{"title":"An Interpretable Online Learner's Performance Prediction Model Based on Learning Analytics","authors":"W. Zhang, Yilin Zhou, Baolin Yi","doi":"10.1145/3369255.3369277","DOIUrl":"https://doi.org/10.1145/3369255.3369277","url":null,"abstract":"Most of student performance prediction model only focused on the accuracy of prediction results, but achieving an interpretable prediction model may be as important as obtaining high accuracy in learning prediction research. This paper proposed a student performance prediction model based on online learning behavior analytics with 19 behavior indicators. This model consists of four steps: data collection and processing, correlation analysis, data analytics, student performance prediction algorithm, prediction and intervention. Moreover, a case have been taken to predict student performance according to the model with rule-based genetic programming algorithm. The experiment results show that the rule-based genetic programming algorithm has a stronger interpretation in ensuring competitive prediction accuracy. The model achieves a good prediction effect.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121300622","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"IOT Smart Home for Elderly and Unattended Residence","authors":"Shutchapol Chopvitayakun, Suebsak Jantamala","doi":"10.1145/3369255.3369284","DOIUrl":"https://doi.org/10.1145/3369255.3369284","url":null,"abstract":"Aging society has expanded and sprawled to every nation in this world expeditiously. Number of elder has been increasing rapidly in contrast to the new born and birth rate. They have been decreasing continually with high significance. This phenomenon is causing social concerns among younger generations over their elderly family members e.g. parents or grandparents. Unattended residence with home alone elderly people is a challenging problem for new generation workers to worry and to solve. Thanks to the rise and advancement of 5G mobile network powered with the significant potentiality of Internet of Things (IOT) technology, these 2 factors are driving and shaping the concept of making smart home leap forward. Smart home, this idea has been widely adopted by worldwide home owners aimed to make a better living for the residence. Elderly people and unattended property are 2 target groups objective to get helpful services from this smart home concept. This work is an implementation of IOT sensors integrated with mobile application to create a smart home system to support unattended residence and to prevent unwanted incidents e.g. fire, smoke, and gas leak. Moreover, this smart home system enables users to fully control all home electronic devices over the Internet e.g. light bulbs, door lock and coffee machine. Each sensor and circuit board communicate to each other over the cloud base platform.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116219586","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ingrid Fonseca, Jayson Bernate, M. Betancourt, B. Barón, J. Cobo
{"title":"Developing Social Responsibility in University Students","authors":"Ingrid Fonseca, Jayson Bernate, M. Betancourt, B. Barón, J. Cobo","doi":"10.1145/3369255.3369275","DOIUrl":"https://doi.org/10.1145/3369255.3369275","url":null,"abstract":"Social responsibility is a component of economic and social sustainability that influences the quality of life of communities. Therefore, people must be the starting point, as they participate in solving the problems of society. In this process, the universities have a fundamental role because in them there is a relationship between academia and reality and they are agents of social change. In this way, university social responsibility emerges as a policy of performance, of students, professors and managers by influencing the loyalty, satisfaction and perception they have of HIEs. Consequently, it is a reflection of the curricula and substantive functions of universities (research, projection and extension). From this perspective, the objective of the study is to measure the level of social responsibility and commitment of the main actor of the educational process that is the student. The incidental sample of the research was 120 students aged between 18 and 38 years. In the study, the instrument used for data collection, called construction of Social Responsibility of the University Student (RSEU), consisting of 21 items. The results show that the level of social responsibility and commitment of students in general is high (4.70). With respect to the scores of the dimensions of the study, it should be taken into account that they are in the following order; professional practice from social commitment (4.98), personal discovery of values (4.74), item criteria (4.61), social responsibility training (4.60), commitment to others and the environment (4, 52). It is concluded that the students in the sample have a high level of social responsibility, taking into account the elements of vocation and service, teamwork and influence in the immediate environment. Similarly, the results show that the commitment to others and the environment, the search for the common good, empathy and service to the other, represent the elements with the lowest values. It is recommended that social responsibility permeates the entire curriculum and that academic programs offer subjects and courses that involve social, scientific and cultural activities in which students participate. Consequently, projects and activities that lead to sensitivity should be encouraged in academic programs and classes to strengthen skills such as leadership, creativity, tolerance, responsibility and self-esteem. According to the above, the university must prepare responsible professionals with a vision for the development of their immediate contexts, the construction of a country and a global world. This study invites us to rethink the need for more research in this regard.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124314375","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Application of Quality Function Deployment for the Environment in Service Education: A Case Study of SSRU by Google Forms","authors":"C. Waree","doi":"10.1145/3369255.3369261","DOIUrl":"https://doi.org/10.1145/3369255.3369261","url":null,"abstract":"This research aimed to study the needs and the satisfaction of Suan Sunandha Rajabhat University students towards the university's environment and services. Systematic sampling was used to determine the sample group, which herein consisted of 381 students who studied in the academic year of 2017. The study also included a design and guidelines that would be useful for the improvement of the university with regard to the environmental activities, resource utilisation, and the university's services. \"Quality Function Deployment for the Environment Technique (QFDE)\" was employed as the analytic instrument in examining the needs and the satisfaction. Factors considered to be most important were identified so that the most appropriate technique to meet the needs and the satisfaction may be specified. Moreover, an Importance-Satisfaction Model (I-S Model) was used for the integration of the factors, which would help provide greater accuracy. The research begins with transforming the Voice of Customers (VOCs) into four phase models as follows: (1) Product Planning, (2) Design Deployment, (3) Process Planning, and (4) Product Operations Planning to become a Procedure Manual.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"71 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126481070","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Influence of Instructors' Body Language on Students' Learning Outcome in Micro Lectures","authors":"Jian-xia Cao, Man Shuo, Mei Lei","doi":"10.1145/3369255.3369269","DOIUrl":"https://doi.org/10.1145/3369255.3369269","url":null,"abstract":"Teacher's body language has been widely used in micro lecture. Researchers began to pay attention to the influence of teacher's body language on students' learning effect and cognitive load, but there was no unified research conclusion. For this reason, three groups of video (group A including sign language, head movements and expressions, group including head movements and expressions only, and group C no body language group) were set up for the micro lecture of declarative knowledge type to investigate the influence of teachers' body language on learning effect and cognitive load. The experimental results showed that the teacher's body language has a significant influence on the students' learning effect in the micro lecture of declarative knowledge, but has no significant influence on the cognitive load. Attention should be paid to the application of body language in the production of micro lecture of declarative knowledge type.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130185167","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Blending Gamification and Project-based Learning with Rapid Prototyping Technologies in Enhancing Students' Learning of Design","authors":"Angel Daniel Munoz Guzman","doi":"10.1145/3369255.3369274","DOIUrl":"https://doi.org/10.1145/3369255.3369274","url":null,"abstract":"New generations of students face new challenges in learning, many students are being left behind by old educational systems and common teaching methodologies. This study intends to measure how the performance of the students is affected by the implementation of different techniques on educational innovation and rapid prototyping technologies. In this research, three groups of students enrolled in digital modeling courses were analyzed. During the analysis, the students' performance and experiences were assessed using different educational techniques such as Project-based learning (PBL), Gamification and technologies such as 3D printing and 3D scanning to improve their learning experience, grades. The results showed that the application of this learning techniques, the personalization of the tests according to the abilities of each student, and the use of technologies such as 3D printing and 3D scanning helped the students to improve their learning experience, increase their grades and develop the necessary skills for their 3D modeling course.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"144 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132834917","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using dynamic learning process to solve science subject-learning problem in undergraduate study in Thailand","authors":"J. Chutrtong, W. Chutrtong, Somporn Tiyasri","doi":"10.1145/3369255.3369286","DOIUrl":"https://doi.org/10.1145/3369255.3369286","url":null,"abstract":"This paper emphasizes the importance of the dynamics of group learning process. Firstly, we provide an overview of the classroom understanding the concept of hazard analysis. Investigating the level of understanding of the concept by the written test, only 20 percent of third-year university students were consistently able to apply this concept. Learning Together (LT) model was used subsequently. The five discourse groups of four students were observed. Within-group and across-group comparisons were made. It was determined that students became much better at using the scientific method after construct convincing arguments. Students could develop conceptual understanding of the issues by themselves. They can process ideas in systematic way and can explain it better. Based on the results, it shows that using dynamic learning process make better learning results.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"219 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124331844","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
K. Kularbphettong, Rujijan Vichivanives, Pattarapan Roonrakwit
{"title":"Student Learning Achievement through Augmented Reality in Science Subjects","authors":"K. Kularbphettong, Rujijan Vichivanives, Pattarapan Roonrakwit","doi":"10.1145/3369255.3369282","DOIUrl":"https://doi.org/10.1145/3369255.3369282","url":null,"abstract":"Augmented Reality or AR is a new technology that combines the real world with the virtual world through the smart technology devices. Using Augmented Reality technology to manage learning in classrooms is a new dimension in educational media and students give attention in learning. Teaching and learning of science subjects is challenging to make students understand when there are limited of equipment and student do not practice by his/herself. Now Thailand is facing with an education crisis and needs to reform education by focus on critical thinking skills. Therefore, this research proposes learning model by using AR technique and game based learning to enhance students' ability and data was collected both questionnaire and log data from e-Learning and e-Learning class activities consisted of the ability to perform problem analysis and design, development and testing, and evolution and testing. The participants were 200 teachers and students in the secondary school in Bangkok and surrounding areas who had applied the Augmented Reality (AR) in science subjects. The results showed that the mean score of posttest was significantly higher than the pretest and the average mean score of exercises was at a high level. To evaluate the result of students' attitudes toward learning via the proposed model, the questionnaire and interview form were applied to test students and the finding revealed that this proposed model are effective tools to learn and enhance self-practice and syntactic coding and problem-solving ability and student have positive attitudes to-wards learning model.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123963986","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Holistic Assessment of Computational Thinking for Undergraduate: Reliability and Convergent Validity","authors":"Debby E. Sondakh, Kamisah Osman, S. Zainudin","doi":"10.1145/3369255.3369303","DOIUrl":"https://doi.org/10.1145/3369255.3369303","url":null,"abstract":"This paper reports a pilot test to a scale called 'Holistic Assessment of Computational Thinking (Hi-ACT. Hi-ACT is seven-point Likert type scale comprises 155 items, resulting form a consensus study completed earlier, which aimed at measure undergraduate students computational thinking skill. The questionnaire was piloted among fourth-year undergraduate students recruited from five faculties in two universities (N=548) in Indonesia. Structural equation modeling with partial least squares technique was followed to establish the factor structure of the scale. The internal consistency reliability was assessed using composite reliability. The convergent validity was evaluated based on two criteria, the outer loadings and the average variance extracted. Accordingly, 44 items that did not load properly on a particular construct were excluded, and the refined scale has confirmed its reliability and validity to the acceptable requirements.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131099869","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Is StackOverflow an Effective Complement to Gaining Practical Knowledge Compared to Traditional Computer Science Learning?","authors":"Pierpaolo Dondio, S. Shaheen","doi":"10.1145/3369255.3369258","DOIUrl":"https://doi.org/10.1145/3369255.3369258","url":null,"abstract":"In this paper, a method is proposed to assist computer science lecturers in including StackOverflow content in their teaching practice. StackOverflow is a very popular Q&A website about computer programming accessed by approximately 21 million professional developers and university-level students. The primary purpose reported in this paper is to assess the impact of using the StackOverflow Q&A resource as an add-in supplement to enhance students' learning achievements. The study sample consisted of 38 undergraduate students who enrolled in a database module. Students were divided in control and experimental group. Pre-tests and post-tests were conducted with both groups in the chosen subject. A comparison was made between the treatment group, which used StackOverflow Q&A as a tutorial tool, and the control group, which studied the same topic using a traditional learning format (set of printed exercises as well as text book examples). Our results show how both the experimental group and the control group significantly improved their performance in the post-test. While the experimental group improved their performance more than the control group, the gap was not significant. The results enable it to conclude that StackOverflow material was at least as effective as the traditional material. The finding may be useful in offering new perspectives towards computer science pedagogy that will provide students with more authentic practice to prepare them for their future careers.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"04 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127449097","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}