12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.最新文献

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Multisensory learning cues using analytical collision detection between a needle and a tube 多感官学习线索,使用针和管之间的分析碰撞检测
Fei Wang, T. Poston, C. Teo, K. Lim, E. Burdet
{"title":"Multisensory learning cues using analytical collision detection between a needle and a tube","authors":"Fei Wang, T. Poston, C. Teo, K. Lim, E. Burdet","doi":"10.1109/HAPTIC.2004.1287218","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287218","url":null,"abstract":"We are developing a virtual reality based training system for micromanipulation in collaboration with the National University Hospital in Singapore. While conventional approaches judge a virtual environment by its resemblance to the real environment, we use simple environments with only selected features of the real task, and develop fast algorithms to investigate the learning of dexterity primitives using various multi-sensory cues. For the needle maneuvering primitive, this paper introduces a method using stereographic projection to compute the distance between the curved needle and a curved tube, necessary to investigate multi-sensory cues systematically. This analytical algorithm is shown to be faster by orders of magnitude than numerical ones. The computation time barely increases with increasing precision, a critical condition to simulate the microworld.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127933929","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
Food texture display 食物质感显示
Hiroo Iwata, H. Yano, Takahiro Uemura, Tetsuro Moriya
{"title":"Food texture display","authors":"Hiroo Iwata, H. Yano, Takahiro Uemura, Tetsuro Moriya","doi":"10.1109/HAPTIC.2004.1287214","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287214","url":null,"abstract":"The food texture display is a haptic interface that presents biting force. The taste of food arises from combination of chemical, auditory, olfactory and haptic sensations. Haptic sensation while eating is an unsolved problem in taste display. The food texture display generates a force on the user's teeth to display food texture. The device is composed of four linkages. The mechanical configuration of the device is designed such that it fits into the mouth, with a force sensor attached to the end effector. The food texture display generates a force representing the force profile captured from the mouth of a person biting real food. Result of experiments showed that the device succeeded in presentation of different food textures.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117282895","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Haptic display of contact location 触点位置触觉显示
K. J. Kuchenbecker, W. Provancher, G. Niemeyer, M. Cutkosky
{"title":"Haptic display of contact location","authors":"K. J. Kuchenbecker, W. Provancher, G. Niemeyer, M. Cutkosky","doi":"10.1109/HAPTIC.2004.1287176","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287176","url":null,"abstract":"This work presents a new haptic device that integrates contact location feedback with grounded point-force display. The system consists of a thimble-based mechanism attached to the endpoint of a Phantom/spl reg/ robotic arm. Contact location is rendered using a small tactile element that moves along the length of the user's fingerpad. The Phantom/spl reg/ robot applies reaction forces to the user's finger through this tactile element, bringing it into and out of contact with the user as required. Force and contact location are thus displayed concurrently. During operation, the system continually adjusts the position of the contact element based on finger motion and expected or actual contact with the two-dimensional virtual environment. The finger is modeled as an arc segment, and the environment as a series of lines and arcs. Haptic rendering is driven by a virtual finger proxy, employing collision detection and collision anticipation algorithms. A series of human subject tests compared contact location feedback to standard force feedback. Subjects completed a contour following task in less time and with fewer failures when contact location information was available. The system's success indicates a simple yet promising new avenue for the design of haptic displays.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127647829","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 36
Performing cadaveric experiments on the thumb to determine the potential contribution of thumb muscles to the endpoint force during grasping 在拇指上进行尸体实验,以确定拇指肌肉在抓取过程中对终点力的潜在贡献
Joseph D. Towles
{"title":"Performing cadaveric experiments on the thumb to determine the potential contribution of thumb muscles to the endpoint force during grasping","authors":"Joseph D. Towles","doi":"10.1109/HAPTIC.2004.1287219","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287219","url":null,"abstract":"Experimental measurements that broaden our understanding of human haptics will improve our ability to represent digit-object interactions in a virtual environment and to interpret grasp, manipulation and exploration phenomena as the use of haptic devices becomes common place to assess the function of the upper extremity. We performed cadaveric experiments to quantify the potential contributions of thumb muscles to the thumb-tip force produced during a static grasping task. Notably, we found that the flexor pollicis longus (FPL) and the ulnar head of the flexor pollicis brevis (FPBu) produced the largest force components perpendicular to the plane of the thumb nail and toward the object that would be grasped. The other muscles primarily produced forces either in the opposite direction or in the plane of the thumb nail. These findings suggest that FPL and FPBu are more suited to facilitate a stable grasp than the other muscles. These findings would help to explain the difficulty that a person, after neurologic injury to the thumb, would likely have grasping objects in a virtual environment.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131284333","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Haptic rendering of parametric surfaces using a feedback stabilized extremal distance tracking algorithm 使用反馈稳定极值距离跟踪算法的参数曲面触觉渲染
V. Patoglu, R. Gillespie
{"title":"Haptic rendering of parametric surfaces using a feedback stabilized extremal distance tracking algorithm","authors":"V. Patoglu, R. Gillespie","doi":"10.1109/HAPTIC.2004.1287226","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287226","url":null,"abstract":"An extremal distance tracking algorithm is presented for convex parametric curves and surfaces undergoing rigid body motion. The geometric extremization problem is differentiated with respect to time to produce a dynamical system that incorporates dependence on both surface shape and rigid body motion. Extremization then takes place by integrating these dynamical equations, but with a feedback controller in place to stabilize the solution. A controller design using feedback linearization is developed that simultaneously accounts for surface shape and motion while asymptotically achieving (and maintaining) the extremal pair. Collision detection then takes place in a framework fully analogous to that used for multibody simulation. Local stability results are extended to provide global stability for body shapes composed of pieced-together convex parametric surface patches using a switching algorithm.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"106 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129424228","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Haptic discrimination of perturbing fields and object boundaries 扰动场和物体边界的触觉辨别
V. Chib, J. Patton, K. Lynch, F. Mussa-Ivaldi
{"title":"Haptic discrimination of perturbing fields and object boundaries","authors":"V. Chib, J. Patton, K. Lynch, F. Mussa-Ivaldi","doi":"10.1109/HAPTIC.2004.1287224","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287224","url":null,"abstract":"Experiments were performed to reveal how humans acquire information about the shape and mechanical properties of surfaces through touch and how this information affects the execution of trajectories over the surface. Subjects were instructed to make reaching movements between points lying on the boundary of a virtual planar disk object of varying stiffness. It was found that subjects' trajectory adaptation was dependent on the stiffness of the object. When the virtual boundary exceeded a threshold stiffness, subjects adapted by learning to produce a smooth trajectory on the object boundary, while at lower stiffness they adapted by recovering their original kinematic pattern of movement in free space. This adaptation suggests the internal representation of two distinct categories through a continuum of force fields: force perturbations and object boundaries. In the first case, the interaction forces are opposed and the trajectory is restored. In the second case, the trajectory is modified so as to reduce the interaction forces.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"230 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121407593","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
Low cost actuator and sensor for high-fidelity haptic interfaces 用于高保真触觉接口的低成本执行器和传感器
D. Lawrence, L. Pao, Andrew C. White, W. Xu
{"title":"Low cost actuator and sensor for high-fidelity haptic interfaces","authors":"D. Lawrence, L. Pao, Andrew C. White, W. Xu","doi":"10.1109/HAPTIC.2004.1287180","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287180","url":null,"abstract":"This paper describes a novel motor and encoder concept that is designed to reduce cost. The new design uses a low-cost stepper motor and a low-resolution optical encoder, together with high speed digital signal processing to achieve high torque levels with low ripple, as well as accurate position and velocity sensing. While more involved electronics and signal processing are required, the cost of these components continue to decrease compared to that of motors and sensors, making the overall proposed design feasible and economical. Data from a prototype implementation demonstrate the promise of this design.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134193411","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
The haptic profile: capturing the feel of switches 触觉配置文件:捕捉开关的感觉
D. W. Weir, M. Peshkin, J. Colgate, Pietro Buttolo, James Rankin, M. Johnston
{"title":"The haptic profile: capturing the feel of switches","authors":"D. W. Weir, M. Peshkin, J. Colgate, Pietro Buttolo, James Rankin, M. Johnston","doi":"10.1109/HAPTIC.2004.1287195","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287195","url":null,"abstract":"The \"feel\" of a switch depends not only on the dynamics of the switch itself, but also on the motion and dynamics of the human hand that actuates it. We have measured dynamic quantities during human actuation of a switch. We present a graphical representation technique called the \"haptic profile\" which emphasizes aspects of the feel of a switch as it is actuated, while minimizing the variability due to human actuation. When designing new switches, it is important to have the ability to specify, measure, and then verify the haptic properties of a switch. In order to do so, quantitative measures are required; qualitative descriptors of the haptic experience are insufficient. In this paper, we discuss the motivation and an apparatus for collecting the necessary haptic data.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"129 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115661301","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 47
Judging 2D versus 3D square-wave virtual gratings 判断2D和3D方波虚拟光栅
P. Ho, B. Adelstein, H. Kazerooni
{"title":"Judging 2D versus 3D square-wave virtual gratings","authors":"P. Ho, B. Adelstein, H. Kazerooni","doi":"10.1109/HAPTIC.2004.1287194","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287194","url":null,"abstract":"Haptic virtual texture can enhance people's experience in interacting with virtual objects by providing surface information. We present a study to analyze how people distinguish between 2D and 3D square-wave gratings using a point-source haptic interface. Our analyses were based on objective vibration and force measurements and psychophysical experiments with human subjects. The results indicated that people were unable to detect the difference between the two textures when they moved their hands across textures with either the amplitude or period smaller than 1.52 mm (0.06 inch) for a texture stiffness of 2 N/mm. This result implies that a simple 2-degree-of-freedom haptic interface may be sufficient to convey the same 3-dimensional tactile feeling for certain textures if the textures are small enough.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"13 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124866927","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 13
Force variability during surface contact with bare finger or rigid probe 裸露手指或刚性探针接触表面时的力变化
S. Lederman, R. Howe, R. Klatzky, C. Hamilton
{"title":"Force variability during surface contact with bare finger or rigid probe","authors":"S. Lederman, R. Howe, R. Klatzky, C. Hamilton","doi":"10.1109/HAPTIC.2004.1287191","DOIUrl":"https://doi.org/10.1109/HAPTIC.2004.1287191","url":null,"abstract":"The current study evaluated subjects' ability to control finger force during contact with a smooth plate. They were instructed to maintain a constant \"light\" or \"medium\" force when statically contacting the surface or when moving the end effector (finger or rigid probe) back and forth at 20 or 222 mm/s. Subjects pressed harder when using the probe (cf. finger) and during static contact (cf. both motion conditions). Conversely, the coefficient of variation for force (standard deviation/mean) was smallest for static conditions and when the probe is used. Force variability proved to be relatively high in the current experimental conditions, which are typically used during texture discrimination. Despite such variability, psychophysical research has shown that texture discrimination is in fact excellent. This finding markedly contrasts with grasping tasks, where both force control and outcome measures are excellent. We consider a number of implications of these results.","PeriodicalId":384123,"journal":{"name":"12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings.","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130579777","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 24
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