Proceedings of the 8th International Symposium on Visual Information Communication and Interaction最新文献

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Synchronizing Digital Signage Content with the Movement of Passerby 同步数字标牌内容与行人的运动
N. Tamaki, M. Hirakawa
{"title":"Synchronizing Digital Signage Content with the Movement of Passerby","authors":"N. Tamaki, M. Hirakawa","doi":"10.1145/2801040.2801050","DOIUrl":"https://doi.org/10.1145/2801040.2801050","url":null,"abstract":"The use of digital signage systems is increasingly common in public spaces such as shopping malls, train stations, airports and urban areas. In this paper, we present a new interaction scheme for digital signage that allows the passerby to keep him/her walking while getting a series of information. The innovative features of our system include estimation of the passerby's eye level based on features of gait on a pressure sensing floor mat device, and presentation of a 3D content considering his/her eye level.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"78 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126162281","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Dynamic Graph Visualization with Multiple Visual Metaphors 具有多重视觉隐喻的动态图形可视化
Michael Burch
{"title":"Dynamic Graph Visualization with Multiple Visual Metaphors","authors":"Michael Burch","doi":"10.1145/2801040.2801048","DOIUrl":"https://doi.org/10.1145/2801040.2801048","url":null,"abstract":"Visualizing dynamic graphs is challenging due to the many data dimensions to be displayed such as graph vertices and edges with their attached weights or attributes and the additional time dimension. Moreover, edge directions with multiplicities and the graph topology are also important inherent features. However, in many dynamic graph visualization techniques each graph in a sequence is treated the same way, i.e., it is visually encoded in the same visual metaphor or even in the same layout. This visualization strategy can be problematic if the graphs are changing topologically over time, i.e., if a sparse graph becomes denser and denser over time or a star pattern is changing into a dense cluster of connected vertices. Such a dynamic graph data scenario demands for a visualization approach which is able to adapt the applied visual metaphor to each graph separately. In this paper we show an idea to solve this problem by using multiple visual metaphors for dynamic graphs which are computed automatically by algorithms analyzing each individual graph based on a given repertoire of graph features. The biggest issue in this technique for the graph dynamics, however, is the preservation of the viewer's mental map at metaphor changes, i.e., to guide him through the graph changes with the goal to explore the data for time-varying patterns. To reach this goal we support the analyst by an interactive highlighting feature.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125791064","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
A Layout Technique for Storyline-based Visualization of Consecutive Numerical Time-varying Data 基于故事线的连续数值时变数据可视化布局技术
Sayaka Yagi, T. Itoh, M. Takatsuka
{"title":"A Layout Technique for Storyline-based Visualization of Consecutive Numerical Time-varying Data","authors":"Sayaka Yagi, T. Itoh, M. Takatsuka","doi":"10.1145/2801040.2801067","DOIUrl":"https://doi.org/10.1145/2801040.2801067","url":null,"abstract":"We commonly represent time-varying values as polyline charts or heatmaps; however, both type of techniques are difficult to simultaneously observe short-term features of time-varying values and cluster transitions. This poster proposes storyline-based visualization technique for consecutive numerical time-varying data. Storyline is a visualization technique to show associative feature among elements over time. Our technique measures similarity of each elements and draw similar elements as proximity storyline. The technique also reflects differential values on storyline as a visual variable to emphasize the amount of line changes.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131480225","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
A Projection-based Medical Augmented Reality System 基于投影的医疗增强现实系统
Jiann-Der Lee, Hao-Che Lee, Chung-Hung Hsieh, Chieh-Tsai Wu, Shin-Tseng Lee
{"title":"A Projection-based Medical Augmented Reality System","authors":"Jiann-Der Lee, Hao-Che Lee, Chung-Hung Hsieh, Chieh-Tsai Wu, Shin-Tseng Lee","doi":"10.1145/2801040.2801065","DOIUrl":"https://doi.org/10.1145/2801040.2801065","url":null,"abstract":"In this paper, we present a projection-based medical augmented reality (AR) system for craniofacial application. With the aid of image registration and geometrical correction, the deformation of the projected image on a curved surface like cheek or forehead can be successfully recovered. From the experimental result, it is shown that the overlapped target region is up to 98% after the correction process and this demonstrates the effectiveness of the proposed system.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"73 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121033040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Metaphoric Transfer Effect in Information Visualization Using Glyphs 符号信息可视化中的隐喻迁移效应
Yi-Na Li, Dong-Jin Li, Kang Zhang
{"title":"Metaphoric Transfer Effect in Information Visualization Using Glyphs","authors":"Yi-Na Li, Dong-Jin Li, Kang Zhang","doi":"10.1145/2801040.2801062","DOIUrl":"https://doi.org/10.1145/2801040.2801062","url":null,"abstract":"Metaphor is the underlying mechanism of information communication. Although metaphors are ubiquitous in information visualization designs, different connotations influence users' information processing dissimilarly. However, visual metaphors imply interfering attributes caused by the source concepts, and lead to backfire effects on users' inferences. Understanding the pros and cons of metaphoric transfer effect in information visualization would help optimizing visualization designs, and improve efficiency and accuracy of information processing. This study empirically examines how metaphors influence different activities of information processing, including comprehension, inference and judgment in information visualization. Metaphors illustrating strongly implying semantic meanings in source domain can improve both the user's conceptual fluency in information comprehension, and the rate of correctness in information searching.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129550319","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
The Interface Design for Serendipity with Collective Intelligence 基于集体智慧的Serendipity界面设计
Makiko Harada, Hidenori Watanave
{"title":"The Interface Design for Serendipity with Collective Intelligence","authors":"Makiko Harada, Hidenori Watanave","doi":"10.1145/2801040.2801047","DOIUrl":"https://doi.org/10.1145/2801040.2801047","url":null,"abstract":"The authors' research theme is to give the useful and new insight of daily life which cannot get their actual world from the internet to the ordinary people. In this paper, we want to discuss about the \"serendipity\" to follow the previous theme. Serendipity has been attracted attention at the point of the system of information retrieval. However, in this paper, we want to focus to the interface design to publish the information. We will show some of our works which are designed by the point of the interface design for serendipity.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"95 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130782866","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Visually Do Statistics: Visual Materials of Covariance in Regressive Analysis 可视化地做统计:回归分析中协方差的可视化材料
Y. Shirota, Yutaka Takahashi, Nobuhide Tanaka, Michiya Morita
{"title":"Visually Do Statistics: Visual Materials of Covariance in Regressive Analysis","authors":"Y. Shirota, Yutaka Takahashi, Nobuhide Tanaka, Michiya Morita","doi":"10.1145/2801040.2801042","DOIUrl":"https://doi.org/10.1145/2801040.2801042","url":null,"abstract":"Visualization has the power to make people understand the content meaning at a glance and visualization is required also in mathematics education. We have developed and used visual teaching materials for our university statistics lectures. In the paper, we present visual materials to explain the variance and covariance, and the regression because many people use regressive analysis.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126428249","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Digital Artwork Creation Using Water and Sand on a Two-Dimensional Surface 在二维表面上使用水和沙子的数字艺术品创作
Ting-Yu Chen, Sai-Keung Wong
{"title":"Digital Artwork Creation Using Water and Sand on a Two-Dimensional Surface","authors":"Ting-Yu Chen, Sai-Keung Wong","doi":"10.1145/2801040.2801046","DOIUrl":"https://doi.org/10.1145/2801040.2801046","url":null,"abstract":"In this paper, we developed a system which enables users to draw pictures of sand and water on a two-dimensional surface in a virtual environment. By mixing water and sand for artwork creation, we can create different styles of pictures. Our system has three major subsystems: water animation system, sand animation system and rendering system. In the simulation part, we compute the motion of sand and water based on the interactions for water-water, sand-water and sand-sand. In the rendering part, we attempt to balance the rendering quality and the computation cost. We render water using a ray tracing method and the sand is rendered with shadow. Thus, the rendered results of water and sand look like 2.5D. We tested our system and the experimental results showed that the users could create a variety of pictures of sand and water.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126338375","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
A Preliminary Study on Network-based ADL Training for the Visually Impaired by Use of a Parametric-speaker Robot 基于网络的参数化说话机器人视障ADL训练的初步研究
Koji Kainou, H. Takizawa, Mayumi Aoyagi, N. Ezaki, S. Mizuno
{"title":"A Preliminary Study on Network-based ADL Training for the Visually Impaired by Use of a Parametric-speaker Robot","authors":"Koji Kainou, H. Takizawa, Mayumi Aoyagi, N. Ezaki, S. Mizuno","doi":"10.1145/2801040.2801043","DOIUrl":"https://doi.org/10.1145/2801040.2801043","url":null,"abstract":"This report proposes a network-based robot that can perform the interactive training of activities in daily life (ADL) for the visually impaired. The robot has a pan-tilt head equipped with a parametric speaker and a USB camera. A sighted trainer can observe the situation of a visually impaired trainee, and control the pan-tilt head to communicate with the trainee over the network. The trainer's voice is outputted from the parametric speaker and then reflected on the surface of a target object. The visually impaired trainee can hear the reflected voice as if it is generated from the object, and thus the robot can let the trainee know the object position. This robot system is applied to the ADL training where visually impaired individuals learn to use various objects arranged in their living environments. In this report, the experimental results of user study are shown.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":" 19","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132094272","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Exploring the Benefits of Text and Sketch in Video Retrieval of Complex Queries 探讨文本和草图在复杂查询视频检索中的优势
Yan Huang, Cuixia Ma, Hongan Wang
{"title":"Exploring the Benefits of Text and Sketch in Video Retrieval of Complex Queries","authors":"Yan Huang, Cuixia Ma, Hongan Wang","doi":"10.1145/2801040.2801063","DOIUrl":"https://doi.org/10.1145/2801040.2801063","url":null,"abstract":"The booming of mobile devices and networks leads to an explosive growth in video resources. Efficient video research styles are appealing for facilely exploring video content appropriate to user's intention with a low cognitive load. The style of input becomes particularly relevant during the process of finding a target video clip in a large-scale database on tablets or other mobile devices. Some users have strong allegiance to input text, while others only input sketches. In this paper, we present the first systematic comparison of these two input styles and analyze the responses and feedbacks of users. An elaborated user study was conducted to test two different styles of inputting the semantics. Some users preferred to text input because it could describe their objective easily in a short time, yet some users also liked sketch because it helped illustrate the action or orientation clearly and immediately. Combining text with sketch (\"sketch-text\") is efficient for searching video of complex queries. The evaluation results show users' enjoying \"sketch-text\" and its higher performance than other input styles.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131033052","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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