A. Koene, S. Endo, Anthony Remazeilles, Miguel Prada, A. Wing
{"title":"Experimental testing of the CogLaboration prototype system for fluent Human-Robot object handover interactions","authors":"A. Koene, S. Endo, Anthony Remazeilles, Miguel Prada, A. Wing","doi":"10.1109/ROMAN.2014.6926261","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926261","url":null,"abstract":"This article presents the design and execution of the experiments used to develop and evaluate a robot prototype system for fluent Human-Robot object handover interactions. A key aspect of our experimental methodology is the deep integration between Human-Robot and Human-Human object handover experiments. This provides a solid baseline and knowledge base for the prototype evaluation, both in terms of movement dynamics and in subjective user evaluation.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121829267","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Path-finding using reinforcement learning and affective states","authors":"Johannes Feldmaier, K. Diepold","doi":"10.1109/ROMAN.2014.6926309","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926309","url":null,"abstract":"During decision making and acting in the environment humans appraise decisions and observations with feelings and emotions. In this paper we propose a framework to incorporate an emotional model into the decision making process of a machine learning agent. We use a hierarchical structure to combine reinforcement learning with a dimensional emotional model. The dimensional model calculates two dimensions representing the actual affective state of the autonomous agent. For the evaluation of this combination, we use a reinforcement learning experiment (called Dyna Maze) in which, the agent has to find an optimal path through a maze. Our first results show that the agent is able to appraise the situation in terms of emotions and react according to them.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131315301","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Learn to adapt based on users' feedback","authors":"Abir-Beatrice Karami, Karim Sehaba, Benoît Encelle","doi":"10.1109/ROMAN.2014.6926322","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926322","url":null,"abstract":"Adaptive and personalized behavior is becoming essential and desirable in Human-Robot Interactive systems. We are interested in adaptive robots that learn from interaction traces (previous interactions with users). Our proposal is based on types of interactions where users express their level of satisfaction through feedback. Indeed, depending on the situation of interaction and the user himself, the robot behavior should adjust, and therefore can be judged, differently. From interaction traces (including robot actions and users' feedback), we aim to extract adaptation rules that give the dependencies between certain attributes of the interaction situation and/or the user profile, and the level of user satisfaction. We propose two learning algorithms to learn these adaptation rules. The first algorithm is direct, certain and optimal but slow to converge. The second is able to detect the importance of certain attributes in the adaptation process. It generalizes adaptation rules on unknown situations and to first time users, which makes it an approach with risk. We detail in this paper, our proposed model, both learning algorithms, and an evaluation of the learned rules from both algorithms by simulations and through a scenario with real users.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131653148","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Children's Openness to Interacting with a Robot Scale (COIRS)","authors":"David Robert, Victor van den Bergh","doi":"10.1109/ROMAN.2014.6926372","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926372","url":null,"abstract":"Current human-robot-interaction research methods could benefit from an age-appropriate scale that measures children's attitudes towards robots. This paper presents the design process and evidence for the validity of the Children's Openness to Interacting with a Robot Scale (COIRS). We report findings from a pilot test on a diverse population of 172 U.S. students between the ages of 8-11. High average scores on the COIRS suggested that children in this sample were highly open to interacting with a robot.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129967739","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Vick, D. Surdilovic, Ajit Kai Drager, J. Krüger
{"title":"The industrial robot as intelligent tool carrier for human-robot interactive artwork","authors":"A. Vick, D. Surdilovic, Ajit Kai Drager, J. Krüger","doi":"10.1109/ROMAN.2014.6926364","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926364","url":null,"abstract":"This paper gives an introduction to the process of an experimental project in pertaining to the planning and integrating of a human-robot interactive stone carving system. The process includes an analysis of manual stone carving by a professional sculptor, a risk assessment of the projected robotic assistant system resulting in the safety concepts, a design of a tool carrier with force sensors and the human-machine interface. A standard industrial robot was selected and enhanced with extensive periphery to build up the intelligent tool carrier. Besides scientific results regarding work space and contact force suitable for human-robot collaboration, this paper presents the sculptural aspects within the experiment project. The professional scluptor evaluated the results as beyond manual processing.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130275524","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ji-Won Seo, Oh-Hoon Kwon, Jeong-Yean Yang, Chan-Soon Lim, D. Kwon
{"title":"Weight aids system for Horse Riding Robot Simulator","authors":"Ji-Won Seo, Oh-Hoon Kwon, Jeong-Yean Yang, Chan-Soon Lim, D. Kwon","doi":"10.1109/ROMAN.2014.6926270","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926270","url":null,"abstract":"A rider communicates with a horse to control the horse. This type of communication, collectively known as riding aids, is important in horse riding. When the rider communicates with the horse during horse riding, the horse determines the rider's command with its own intelligence and controls its own motors. We expect that probability factors can represent the riding aids and they can be used to control the horse. Therefore, we propose a probability model of riding aids, especially weight aids. To estimate the probability of the weight aids, we devised a sensor-equipped saddle that measures the vertical force. These sensors calculate the Center of Gravity (COG). In experiments, the rider rides on the horse with the sensor-equipped saddle and the sensors record the COG data depending on the rider's commands. Finally, we formulated the probability of the weight aids as rider commands. The probability of weight aid can be a prior probability of other riding aid probability, and we expect that the rider can control a horse robot simulator with theses probability models.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132044064","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nishanth Koganti, Tomoya Tamei, Takamitsu Matsubara, T. Shibata
{"title":"Real-time estimation of Human-Cloth topological relationship using depth sensor for robotic clothing assistance","authors":"Nishanth Koganti, Tomoya Tamei, Takamitsu Matsubara, T. Shibata","doi":"10.1109/ROMAN.2014.6926241","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926241","url":null,"abstract":"In this study, we propose a novel method for the real-time estimation of Human-Cloth relationship, which is crucial for efficient motor skill learning in Robotic Clothing Assistance. This system relies on the use of low cost depth sensor, which provides color and depth images without requiring an elaborate setup making it suitable for real-world applications. We present an efficient algorithm to estimate the parameters that represent the topological relationship between human and the clothing article. At the core of our approach are low dimensional representation of Human-Cloth relationship using topology coordinates for fast learning of motor skills and a unified ellipse fitting algorithm for the compact representation of the state of clothing articles. We conducted experiments that illustrate the robustness of these feature representations. Furthermore, we evaluated the performance of our proposed method by applying it to real-time clothing assistance tasks and compared the estimates provided by our method with the ground truth.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"119 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123248425","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Training of telecommunication through teleoperated android “Telenoid” and its effect","authors":"Daisuke Nakamichi, S. Nishio, H. Ishiguro","doi":"10.1109/ROMAN.2014.6926396","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926396","url":null,"abstract":"Telenoid, a teleoperated android, is a medium through which teleoperators can transmit both verbal and nonverbal information to interlocutors. Telenoid promotes conversation with its interlocutors, especially elderly people. Nevertheless, since teleoperators admit that they have difficulty feeling that they are actually teleoperating their robots, they cannot use them effectively to transmit nonverbal information; such nonverbal information is one of Telenoid's biggest merits. In this paper, we propose a training program for teleoperators so that they can understand Telenoid's operation and ways to transmit nonverbal information through it. We investigate the effects of the training on teleoperation and communication, and identify three results. Firstly, our training improves Telenoid's head movements leading to clearer transmission of nonverbal information. Secondly, the effects of the training differ between genders. Females communicated with their interlocutors more smoothly than males after training. Males communicated with their interlocutors more smoothly after simple talking practice. Thirdly, we found that correlations exist not only among freely controlling the robot, regarding the robot as oneself, and tele-presence in the interlocutor's room, but also among freely controlling the robot, tele-presence in the interlocutor's room, and feeling involved when talking with the interlocutor. On the other hand, there are no correlations between the feelings about Telenoid's operation and the head movements.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125259870","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Grégoire Milliez, Matthieu Warnier, A. Clodic, R. Alami
{"title":"A framework for endowing an interactive robot with reasoning capabilities about perspective-taking and belief management","authors":"Grégoire Milliez, Matthieu Warnier, A. Clodic, R. Alami","doi":"10.1109/ROMAN.2014.6926399","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926399","url":null,"abstract":"In daily human interactions, spatial reasoning occupies an important place. In this paper we present a situation assessment reasoner that generates relevant symbolic information from the geometry of the environment with respect to relations between objects and human capabilities. The role of SPARK (SPAtial Reasoning and Knowledge) component is to permanently maintain a state of the world in order to provide a basis for the robot to plan, to act, to react and to interact. More precisely, we describe here the way the system manages the hypotheses to be able to handle such knowledge in a flexible manner. Equipped with such capabilities, a robot that will interact with humans should be able to extract, compute or infer these relations and capabilities in order to communicate and interact efficiently in a natural way. To illustrate our work, we will explain how the robot is able to manage and update agents beliefs and pass Sally-Anne test. This work is part of a broader effort to develop a complete decisional framework for human-robot interactive task achievement.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115984565","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Applying affective feedback to reinforcement learning in ZOEI, a comic humanoid robot","authors":"Ivor D. Addo, Sheikh Iqbal Ahamed","doi":"10.1109/ROMAN.2014.6926289","DOIUrl":"https://doi.org/10.1109/ROMAN.2014.6926289","url":null,"abstract":"As robotic technologies of varying shapes and forms continue to make their way into our everyday lives, the significance of a humanoid robot's ability to make a human interaction feel natural, engaging and entertaining becomes an area of keen interest in sociable robotics. In this paper, we present our findings on how affective feedback can be used to drive reinforcement learning in human-robot interactions (HRI) and other dialogue systems. We implemented a system where a humanoid robot, named ZOEI, acts as a standup comedian by entertaining a human audience in a bid to generate humor and positively influence the emotional state of the humans. The mood rating of the audience is recorded prior to the interaction session. Using a survey, the eventual emotional state of the human participant is captured after the HRI session. For each audience member, we capture feedback regarding how funny each joke was. We present the implementation of the content selection framework. We share our findings to substantiate the idea that by using expressive behaviors of the humanoid to influence the delivery of content (in this case, jokes) as well as employing reinforcement learning techniques for driving targeted content selection, the robot was able to improve the human mood score progressively across the 16 people who engaged in the study.","PeriodicalId":235810,"journal":{"name":"The 23rd IEEE International Symposium on Robot and Human Interactive Communication","volume":"80 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115522839","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}