novel scenario for robot-assisted play, to help promoting labelling of emotions by children with autism spectrum disorders (ASD). The study was performed during three sessions with two boys diagnosed with ASD. The results obtained from the analysis of the children's behaviours while interacting with ZECA helped us improve several aspects of our game scenario such as the technical specificities of the game and its dynamics, and the experimental setup. The software produced for this study allows the robot to autonomously identify the answers of the child during the session. This automatic identification helped the fluidity of the game and freed the experimenter to participate in triadic interactions with the child. The evaluation of the game scenario that will be used in a future study was the main goal of this pilot study, rather than to quantify and evaluate the performance of the children. Overall, this exploratory study in teaching children about labelling emotions using a humanoid robot embedded in a game scenario demonstrated the possible positive outcomes this child-robot interaction can produce and highlighted the issues regarding data collection and their analysis that will inform future studies.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133436752","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
Human-Robot exploration 人与机器人探索
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926352
K. Zawieska, B. Duffy
{"title":"Human-Robot exploration","authors":"K. Zawieska, B. Duffy","doi":"10.1109/ROMAN.2014.6926352","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926352","url":null,"abstract":"Humans use a variety of technological artefacts to explore outer space, with robotics developing as an important field. Space exploration also provides an opportunity to develop social robotics. It has been shown that prolonged social isolation increases the tendency to anthropomorphise nonhuman agents. While it is recognised that an illusion of humanness can be successfully created in inanimate objects, whether it is possible to maintain such an illusion over time remains to be understood. Manned space missions provide an example of intense isolation, hence, a particularly sharp focus on our tendency to anthropomorphise and an opportunity for long-term Human-Robot Interaction (HRI) studies. The use of social robots in space missions will contribute to understanding anthropomorphism and social interaction that involves not only astronauts but also other socially isolated individuals who are often targeted in HRI research. This paper adopts the stance that the goal of social robotics in a space exploration context is to constructively develop an illusion of human traits in a machine in order to either help manage a need for a degree of social interaction, or to extend human sensing and action through more immersive telepresence robotics.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114724050","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Initiating interactions in order to get help: Effects of social framing on people's responses to robots' requests for assistance 为了获得帮助而发起互动:社会框架对人们对机器人请求帮助的反应的影响
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926383
K. Fischer, Bianca Soto, C. Pantofaru, L. Takayama
{"title":"Initiating interactions in order to get help: Effects of social framing on people's responses to robots' requests for assistance","authors":"K. Fischer, Bianca Soto, C. Pantofaru, L. Takayama","doi":"10.1109/ROMAN.2014.6926383","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926383","url":null,"abstract":"Robots often need to ask humans for help, for instance to complete a human component in a larger task or to recover from an unforeseen error. In this paper, we explore how robots can initiate interactions with people in order to ask for help. We discuss a study in which a robot initiated interaction with a participant by producing either an acoustic signal or a verbal greeting. Thereafter, the robot produced a gesture in order to request help in performing a task. We investigate the effect that social framing by means of a verbal greeting may have on people's attention to the robot, on their recognition of the robot's actions and intention, and on their willingness to help. The results show that social framing, in contrast to other methods for getting a person's continued attention, is effective and increases how friendly the robot appears. However, it has little influence on people's willingness to assist the robot, which rather depends on the activities people are engaged in, and on the readability of the robot's request.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"178 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134219965","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 31
Measuring users' responses to humans, robots, and human-like robots with functional near infrared spectroscopy 用功能性近红外光谱测量用户对人类、机器人和类人机器人的反应
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926403
M. Strait, Matthias Scheutz
{"title":"Measuring users' responses to humans, robots, and human-like robots with functional near infrared spectroscopy","authors":"M. Strait, Matthias Scheutz","doi":"10.1109/ROMAN.2014.6926403","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926403","url":null,"abstract":"The Uncanny Valley Hypothesis (UVH) describes the sudden change in a person's affect from affinity to aversion that is evoked by robots that border a human-like appearance. The portion of the human-likeness spectrum in which such aversion is posited to occur is referred to as the “uncanny valley”. However, evidence in support of the UVH is primarily based on subjectively assessed evaluations. Thus it remains an open question as to whether there are behavioral or neurophysiological manifestations of uncanny valley effects. To address this gap in literature, we investigated the activation of the anterior prefrontal cortex (PFC) - a region of the brain associated with emotion regulation - in response to a series of robots with varying human-likeness. We hypothesized that highly human-like robots - which have been found to receive negative subjective attributions - will also elicit increased activity in the PFC versus humans or robots with lesser degrees of human-likeness in accordance with the UVH. Our results show a “valley” in brain activity in the PFC corresponding to the valley observed via subjective measures alone, thus suggesting one neural manifestation (the PFC) of uncanny valley effects and further supporting the affective response (aversion) posited to occur by the UVH. However, the results also reveal a second “uncanny valley” in prefrontal hemodynamics, which suggests that the effects (and the contributing factors) are more complex than previously understood.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132989193","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Dynamic Mode Decomposition for perturbation estimation in human robot interaction 人-机器人交互中摄动估计的动态模态分解
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926317
Erik Berger, M. Sastuba, David Vogt, B. Jung, H. B. Amor
{"title":"Dynamic Mode Decomposition for perturbation estimation in human robot interaction","authors":"Erik Berger, M. Sastuba, David Vogt, B. Jung, H. B. Amor","doi":"10.1109/ROMAN.2014.6926317","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926317","url":null,"abstract":"In many settings, e.g. physical human-robot interaction, robotic behavior must be made robust against more or less spontaneous application of external forces. Typically, this problem is tackled by means of special purpose force sensors which are, however, not available on many robotic platforms. In contrast, we propose a machine learning approach suitable for more common, although often noisy sensors. This machine learning approach makes use of Dynamic Mode Decomposition (DMD) which is able to extract the dynamics of a nonlinear system. It is therefore well suited to separate noise from regular oscillations in sensor readings during cyclic robot movements under different behavior configurations. We demonstrate the feasibility of our approach with an example where physical forces are exerted on a humanoid robot during walking. In a training phase, a snapshot based DMD model for behavior specific parameter configurations is learned. During task execution the robot must detect and estimate the external forces exerted by a human interaction partner. We compare the DMD-based approach to other interpolation schemes and show that the former outperforms the latter particularly in the presence of sensor noise. We conclude that DMD which has so far been mostly used in other fields of science, particularly fluid mechanics, is also a highly promising method for robotics.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"80 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123662256","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 27
Storytelling with robots: Learning companions for preschool children's language development 用机器人讲故事:学龄前儿童语言发展的学习伙伴
The 23rd IEEE International Symposium on Robot and Human Interactive Communication Pub Date : 2014-10-20 DOI: 10.1109/ROMAN.2014.6926325
J. K. Westlund, C. Breazeal
{"title":"Storytelling with robots: Learning companions for preschool children's language development","authors":"J. K. Westlund, C. Breazeal","doi":"10.1109/ROMAN.2014.6926325","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926325","url":null,"abstract":"Children's oral language skills in preschool can predict their academic success later in life. As such, increasing children's skills early on could improve their success in middle and high school. To this end, we propose that a robotic learning companion could supplement children's early language education. The robot targets both the social nature of language learning and the adaptation necessary to help individual children. The robot is designed as a social character that interacts with children as a peer, not as a tutor or teacher. It will play a storytelling game, during which it will introduce new vocabulary words, and model good story narration skills, such as including a beginning, middle, and end; varying sentence structure; and keeping cohesion across the story. We will evaluate whether adapting the robot's level of language to the child's - so that, as children improve their storytelling skills, so does the robot - influences (i) whether children learn new words from the robot, (ii) the complexity and style of stories children tell, (iii) the similarity of children's stories to the robot's stories. We expect children will learn more from a robot that adapts to maintain an equal or greater ability than the children, and that they will copy its stories and narration style more than they would with a robot that does not adapt (a robot of lesser ability). However, we also expect that playing with a robot of lesser ability could prompt teaching or mentoring behavior from children, which could also be beneficial to language learning.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126021284","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 137
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