IEEE transactions on visualization and computer graphics最新文献

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SpreadLine: Visualizing Egocentric Dynamic Influence SpreadLine:以自我为中心的动态影响可视化
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-13 DOI: 10.1109/TVCG.2024.3456373
Yun-Hsin Kuo;Dongyu Liu;Kwan-Liu Ma
{"title":"SpreadLine: Visualizing Egocentric Dynamic Influence","authors":"Yun-Hsin Kuo;Dongyu Liu;Kwan-Liu Ma","doi":"10.1109/TVCG.2024.3456373","DOIUrl":"10.1109/TVCG.2024.3456373","url":null,"abstract":"Egocentric networks, often visualized as node-link diagrams, portray the complex relationship (link) dynamics between an entity (node) and others. However, common analytics tasks are multifaceted, encompassing interactions among four key aspects: strength, function, structure, and content. Current node-link visualization designs may fall short, focusing narrowly on certain aspects and neglecting the holistic, dynamic nature of egocentric networks. To bridge this gap, we introduce SpreadLine, a novel visualization framework designed to enable the visual exploration of egocentric networks from these four aspects at the microscopic level. Leveraging the intuitive appeal of storyline visualizations, SpreadLine adopts a storyline-based design to represent entities and their evolving relationships. We further encode essential topological information in the layout and condense the contextual information in a metro map metaphor, allowing for a more engaging and effective way to explore temporal and attribute-based information. To guide our work, with a thorough review of pertinent literature, we have distilled a task taxonomy that addresses the analytical needs specific to egocentric network exploration. Acknowledging the diverse analytical requirements of users, SpreadLine offers customizable encodings to enable users to tailor the framework for their tasks. We demonstrate the efficacy and general applicability of SpreadLine through three diverse real-world case studies (disease surveillance, social media trends, and academic career evolution) and a usability study.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"1050-1060"},"PeriodicalIF":0.0,"publicationDate":"2024-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142262125","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
MobiTangibles: Enabling Physical Manipulation Experiences of Virtual Precision Hand-Held Tools' Miniature Control in VR MobiTangibles:在 VR 中实现虚拟精密手持工具微型控制的物理操纵体验
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-13 DOI: 10.1109/TVCG.2024.3456191
Abhijeet Mishra;Harshvardhan Singh;Aman Parnami;Jainendra Shukla
{"title":"MobiTangibles: Enabling Physical Manipulation Experiences of Virtual Precision Hand-Held Tools' Miniature Control in VR","authors":"Abhijeet Mishra;Harshvardhan Singh;Aman Parnami;Jainendra Shukla","doi":"10.1109/TVCG.2024.3456191","DOIUrl":"10.1109/TVCG.2024.3456191","url":null,"abstract":"Realistic simulation for miniature control interactions, typically identified by precise and confined motions, commonly found in precision hand-held tools, like calipers, powered engravers, retractable knives, etc., are beneficial for skill training associated with these kinds of tools in virtual reality (VR) environments. However, existing approaches aiming to simulate hand-held tools' miniature control manipulation experiences in VR entail prototyping complexity and require expertise, posing challenges for novice users and individuals with limited resources. Addressing this challenge, we introduce MobiTangibles—proxies for precision hand-held tools' miniature control interactions utilizing smartphone-based magnetic field sensing. MobiTangibles passively replicate fundamental miniature control experiences associated with hand-held tools, such as single-axis translation and rotation, enabling quick and easy use for diverse VR scenarios without requiring extensive technical knowledge. We conducted a comprehensive technical evaluation to validate the functionality of MobiTangibles across diverse settings, including evaluations for electromagnetic interference within indoor environments. In a user-centric evaluation involving 15 participants across bare hands, VR controllers, and MobiTangibles conditions, we further assessed the quality of miniaturized manipulation experiences in VR. Our findings indicate that MobiTangibles outperformed conventional methods in realism and fatigue, receiving positive feedback.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"30 11","pages":"7321-7331"},"PeriodicalIF":0.0,"publicationDate":"2024-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142262129","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
From Avatars to Agents: Self-Related Cues Through Embodiment and Personalization Affect Body Perception in Virtual Reality 从头像到代理:通过体现和个性化的自我相关线索影响虚拟现实中的身体感知
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-13 DOI: 10.1109/TVCG.2024.3456211
Marie Luisa Fielder;Erik Wolf;Nina Döllinger;David Mal;Mario Botsch;Marc Erich Latoschik;Carolin Wienrich
{"title":"From Avatars to Agents: Self-Related Cues Through Embodiment and Personalization Affect Body Perception in Virtual Reality","authors":"Marie Luisa Fielder;Erik Wolf;Nina Döllinger;David Mal;Mario Botsch;Marc Erich Latoschik;Carolin Wienrich","doi":"10.1109/TVCG.2024.3456211","DOIUrl":"10.1109/TVCG.2024.3456211","url":null,"abstract":"Our work investigates the influence of self-related cues in the design of virtual humans on body perception in virtual reality. In a $2times 2$ mixed design, 64 participants faced photorealistic virtual humans either as a motion-synchronized embodied avatar or as an autonomous moving agent, appearing subsequently with a personalized and generic texture. Our results unveil that self-related cues through embodiment and personalization yield an individual and complemented increase in participants' sense of embodiment and self-identification towards the virtual human. Different body weight modification and estimation tasks further showed an impact of both factors on participants' body weight perception. Additional analyses revealed that the participant's body mass index predicted body weight estimations in all conditions and that participants' self-esteem and body shape concerns correlated with different body weight perception results. Hence, we have demonstrated the occurrence of double standards through induced self-related cues in virtual human perception, especially through embodiment.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"30 11","pages":"7386-7396"},"PeriodicalIF":0.0,"publicationDate":"2024-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10680193","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142262132","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
User Experience of Visualizations in Motion: A Case Study and Design Considerations 运动中可视化的用户体验:案例研究与设计考虑因素
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-13 DOI: 10.1109/TVCG.2024.3456319
Lijie Yao;Federica Bucchieri;Victoria McArthur;Anastasia Bezerianos;Petra Isenberg
{"title":"User Experience of Visualizations in Motion: A Case Study and Design Considerations","authors":"Lijie Yao;Federica Bucchieri;Victoria McArthur;Anastasia Bezerianos;Petra Isenberg","doi":"10.1109/TVCG.2024.3456319","DOIUrl":"10.1109/TVCG.2024.3456319","url":null,"abstract":"We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice, when viewers are confronted with embedded visualizations, they often have to focus on a primary task and can only quickly glance at a visualization showing rich, often dynamically updated, information. As such, the visualizations must be designed so as not to distract from the primary task, while at the same time being readable and useful for aiding the primary task. For example, in games, players who are engaged in a battle have to look at their enemies but also read the remaining health of their own game character from the health bar over their character's head. Many trade-ofts are possible in the design of embedded visualizations in such dynamic scenarios, which we explore in-depth in this paper with a focus on user experience. We use video games as an example of an application context with a rich existing set of visualizations in motion. We begin our work with a systematic review of in-game visualizations in motion. Next, we conduct an empirical user study to investigate how different embedded visualizations in motion designs impact user experience. We conclude with a set of considerations and trade-offs for designing visualizations in motion more broadly as derived from what we learned about video games. All supplemental materials of this paper are available at osf.io/3v8wm/.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"174-184"},"PeriodicalIF":0.0,"publicationDate":"2024-09-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142262128","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
How Good (Or Bad) Are LLMs at Detecting Misleading Visualizations? LLM 在检测误导性可视化方面有多强(或多弱)?
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-12 DOI: 10.1109/TVCG.2024.3456333
Leo Yu-Ho Lo;Huamin Qu
{"title":"How Good (Or Bad) Are LLMs at Detecting Misleading Visualizations?","authors":"Leo Yu-Ho Lo;Huamin Qu","doi":"10.1109/TVCG.2024.3456333","DOIUrl":"10.1109/TVCG.2024.3456333","url":null,"abstract":"In this study, we address the growing issue of misleading charts, a prevalent problem that undermines the integrity of information dissemination. Misleading charts can distort the viewer's perception of data, leading to misinterpretations and decisions based on false information. The development of effective automatic detection methods for misleading charts is an urgent field of research. The recent advancement of multimodal Large Language Models (LLMs) has introduced a promising direction for addressing this challenge. We explored the capabilities of these models in analyzing complex charts and assessing the impact of different prompting strategies on the models' analyses. We utilized a dataset of misleading charts collected from the internet by prior research and crafted nine distinct prompts, ranging from simple to complex, to test the ability of four different multimodal LLMs in detecting over 21 different chart issues. Through three experiments–from initial exploration to detailed analysis–we progressively gained insights into how to effectively prompt LLMs to identify misleading charts and developed strategies to address the scalability challenges encountered as we expanded our detection range from the initial five issues to 21 issues in the final experiment. Our findings reveal that multimodal LLMs possess a strong capability for chart comprehension and critical thinking in data interpretation. There is significant potential in employing multimodal LLMs to counter misleading information by supporting critical thinking and enhancing visualization literacy. This study demonstrates the applicability of LLMs in addressing the pressing concern of misleading charts.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"1116-1125"},"PeriodicalIF":0.0,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182259","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
SimpleSets: Capturing Categorical Point Patterns with Simple Shapes SimpleSets:用简单形状捕捉分类点模式
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-12 DOI: 10.1109/TVCG.2024.3456168
Steven van den Broek;Wouter Meulemans;Bettina Speckmann
{"title":"SimpleSets: Capturing Categorical Point Patterns with Simple Shapes","authors":"Steven van den Broek;Wouter Meulemans;Bettina Speckmann","doi":"10.1109/TVCG.2024.3456168","DOIUrl":"10.1109/TVCG.2024.3456168","url":null,"abstract":"Points of interest on a map such as restaurants, hotels, or subway stations, give rise to categorical point data: data that have a fixed location and one or more categorical attributes. Consequently, recent years have seen various set visualization approaches that visually connect points of the same category to support users in understanding the spatial distribution of categories. Existing methods use complex and often highly irregular shapes to connect points of the same category, leading to high cognitive load for the user. In this paper we introduce SimpleSets, which uses simple shapes to enclose categorical point patterns, thereby providing a clean overview of the data distribution. SimpleSets is designed to visualize sets of points with a single categorical attribute; as a result, the point patterns enclosed by SimpleSets form a partition of the data. We give formal definitions of point patterns that correspond to simple shapes and describe an algorithm that partitions categorical points into few such patterns. Our second contribution is a rendering algorithm that transforms a given partition into a clean set of shapes resulting in an aesthetically pleasing set visualization. Our algorithm pays particular attention to resolving intersections between nearby shapes in a consistent manner. We compare SimpleSets to the state-of-the-art set visualizations using standard datasets from the literature.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"262-271"},"PeriodicalIF":0.0,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182261","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing 使用位置敏感哈希算法对合并树进行快速比较分析
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-12 DOI: 10.1109/TVCG.2024.3456383
Weiran Lyu;Raghavendra Sridharamurthy;Jeff M. Phillips;Bei Wang
{"title":"Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing","authors":"Weiran Lyu;Raghavendra Sridharamurthy;Jeff M. Phillips;Bei Wang","doi":"10.1109/TVCG.2024.3456383","DOIUrl":"10.1109/TVCG.2024.3456383","url":null,"abstract":"Scalar field comparison is a fundamental task in scientific visualization. In topological data analysis, we compare topological descriptors of scalar fields—such as persistence diagrams and merge trees—because they provide succinct and robust abstract representations. Several similarity measures for topological descriptors seem to be both asymptotically and practically efficient with polynomial time algorithms, but they do not scale well when handling large-scale, time-varying scientific data and ensembles. In this paper, we propose a new framework to facilitate the comparative analysis of merge trees, inspired by tools from locality sensitive hashing (LSH). LSH hashes similar objects into the same hash buckets with high probability. We propose two new similarity measures for merge trees that can be computed via LSH, using new extensions to Recursive MinHash and subpath signature, respectively. Our similarity measures are extremely efficient to compute and closely resemble the results of existing measures such as merge tree edit distance or geometric interleaving distance. Our experiments demonstrate the utility of our LSH framework in applications such as shape matching, clustering, key event detection, and ensemble summarization.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"141-151"},"PeriodicalIF":0.0,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182260","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Searching Across Realities: Investigating ERPs and Eye-Tracking Correlates of Visual Search in Mixed Reality 跨现实搜索:混合现实中视觉搜索的ERP和眼动跟踪相关性研究
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-12 DOI: 10.1109/TVCG.2024.3456172
Francesco Chiossi;Ines Trautmannsheimer;Changkun Ou;Uwe Gruenefeld;Sven Mayer
{"title":"Searching Across Realities: Investigating ERPs and Eye-Tracking Correlates of Visual Search in Mixed Reality","authors":"Francesco Chiossi;Ines Trautmannsheimer;Changkun Ou;Uwe Gruenefeld;Sven Mayer","doi":"10.1109/TVCG.2024.3456172","DOIUrl":"10.1109/TVCG.2024.3456172","url":null,"abstract":"Mixed Reality allows us to integrate virtual and physical content into users' environments seamlessly. Yet, how this fusion affects perceptual and cognitive resources and our ability to find virtual or physical objects remains uncertain. Displaying virtual and physical information simultaneously might lead to divided attention and increased visual complexity, impacting users' visual processing, performance, and workload. In a visual search task, we asked participants to locate virtual and physical objects in Augmented Reality and Augmented Virtuality to understand the effects on performance. We evaluated search efficiency and attention allocation for virtual and physical objects using event-related potentials, fixation and saccade metrics, and behavioral measures. We found that users were more efficient in identifying objects in Augmented Virtuality, while virtual objects gained saliency in Augmented Virtuality. This suggests that visual fidelity might increase the perceptual load of the scene. Reduced amplitude in distractor positivity ERP, and fixation patterns supported improved distractor suppression and search efficiency in Augmented Virtuality. We discuss design implications for mixed reality adaptive systems based on physiological inputs for interaction.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"30 11","pages":"6997-7007"},"PeriodicalIF":0.0,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182262","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluating and Extending Speedup Techniques for Optimal Crossing Minimization in Layered Graph Drawings 评估和扩展分层图绘制中最优交叉最小化的加速技术
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-11 DOI: 10.1109/TVCG.2024.3456349
Connor Wilson;Eduardo Puerta;Tarik Crnovrsanin;Sara Di Bartolomeo;Cody Dunne
{"title":"Evaluating and Extending Speedup Techniques for Optimal Crossing Minimization in Layered Graph Drawings","authors":"Connor Wilson;Eduardo Puerta;Tarik Crnovrsanin;Sara Di Bartolomeo;Cody Dunne","doi":"10.1109/TVCG.2024.3456349","DOIUrl":"10.1109/TVCG.2024.3456349","url":null,"abstract":"A layered graph is an important category of graph in which every node is assigned to a layer, and layers are drawn as parallel or radial lines. They are commonly used to display temporal data or hierarchical graphs. Previous research has demonstrated that minimizing edge crossings is the most important criterion to consider when looking to improve the readability of such graphs. While heuristic approaches exist for crossing minimization, we are interested in optimal approaches to the problem that prioritize human readability over computational scalability. We aim to improve the usefulness and applicability of such optimal methods by understanding and improving their scalability to larger graphs. This paper categorizes and evaluates the state-of-the-art linear programming formulations for exact crossing minimization and describes nine new and existing techniques that could plausibly accelerate the optimization algorithm. Through a computational evaluation, we explore each technique's effect on calculation time and how the techniques assist or inhibit one another, allowing researchers and practitioners to adapt them to the characteristics of their graphs. Our best-performing techniques yielded a median improvement of 2.5-17 × depending on the solver used, giving us the capability to create optimal layouts faster and for larger graphs. We provide an open-source implementation of our methodology in Python, where users can pick which combination of techniques to enable according to their use case. A free copy of this paper and all supplemental materials, datasets used, and source code are available at https://osf.io/5vq79.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"1061-1071"},"PeriodicalIF":0.0,"publicationDate":"2024-09-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182263","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
2D Embeddings of Multi-Dimensional Partitionings 多维分区的二维嵌入
IEEE transactions on visualization and computer graphics Pub Date : 2024-09-11 DOI: 10.1109/TVCG.2024.3456394
Marina Evers;Lars Linsen
{"title":"2D Embeddings of Multi-Dimensional Partitionings","authors":"Marina Evers;Lars Linsen","doi":"10.1109/TVCG.2024.3456394","DOIUrl":"10.1109/TVCG.2024.3456394","url":null,"abstract":"Partitionings (or segmentations) divide a given domain into disjoint connected regions whose union forms again the entire domain. Multi-dimensional partitionings occur, for example, when analyzing parameter spaces of simulation models, where each segment of the partitioning represents a region of similar model behavior. Having computed a partitioning, one is commonly interested in understanding how large the segments are and which segments lie next to each other. While visual representations of 2D domain partitionings that reveal sizes and neighborhoods are straightforward, this is no longer the case when considering multi-dimensional domains of three or more dimensions. We propose an algorithm for computing 2D embeddings of multi-dimensional partitionings. The embedding shall have the following properties: It shall maintain the topology of the partitioning and optimize the area sizes and joint boundary lengths of the embedded segments to match the respective sizes and lengths in the multi-dimensional domain. We demonstrate the effectiveness of our approach by applying it to different use cases, including the visual exploration of 3D spatial domain segmentations and multi-dimensional parameter space partitionings of simulation ensembles. We numerically evaluate our algorithm with respect to how well sizes and lengths are preserved depending on the dimensionality of the domain and the number of segments.","PeriodicalId":94035,"journal":{"name":"IEEE transactions on visualization and computer graphics","volume":"31 1","pages":"218-228"},"PeriodicalIF":0.0,"publicationDate":"2024-09-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142182273","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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