D. A. Plecher, Christian Eichhorn, Khaled M. Seyam, G. Klinker
{"title":"ARsinoë - Learning Egyptian Hieroglyphs with Augmented Reality and Machine Learning","authors":"D. A. Plecher, Christian Eichhorn, Khaled M. Seyam, G. Klinker","doi":"10.1109/ISMAR-Adjunct51615.2020.00092","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00092","url":null,"abstract":"The \"ARsinoë\" project combines gamification, Augmented Reality (AR) and machine learning to discover Egyptian hieroglyphs in a single application for the smartphone or tablet. It targets K12 students in two ways. On the one hand, it offers new approaches to the study of hieroglyphs and thus Egyptian culture and history, on the other hand, the newly gained concepts can be transferred to the learning of languages with non-Latin writing systems.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114174104","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Small Marker Tracking with Low-Cost, Unsynchronized, Movable Consumer Cameras For Augmented Reality Surgical Training","authors":"Nicholas Rewkowski, A. State, H. Fuchs","doi":"10.1109/ISMAR-Adjunct51615.2020.00038","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00038","url":null,"abstract":"Surgeons improve their skills through repetition of training tasks in order to operate on living patients, ideally receiving timely, useful, and objective performance feedback. However, objective performance measurement is currently difficult without 3D visualization, with effective surgical training apparatus being extremely expensive or limited in accessibility. This is problematic for medical students, especially in situations such as the COVID-19 pandemic in which they are needed by the community but have few ways of practicing without lab access. In this work, we propose and prototype a system for augmented reality (AR) visualization of laparoscopic training tasks using cheap and widely-compatible borescopes, which can track small objects typical of surgical training. We use forward kinematics for calibration and multi-threading to attempt synchronization in order to increase compatibility with consumer applications, resulting in an effective AR simulation with low-cost devices and consumer software, while also providing dynamic camera and marker tracking. We test the system with a typical peg transfer task on the HoloLens 1 and MagicLeap One.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124650873","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
R. R. Barioni, W. Costa, J. A. C. Neto, L. Figueiredo, V. Teichrieb, J. Quintino, F. Q. Silva, André L. M. Santos, Helder Pinho
{"title":"HuTrain: a Framework for Fast Creation of Real Human Pose Datasets","authors":"R. R. Barioni, W. Costa, J. A. C. Neto, L. Figueiredo, V. Teichrieb, J. Quintino, F. Q. Silva, André L. M. Santos, Helder Pinho","doi":"10.1109/ISMAR-Adjunct51615.2020.00031","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00031","url":null,"abstract":"Image-based body tracking algorithms are useful in several scenarios, such as avatar animations and gesture interaction for VR applications. In the last few years, the best-ranked solutions presented on the state of the art of body tracking (according to the most popular datasets in the field) are intensively based on Convolutional Neural Networks (CNNs) algorithms and use large datasets for training and validation. Although these solutions achieve high precision scores while evaluated with some of these datasets, there are particular tracking challenges (for example, upside-down cases) that are not well-modeled and, therefore, not correctly tracked. Instead of lurking an all-in-one solution for all cases, we propose HuTrain, a framework for creating datasets quickly and easily. HuTrain comprises a series of steps, including automatic camera calibration, refined human pose estimation, and known dataset formats conversion. We show that, with our system, the user can generate human pose datasets, targeting specific tracking challenges for the desired application context, with no need to annotate human pose instances manually.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130527014","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anes Redžepagić, Christoffer Loeffler, Tobias Feigl, Christopher Mutschler
{"title":"A Sense of Quality for Augmented Reality Assisted Process Guidance","authors":"Anes Redžepagić, Christoffer Loeffler, Tobias Feigl, Christopher Mutschler","doi":"10.1109/ISMAR-Adjunct51615.2020.00046","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00046","url":null,"abstract":"The ongoing automation of modern production processes requires novel human-computer interaction concepts that support employees in dealing with the unstoppable increase in time pressure, cognitive load, and the required fine-grained and process-specific knowledge. Augmented Reality (AR) systems support employees by guiding and teaching work processes. Such systems still lack a precise process quality analysis (monitoring), which is, however, crucial to close gaps in the quality assurance of industrial processes.We combine inertial sensors, mounted on work tools, with AR headsets to enrich modern assistance systems with a sense of process quality. For this purpose, we develop a Machine Learning (ML) classifier that predicts quality metrics from a 9-degrees of freedom inertial measurement unit, while we simultaneously guide and track the work processes with a HoloLens AR system. In our user study, 6 test subjects perform typical assembly tasks with our system. We evaluate the tracking accuracy of the system based on a precise optical reference system and evaluate the classification of each work step quality based on the collected ground truth data. Our evaluation shows a tracking accuracy of fast dynamic movements of 4.92mm and our classifier predicts the actions carried out with mean F1 value of 93.8% on average.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121342855","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Pleistocene Crete: A narrative, interactive mixed reality exhibition that brings prehistoric wildlife back to life","authors":"K. C. Apostolakis, G. Margetis, C. Stephanidis","doi":"10.1109/ISMAR-Adjunct51615.2020.00069","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00069","url":null,"abstract":"This paper describes a three-part interactive museum exhibition targeted at the domain of Natural History, where various technological components are utilized to deliver a compelling Mixed Reality experience for the museum’s visitors. The goal is to create new educational pathways for both adults and children wishing to learn about prehistoric life on the island of Crete, while simultaneously attracting a broader audience and maintaining its engagement with the museum digital content for longer periods of time. In these experiences, holographic technology, diminished reality and multi-view 3D reconstruction are combined with fact/fantasy storytelling, utilizing cost-efficient state-of-the-art solutions.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"170 ","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134005834","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Augmented Reality for Easy Sailing","authors":"Francesco Laera","doi":"10.1109/ISMAR-Adjunct51615.2020.00088","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00088","url":null,"abstract":"Maritime navigation, and specifically sailing, is an activity influenced by many external factors such as weather and sea conditions, the presence of near obstacles, the state of the vessel; these factors determine the complexity of navigation, making it an activity dedicated to expert enthusiasts and professionist. We believe that the use of Augmented Reality in the field of maritime navigation can greatly help experienced navigators and make this activity more accessible even to the less experienced, while still ensuring its safety. The concept of Easy Sailing thus evolves/innovates, thanks to the fundamental instrument of AR used as an amplifier of the human senses, designed to inform the navigator, compensating for his lack of experience.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131114344","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Alessandro Luchetti, Edoardo Parolin, I. Butaslac, Yuichiro Fujimoto, M. Kanbara, P. Bosetti, M. Cecco, H. Kato
{"title":"Stepping over Obstacles with Augmented Reality based on Visual Exproprioception","authors":"Alessandro Luchetti, Edoardo Parolin, I. Butaslac, Yuichiro Fujimoto, M. Kanbara, P. Bosetti, M. Cecco, H. Kato","doi":"10.1109/ISMAR-Adjunct51615.2020.00039","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00039","url":null,"abstract":"The purpose of this study is to analyze the different kinds of ex- proprioceptive visual cues on an Augmented Reality (AR) system during gait exercise, on top of understanding which cues provide the best visualizations in stepping over obstacles. The main problem for users is to understand the position of virtual objects relative to themselves. Since visual exproprioception provides information about the body position in relation to the environment, it has the possibility to yield positive effects with regards to position control and gait biomechanics in the AR system. This research was born as part of the collaboration with the staff of Takanohara Central Hospital in Japan. Twenty-seven individuals were invited to take part in the user study to test three visual interfaces. The task of the mentioned user study involves making the subjects cross and avoid virtual obstacles of different heights that come from different directions. The AR application was implemented in the experiment by using the Head-Mounted Display (HMD) Microsoft HoloLens. Data obtained from the experiment revealed that the interface projected in front of the user from a third-person point of view resulted to improvements in terms of posture, visual stimuli, and safety.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133246107","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Intelligent Adaptive Agents and Trust in Virtual and Augmented Reality","authors":"Ningyuan Sun, J. Botev","doi":"10.1109/ISMAR-Adjunct51615.2020.00085","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00085","url":null,"abstract":"Intelligent adaptive agents (IAA) are rapidly evolving due to the sharp growth in computational power and recent advances in artificial intelligence research. From chatbots, over personal virtual assistants and decision-aiding systems, to self-driving systems, they can greatly facilitate common tasks and IAA are increasingly finding their way into many aspects of daily life. However, and often against better knowledge, users remain skeptical towards IAA, in particular when critical interests are involved. Virtual and augmented reality (VR/AR), with their experiential and immersive character, particularly allow for new ways of interaction and establishing trust between users and IAA. Taking a multidisciplinary approach, the research in this PhD project revolves around the fundamental factors and techniques to establish trust in order to facilitate and systemize the design of IAA in future VR/AR settings.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127808913","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Effects of Background Complexity and Viewing Distance on an AR Visual Search Task","authors":"Hyunjin Lee, Sunyoung Bang, Woontack Woo","doi":"10.1109/ISMAR-Adjunct51615.2020.00057","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00057","url":null,"abstract":"Information in augmented reality (AR) consists of virtual and real contexts and is provided to the AR environment at different distances for each user. Therefore, it is important to understand how the integration of two different information influences the user’s AR experience. However, little has been studied regarding the complexity and viewing distance of a real space. Our study investigates how the complexity of the physical environment and viewing distance influence workload and performance in a visual search task in an AR environment. We conducted an experiment in which participants performed conjunction search under three different levels of background complexity, at both near (1.5m) and far (3m) distances. The results indicated that as the complexity of the background increased, the users’ performance time and workload were negatively impacted. In addition, when the distance between the user and the background was greater, search time increased. From the results of the study, we derived some recommendations for the design of AR interfaces. Our research contributes to the design of interfaces by demonstrating the necessity to consider the complexity of background and viewing distance.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"91 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115117272","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pierrick Jouet, Vincent Alleaume, Anthony Laurent, Matthieu Fradet, Tao Luo, C. Baillard
{"title":"AR-Chat: an AR-based instant messaging system","authors":"Pierrick Jouet, Vincent Alleaume, Anthony Laurent, Matthieu Fradet, Tao Luo, C. Baillard","doi":"10.1109/ISMAR-Adjunct51615.2020.00050","DOIUrl":"https://doi.org/10.1109/ISMAR-Adjunct51615.2020.00050","url":null,"abstract":"We describe a multi-user system enabling instant messaging in Augmented Reality. A user can get in contact with another one without requiring his/her identification number and can easily localize the person initiating the contact. It is also possible to exchange various types of personal information in a private manner. This innovative type of social interaction can significantly increase consumer interest for AR experiences.","PeriodicalId":433361,"journal":{"name":"2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121913685","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}