社交游戏:治疗活动中设备介导的社交互动

Kenji Suzuki
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引用次数: 3

摘要

Social Playware被认为是一种网络物理系统,通过测量和呈现身体接触、空间运动和面部表情来支持和增强人们的游戏体验和社交互动。本研究中使用了几种可穿戴或模块化设备,可以进行行为和情感测量。它的目的不仅是通过使用先进的可穿戴设备来整合网络和物理空间,而且还通过案例研究展示帮助人们发展社交能力的可能性。本文报道了一项涉及自闭症和智力障碍等发育障碍儿童的病例研究。我们介绍了一种可穿戴设备和社交机器人设备,它们能够基于增强人类技术进行行为和情感测量。它不仅旨在通过使用先进的可穿戴设备将网络空间和物理空间结合起来,而且还旨在帮助人们发展社交能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Social Playware: Device-mediated social interaction for therapeutic activities
Social Playware is regarded as cyber-physical systems to support and enhance the experiences on play and social interaction among people by measuring and presenting physical contacts, spatial movement and facial expression. Several wearable or modular devices are used in this study, which enable behavior and affective measurements. It is aimed not only to integrate cyber and physical spaces by using developed wearable devices but also to show the possibility to help people develop their social ability throughout case studies. In this paper, a case-study involving children with developmental disorders such as autism and intellectual disorders is reported. We introduce a wearable device and social robotic device, which enable behavior and affective measurements based on augmented human technology. It is aimed not only to integrate cyber and physical spaces by using developed wearable devices but also to help people develop their social ability.
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