Applying affective feedback to reinforcement learning in ZOEI, a comic humanoid robot

Ivor D. Addo, Sheikh Iqbal Ahamed
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引用次数: 13

Abstract

As robotic technologies of varying shapes and forms continue to make their way into our everyday lives, the significance of a humanoid robot's ability to make a human interaction feel natural, engaging and entertaining becomes an area of keen interest in sociable robotics. In this paper, we present our findings on how affective feedback can be used to drive reinforcement learning in human-robot interactions (HRI) and other dialogue systems. We implemented a system where a humanoid robot, named ZOEI, acts as a standup comedian by entertaining a human audience in a bid to generate humor and positively influence the emotional state of the humans. The mood rating of the audience is recorded prior to the interaction session. Using a survey, the eventual emotional state of the human participant is captured after the HRI session. For each audience member, we capture feedback regarding how funny each joke was. We present the implementation of the content selection framework. We share our findings to substantiate the idea that by using expressive behaviors of the humanoid to influence the delivery of content (in this case, jokes) as well as employing reinforcement learning techniques for driving targeted content selection, the robot was able to improve the human mood score progressively across the 16 people who engaged in the study.
情感反馈在人形机器人ZOEI强化学习中的应用
随着各种形状和形式的机器人技术不断进入我们的日常生活,类人机器人使人类互动感觉自然、迷人和有趣的能力的重要性成为社交机器人的一个浓厚兴趣领域。在本文中,我们介绍了我们关于如何使用情感反馈来驱动人机交互(HRI)和其他对话系统中的强化学习的研究结果。我们实现了一个系统,一个名为ZOEI的人形机器人,通过娱乐人类观众来扮演单口相声演员,以产生幽默并积极影响人类的情绪状态。观众的情绪评级在互动环节之前被记录下来。通过一项调查,人类参与者的最终情绪状态在HRI会议后被捕获。对于每一位观众,我们捕捉到关于每个笑话有多好笑的反馈。我们给出了内容选择框架的实现。我们分享了我们的研究结果,以证实这样一种观点:通过使用人形机器人的表达行为来影响内容的传递(在这种情况下,是笑话),以及采用强化学习技术来驱动目标内容的选择,机器人能够在参与研究的16个人中逐步改善人类的情绪得分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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