DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_a_00778
Brian Dixon;Patrycja Kaszynska
{"title":"Design and Making Things Better: Relating the Pragmatism of John Dewey and Richard McKeon in Design Inquiry","authors":"Brian Dixon;Patrycja Kaszynska","doi":"10.1162/desi_a_00778","DOIUrl":"https://doi.org/10.1162/desi_a_00778","url":null,"abstract":"This article proposes a model of social design inquiry directed toward shaping shared societal goals. Drawing on Dewey and McKeon, the approach is based on means-end evaluation and communication in plurality. This presents a response to the double challenge of dealing with conflicting aspirations for the future and the current need to balance differences in perspectives. The social design inquiry model provides the basis for meliorism in design insofar as it offers a way of working through these challenges by making use of imagination and deliberation.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"29-38"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408680","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_a_00780
Yiying Wu;Karthikeya Acharya
{"title":"Breaching-through-Service: Accounting and Shaping Social Order with Service Design","authors":"Yiying Wu;Karthikeya Acharya","doi":"10.1162/desi_a_00780","DOIUrl":"https://doi.org/10.1162/desi_a_00780","url":null,"abstract":"This article proposes a novel approach called breaching-through-service (BtS) that integrates the microsociological approach of ethnomethodology and field-based design experimentation. BtS is service-in-action that is embedded with incongruity. It provides an operational and analytical framework for researchers to breach a social situation by designing and delivering a service, accounting for what occurs in that context, and then acting based on the ensuing interaction. In this way, it enables inquiry and service delivery simultaneously. The BtS approach enriches the practice of studying and harnessing micro-interactions with and for service design. With this, it advances the investigative and transformational capacity of service design.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"54-66"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142409021","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_r_00785
Tania Allen
{"title":"Autographic Design: The Matter of Data in a Self-Inscribing World","authors":"Tania Allen","doi":"10.1162/desi_r_00785","DOIUrl":"https://doi.org/10.1162/desi_r_00785","url":null,"abstract":"","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"88-90"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408838","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_a_00777
Ozge Merzali Celikoglu;Klaus Krippendorff
{"title":"Ethnographies of Unimagined Possibilities: Toward a Conversational Paradigm for Human-Centered Design Research","authors":"Ozge Merzali Celikoglu;Klaus Krippendorff","doi":"10.1162/desi_a_00777","DOIUrl":"https://doi.org/10.1162/desi_a_00777","url":null,"abstract":"Relying on Krippendorff's description of “authentic conversation” we describe the ethnography of unimagined possibilities in the intersection of ethnography and human-centered design research. Possibilities are what inspire human-centered designers to create products, practices, and services that could satisfy currently unimagined yet real needs and desires. Although possibilities are not observable as such, they can be constructed in conversations of designers and other stakeholders. Hence, they can become extensions of real situations that are co-constructed as new realities.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"17-28"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408679","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_r_00783
Ricardo Lopez-Leon
{"title":"Decolonizing Design: A Cultural Justice Guidebook","authors":"Ricardo Lopez-Leon","doi":"10.1162/desi_r_00783","DOIUrl":"https://doi.org/10.1162/desi_r_00783","url":null,"abstract":"","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"83-85"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408872","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_r_00782
Bruce Brown
{"title":"The Book of Cal's by Cal Swann","authors":"Bruce Brown","doi":"10.1162/desi_r_00782","DOIUrl":"https://doi.org/10.1162/desi_r_00782","url":null,"abstract":"","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"81-83"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408874","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-10-01DOI: 10.1162/desi_a_00776
Rebecca Y. Bayeck;Joseph M. Bayeck
{"title":"The Intersection of Place and Game Design: The Case of Two Classic African Board Games","authors":"Rebecca Y. Bayeck;Joseph M. Bayeck","doi":"10.1162/desi_a_00776","DOIUrl":"https://doi.org/10.1162/desi_a_00776","url":null,"abstract":"The concept of game design is often associated with a computational creative task or a creation with technology. Automatically linking game design to computational activity or technology may have contributed to the scarce research on the interaction between place and game design. The focus on technology may have excluded indigenous games from game design conversation in the game design literature. This article explores design in the context of two classic African board games. We examine the influence of place on the design of these games. Building on game design and place literature, the article shows the situatedness of game design and it integrates the design of classic African board games into the larger conversation about game design. The article discusses the implications for game-based learning.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 4","pages":"5-16"},"PeriodicalIF":0.4,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142408401","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-07-01DOI: 10.1162/desi_a_00765
Aysun Aytaç;Sabine Junginger;Jon Rogers
{"title":"Exploring the Potential of Off-the-Shelf Tools as Digital Probes: Appropriation of a Mobile Diary App","authors":"Aysun Aytaç;Sabine Junginger;Jon Rogers","doi":"10.1162/desi_a_00765","DOIUrl":"10.1162/desi_a_00765","url":null,"abstract":"When cultural probes emerged in 1999, they were, for the most part, crafted from physical, non-digital, materials used to explore people's lives through playful co-creation and ambiguity. They have since become an important method for design researchers to generate insights into user behavior. Today, there is a growing need for user research to involve remote alternatives, something that was very much amplified during the global COVID-19 pandemic. The ubiquity of smartphones has given researchers the potential to have a remote window into people's lives like never before. This raises questions about the probe-like qualities of smartphone apps from a design research perspective. What options are available to design researchers? What are their strengths and weaknesses? What criteria matter? How can we improve on them? We share what we learned while using a mobile diary app for a remote in-home study with 31 households. We discuss the limitations of the app we ended up using and identify the need for an easy-to-adapt, off-the-shelf digital probe suitable for design researchers. The results and findings are intended to encourage designers to work toward digital probes and provide guidance for those who depend on commercially available mobile dairy apps in the meantime.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"18-36"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141519107","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
DESIGN ISSUESPub Date : 2024-07-01DOI: 10.1162/desi_a_00766
Robert Harland;Yaron Meron
{"title":"Design Thinking: Standing on the Shoulders of… Graphic Design!","authors":"Robert Harland;Yaron Meron","doi":"10.1162/desi_a_00766","DOIUrl":"10.1162/desi_a_00766","url":null,"abstract":"Prominent design discourse or advocacy in the domain of “design thinking” rarely depicts graphic design consistently or with sufficient rigor and understanding about the field's role in the development of design studies. Nor do most advocates for graphic design proffer it to be little more than a vernacular activity when competing for academic attention, despite its widespread academic presence, industry prominence, and everyday practice. The arguments presented here offer a timely critical perspective on a frequently unchallenged prevailing discourse that has echoed consistent assumptions over several decades. We call for more integrity in respect for those who design in different communication contexts, more precision in discussing how graphic design has evolved and been portrayed, and more rigor in the thoroughness and care that research into graphic design and its associated fields demands. The outcomes will be of particular interest to researchers who draw on and re-present Buchanan's four orders of design concept and offer an alternative perspective to those who suggest graphic design relies overly on intuition when deliberating on design thinking.","PeriodicalId":51560,"journal":{"name":"DESIGN ISSUES","volume":"40 3","pages":"49-61"},"PeriodicalIF":0.4,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141519109","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}