2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)最新文献

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An investigation on motion periodic series for fire and smoke textures characteristic identification 火焰和烟雾纹理特征识别的运动周期序列研究
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074112
Kanoksak Wattanachote, Liuwu Li, Zehang Lin, Gongliang Wang, Mingchao Jiang, Wenyin Liu
{"title":"An investigation on motion periodic series for fire and smoke textures characteristic identification","authors":"Kanoksak Wattanachote, Liuwu Li, Zehang Lin, Gongliang Wang, Mingchao Jiang, Wenyin Liu","doi":"10.1109/UMEDIA.2017.8074112","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074112","url":null,"abstract":"Dynamic texture describes the images sequence that continuously demonstrates movement of pixel's intensity change patterns in time. Two motion features, namely average radius and motion coherence index are extracted to find the different characteristics of fire and smoke. Since, the average radius of motion vectors describes the rapid of intensity change, whilst the motion coherence index has been developed to assess the coherent motion of intensity change. We propose a cutting-edge periodic series analysis to characterize fire and smoke dynamic textures. Our experimental results demonstrate the periodic motion pattern of fire and smoke. Besides, the periodicity index calculated by our proposed method is efficiently able to characterize fire and smoke dynamic textures, higher efficiency than calculated by traditional approach.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127150162","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Action segmentation based on Bag-of-Visual-Words models 基于视觉词袋模型的动作分割
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074105
Guan-Jhih Chen, I-Cheng Chang, Hung-Yu Yeh
{"title":"Action segmentation based on Bag-of-Visual-Words models","authors":"Guan-Jhih Chen, I-Cheng Chang, Hung-Yu Yeh","doi":"10.1109/UMEDIA.2017.8074105","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074105","url":null,"abstract":"In this paper, we propose an action segmentation system which can segment a video into a number of video shots according to the human action. At the same time, the proposed system can also recognize the action types of those segmented shots. Our system estimates the action number of the video by using the distribution of visual word vectors without any predefined information and automatically adjusts the window step size instead of manual selection. In the proposed approach, the bag of visual word (BOVW) together with self-growing and self-organized neural gas (SGONG) are used to construct the action word dictionary to recognize the video shots. The experimental results show that the performance of our segmentation method can perform well for the test videos.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127843494","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Haptic technology and its application in education and learning 触觉技术及其在教育和学习中的应用
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074138
Lu-miao Liu, Wei Li, Jia-jia Dai
{"title":"Haptic technology and its application in education and learning","authors":"Lu-miao Liu, Wei Li, Jia-jia Dai","doi":"10.1109/UMEDIA.2017.8074138","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074138","url":null,"abstract":"Haptic technology provides a new human-computer interactive method, which allows the user to feel the motion and haptic information in virtual environment with haptic devices, and it's also a new kind of learning means. In this paper we explained the basic concepts of haptic technology and how haptic technology works, followed by a summary of main haptic devices and the key technologies included in haptic technology. Through our work of analysis and summary of the haptic application in education and learning, we found that it features with diversified education and teaching levels, education and teaching subjects and education and teaching forms.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":" 10","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"120971555","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
IoT solution for bad habit of car security 汽车安全坏习惯的物联网解决方案
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074145
S. Ruengittinun, Juladis Paisalwongcharoen, Chaiwat Watcharajindasakul
{"title":"IoT solution for bad habit of car security","authors":"S. Ruengittinun, Juladis Paisalwongcharoen, Chaiwat Watcharajindasakul","doi":"10.1109/UMEDIA.2017.8074145","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074145","url":null,"abstract":"One major research topic in car security is the car alarm system. Most researches either focus on how to protect a car from thieves using detection agents or alarm systems. In this technical paper, we will focus on another area of car security, and that is how to protect a car from unexpected activities of car owners. For instance, when the owner forgets to turn off the headlights, tail lights and or interior lights which drain battery power, or when the owner forgets to close the windows, leading to car theft. These unintentional events are called a car owner's daily bad habits. To help car owners get rid of these bad habits, we will apply the Internet of Things (IoT) to detect these habits and use mobile applications to monitor and alarm the owner. We will name of mobile application “Car Alert” which alerts you when you forget to turn off the car lights or close the windows when the engine is off. The devices used to monitor each event consists of noise sensors (monitoring the engine), light sensors (monitoring the car lights), and button sensors (for the car windows). The detected values of each device will be stored on a Cloud, which enables quick access from the mobile application.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121365070","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
The E-Commerce strategies responding to the UX design 响应用户体验设计的电子商务策略
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074086
Saranya Saetang
{"title":"The E-Commerce strategies responding to the UX design","authors":"Saranya Saetang","doi":"10.1109/UMEDIA.2017.8074086","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074086","url":null,"abstract":"Electronic commerce is spread wide across the business sector. It is used as a powerful marketing tool. However, there have been a few discussions about the e-commerce strategies, particularly at the outset in the design phase. Therefore, this paper presents strategies and factors which have to be considered at the beginning of developing an e-commerce system. This study synthesized previous works and suggested strategies responding to the User Experience design (UX design). The UX design was recommended to be a great tool to achieve success in system design. It was proposed that culture characteristics, online community of practice and content marketing strategy have to be planned with keeping UX design in mind to gain competitive advantages for e-commerce system. Furthermore, it is recommended that social media should be used as a channel to attract more customers.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131512730","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 5
TargetZIKA: Epidemic situation detection and risk preparedness for ZIKA virus 寨卡:寨卡病毒疫情发现和风险防范
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074107
S. M. Quadri, T. Prashanth, Siripen Pongpaichet, A. Esmin, Ramesh C. Jain
{"title":"TargetZIKA: Epidemic situation detection and risk preparedness for ZIKA virus","authors":"S. M. Quadri, T. Prashanth, Siripen Pongpaichet, A. Esmin, Ramesh C. Jain","doi":"10.1109/UMEDIA.2017.8074107","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074107","url":null,"abstract":"We propose a framework for disaster situation modeling in smart city using micro-reporting from the most efficient and reliable sources of multimedia, people with mobile phones. By using micro-reports generated from a crowdsourced mobile phone application and EventShop to analyze all kinds of Zika related data, TargetZIKA aims to combat the spread of the Zika virus in Brazil. EventShop is an open-source platform which provides a generic infrastructure for ingesting and aggregating heterogeneous spatio-temporal data streams derived from various sources like in situ sensors and social media. By using the foremost technologies for disaster situation mapping, we develop not only a method to rate the dangerous states and locations in Brazil but also a tool for simple visualization of the smart-citizen's environment.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124852704","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Constructing a user-centric iot framework for software integration in a smart home environment 构建以用户为中心的物联网框架,实现智能家居环境下的软件集成
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074147
Peng-Wen Chen, Yung-Hui Chen, Yi-Hsien Wu
{"title":"Constructing a user-centric iot framework for software integration in a smart home environment","authors":"Peng-Wen Chen, Yung-Hui Chen, Yi-Hsien Wu","doi":"10.1109/UMEDIA.2017.8074147","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074147","url":null,"abstract":"High interactivity between human beings and the things that they use in their daily lives has resulted in the development of the Internet of Everything (IoE). While this user-centric paradigm requires a new software design philosophy, it is anticipated that incremental refinement software and its consistent interface will replace traditional software. This paper proposes a user-centric gateway and framework for software integration. We treat the users and things at the same programming language level. The inter-connected activities are mapped with object instances and events in a software runtime environment. “Everything” is notified to respond or not respond by means of messages, and a smart home environment and its related objects and methodology are provided to demonstrate the framework for cross reference. Because the same working level is used for the objects, the idea of plug and play mechanism can be realized.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126257475","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
General impact of MOOC assessment methods on learner engagement and performance MOOC评估方法对学习者参与和表现的总体影响
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074135
Laxmisha Rai, Zhongtong Yue, Tantan Yang, R. Shadiev, Nongliang Sun
{"title":"General impact of MOOC assessment methods on learner engagement and performance","authors":"Laxmisha Rai, Zhongtong Yue, Tantan Yang, R. Shadiev, Nongliang Sun","doi":"10.1109/UMEDIA.2017.8074135","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074135","url":null,"abstract":"In this paper, the role of general MOOC assessment methods and their relationship with learner engagement and performance is comprehensively evaluated. The learner engagement and activities are classified as online, offline and integration of both. The course completion flexibility levels are divided into high, medium, and low. As MOOCs with low flexibility need considerable engagement with the course contents and assessments they contribute to higher engagement with the courses by involving the learners to spend considerable time on studying. Moreover, as the MOOCs are available entirely online, the user interaction, engagement or activities need not be always online. The paper provides some insights regarding, how the user engagement is higher in such assessments, where the feedback is higher, and in courses with high-level assignments such as paper writing or project submissions.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126480093","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Cognitive assessment evaluation of CSCL pedagogy based on NetGuru platform and CSPL pedagogy based on TAoD platform combined with IPOTA for network experiment 基于NetGuru平台的CSCL教学法认知评估与基于TAoD平台结合IPOTA的CSPL教学法认知评估网络实验
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074136
Yung-Hui Chen, Peng-Wen Chen, Lin Hui, Chun-Hsiung Tseng, Wei-Chun Lee, L. Deng, Long-He Lee
{"title":"Cognitive assessment evaluation of CSCL pedagogy based on NetGuru platform and CSPL pedagogy based on TAoD platform combined with IPOTA for network experiment","authors":"Yung-Hui Chen, Peng-Wen Chen, Lin Hui, Chun-Hsiung Tseng, Wei-Chun Lee, L. Deng, Long-He Lee","doi":"10.1109/UMEDIA.2017.8074136","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074136","url":null,"abstract":"The paper was designed to investigate and compare the learning performance between the computer supported cooperative learning pedagogy in NetGuru network experimental platform with normal assignments and the computer supported personalized learning pedagogy in TAoD network experiment platform with IP-oriented template based assignments (IPOTAs). The target participants are the junior students enrolled in the “Network Engineering Lab (1)” course. There were totally 84 students from two classes in a university of science and technology. Participants had to complete 12 units of network experiments. They had to complete assignments for each unit, to attend computer-based midterm and final exams. The class of students participating in the IP-oriented template based assignments (IPOTAs) experiment also had to finish learning satisfaction questionnaires and learning performance questionnaires of the IP-oriented template based assignments (IPOTAs). An analysis was performed based on the scores they obtained in the assignments of the experiments, the scores they obtained in the exams of the experiments, and the questionnaires. The results show that the adoption of the IP-oriented template based assignments (IPOTAs) results in better scores and higher acceptance rate than the ordinary method. The proposed mechanism truly improved the learning performance of the network engineering lab course.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131138097","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
The relationship between amusement and quality of learning by using gamification approach in creative youth camp 在创意青年营中运用游戏化方法探讨娱乐与学习质量的关系
2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media) Pub Date : 2017-08-01 DOI: 10.1109/UMEDIA.2017.8074116
Suparp Kanyacome, Y. Poovarawan
{"title":"The relationship between amusement and quality of learning by using gamification approach in creative youth camp","authors":"Suparp Kanyacome, Y. Poovarawan","doi":"10.1109/UMEDIA.2017.8074116","DOIUrl":"https://doi.org/10.1109/UMEDIA.2017.8074116","url":null,"abstract":"This study investigated the relationship between the amusement characteristics and the learning quality from activities using gamification in the Creative Youth Camp. Target participants were 167 juveniles age range between 10–18 years old participated in an overnight-stay camp during April 25–30, 2016. The study tools comprised of a creative camping arrangement program, an observing form and a questionnaire. Data were analyzed using content analysis method, mean value, standard deviations and the multiple regression analysis. The result could be concluded that the 21st century learning skills development activity based on Gamification helped create different types of amusement which highly related to the learning quality especially in the applying, the evaluating and the creating levels.","PeriodicalId":440018,"journal":{"name":"2017 10th International Conference on Ubi-media Computing and Workshops (Ubi-Media)","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2017-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122696816","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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