{"title":"Google Forms Quizzes and Substitution, Augmentation, Modification, and Redefinition (SAMR) Model Integration","authors":"Scott Castro","doi":"10.2458/AZU_ITET_V6I2_CASTRO","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I2_CASTRO","url":null,"abstract":"Web-based formative assessment technology has simplified how teachers capture and analyze student data. As an assessment and data gathering web-based application, Google Forms quizzes can be used to adapt content, individualize instructional goals, collect performance data, and connect students and teachers locally or from different parts of the world. Teachers can create and distribute Google Forms’ formative assessment technology, resulting in synchronous student performance feedback that communicates critical information related to learning objectives for teachers and students. In addition, Google Forms quizzes can be exclusively aligned and integrated with the technology benchmarks defined in the Substitution, Augmentation, Modification, and Redefinition (SAMR) Model, resulting in the creation of dynamic and customizable formative assessments in ways never before conceptualized. DOI:10.2458/azu_itet_v6i2_castro","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126190067","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Information Technology Challenge in Teaching Senior High School Geography in Ghana","authors":"S. Antwi, A. K. Bansah, T. Franklin","doi":"10.2458/AZU_ITET_V6I1_ANTWI","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I1_ANTWI","url":null,"abstract":"The use of information technologies in the field of geography, an important discipline in social sciences, contributes to rendering abstract phenomena and concepts concrete, thereby increasing high school education students’ interest in geographic education. This study evaluated the extent to which information technologies has been diffused in high school geography lessons in a metropolitan area in Ghana, by focusing on geography teachers use of information technologies in teaching. In all, 40 geography teachers from 15 selected senior high schools in the metropolis were used for the study. Numerical analysis and descriptive analysis techniques were used in the analysis of the research data. Results indicated that the use of information technologies in teaching geography lessons in senior high schools was limited. The geography teachers attributed the inadequate use of information technologies to insufficient equipment, insufficient skills on the part of teachers, and inaccessibility to the available equipment. The research further indicated that teachers did not receive adequate training in the use of information technologies in their teacher preparation institutions and therefore, lacked the needed skills and were reluctant to use technology in the classroom to enhance teaching and learning. DOI:10.2458/azu_itet_v6i1_antwi","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129070894","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Cross-university collegiality: Supporting 21st century cooperation in preservice English Language Arts teachers","authors":"K. Rybakova, N. Damico","doi":"10.2458/AZU_ITET_V6I1_RYBAKOVA","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I1_RYBAKOVA","url":null,"abstract":"As preservice teachers develop ideas about what it means to be and become educators, they benefit from opportunities that allow them to experience cooperative group work with diverse populations. This is especially important because during the induction phase, as they cross over from teacher education students to inservice teachers, they are often expected to engage in collegial work with their coworkers. In this article, the authors describe a cross-university project using a digital platform that afforded two sets of preservice teachers from two different universities to cooperate over the course of four weeks to inform each other’s practice. This cooperative project included peer review sessions focused on lesson plans and synchronous revision conferences as part of a digital learning community. The authors considered the affordances and limitations of using an online platform as a way to foster cooperative practice among preservice teachers. Overall, preservice teachers had a positive perception of this project. In this article, we share the planning and implementation of the project, the ways in which students engaged with both their peers and the digital tools, and the trials and tribulations of the authors as instructors of these two cohorts of preservice teachers. Ultimately, our goal is to highlight the need in teacher education for projects that engage preservice teachers in cooperative practice with both the use of digital tools and authentic conversations with others outside of their own educational communities.","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126377883","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Open Educational Resources in Higher Education","authors":"Margherita Berti","doi":"10.2458/AZU_ITET_V6I1_BERTI","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I1_BERTI","url":null,"abstract":"Open Educational Resources (OERs) are changing the learning and teaching landscape in many different fields. In the area of higher education, OERs are swiftly becoming important elements in support of Open Educational Practices (OEPs) and the Open Education Movement. Research suggests that OERs and OEPs might be powerful vehicles for professional development, for teacher collaboration, and to enhance knowledge of technology in language pedagogy (Borthwick & Gallagher-Brett, 2014). Nonetheless, in spite of the increasing popularity of open education, little is known with regard to the production and use of OERs in languages other than English (Zancanaro & Amiel, 2017). This paper examines concepts, advantages and challenges related to Open Education and briefly reviews studies which discussed the production of OERs in languages other than English in higher education. The few studies addressing the development and use of OERs in languages other than English show that more research is needed to increase visibility of open education for less prominent languages and to support the Open Education Movement in higher education. DOI:10.2458/azu_itet_v6i1_berti","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"555 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113987749","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Game mechanics and why they are employed: What we know about gamification so far","authors":"Katherine L. Bevins, Craig D. Howard","doi":"10.2458/AZU_ITET_V6I1_BEVINS","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I1_BEVINS","url":null,"abstract":"This literature review addresses the research surrounding gamification in online learning, focusing on the game mechanics studied in conjunction with the pedagogical aspirations they were employed to support. Findings include frequencies of game mechanics studied, showing a continuum from most studied, badges closely followed by leaderboards , to the least studied, storylines . Pedagogical aspirations fell into five thematic groups, where frequencies ranged from the most often targeted numerical learning outcomes , to the least often targeted, playfulness . A frequency continuum of tools used to gamify instructional designs is included. We conclude that the strategic selection of game mechanics is possible, but the research trajectory surrounding the implementation of gamified designs is haphazard. DOI:10.2458/azu_itet_v6i1_bevins","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"137 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127496226","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Editorial: ITET: A Venue for Mentoring and Sponsoring Graduate Students in the Digital Age","authors":"Betul C. Czerkawski","doi":"10.2458/AZU_ITET_V6I1_CZERKAWSKI","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V6I1_CZERKAWSKI","url":null,"abstract":"When I started ITET, one of the major goals I had in mind was to create a graduate student friendly journal. 'Friendly,' in this sense, meant an editorial staff working closely with students to turn their distinguished term papers into publishable, quality manuscripts. Why is this a 'friendly' approach for graduate students? More than ever, today's graduate students need quality mentorship in writing, in scholarship, and in publishing. Our intention at ITET is obviously not to fill a void in all aspects of mentorship and sponsorship but to help students gain some exposure to academic publishing and amass more experience in writing research papers while they grow as scholars. DOI:10.2458/azu_itet_v6i1_czerkawski","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115740675","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Method of Optimizing Programming Topics to Succeed in IT Certification Exams","authors":"M. Rob, Vance Etnyre","doi":"10.2458/AZU_ITET_V5I2_ROB","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V5I2_ROB","url":null,"abstract":"This paper focuses on the skill sets required for an information technology (IT) graduate to be successful in the fast-changing technological world. It addresses the value of professional IT certifications offered by various technological companies in the job market. Specifically, it focuses on how to optimize various topics that should be covered in a graduate-level programming course such that students are not only technically prepared for their professional careers but also equipped to succeed in the widely recognized Microsoft Certification exams on programming. The authors investigate the use of the Solver feature of Microsoft Excel to evaluate strategies for selecting topics that should be included in a graduate-level programming course. The results indicate that to succeed in the Windows-based Microsoft certification exams, we need to increase the coverage in the areas of object-oriented programming, database, XML, COM and other advanced topics . To succeed in the Web-based Microsoft certification exams, we need to increase the coverage in the areas of database, storage and advanced topics . This increase in effective coverage correlates with an increase in passing rates from approximately 40% to over 50% after making a change in our curriculum. Our findings can be useful for instructors who wish to reformulate their programming courses and challenge students with professional certifications that prepare students for successful IT careers DOI:10.2458/azu_itet_v5i2_rob","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122966240","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Bilingually traversing the US/Mexico \"wall\" via a classroom telecollaborative exchange: Translanguaging online with the Functional Approach to Code-switching Electronically (FACE)","authors":"S. Przymus","doi":"10.2458/AZU_ITET_V5I2_PRZYMUS","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V5I2_PRZYMUS","url":null,"abstract":"This study proposes to make the concept of translanguaging online accessible for teachers who wish to connect their classrooms with students in other countries via telecollaboration projects. I explore the role of instructed code-switching, as a strategic and intentional translanguaging strategy, for developing learners’ symbolic competence and in promoting the kind of communication in transnational telecollaboration projects that leads to positive bilingual identity and language development. The majority of telecollaboration projects reported in the literature describe projects at the university language classroom setting and the varied dysfunctions that may lead to “failed communication” (O’Dowd & Ritter, 2013) or “missed communication” (Ware, 2005). In contrast, the study within describes the successful impact of a pedagogical intervention, the Functional Approach to Code-switching Electronically (FACE) (Author, 2014), that fostered intercultural understanding among public high school students in an American Government class in the Southwestern United States and students in an English as a Foreign Language (EFL) class in the Central Pacific Coast of Mexico. Findings demonstrate how teachers can adopt translanguaging practices in their classrooms by instructing the purposeful use of code-switching for facilitating the development of students’ L2, content acquisition, symbolic competence, and positive identities as bilinguals. In doing so, students are given the strategies needed to successfully play within the power games situated across semi-anonymous online borders, walls, and contact zones (Vinall, 2010). DOI:10.2458/azu_itet_v5i2_przymus","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128371547","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Editorial: CALL Continues to Evolve","authors":"N. Schmidt","doi":"10.2458/AZU_ITET_V5I2_SCHMIDT","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V5I2_SCHMIDT","url":null,"abstract":"Language is a foundational aspect of educational technology. Computer Assisted Language Learning (CALL), has coalesced educational technology trends with advancing theories in language pedagogy; to this day, CALL remains a vital interdisciplinary field, looking at general trends in technology and communication, language learning, and language teaching. Exactly how digital learning affects cultural meaning making processes is still up for debate. We invite you to contribute to that debate through new research and your writing and reviewing for ITET. DOI:10.2458/azu_itet_v5i2_schmidt","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128541685","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Gaming the Classroom: The Transformative Experience of Redesigning the Delivery of a Political Science Class","authors":"Mikael Hellstrom","doi":"10.2458/AZU_ITET_V5I2_HELLSTROM","DOIUrl":"https://doi.org/10.2458/AZU_ITET_V5I2_HELLSTROM","url":null,"abstract":"Game mechanics can motivate users beyond what is normally expected. Research has shown that this technique can be used to enhance the learning experience for students on all educational levels. The paper details the experiences of transforming traditional lecture-based courses in undergraduate political science to gamification and game-based learning, and it presents the reader with a toolkit for how to make such a conversion based on the author’s experiences. An overview of selected scholarly literature on teaching informs the reflection on this transformation. The paper concludes that gamification and game-based learning can provide benefits in political science education when leveraging formative assessment, flipped classrooms, and game-based learning. It also finds that there might be some institutional barriers to the adoption of these tools, primarily associated with the institutionalization of the bell curve as a guideline for the distribution of student grades. The paper ends with some reflections on possible future research areas DOI:10.2458/azu_itet_v5i2_hellstrom","PeriodicalId":173411,"journal":{"name":"Issues and Trends in Educational Technology","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122862042","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}