{"title":"Issues affecting the adoption of IPv6","authors":"A. Oxley","doi":"10.1109/ICCOINS.2014.6868375","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868375","url":null,"abstract":"Internet Protocol version 4 sets rules for some aspects of communication over the Internet. The protocol, amongst other things, specifies the format of an Internet Protocol address. This format places restrictions on the total number of possible addresses. In 2011 the supply of new addresses was exhausted. A new version of the standard, version 6, has been developed. This provides substantially more addresses. The intention is to replace version 4 with version 6. Organizations are deciding whether or not now is the right time to change. The change incurs an expenditure of time and money. If any of the hardware does not support the new protocol then it will have to be replaced. Also, software needs to be upgraded. A change requires a transitional phase. It is not possible to make the necessary updates to hardware and software over a weekend, say. This paper looks at the issues that are relevant to a decision to change.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133709260","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Handling tradeoffs between agile and usability methods","authors":"S. Butt, W. Ahmad, L. Rahim","doi":"10.1109/ICCOINS.2014.6868450","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868450","url":null,"abstract":"In the past few years, many organizations have tried to improve their software development methodology. Different development approaches had been introduced but only a few are still functioning in the software industry. Agile software development is one approach, which is currently successful in software industry. For the development of interactive and usable software, this agile approach needs to integrate with usability approaches. But this integration is not clear as both agile and usability follows iterative approach of development while agile approach is more toward on writing code and development of a running system; whereas, usability focused on the user interface to make the software more usable and increase its usability by following UCD process. This paper provides an extensive related work on the integration of agile methods with usability that highlights critical issues in agile methods and shows the importance of usability in agile methods. In the end, the proposed model is discussed to handle tradeoff between usability and agile methods under one model.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121173307","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Bharat Singh, H. Hasbullah, Md Yunus Nayan, Bhumit Tahlan
{"title":"Early detection of incident using Vehicular Ad-hoc Network","authors":"Bharat Singh, H. Hasbullah, Md Yunus Nayan, Bhumit Tahlan","doi":"10.1109/ICCOINS.2014.6868393","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868393","url":null,"abstract":"Vehicular Ad-hoc Networks (VANET) is mainly discussed todeploy of ITS (Intelligent Transportation Systems) analysis and design solutions for safety, security and road traffic monitoring with better management. Through the vehicle information exchange to vehicles, road side units (RSU) and infrastructure nodes, Traffic Monitoring Center (TMC) can support incident detection monitoring and management. In this context, Early Detection of Incident (EDI) presents and discusses in this paper, a Vehicle-to-Vehicle (V2V) cooperative technique for detecting incident early using Incident Detection Node (IDN). EDI is experimented under small-scale highway based scenario using two cars equipped with on-board unit and one access point (AP). EDI is evaluated with measurement of received signal strength indication(RSSI) using network monitoring tool. The experimented results demonstrate average throughput, average signal strength, overall performance of AP in vehicle-to-roadside (V2R). EDI results demonstrate incident detection probabilities and capability to detect accurately.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123515476","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Eman Almonani, W. Husain, Oh Ying San, Ammar Almomani, M. Al-Betar
{"title":"Mobile game approach to prevent childhood obesity using persuasive technology","authors":"Eman Almonani, W. Husain, Oh Ying San, Ammar Almomani, M. Al-Betar","doi":"10.1109/ICCOINS.2014.6868418","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868418","url":null,"abstract":"Obesity is a condition in which the body has excess fat. Childhood obesity has become an important public health issue because affects every aspect of the life of a child. More specifically, the condition leads to poor health and negative social perceptions. Many risk factors are linked to obesity. The varying aspects of the problem and its serious implications for future health and well-being of children are enormous. The most effective solution can be achieved via programs geared to prevent such diseases. Children spend an average of more than three hours daily in front of the television, an hour at the computer, and 30 minutes playing video games, which opens major opportunities for us to propose a mobile game approach to prevent childhood obesity (MACO) using persuasive technology. MACO is a game-based persuasive mobile technology designed to inspire children to apply healthy eating habits as well as to begin and continue being physically active. This technology also introduces fun activities to motivate children to exercise more and encourage them to choose healthier food in appropriate amounts. A study on persuasive technologies application and childhood obesity prevention is conducted to determine the best persuasive technology application for MACO. The study proposes a framework and develops a system prototype.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"7 1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130338479","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Maximum-shift string matching algorithms","authors":"Hakem Adil Kadhim, NurAini AbdulRashidx","doi":"10.1109/ICCOINS.2014.6868423","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868423","url":null,"abstract":"The string matching algorithms have broad applications in many areas of computer sciences. These areas include operating systems, information retrieval, editors, Internet searching engines, security applications and biological applications. Two important factors used to evaluate the performance of the sequential string matching algorithms are number of attempts and total number of character comparisons during the matching process. This research proposes to integrate the good properties of three single string matching algorithms, Quick-Search, Zuh-Takaoka and Horspool, to produce hybrid string matching algorithm called Maximum-Shift algorithm. Three datasets are used to test the proposed algorithm, which are, DNA, Protein sequence and English text. The hybrid algorithm, Maximum-Shift, shows efficient results compared to four string matching algorithms, Quick-Search, Horspool, Smith and Berry-Ravindran, in terms of the number of attempts and the total number of character comparisons.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125132098","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Lung cancer diagnosis using CT-scan images based on cellular learning automata","authors":"Nooshin Hadavi, Md. Jan Nordin, Ali Shojaeipour","doi":"10.1109/ICCOINS.2014.6868370","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868370","url":null,"abstract":"Lung cancer has killed many people in recent years. Early diagnosis of lung cancer can help doctors to treat patients and keep them alive. The most common way to detect lung cancer is using the Computed Tomography (CT) image. The systems that are created by the integration of computers and medical science are called Computer Aided Diagnosis (CAD). A CAD system that is adopted for the diagnosis lung cancer, uses lung CT images as input and based on an algorithm helps doctors to perform an image analysis. With the help of CAD, doctors can make the final decision. This paper is a study concerning automatic detection of lung cancer by using cellular learning automata. Images include some unwanted data and some feature that are important for processing; pre-processing improves images by removing distortion and enhance the important features. This system used lung CT scan so we applied some pre-processing method such as Gabor filter and region growing to improve CT images. After pre-processing step according features the lung cancer nodule was extracted. The obtained image through previous steps was entered to cellular learning automata lattice for training and making them possess the ability to detect lung cancer. The obtained results show, the proposed approach can reduce the error rate.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128445830","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"An integrative perspective for CRMS implementation in healthcare in Malaysia","authors":"Yahia Baashar, A. Mahmood","doi":"10.1109/ICCOINS.2014.6868399","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868399","url":null,"abstract":"Customer Relationship Management (CRM) is a powerful tool to help healthcare organizations in managing patient interactions. The further that the healthcare organizations understand the value of being customer-centric, the more likely they adopt to CRM as their main source of business strategy. Numerous of healthcare organizations are now practicing the CRM in order to computerize the medical processes and manage relationships with patients to deliver the best quality of medical services. Unfortunately, only few numbers of CRM projects have been successfully implemented, as the failure rate is said to be very high. In the Malaysian healthcare sector, the CRM concept has not acknowledged much attention and according to the review of literatures, there is a lack of CRM implementation and adoption in that field. In order to fill this gap and to improve the process of CRM implementation, this paper presents the investigation of CRMS implementation from an integration perspective. A mixed methodology of qualitative and quantitative and a study model that leads to CRMS implementation are proposed.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126594943","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Story line in image-based Virtual Reality for enhancing spatial presence experience","authors":"D. R. A. Rambli, Nadia Diyana Mohd Muhaiyuddin","doi":"10.1109/ICCOINS.2014.6868404","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868404","url":null,"abstract":"Presence or feel being located in virtual environment can make the Virtual Reality application more effective. One type of Virtual Reality application is Image-based Virtual Reality application; which defined as the panoramic virtual environment that mimic the real environment which users can interact with. Due to the limited interaction function, none research exists between Image-based Virtual Reality application and user's Presence experience. However, Communication Theory claims that one type of presence which is spatial presence can be experienced by users with virtual environments that match the real environment. As motivated by this theory, An exploratory study on Image-based Virtual Reality and Spatial Presence is conducted by using Repertory Grid Technique. The objective of this study is to measure the user's spatial presence experience and to identify the factors that could enhance the experience. The result revealed that IBVR application could developed user's spatial presence experience. Moreover, a few IBVR characteristics are revealed by this study. However, in this paper, the result on the story line in IBVR application is only presented. Our results suggested three features of story line in IBVR application that could create users spatial presence experience; clear story line, acceptable story line, and end-start visual of the story line.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131388141","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A semi-apriori algorithm for discovering the frequent itemsets","authors":"S. Fageeri, R. Ahmad, B. Baharudin","doi":"10.1109/ICCOINS.2014.6868358","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868358","url":null,"abstract":"Mining the frequent itemsets are still one of the data mining research challenges. Frequent itemsets generation produce extremely large numbers of generated itemsets that make the algorithms inefficient. The reason is that the most traditional approaches adopt an iterative strategy to discover the itemsets, that's require very large process. Furthermore, the present mining algorithms cannot perform efficiently due to high and repeatedly database scan. In this paper we introduce a new binary-based Semi-Apriori technique that efficiently discovers the frequent itemsets. Extensive experiments had been carried out using the new technique, compared to the existing Apriori algorithms, a tentative result reveal that our technique outperforms Apriori algorithm in terms of execution time.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127712941","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Evaluation of mobile games with playability heuristic evaluation system","authors":"Sarmad Soomro, W. Ahmad, S. Sulaiman","doi":"10.1109/ICCOINS.2014.6868403","DOIUrl":"https://doi.org/10.1109/ICCOINS.2014.6868403","url":null,"abstract":"Heuristics evaluation is proved to be an efficient and effective method for inspecting usability of application software and game. However, it is reported in literature that negative usability results may cause failure to the product. In large projects usability evaluation in time consuming and due to time constraints project may fail. There is a need of improving method of conducting heuristic evaluation. Therefore, a motivation is raised to improve the method of conducting heuristic evaluation by automation the process. An automated heuristics evaluation tool empower users to focus on inspecting more usability problems within time constraints and reduce manual efforts. In this study, a playability heuristic evaluation system (PHES) is designed and developed to automate the process of conducting heuristics evaluation for games. To ensure the functionality of this systems, several tests were conducted. The results of this study advocates that with the help of playability heuristic evaluation system (PHES) more playability problems can be identified with in short time.","PeriodicalId":368100,"journal":{"name":"2014 International Conference on Computer and Information Sciences (ICCOINS)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129005245","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}