{"title":"Fusion of Research Project in Undergraduate Subject Course Teaching: The Case of South China University of Technology","authors":"Aihua Mao, Xingming Zhang, Yubei Lin, Jie Luo","doi":"10.1145/3369255.3369306","DOIUrl":"https://doi.org/10.1145/3369255.3369306","url":null,"abstract":"With the promotion and accomplishment of the plan of \"Emerging Engineering Education\" construction issued by the Ministry of Education of China, the South China University of Technology (SCUT) has carried out the \"exploratory experiments\" teaching project to support the reform of practical teaching contents, which fuse the contents of research project into the undergraduate subject course teaching. It is helpful to develop students' practical and creative ability by applying basic knowledge to solve scientific research problems. Supported by this project, the course of computer graphics has implemented such teaching reform and exploration, which divide the contents of the research project undertaken by teachers into the contents of experimental teaching, and students involved this teaching reform has assessments of different aspects on the teaching effect. This paper thoroughly addresses the issues exposed in the actual teaching in the course of computer graphics, and then describes the specific content fusion of research into course teaching and also the teaching implementation. According to the statistics of students' teaching feedback, the fusion of research project in the course teaching has achieved good effect.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"62 12","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132360851","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anatalia N. Endozo, S. Oluyinka, Richard G. Daenos
{"title":"Teachers' Experiences towards Usage of Learning Management System: CANVAS","authors":"Anatalia N. Endozo, S. Oluyinka, Richard G. Daenos","doi":"10.1145/3369255.3369257","DOIUrl":"https://doi.org/10.1145/3369255.3369257","url":null,"abstract":"The automated way of learning and interacting with students bids a lot of advantages that can be accomplished through different system. Among them, the most popular approach is the use of a learning management system. Canvas, the world's most reliable LMS is a platform being introduced in universities of the Philippines. This research aims to examine the experiences of instructors towards usage of Canvas according to the UTAUT (Unified Theory of Acceptance and Use of Technology) model. A total of 130 instructors teaching different courses and are exposed to the use of CANVAS participated in this study. An adopted and modified set of questionnaire based on UTAUT used to collect data which is then descriptively analyzed using SmartPLS 3. Results of this study encourage teachers to maximize the use of technology. Significant results and information were also obtained for administrators, instructors and students on how to improve effective usage of the system.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"203 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132533126","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Benjamín Maraza-Quispe, O. Alejandro-Oviedo, Betsy Cisneros-Chavez, Maryluz Cuentas-Toledo, Luis Cuadros-Paz, Walter Fernandez-Gambarini, L. Quispe-Flores, N. Caytuiro-Silva
{"title":"Model to Personalize the Teaching-Learning Process in Virtual Environments Using Case-Based Reasoning","authors":"Benjamín Maraza-Quispe, O. Alejandro-Oviedo, Betsy Cisneros-Chavez, Maryluz Cuentas-Toledo, Luis Cuadros-Paz, Walter Fernandez-Gambarini, L. Quispe-Flores, N. Caytuiro-Silva","doi":"10.1145/3369255.3369264","DOIUrl":"https://doi.org/10.1145/3369255.3369264","url":null,"abstract":"In recent years, new research has appeared in the area of education, which has focused on the use of information technology and the Internet to promote online learning, breaking many barriers of traditional education such as space, time, quantity and coverage. However, we have found that these new proposals present problems such as linear access to content, patronized teaching structures, and non-flexible methods in the style of user learning. Therefore, we have proposed the use of an intelligent model of personalized learning management in a virtual simulation environment based on instances of learning objects, using a similarity function through the weighted multidimensional Euclidean distance. The results obtained by the proposed model show an efficiency of 99.5%; which is superior to other models such as Simple Logistic with 98.99% efficiency, Naive Bayes with 97.98% efficiency, Tree J48 with 96.98% efficiency, and Neural Networks with 94.97% efficiency. For which we have designed and implemented the experimental platform MIGAP (Intelligent Model of Personalized Learning Management), which focuses on the assembly of mastery courses in Newtonian Mechanics. Additionally, the application of this model in other areas of knowledge will allow better identification of the best learning style of each student; with the objective of providing resources, activities and educational services that are flexible to the learning style of each student, improving the quality of current educational services.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"43 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121541190","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Information Technology in Multicultural Educational Environment: Teaching Art Students Fractal Geometry","authors":"T. Pesetskaya, T. Zhylinskaya","doi":"10.1145/3369255.3369292","DOIUrl":"https://doi.org/10.1145/3369255.3369292","url":null,"abstract":"This paper discusses the challenges of learning in multicultural educational environment. It proposes approaches of using information technology tools such as on-line internet resources, mobile devises, mobile programs for calculations etc. in international students groups for teaching art students fractal geometry. Some exercises for easy comprehension of such mathematical concepts as self-similarity, iterative process, recursion, convergent and divergent sequences, infinite sequences are designed. The paper considers the phenomenon of using technology as medium of instruction in the international students groups. The challenge of considering and using the means of information technology when developing pedagogical tools, techniques and approaches to teach students in multicultural educational environment is posed.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131549364","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Combining Teaching with Scientific Research to Solve the Problem of Ship Satellite Communication Occlusion","authors":"Zhao Honghua, Xie Jun, Li Jie","doi":"10.1145/3369255.3369315","DOIUrl":"https://doi.org/10.1145/3369255.3369315","url":null,"abstract":"By combining the heuristic method of theory teaching with the practice of scientific research, this paper proposes an algorithm for calculating the direction angle of the mast and predicting the occlusion path according to the position of the ship and the path of the ship. This method can be based on the position of the ship. The direction angle range of satellite communication occlusion is quickly calculated. According to this range, the ship can avoid occlusion by adjusting the direction angle of the ship. At the same time, the method can calculate the specific path of satellite communication occlusion according to the ship's course, which can be prepared for satellite communication occlusion in advance.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129681231","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Carlos R. Solis, Alex P. Porras, V. Andaluz, Jorge S. Sánchez
{"title":"Multi-User System for Virtual Interaction of a Pasteurization Process","authors":"Carlos R. Solis, Alex P. Porras, V. Andaluz, Jorge S. Sánchez","doi":"10.1145/3369255.3369298","DOIUrl":"https://doi.org/10.1145/3369255.3369298","url":null,"abstract":"This article presents the development of a virtual Multi-user system of an industrial process, of a pasteurizing plant. The system will have a realistic and intuitive environment, in order to train and train operators in tasks of visualization, monitoring and control, through immersion and interaction with the devices and instrumentation present in the industrial process. The development of the virtual environment is carried out by means of CAD design software for the modeling of all the elements together with the Unity 3D graphic engine, in addition to the MATLAB tool that provides information on the simulation of the process, while virtual reality devices are used for immersion. The characteristic of Multi-user is given by the creation of a server which synchronizes and allows the exchange of information between several users at the same time. The experimental tests allow the operator to interact with the virtual environment and acquire monitoring and control skills with the different stages of pasteurization of the dairy industry without risks and labor problems.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"49 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132193130","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Design and Implementation of Virtual Simulation Experiment for Generation, Transmission and Application of Electric Power","authors":"Xueqin Zhang, Jirong Song, Zhe Li","doi":"10.1145/3369255.3369307","DOIUrl":"https://doi.org/10.1145/3369255.3369307","url":null,"abstract":"Power system is an important knowledge point in the course of Electrotechnics. In order to solve the difficulties in the experiment of power system, the virtual simulation technology was introduced into the experimental teaching. a virtual simulation experiment system named \" Generation, transmission and application of electric power \" based on offshore wind power generation was constructed. The design idea, scheme, content, method and platform of the experimental teaching are elaborated in detail. Through this experiment, student can not only learn the \"generation-transformation-transmission-distribution-application\" whole process of electricity, but also associate the knowledge points learned in the theoretical course with the actual application scenarios. The student can carry out experiment on the virtual experimental platform just like in the real scene. This method can effectively improve the effectiveness of experimental teaching and cultivate the practical ability of student.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130251286","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Teaching Software Engineering Tools to Undergraduate Students","authors":"C. Raibulet, F. Fontana, Ilaria Pigazzini","doi":"10.1145/3369255.3369300","DOIUrl":"https://doi.org/10.1145/3369255.3369300","url":null,"abstract":"Today, software development is characterized by keywords such as collaborative, teamwork, distributed, agile, dynamic, qualitative and tool-supported among many others. In this paper, we present our experience in teaching three software development tools often used in industry in a software engineering course for undergraduate students: GitHub, SonarQube, and Microsoft Project. The main reasons behind the use of these tools during the development of a software project were: (1) students become familiar with examples of tools adopted in industry and academia, (2) students are enabled to collaborate in teams for the achievement of a common goal, and (3) students become aware of the management tasks needed by a project developed in teams. We exploited these tools in the software engineering course in the last three academic years. The students feedback on using these tools gathered through a questionnaire was positive. Students were enthusiastic in learning about new tools and their support for software development and management. In this paper we summarize the students feedback during three academic years and the lessons we have learned from their feedback.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115166042","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jinhan Choi, Jeongyun Han, Woochang Hyun, Hyunchul Lim, S. Huh, Sohyun Park, B. Suh
{"title":"Leveraging Smartwatches to Estimate Students' Perceived Difficulty and Interest in Online Video Lectures","authors":"Jinhan Choi, Jeongyun Han, Woochang Hyun, Hyunchul Lim, S. Huh, Sohyun Park, B. Suh","doi":"10.1145/3369255.3369291","DOIUrl":"https://doi.org/10.1145/3369255.3369291","url":null,"abstract":"Online videos have become a popular medium for delivering educational materials. Analyzing video interaction log can provide valuable educational insights. However, for small-sized online courses, due to the small size of samples, analyzing online log is often not enough for modeling students' learning behaviors. In this study, we aim to explore the feasibility of utilizing commercial smartwatches to augment building of such models. We collected online video interaction log as well as physiological data from smartwatches and built models to estimate the perceived difficulty and interest of students while watching online video lectures. The results show that smartwatch data could significantly improve the amount of explained variance in their perceived difficulty and interest by 100% and 64% respectively. We hope the result could inform the application of a smartwatch for students' in online video learning.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"111 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132123168","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Design and Development of a Mobile Spelling Game for Elementary Students Using Genetic Algorithms","authors":"Muna S. Al-Razgan, Safa Alshaarri","doi":"10.1145/3369255.3369311","DOIUrl":"https://doi.org/10.1145/3369255.3369311","url":null,"abstract":"Spelling is an important skill for young learners to acquire to enhance language learning and improve a child's reading and writing skills. Due to a relatively basic level of spelling competency, many Arab children lack interest in the Arabic language learning process. This paper seeks to address the spelling weaknesses of young Arab children by designing an interactive mobile spelling game. The game is tailored for Arab students in upper elementary grades to aid in enhancing their ability to detect misspelled words. In the app, the learner can choose between playing the game or practicing without any score and select from three levels (beginner, intermediate, and advanced). When playing the app, the learner had to read the text, discover misspelled words, tap on them, and select the accurate spelling from a pop-up menu. Immediate feedback is presented when learners press the next button. Game levels will adjust according to the learner's ability to discover all the misspelled words in the given time frame based on the genetic algorithm theory.","PeriodicalId":161426,"journal":{"name":"Proceedings of the 11th International Conference on Education Technology and Computers","volume":"148 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116077919","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}