{"title":"Pop-up Books in The Snowball-Throwing Learning Model Compared to Fifth-Grade Students","authors":"Khairul Respaningsih, Minsih","doi":"10.23887/ijee.v7i1.56846","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.56846","url":null,"abstract":"The learning outcomes of social studies subjects obtained by students were not as expected. In order to solve this problem it is requires learning model and appropriate media to support social studies in grade V MI students. The purpose of the study was to analyses the efficacy of employing pop-up book medium in the snowball-throwing learning paradigm for fifth-grade MI students' social studies learning outcomes. This study utilizes quantitative research using a proper experimental design and a pre- and post-test control group design. 50 fifth-grade students participated in this study, 20 in the treatment group and 20 in the control group. In this study, the independent variable (X) is the pop-up book media and the snowball-throwing learning model, while the dependent variable (Y) is students of V grade MI learning results. This study's data analysis approach utilized a precondition test, specifically the initial and final normality tests, to determine whether or not the data were normally distributed, while the hypothesis test employed a one-sided T test. The results show that there are differences in student learning outcomes in the experimental class using pop-up book media in the snowball throwing learning model compared with the control class using conventional learning methods.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"40 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85552332","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
K. A. Aka, Hesinta Mita Aprilia, Erwin Putera Permana, Zainal Afandi
{"title":"Natural Resources Utilization Comic Media Based on Local Wisdom: Mount Kelud Kediri","authors":"K. A. Aka, Hesinta Mita Aprilia, Erwin Putera Permana, Zainal Afandi","doi":"10.23887/ijee.v7i1.53783","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.53783","url":null,"abstract":"Social studies learning materials that utilize natural resources are minimal in learning media so student learning outcomes could be better. To overcome this problem, comic media based on the local wisdom of Mount Kelud has been developed. The purpose of developing comic media based on Mount Kelud Local Wisdom is to determine validity, effectiveness, and practicality. The research was conducted using R&D (Research and Development) research with the ADDIE development model. The research subjects were experts, teachers, and fourth-grade elementary school students. Collecting data using observation and questionnaire methods. The instrument used in collecting data is a questionnaire. The data analysis technique used is the quantitative analysis which is described qualitatively. The study results are that the average media validation results by media and material experts are 89%. The results of the effectiveness of using media through trials showed an increase in student learning outcomes reaching 87%. The average practicality results through teacher and student responses are 93%. Based on these results, the comic media based on the local wisdom of Mount Kelud that has been developed is valid, effective, and practical so that it is feasible to be used to support the learning process.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"45 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82748001","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Gelati Ilmu: The Educational Game in Banten-Dialect Javanese Language for Learning Media of Fourth Grade Students","authors":"H. Hasanah, Tubagus Wildan Himi, Kata Kunci","doi":"10.23887/ijee.v7i1.52823","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.52823","url":null,"abstract":"Banten-Dialect Javanese Language is one of the most difficult subjects, according to the 4th grade elementary school students. This situation is caused by several factors, namely motivation, environment, mother tongue, surrounding culture, as well as the boring and less innovative instructional media. The study aims to develop a quality educational game as an alternative learning media for the Banten-Dialect Javanese Language subject. This type of research is development. The study used the ADDIE model as a development method. This educational game had been validated by 1 material experts and 1 media expert. The experiment subjects were 4th grade students collected 30 students. Data collected methods are observation, interviews, and questionnaires. The technique of analysing the data is descriptive qualitative and quantitative analysis. The results of validity test by material experts were 94.44% (very good) and by media experts, namely 83.92% (very good), so it is said to be valid. Student responses in the small group test obtained a proportion of 77,25% (agree) so it is said to be practical. The results of this study indicated that the educational game, Gelati Ilmu, is feasible to be used as an alternative learning media for the Banten-Dialect Javanese Language subject.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78580760","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Website-Based Learning Media on Reading and Numeracy Content for Third Grade Elementary Schools","authors":"Yuli Fajar Arifin, Yusuf Sulistyo Nugroho","doi":"10.23887/ijee.v7i1.58269","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.58269","url":null,"abstract":"Learning technology continues to improve along with the times. The role of technology currently has very rapid development in various fields. Many media can help improve the quality and quantity of learning, one of which is the application of website-based learning. This study aims to develop web-based learning media on reading and arithmetic content for third-grade elementary school students and test the feasibility of these learning media. This study used the R&D (Research and Development) development method with the Luther Sutopo version of the MDLC development model. The method used to collect data is suryev. The instrument used to collect data is a questionnaire. The research subjects were two learning media experts and two learning material experts. The data analysis technique used is quantitative. The research results, namely the assessment given by learning media experts, have an average value of coefficient V 0.87, declared valid. The material expert validator has an average efficiency value of V 0.81, declared valid. The average result of a user questionnaire, namely grade III elementary school students, is 83.12 in the excellent category. Based on the results of tests, Web-based learning media on reading and arithmetic content for grade III elementary school students is feasible.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"94 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84270794","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Cooperative Abilities and Cognitive Learning Outcomes: Study Group Investigation on Life Cycle Topic","authors":"Marleny Leasa, Marthina Eralisa Wuarlela","doi":"10.23887/ijee.v7i1.56162","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.56162","url":null,"abstract":"The cooperative ability and cognitive learning outcomes of students in Ambon City still need to improve. The results of students learning science evidence this. The solution that can be done is to use learning models that can stimulate the development of students' cooperative and cognition abilities, one of which is group investigation. This study aims to analyze the relationship between cooperative abilities and cognitive learning outcomes in science learning with the GI cooperative model. The type of research used is correlational, with a sample of 50 people. The data collection instruments used in this study included questionnaires on students' collaboration abilities and cognitive learning outcomes test instruments—data analysis using simple linear regression. The results showed the sufficient category was the relationship between cooperative abilities and students' cognitive learning outcomes in science content learning the life cycle material with the Group Investigation type cooperative model. It was also revealed that the contribution of the cooperative ability variable to cognitive learning outcomes proves that GI contributes to students' cooperative abilities and cognitive learning outcomes.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"54 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"84736470","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Gamification Based on Android to Improve Comprehension Civics for Deaf Student","authors":"Aisyah Ayu Mustikasari, Munawir Yusuf, Triana Rejekiningsih","doi":"10.23887/ijee.v7i1.58383","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.58383","url":null,"abstract":"The problems that occur in the learning process for class III SLB B or deaf students originate from how the teacher conveys the material and the characteristics of the students. Teachers still teach in a simple method, so students get bored quickly. In the learning process, media is needed that prioritizes visuals to make it easier for students to capture the material presented by the teacher. This study aims to develop android-based gamification learning media on Civics theme 8 material. This research uses the Research and Development (RnD) method using the ADDIE approach. The participants in this study were 20 students of class III SLB B. The process of collecting data with interviews, questionnaires, and observation. At the same time, the instruments used are questionnaires and tests. Data analysis technique using SPSS with independent t-test. The result is that Android-based gamification media can be used in the learning process. In the experimental class, the average post-test score is 9.10, while in the control class is 8.00. Based on these values, the use of Android-based gamification learning media in the experimental class increased students' understanding of Civics compared to the control class, which did not use gamification learning media. Thus, gamification has a positive influence on increasing student understanding.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"24 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79026853","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Exploration: Creative Thinking Skills in Writing Essays Media-Based Image Series","authors":"N. Ayu, Suharno, Kartika Chrysti Suryandari","doi":"10.23887/ijee.v7i1.54095","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.54095","url":null,"abstract":"Creative thinking is an essential skill in learning for students. Students can think creatively by showing new ways of thinking, daring to compile questions and likely answers, and giving new ideas. In addition, this study aims to analyses creative thinking skills using a series of image media. This research uses descriptive qualitative research with a case study model. The subjects of this study were grade III students numbering 50 students. This research method uses interviews to follow up on these findings. Interviews were conducted to find out the problems that occurred. The interview used is structured. Data analyses in this study used the theory of Miles and Huberman. The results of the overall research and creative thinking skills in writing essays with series image media still have to be re-evaluated. The students seemed to have trouble getting ideas into narrative-based writing. This will result in learning to write narratives that are hampered. In general, it is proven that more than half of the sample numbers of students still do not meet the four aspects of creative thinking indicators, so it will undoubtedly hinder the learning process in the classroom, especially related to writing skills. This research implies that it is hoped that all stakeholders will be able to realize the importance of creative thinking skills early by training students using series image media or others.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"38 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88736026","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Moh. Suryo Hardiyat, Djalal Fuadi, Laili Etika, C. Widyasari, Ekstrakurikuler Kewirausahaan, Karakter Wirausaha, Studi Kasus
{"title":"Entrepreneurship Extracurriculars in Developing Entrepreneurial Character for Elementary School Students","authors":"Moh. Suryo Hardiyat, Djalal Fuadi, Laili Etika, C. Widyasari, Ekstrakurikuler Kewirausahaan, Karakter Wirausaha, Studi Kasus","doi":"10.23887/ijee.v7i1.54914","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.54914","url":null,"abstract":"A busy schedule of lessons makes entrepreneurship learning almost impossible. On the other hand, the importance of entrepreneurial character education must be developed since children learn at the elementary school level. Entrepreneurial extracurricular activities can be one of the entrepreneurial character-building programs. The purpose of this study was to analyze the entrepreneurial character of students in the implementation of extracurricular entrepreneurship. The subjects in this study were students of grades 4 and 5 in elementary schools. This study uses a qualitative research approach with a descriptive type. The data collection techniques used include interviews and observation. The data analysis techniques use interactive models, namely data collection, data reduction, data presentation, and concluding. The data validity test was carried out using technical triangulation and source triangulation. The results showed that the implementation of entrepreneurship extracurricular activities included making crafts from used goods and making spinach chips. Entrepreneurial character instilled from making crafts from used goods and making spinach chips, namely self-confidence, hard work, self-consistency, and creative personality. The conclusion of the research is with the implementation of entrepreneurship extracurriculars in schools, it can instill the entrepreneurial character of students needed so that later they will have an entrepreneurial attitude.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"32 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82896072","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Role of Youth Organizations Village in Developing Talents for Slow Learning Students","authors":"Fitria Ayu Aryanti, Minsih, Choiriyah Widyasari","doi":"10.23887/ijee.v7i1.54860","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.54860","url":null,"abstract":"Talent is a special potential that exists in every child, including children in the slow learner category. It takes efforts from various parties to develop a talent from slow learner students, one of which is Youth Organizations. The purpose of this study was to analyse the role of the Village Youth Organization in developing students' talents in the slow learner category. The method in this study uses a qualitative approach, with an exploratory descriptive design. The research subjects included slow learner students, teachers, and members of Youth Organizations. Data collection techniques are using observation and interviews. Data analysis techniques include data reduction, data display, and data verification. The results of the study show that the types of talents possessed by slow learners include football, painting, and singing. The role of Youth Organizations in efforts to develop the talents of slow learner children is to facilitate every activity that is needed to develop children's potential such as empowering soccer, volleyball activities, holding painting competitions, and calling to prayer competitions. The conclusion in this study is that most of the talents of slow learner children are in sports, where developing their talents is facilitated by holding several competitions and forming a sports team.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"61 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85045499","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Sri Adhi Endaryati, S. Slamet, K. Suryandari, B. Kritis, Pembelajaran Tematik
{"title":"Problem-Based Learning Flipbook E-Module in Improving Students’ Critical Thinking Skills in \"Always Save Energy\" Thematic Learning","authors":"Sri Adhi Endaryati, S. Slamet, K. Suryandari, B. Kritis, Pembelajaran Tematik","doi":"10.23887/ijee.v7i1.58306","DOIUrl":"https://doi.org/10.23887/ijee.v7i1.58306","url":null,"abstract":"The threat of the world energy crisis is a topic of discussion that needs to be emphasized in classroom learning. In addition, the integration of technology becomes one of the things that must be connected to the demands of 21st-century learning. This study aims to analyze the use of problem-based learning flipbook e-modules in thematic learning \"Always Save Energy\". This research is a quasi-experimental research with a pretest-posttest control group design that tests the effectiveness of the e-module in improving critical thinking skills in thematic learning \"Always Save Energy\". This research was conducted on fourth-grade elementary school students who were taken by purposive sampling and came from four different schools. The control group came from 1 school, namely 31 students, and the experimental group consisted of 3 schools, totalling 70 students. Test techniques become primary data collection data, while observations and interviews become research-supporting data. The data analysis technique was carried out by testing the independent sample t-test. The results showed that the flipbook e-module based on problem-based learning greatly impacted the critical thinking skills of fourth-grade elementary school students. The features presented in the electronic module make students enthusiastic about participating in the learning process to form a positive learning attitude in problem-solving.","PeriodicalId":39088,"journal":{"name":"International Electronic Journal of Elementary Education","volume":"17 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2023-02-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"81802007","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}