Computers in human behavior reports最新文献

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Technostress in academia: The mediating role of autonomy satisfaction and frustration in academic staff's technostress, turnover intention and intrinsic motivation 学术界的技术压力:自主满意和挫折对学术人员技术压力、离职意向和内在动机的中介作用
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-08-08 DOI: 10.1016/j.chbr.2026.101233
Johannes L. Hatfield, Anne Mette Bjørgen, Yvonne Fritze, Siw Huatorpet, Hans Brox
{"title":"Technostress in academia: The mediating role of autonomy satisfaction and frustration in academic staff's technostress, turnover intention and intrinsic motivation","authors":"Johannes L. Hatfield,&nbsp;Anne Mette Bjørgen,&nbsp;Yvonne Fritze,&nbsp;Siw Huatorpet,&nbsp;Hans Brox","doi":"10.1016/j.chbr.2026.101233","DOIUrl":"10.1016/j.chbr.2026.101233","url":null,"abstract":"<div><div>This study investigates the extent to which academic staff in Norway (N = 327) experience stress related to the digitalization of their daily work, and how such digital stress—commonly referred to as technostress (TS)—may influence intrinsic motivation and turnover intention. Previous research has not to our knowledge examined how TS relates to what self-determination theory identifies as the most salient basic psychological need: Autonomy. Applying Structural equation modelling, the present study examined how autonomy satisfaction and autonomy frustration mediate the relationship between TS and two key outcomes: turnover intention and intrinsic motivation. Overall, the study found support for all proposed hypotheses. University employees who reported high levels of TS were more likely to express lower levels of intrinsic motivation and intentions to leave the profession compared to employees experiencing low levels of TS. Furthermore, both autonomy satisfaction and autonomy frustration mediated the relationship between TS and the outcome variables. The findings have important implications, demonstrating that autonomy satisfaction and autonomy frustration are central explanatory correlates in the association between technostress and both adaptive and maladaptive work-related outcomes. Educational implications are discussed in relation to future research and adaptive digitalization procedures in the realm of higher education.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101233"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148736781","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Maximizing machines: Does cognitive alignment impact delegation to artificial intelligence agents in a simulated triage scenario 最大化机器:在模拟的分类场景中,认知一致性是否影响对人工智能代理的委托
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-07-20 DOI: 10.1016/j.chbr.2026.101213
Neil Shortland, Katelyn Smith, Laurence Alison
{"title":"Maximizing machines: Does cognitive alignment impact delegation to artificial intelligence agents in a simulated triage scenario","authors":"Neil Shortland,&nbsp;Katelyn Smith,&nbsp;Laurence Alison","doi":"10.1016/j.chbr.2026.101213","DOIUrl":"10.1016/j.chbr.2026.101213","url":null,"abstract":"<div><div>Within the study of human-artificial Intelligence (AI) teaming, a key question has been when and why a human will delegate a task to an AI. Increasingly researchers are looking at the role of AI alignment in delegation and trust. Such perspectives emphasize the importance of value alignment, meaning that the AI should prioritize the same values as a human. What is missing, however, is an examination of alignment not just focused on the values that drive an AI, but the process in which it conducts that task. That is, the importance of an AI that uses a decision-making <em>process</em>, not just outcomes, that matches a human. To address this gap in the AI, alignment and trust literature, we explore the effect of alignment to the cognitive trait maximization on AI delegation. Using a modified version of the Least-Worst Uncertain Choice Inventory for Emergency Responders (LUCIFER), we explored how alignment on maximization impacted delegation in a mock-triage scenario across three distinct studies that explored alignment (study 1), the effect of feedback (study 2), and decision-making stakes (study 3). Overall, trust in AI was the most robust and consistent predictor of delegation behavior, reaching significance in all three studies for delegation percentage. The effect of alignment, by contrast, was context-dependent. It did not reach significance as a main effect in any study but produced some exploratory interaction effects with alignment to maximization and satisficing traits in Study 3. The implications of this for contemporary discussions of AI, delegation and decision-making are discussed.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101213"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148641828","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The role of self-regulation and need satisfaction and frustration for predicting toxic behaviour in League of Legends 在《英雄联盟》中预测不良行为的自我调节、需求满足和挫败感的作用
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-07-17 DOI: 10.1016/j.chbr.2026.101207
Julian Frommel, Regan L. Mandryk, Daniel Johnson
{"title":"The role of self-regulation and need satisfaction and frustration for predicting toxic behaviour in League of Legends","authors":"Julian Frommel,&nbsp;Regan L. Mandryk,&nbsp;Daniel Johnson","doi":"10.1016/j.chbr.2026.101207","DOIUrl":"10.1016/j.chbr.2026.101207","url":null,"abstract":"<div><div>Many online games are affected by toxicity, an umbrella term for disruptive behaviours (e.g., harassment and hate speech). In this paper, we investigated self-regulation ability and basic psychological need satisfaction and frustration as predictors of self-reported toxic behaviours using data from an online survey with 167 League of Legends players. Our findings highlight a negative total effect of self-regulation on toxic behaviours, mostly driven by an indirect effect through need frustration. Beyond this, we further explored how emotion regulation styles relate to toxicity and found a negative relationship between suppressive emotion regulation and toxicity, while dysregulation had a positive association with toxicity. We situate findings in the literature and discuss theoretical as well as practical implications, such as for designing preventative interventions.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101207"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148657503","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Probing high-stakes performance pressure in virtual reality: physiological and personality attributes of behavioral responses 探索虚拟现实中的高风险绩效压力:行为反应的生理和人格属性
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-07-24 DOI: 10.1016/j.chbr.2026.101222
Pei-Cheng Shih, Adrien Verhulst, Masato Hirano, Shunichi Kasahara, Shinichi Furuya
{"title":"Probing high-stakes performance pressure in virtual reality: physiological and personality attributes of behavioral responses","authors":"Pei-Cheng Shih,&nbsp;Adrien Verhulst,&nbsp;Masato Hirano,&nbsp;Shunichi Kasahara,&nbsp;Shinichi Furuya","doi":"10.1016/j.chbr.2026.101222","DOIUrl":"10.1016/j.chbr.2026.101222","url":null,"abstract":"<div><div>High-stakes performance pressure can affect skilled individuals differently, but investigating such responses in real-world settings is challenging due to the rarity and potential life-changing consequences of such events. This study used immersive virtual reality (VR) to simulate high-pressure performance situations in a controlled yet repeatable environment. Thirty expert pianists performed musical tasks under four experimental conditions, including a rare jackpot condition that combined a higher reward, larger audience, and stronger social-evaluative context to evoke pressure. During the jackpot trials, pianists showed elevated physiological responses, as indicated by increased heart rate and electrodermal activity. Behaviorally, they delayed initiating their performance and showed longer post-performance head orientation toward the virtual juries. Although overall performance accuracy did not decline at the group level, individual differences were evident: half the pianists improved, while the other half showed more errors. Notably, further analyses suggested a potential association between trait conscientiousness, electrodermal activity, and performance error: among highly conscientious individuals, increased arousal was associated with more errors, whereas the opposite pattern was observed among those with lower conscientiousness. Together, these findings support the use of VR as a controlled platform for examining pressure-related physiological, behavioral, and performance responses during skilled performance.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101222"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148641830","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Psychometric evaluation of the Hexad-12 scale in Spanish 西班牙语Hexad-12量表的心理测量学评价
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-07-16 DOI: 10.1016/j.chbr.2026.101188
Christian E. Lopez, Jeanine Kirchner-Krath, Maximilian Altmeyer
{"title":"Psychometric evaluation of the Hexad-12 scale in Spanish","authors":"Christian E. Lopez,&nbsp;Jeanine Kirchner-Krath,&nbsp;Maximilian Altmeyer","doi":"10.1016/j.chbr.2026.101188","DOIUrl":"10.1016/j.chbr.2026.101188","url":null,"abstract":"<div><div>Gamification can enhance engagement and behavior change, but its effectiveness depends on aligning design elements with users’ motivations. The Hexad scale is a pivotal tool for tailoring gamification; however, the applicability of the more concise and efficient Hexad-12 scale has not yet been psychometrically evaluated in Spanish-speaking contexts, despite the growing global significance of this population. This study examines the internal reliability and factor structure of the Hexad-12. Participants from Latin America completed the Spanish version of the Hexad-12 scale questionnaire, followed by a series of demographic questions. After quality filtering, data from 866 participants were analyzed; among those who provided demographics, the mean age was 37.89 years (SD = 17.25), and the gender sample included 369 women and 256 men. Confirmatory factor analysis supported the six-factor structure (<span><math><mrow><msup><mrow><mi>χ</mi></mrow><mrow><mn>2</mn></mrow></msup><mo>/</mo><mi>d</mi><mi>f</mi></mrow></math></span> = 1.98, RMSEA = 0.034, CFI = 0.949, TLI = 0.914, SRMR = 0.026), supporting overall model fit. Ordinal reliability estimates for the subscale scores were acceptable for all subscales (<span><math><msub><mrow><mi>ω</mi></mrow><mrow><mi>o</mi></mrow></msub></math></span>= 0.72–0.85), supporting the reliability of the Spanish Hexad-12 scores. This study underscores the importance of evaluating culturally relevant measurement tools before examining their use in personalized gamification across diverse linguistic contexts. Data and code are openly accessible for further research.<span><span><sup>1</sup></span></span></div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101188"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148641831","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Beyond initial perceptions: A quasi-experimental study of how hands-on training shapes teachers' mobile learning acceptance 超越最初的认知:一项关于实践培训如何塑造教师移动学习接受度的准实验研究
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-08-07 DOI: 10.1016/j.chbr.2026.101248
Kane Marlin, Pascale Brandt-Pomares, Patrice Laisney, Jérémy Castéra, Nicolas Mascret
{"title":"Beyond initial perceptions: A quasi-experimental study of how hands-on training shapes teachers' mobile learning acceptance","authors":"Kane Marlin,&nbsp;Pascale Brandt-Pomares,&nbsp;Patrice Laisney,&nbsp;Jérémy Castéra,&nbsp;Nicolas Mascret","doi":"10.1016/j.chbr.2026.101248","DOIUrl":"10.1016/j.chbr.2026.101248","url":null,"abstract":"<div><div>This quasi-experimental study examines the transition from acceptance before use to acceptance after use of mobile learning technology among teachers and evaluates the role of training in facilitating this transition. Using the Technology Acceptance Model framework, it explores how hands-on experience with an adaptive, collaborative, free mobile learning application (<em>Artefac</em>) shapes acceptance differently across pre-service and in-service teachers. A 2×2 quasi-experimental design involved 112 French teachers (57 pre-service, 55 in-service) assigned to either a 3-h <em>Artefac</em> Training condition or an unrelated Control condition. Participants completed questionnaires measuring perceived usefulness for teaching, perceived usefulness for students, perceived ease of use, perceived enjoyment, and intention to use before and after the intervention. Results revealed contrasting patterns across acceptance dimensions. While perceived usefulness for students remained consistently positive across all conditions and Status groups, perceived usefulness for teaching significantly decreased among in-service teachers following <em>Artefac</em> training. Training improved perceived ease of use across both Status groups. Intention to use decreased significantly in the Training condition, while remaining stable in the Control condition. These findings suggest that distinguishing between student-centered and teacher-centered benefits in technology acceptance research may be a fruitful avenue worth exploring further, as training effects appear to unfold differently across career stages and acceptance dimensions. The study underscores the importance of measuring both acceptance before and after use, as hands-on experience with technology can reveal acceptance patterns that differ significantly from initial perceptions, providing a more complete understanding of technology acceptance processes.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101248"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148736787","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Exploring the cognitive and neural impact of a role-based system on students’ cognitive load during a virtual laboratory activity: An EEG study 在虚拟实验室活动中探索基于角色的系统对学生认知负荷的认知和神经影响:一项脑电图研究
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-07-31 DOI: 10.1016/j.chbr.2026.101203
Maéva Kurtz, Catherine Pons, Azzeddine Benabbou, Andrea Alamia, Teresa Iuculano, Julien Broisin
{"title":"Exploring the cognitive and neural impact of a role-based system on students’ cognitive load during a virtual laboratory activity: An EEG study","authors":"Maéva Kurtz,&nbsp;Catherine Pons,&nbsp;Azzeddine Benabbou,&nbsp;Andrea Alamia,&nbsp;Teresa Iuculano,&nbsp;Julien Broisin","doi":"10.1016/j.chbr.2026.101203","DOIUrl":"10.1016/j.chbr.2026.101203","url":null,"abstract":"<div><div>Hands-on laboratories are crucial for developing practical and collaborative skills—such as teamwork—among University students. Yet, these environments are resource-intensive and limit the range and frequency of experiments. Virtual and remote laboratories have therefore emerged as viable alternatives, though the question of how to effectively promote collaboration in these distant settings remains unresolved. Collaboration scripts that assign roles to learners represent a promising solution, but their neurocognitive effects have not been examined. This study addresses this gap by investigating how the role-switching mechanism in virtual laboratories influences students' cognitive load and group performance. A within-subject design was used in which dyads of STEM students solved problems under two conditions: (i) automatic role assignment and (ii) manual, user-defined role assignment based on students’ own preferences. Cognitive load was continuously measured using electroencephalography (EEG), while group performance, behavioural indicators, and self-reported measures were collected through problem logs and questionnaires. The results reveal a marginally significant increase in average cognitive load when students selected their own role. A significant correlation was also found between cognitive loads across conditions, as well as an inverse relationship between cognitive load and the proportion of time spent in a given role. Overall, these findings contribute to the design of adaptive collaborative learning environments. Such insights can guide the development of role-scaffolding mechanisms that align with learner characteristics while preventing cognitive overload.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101203"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148736786","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Conflicting online review information and consumer purchase decisions: A meta-analysis 相互冲突的在线评论信息和消费者购买决策:一项元分析
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-08-03 DOI: 10.1016/j.chbr.2026.101227
Dian Chen, Yulin Zhang, Yiting Guo
{"title":"Conflicting online review information and consumer purchase decisions: A meta-analysis","authors":"Dian Chen,&nbsp;Yulin Zhang,&nbsp;Yiting Guo","doi":"10.1016/j.chbr.2026.101227","DOIUrl":"10.1016/j.chbr.2026.101227","url":null,"abstract":"<div><div>Online product reviews now sit at the center of how people decide what to buy, but the reviews customers read are rarely of one mind. Mixed signals — glowing praise next to scathing complaints — are the norm rather than the exception, and prior work has reached strikingly different conclusions about what such inconsistency actually does to purchase decisions. This meta-analysis pulls together 93 effect sizes from 17 studies (N = 8847) and asks a simple but consequential question: when reviews disagree, what happens? Drawing on a four-part taxonomy that separates conflicts in content, valence, modality, and source, we find that conflicting reviews exert a significant overall negative effect on purchase intention (Hedges’ g = .403, 95% CI [.215, .591], p &lt; .001). Content Inconsistency — disagreement about specific product attributes — is by far the most damaging (g = .817), more than triple the impact of valence inconsistency (g = .283). Source Inconsistency, by contrast, does almost nothing (g = .139, n. s.). Among horizontal bar chart displays, the effect actually reverses (g = −1.762), suggesting that how variance is shown to consumers can change whether disagreement reads as a warning or as informative differentiation. Search goods are more vulnerable to conflict than experience goods, and the findings hold up under leave-one-out tests and publication-bias correction. We discuss what these patterns mean for review-system design, brand response strategy, and theory on how consumers process inconsistent word-of-mouth.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101227"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148736861","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Relationship-specific patterns of bodily access extend to digitally mediated touch 特定关系的身体接触模式延伸到数字媒介的触摸
IF 5.5
Computers in human behavior reports Pub Date : 2026-08-01 Epub Date: 2026-08-18 DOI: 10.1016/j.chbr.2026.101266
Roberto Montano, Orestis Georgiou, William Frier, Patrick Haggard, Patricia Cornelio
{"title":"Relationship-specific patterns of bodily access extend to digitally mediated touch","authors":"Roberto Montano,&nbsp;Orestis Georgiou,&nbsp;William Frier,&nbsp;Patrick Haggard,&nbsp;Patricia Cornelio","doi":"10.1016/j.chbr.2026.101266","DOIUrl":"10.1016/j.chbr.2026.101266","url":null,"abstract":"<div><div>Social touch is shaped by relationship closeness and culturally influenced boundaries. However, emerging digital systems are reshaping how touch can be experienced, enabling touch-like sensations to be delivered remotely via robotic, wearable, and contactless interfaces. Yet, it remains unclear whether relationship-dependent patterns of touch permissibility observed in everyday life also extend to technology-mediated touch. In an online body-mapping study, 147 participants from six countries rated emotional bond toward multiple social-network members and an AI agent and indicated which body regions they would allow each target to touch across physical and three technology-mediated modalities. Across modalities, emotional bond robustly predicted a touchability index derived from the mapped body areas, indicating a consistent positive association between relationship closeness and touch permissibility even when tactile sensations are technologically delivered. This relationship-dependent pattern was observed across countries, alongside cross-cultural differences in baseline permissiveness and gradient strength. Touch-allowed maps further showed that mediated modalities exhibited spatial patterns broadly similar to those observed in physical touch, with closer network members granted access to broader and more intimate regions, and distant ties largely restricted to distal, socially neutral areas. AI agents were permitted greater bodily access than human strangers but exhibited weaker bond dependence and were more strongly associated with pragmatic than affective motives for touch. Together, these findings suggest that technology-mediated touch may be interpreted through existing relationship-dependent expectations governing bodily boundaries, rather than constituting a fully distinct category of digital interaction.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"23 ","pages":"Article 101266"},"PeriodicalIF":5.5,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148776394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Rule-based chatbot application for adolescents with anxiety: a feasibility study 基于规则的聊天机器人在青少年焦虑中的应用:可行性研究
IF 5.8
Computers in human behavior reports Pub Date : 2026-05-01 Epub Date: 2026-04-30 DOI: 10.1016/j.chbr.2026.101085
Smiti Kahlon , Robin Gulseth , Tine Nordgreen
{"title":"Rule-based chatbot application for adolescents with anxiety: a feasibility study","authors":"Smiti Kahlon ,&nbsp;Robin Gulseth ,&nbsp;Tine Nordgreen","doi":"10.1016/j.chbr.2026.101085","DOIUrl":"10.1016/j.chbr.2026.101085","url":null,"abstract":"<div><h3>Introduction</h3><div>Anxiety is one of the most common psychiatric disorders and the symptoms typically onset in adolescence. The symptoms may persist into adulthood, leading to comorbid disorders, poorer life quality and function impairments. Scalable, early interventions may reduce its negative impact on adolescents. The study evaluated the feasibility of a novel, digital health intervention for adolescents with anxiety symptoms to inform future randomized controlled trial.</div></div><div><h3>Methods</h3><div>This study investigated feasibility aspects, including preliminary clinical outcomes, in an open pre – post design with 1- and 3-month follow-up. The intervention consisted of a therapist-guided, rule-based chatbot mobile application. A total of 25 adolescents aged 13 to 16 participated, including complementary data collection from their parents.</div></div><div><h3>Results</h3><div>The intervention showed high adherence, with 72 % of participants completing all modules. The intervention demonstrated high acceptability and credibility, with all 17 respondents at post-assessment reporting that they would recommend the application to a friend with similar challenges. The adolescents reported a decrease in anxiety symptoms and functional impairment from pre to post. However, the symptom reduction was not maintained at follow-up. Parent-reported measurements indicated improvement in adolescents’ anxiety and depressive symptoms, as well as improvement in daily functioning.</div></div><div><h3>Discussion</h3><div>The findings support the feasibility, acceptability and usability of a rule-based chatbot intervention for adolescents with anxiety symptoms. However, temporary symptom reduction reported by adolescents suggests the need for app refinement before progressing to a randomized controlled trial. Adjustments include enhancing engagement in the therapeutic components of the application such as exposure tasks, cognitive restructuring and enhancing parental involvement.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"22 ","pages":"Article 101085"},"PeriodicalIF":5.8,"publicationDate":"2026-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147802587","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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