International Workshop on Augmented Reality in Education最新文献

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Using a web application to realize the effect of AR in assessing the environmental impact of emissions source 利用web应用程序实现AR在评估排放源环境影响中的效果
International Workshop on Augmented Reality in Education Pub Date : 2020-11-08 DOI: 10.31812/123456789/4408
Tetyana I. Zhylenko, Ivan Koziy, Vladyslav S. Bozhenko, I. Shuda
{"title":"Using a web application to realize the effect of AR in assessing the environmental impact of emissions source","authors":"Tetyana I. Zhylenko, Ivan Koziy, Vladyslav S. Bozhenko, I. Shuda","doi":"10.31812/123456789/4408","DOIUrl":"https://doi.org/10.31812/123456789/4408","url":null,"abstract":"Revolutionary technologies of nowadays are virtual and augmented reality. Humanity's concern for nature may be affected by their ability to combine reality with the simulated effects of human impact on the environment. An urgent task today is creating software applications to assess the impact of human activities on the environment. Recently, most scientists have been trying to model the impact of various factors on environmental change today and for decades using information technology. Visual models are very impressive and they also make a deep impression on the psychological state of the person. This forces people to use natural resources wisely. In this article we have considered the sequential process of building and implementing models for assessing the impact of pollutants from a stationary emission source. We have created a software product that helps to show visually how the emissions of a chemical plant are spreading to the surrounding city. The harmfulness to the city of the cloud into which emissions are converted can also be calculated by the program. We have implemented a number of functions responsible for emission modeling, taking into account different conditions.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121095782","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
The use of augmented reality technologies in the development of emotional intelligence of future specialists of socionomic professions under the conditions of adaptive learning 在适应性学习条件下,增强现实技术在未来社会经济专业专家情商发展中的应用
International Workshop on Augmented Reality in Education Pub Date : 2020-07-06 DOI: 10.31812/123456789/4633
V. Osadchyi, H. Varina, K. Osadcha, O. V. Kovalova, V. Voloshyna, Oleksii V. Sysoiev, M. Shyshkina
{"title":"The use of augmented reality technologies in the development of emotional intelligence of future specialists of socionomic professions under the conditions of adaptive learning","authors":"V. Osadchyi, H. Varina, K. Osadcha, O. V. Kovalova, V. Voloshyna, Oleksii V. Sysoiev, M. Shyshkina","doi":"10.31812/123456789/4633","DOIUrl":"https://doi.org/10.31812/123456789/4633","url":null,"abstract":"In modern conditions, innovative augmented reality technologies are actively developing, which are widespread in many areas of human activity. Introduction of advanced developments in the process of professional training of future specialists of socionomic professions in the conditions of adaptive training, contributes to the implementation of the principles of a personalized approach and increase the overall level of competitiveness. The relevant scientific article is devoted to the theoretical and empirical analysis result of conducting a psychodiagnostic study on an innovative computer complex HC-psychotest. of the features of the implementation of augmented reality technologies in the construct of traditional psychological and pedagogical support aimed at the development of emotional intelligence of the future specialist. The interdisciplinary approach was used while carrying out the research work at the expense of the general fund of the state budget: “Adaptive system for individualization and personalization of professional training of future specialists in the conditions of blended learning”. A comprehensive study of the implementation of traditional psychological-pedagogical and innovative augmented reality technologies was conducted in the framework of scientific cooperation of STEAM-Laboratory, Laboratory of Psychophysiological Research and Laboratory of Psychology of Health in Bogdan Khmelnitsky Melitopol State Pedagogical University. The theoretical analysis considers the structural model of emotional intelligence of the future specialist of socionomic professions, which is represented by two structural components: intrapersonal construct of emotional intelligence and interpersonal construct of emotional intelligence. Each component mediates the inherent emotional intelligence of interpretive, regulatory, adaptive, stress-protective and activating functions. The algorithm of the empirical block of research is presented by two stages: ascertaining and forming research. According to the results of the statement, low indicators were found on most scales, reflecting the general level of emotional intelligence development of future specialists, actualizing the need to find and implement effective measures for the development of emotional intelligence components in modern higher education and taking into account information development and digitalization. As part of the formative stage of the research implementation, a comprehensive program “Development of emotional intelligence of future professionals” was tested, which integrated traditional psychological and pedagogical technologies and innovative augmented reality technologies. This program is designed for 24 hours, 6 thematic classes of 4 hours. According to the results of a comprehensive ascertaining and shaping research, the effectiveness of the influence of augmented reality technologies on the general index of emotional intelligence is proved. The step-by-step model of integration ","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"40 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128351252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Augmented reality as a tool for visualization of ultrasound propagation in heterogeneous media based on the k-space method 增强现实作为一种基于k空间方法的异质介质中超声传播可视化工具
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3757
V. Morkun, N. V. Morkun, A. Pikilnyak
{"title":"Augmented reality as a tool for visualization of ultrasound propagation in heterogeneous media based on the k-space method","authors":"V. Morkun, N. V. Morkun, A. Pikilnyak","doi":"10.31812/123456789/3757","DOIUrl":"https://doi.org/10.31812/123456789/3757","url":null,"abstract":"For programming the AR tools, interactive objects and creating the markers, the method of fiber spaces (k-space) for modeling of ultrasonic wave propagation in an inhomogeneous medium using coarse grids, with maintaining the required accuracy was used. The algorithm and tools of augmented reality were introduced into the adaptive control system of the pulp gas phase in the iron ore flotation process using a control action on the basis of high-energy ultrasound dynamic effects generated by ultrasonic phased arrays. The tools of augmented reality based on k-space methods allow to facilitate wider adoption of ultrasound technology and visualize the ultra-sound propagation in heterogeneous media by providing a specific correspondence between the ultrasound data acquired in real- time and a sufficiently detailed augmented 3D scene. The tools of augmented reality allow seeing the field of ultrasound propagation, its characteristics, as well as the effect of the dynamic effects of ultrasound on the change in the gas phase during the flotation process.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128728252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Virtual reality in foreign language training at higher educational institutions 虚拟现实技术在高校外语培训中的应用
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3759
S. Symonenko, N. Zaitseva, V. Osadchyi, K. Osadcha, E. Shmeltser
{"title":"Virtual reality in foreign language training at higher educational institutions","authors":"S. Symonenko, N. Zaitseva, V. Osadchyi, K. Osadcha, E. Shmeltser","doi":"10.31812/123456789/3759","DOIUrl":"https://doi.org/10.31812/123456789/3759","url":null,"abstract":"The paper deals with the urgent problem of application of virtual reality in foreign language training. Statistical data confirms that the number of smartphone users, Internet users, including wireless Internet users, has been increasing for recent years in Ukraine and tends to grow. The coherence of quick mobile Internet access and presence of supplementary equipment enables to get trained or to self-dependently advance due to usage of virtual reality possibilities for education in the stationary classrooms, at home and in motion. Several important features of virtual reality, its advantages for education are discussed. It is noted that virtual reality is remaining a relatively new technology in language learning. Benefits from virtual reality implementation into foreign language learning and teaching are given. The aspects of immersion and gamification in foreign language learning are considered. It is emphasized that virtual reality creates necessary preconditions for motivation increasing. The results of the survey at two higher education institution as to personal experience in using VR applications for learning foreign languages are presented. Most students at both universities have indicated quite a low virtual reality application usage. Six popular virtual reality applications for foreign language learning (Mondly, VRSpeech, VR Learn English, Gold Lotus, AltSpaceVR and VirtualSpeech) are analyzed. It is stated that the most preferred VR application for foreign language learning includes detailed virtual environment for maximal immersion, high- level visual effects similar to video games, simple avatar control, thorough material selection and complete complicity level accordance of every element and aspect, affordability, helpful and unobtrusive following up.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"33 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130454223","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 34
Use of simulators together with virtual and augmented reality in the system of welders' vocational training: past, present, and future 在焊工职业培训系统中使用模拟器、虚拟现实和增强现实:过去、现在和未来
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3748
P. Beltz, S. Semerikov, V. Tkachuk, Denis, O. Velykodnyi, Mario Heinz, D. Mueller, F. D. Rose, Lina, M. Rubalko, Kai Schmudlach, Huiying Zhao, Siu-Ju Chen, R. Stone
{"title":"Use of simulators together with virtual and augmented reality in the system of welders' vocational training: past, present, and future","authors":"P. Beltz, S. Semerikov, V. Tkachuk, Denis, O. Velykodnyi, Mario Heinz, D. Mueller, F. D. Rose, Lina, M. Rubalko, Kai Schmudlach, Huiying Zhao, Siu-Ju Chen, R. Stone","doi":"10.31812/123456789/3748","DOIUrl":"https://doi.org/10.31812/123456789/3748","url":null,"abstract":"The article discusses the theory and methods of simulation training, its significance in the context of training specialists for areas where the lack of primary qualification is critical. The most widespread hardware and software solutions for the organization welders' simulation training that use VR- and AR- technologies have been analyzed. A review of the technological infrastructure and software tools for the virtual teaching-and-production laboratory of electric welding has been made on the example of the achievements of Fronius, MIMBUS, Seabery. The features of creating a virtual simulation of the welding process using modern equipment based on studies of the behavioral reactions of the welder have been shown. It is found the simulators allow not only training, but also one can build neuro-fuzzy logic and design automated and robotized welding systems. The functioning peculiarities of welding's simulators with AR have been revealed. It is shown they make it possible to ensure the forming basic qualities of a future specialist, such as concentration, accuracy and agility. The psychological and technical aspects of the coaching programs for the training and retraining of qualified welders have been illustrated. The conclusions about the significant advantages of VR- and AR-technologies in comparison with traditional ones have been made. Possible directions of the development of simulation training for welders have been revealed. Among them the AR-technologies have been presented as such that gaining wide popularity as allow to realize the idea of mass training in basic professional skills.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"15 9","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"113974576","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 66
Analytical review of augmented reality MOOCs 增强现实mooc的分析综述
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3750
L. Panchenko, I. Muzyka
{"title":"Analytical review of augmented reality MOOCs","authors":"L. Panchenko, I. Muzyka","doi":"10.31812/123456789/3750","DOIUrl":"https://doi.org/10.31812/123456789/3750","url":null,"abstract":"The aim of the article is to provide an analytical review of the content of massive open online courses about augmented reality and its use in education with the further intent to create a special course for the professional development system for the research and teaching personnel in postgraduate education. The object of research is massive open online courses. The subject of the study is the structure and content of augmented reality MOOCs which are offered by acclaimed providers of the world. The methods of research are: the analysis of publications on the problem; the analysis of MOOCs’ content, including observation; systematization and generalization of research information in order to design a special course about augmented reality for the system of professional training and retraining for educators in postgraduate education. The results of the research are the following: the content and program of specialized course “Augmented Reality as a Storytelling Tool” for the professional development of teachers. The purpose of the specialized course is to consider and discuss the possibilities of augmented reality as a new direction in the development of educational resources, to identify its benefits and constraints, as well as its components and the most appropriate tools for educators, to discuss the problems of teacher and student co-creation on the basis of the use of augmented reality, and to provide students with personal experience in designing their own stories and methodical tools in the form of augmented books and supplementary training aids with the help of modern digital services.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130176474","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 18
Development and implementation of educational resources in chemistry with elements of augmented reality 基于增强现实的化学教学资源开发与实施
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3751
P. Nechypurenko, V. Stoliarenko, T. Starova, T. Selivanova, O. Markova, Yevhenii O. Modlo, E. Shmeltser
{"title":"Development and implementation of educational resources in chemistry with elements of augmented reality","authors":"P. Nechypurenko, V. Stoliarenko, T. Starova, T. Selivanova, O. Markova, Yevhenii O. Modlo, E. Shmeltser","doi":"10.31812/123456789/3751","DOIUrl":"https://doi.org/10.31812/123456789/3751","url":null,"abstract":"The purpose of this article is an analysis of opportunities and description of the experience of developing and implementing augmented reality technologies to support the teaching of chemistry in higher education institutions of Ukraine. The article is aimed at solving problems: generalization and analysis of the results of scientific research concerning the advantages of using the augmented reality in the teaching of chemistry, the characteristics of modern means of creating objects of augmented reality; discussion of practical achievements in the development and implementation of teaching materials on chemistry using the technologies of the augmented reality in the educational process. The object of research is augmented reality, and the subject - the use of augmented reality in the teaching of chemistry. As a result of the study, it was found that technologies of augmented reality have enormous potential for increasing the efficiency of independent work of students in the study of chemistry, providing distance and continuous education. Often, the technologies of the augmented reality in chemistry teaching are used for 3D visualization of the structure of atoms, molecules, crystalline lattices, etc., but this range can be expanded considerably when creating its own educational products with the use of AR-technologies. The study provides an opportunity to draw conclusions about the presence of technologies in the added reality of a significant number of benefits, in particular, accessibility through mobile devices; availability of free, accessible and easy-to-use software for creating augmented-reality objects and high efficiency in using them as a means of visibility. The development and implementation of teaching materials with the use of AR-technologies in chemistry teaching at the Kryvyi Rih State Pedagogical University has been started in the following areas: creation of a database of chemical dishes, creation of a virtual chemical laboratory for qualitative chemical analysis, creation of a set of methodical materials for the course “Physical and colloidal chemistry”.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"59 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114190435","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 69
Application of augmented reality technologies for preparation of specialists of new technological era 应用增强现实技术培养新技术时代的专业人才
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3749
A. Iatsyshyn, V. Kovach, Y. Romanenko, I. Deinega, A. Iatsyshyn, O. Popov, Yulii G. Kutsan, Volodymyr Artemchuk, O. Burov, S. Lytvynova
{"title":"Application of augmented reality technologies for preparation of specialists of new technological era","authors":"A. Iatsyshyn, V. Kovach, Y. Romanenko, I. Deinega, A. Iatsyshyn, O. Popov, Yulii G. Kutsan, Volodymyr Artemchuk, O. Burov, S. Lytvynova","doi":"10.31812/123456789/3749","DOIUrl":"https://doi.org/10.31812/123456789/3749","url":null,"abstract":"Augmented reality is one of the most modern information visualization technologies. Number of scientific studies on different aspects of augmented reality technology development and application is analyzed in the research. Practical examples of augmented reality technologies for various industries are described. Very often augmented reality technologies are used for: social interaction (communication, entertainment and games); education; tourism; areas of purchase/sale and presentation. There are various scientific and mass events in Ukraine, as well as specialized training to promote augmented reality technologies. There are following results of the research: main benefits that educational institutions would receive from introduction of augmented reality technology are highlighted; it is determined that application of augmented reality technologies in education would contribute to these technologies development and therefore need increase for specialists in the augmented reality; growth of students' professional level due to application of augmented reality technologies is proved; adaptation features of augmented reality technologies in learning disciplines for students of different educational institutions are outlined; it is advisable to apply integrated approach in the process of preparing future professionals of new technological era; application of augmented reality technologies increases motivation to learn, increases level of information assimilation due to the variety and interactivity of its visual representation. Main difficulties of application of augmented reality technologies are financial, professional and methodical. Following factors are necessary for introduction of augmented reality technologies: state support for such projects and state procurement for development of augmented reality technologies; conduction of scientific research and experimental confirmation of effectiveness and pedagogical expediency of augmented reality technologies application for training of specialists of different specialties; systematic conduction of number of national and international events on dissemination and application of augmented reality technology. It is confirmed that application of augmented reality technologies is appropriate for training of future specialists of new technological era.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114764561","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 72
Augmented reality technology within studying natural subjects in primary school 增强现实技术在小学自然学科学习中的应用
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3746
L. Midak, I. Kravets, O. V. Kuzyshyn, Jurij D. Pahomov, V. M. Lutsyshyn, A. Uchitel
{"title":"Augmented reality technology within studying natural subjects in primary school","authors":"L. Midak, I. Kravets, O. V. Kuzyshyn, Jurij D. Pahomov, V. M. Lutsyshyn, A. Uchitel","doi":"10.31812/123456789/3746","DOIUrl":"https://doi.org/10.31812/123456789/3746","url":null,"abstract":"The purpose of the research is creation of mobile app (supported by Android) for visualization of chemical structure of water and to display video- data of laboratory experiments that can be used by the teacher and pupils for an effective background for learning natural cycle subjects and performance of laboratory experiments in the elementary school using lapbook. As a result of work, aimed at visualizing the education material, a free mobile app LiCo.STEM was developed; it can be downloaded from the overall-available resource Google Play Market. Representation of the developed video materials on the mobile gadgets is conducted by “binding” them to individual images- “markers” for every laboratory experiment. Applying such technologies gives an opportunity to establish educational activity, based on interference of adults with children, oriented on interests and abilities of each kid, development of curiosity, cognitive motivation and educational energy; development of imagination, creative initiative, including the speech, ability to chose the materials, types of work, participants of the common activity, promotion of conditions for parents participate in the common study activity.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128516095","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 28
Augmented Reality-based historical guide for classes and tourists 基于增强现实的班级和游客历史指南
International Workshop on Augmented Reality in Education Pub Date : 2020-02-09 DOI: 10.31812/123456789/3747
Yaroslav M. Krainyk, Anzhela P. Boiko, Dmytro A. Poltavskyi, V. Zaselskiy
{"title":"Augmented Reality-based historical guide for classes and tourists","authors":"Yaroslav M. Krainyk, Anzhela P. Boiko, Dmytro A. Poltavskyi, V. Zaselskiy","doi":"10.31812/123456789/3747","DOIUrl":"https://doi.org/10.31812/123456789/3747","url":null,"abstract":"In this paper, development of historical guide based on Augmented Reality (AR) technology is considered. The developed guide application it targeted to be used in different scenarios, in particular, during history learning classes, for guidance of the tourists to exhibits both indoor and outdoor. Common features of all these scenarios are generalized and according to them main information and objects model for forming scene are identified. This part is followed by detailed description of objects and scene representation, markers usage, employment of additional services, etc. Finally, the developed historical guide application has been introduced. It harnesses A-Frame library for processing of models and their representation. The application is able to work with different markers so that it can be extended easily. In addition, one of the main benefits of the developed application is support of multiple platforms because it works from web-browser and does not require installation of additional software. The developed application can be effectively used for all provided scenarios and has potential for further extension.","PeriodicalId":274384,"journal":{"name":"International Workshop on Augmented Reality in Education","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-02-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131505969","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
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