Computers in human behavior reports最新文献

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Virtual reality in business management education: Evaluating through the TPACK (technological pedagogical content knowledge) lens
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-31 DOI: 10.1016/j.chbr.2025.100634
Diana Escandon-Barbosa, Jairo Salas-Paramo
{"title":"Virtual reality in business management education: Evaluating through the TPACK (technological pedagogical content knowledge) lens","authors":"Diana Escandon-Barbosa,&nbsp;Jairo Salas-Paramo","doi":"10.1016/j.chbr.2025.100634","DOIUrl":"10.1016/j.chbr.2025.100634","url":null,"abstract":"<div><div>Modern technologies in education are essential for advancing learning processes and improving students' engagement with innovative tools. This research analyzes gamification through immersive virtual reality and traditional platform games to support cognitive development, creative problem-solving, interaction, understanding, and expected performance. The study explores how these approaches impact students in professional programs, such as SMART and related disciplines. Data from 210 undergraduate students across diverse university professional programs were analyzed using a structural equation model. As higher education institutions strive to enhance their curricula by incorporating gamification technologies, it is crucial to understand both the potential benefits and risks. Misapplication these technologies can negatively affect learning outcomes, emphasizing the need for informed implementation of pedagogical strategies. This study demonstrates that characteristics associated with the virtual environment, such as interaction and immersion, significantly enhance students' creativity and comprehension. Ensuring robust interaction and immersion within virtual learning environments correlates with heightened performance expectancy, fostering a more effective and engaging educational experience. By focusing on these aspects, this research contributes to the growing body of knowledge on the effective use of digital technologies in education, offering insights into optimizing learning environments to maximize student engagement and learning outcomes.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100634"},"PeriodicalIF":4.9,"publicationDate":"2025-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143738252","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A unified conceptual model of immersive experience in extended reality
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-31 DOI: 10.1016/j.chbr.2025.100663
Hyunkook Lee
{"title":"A unified conceptual model of immersive experience in extended reality","authors":"Hyunkook Lee","doi":"10.1016/j.chbr.2025.100663","DOIUrl":"10.1016/j.chbr.2025.100663","url":null,"abstract":"<div><div>The term \"immersion\" is frequently used to describe and evaluate technologies within the field of extended reality (XR), which encompasses virtual, augmented, and mixed reality. Over the past few decades, extensive research has been conducted on immersion. However, there remains a lack of consistency in how the term is defined and applied in the literature. Additionally, there is no clear and consistent conceptual hierarchy of related terms across different measurement models. To address these issues, this paper explores the multidimensionality of immersion, as well as associated concepts such as presence and involvement. From this, a unified conceptual model of immersive experience is proposed for future studies in XR. The model defines physical presence, social presence, self presence and involvement as the core dimensions of an immersive experience, which arise from sensorimotor, task/motor and narrative engagement. Plausibility, interactivity, and interestingness are identified as key properties of immersive systems and content that fascilitate engagement, each of which is influenced by subjective factors: internal reference, skills/knowledge and personal preference, respectively. This model provides a comprensive framework for researchers to measure immersive experiences more consistently and build a coherent body of research in XR.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100663"},"PeriodicalIF":4.9,"publicationDate":"2025-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143791481","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Breathing environment: Exploring the feasibility and efficacy of personalized, light-guided slow breathing while performing two computer tasks in a simulated office environment
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-31 DOI: 10.1016/j.chbr.2025.100661
Markus Canazei , Luis Glenzer , Siegmund Staggl , Verena Dresen , Johannes Weninger , Elisabeth Margarete Weiss
{"title":"Breathing environment: Exploring the feasibility and efficacy of personalized, light-guided slow breathing while performing two computer tasks in a simulated office environment","authors":"Markus Canazei ,&nbsp;Luis Glenzer ,&nbsp;Siegmund Staggl ,&nbsp;Verena Dresen ,&nbsp;Johannes Weninger ,&nbsp;Elisabeth Margarete Weiss","doi":"10.1016/j.chbr.2025.100661","DOIUrl":"10.1016/j.chbr.2025.100661","url":null,"abstract":"<div><h3>Background</h3><div>Screen-based tasks are known to significantly affect stress levels and well-being. Slow Breathing (SB) is a promising intervention to reduce stress by increasing parasympathetic nervous system activity. This study investigated the feasibility and immediate stress-reducing effects of light-guided SB during two computer-based tasks in a simulated office environment.</div></div><div><h3>Methods</h3><div>Eighty young, healthy adults participated in a randomized crossover study with two study conditions while performing computer tasks: a personalized, light-guided SB and an artificial office lighting and a control condition with artificial office lighting only. Participants completed an attention task (Psychomotor Vigilance Task) and a decision task (Balloon Analogue Risk Task) in both conditions. Measurements included heart rate variability via root mean square of successive differences (RMSSD), subjective stress levels, and usability metrics.</div></div><div><h3>Results</h3><div>Light-guided SB showed a significant increase in RMSSD for both tasks. Perceived stress levels were also significantly lower after performing the decision task with SB. From a performance perspective, SB resulted in reduced attentional performance and had no effect on decision making. Usability ratings complemented these findings, showing higher perceived distraction with light-guided SB, but hedonic quality ratings were more favourable.</div></div><div><h3>Discussion</h3><div>Additional light-guided SB, although costly in cognitive resources, effectively promotes physiological self-regulatory processes in situ in two cognitive tasks and also reduces perceived stress in a higher executive cognitive task. These findings highlight the potential of SB for occupational stress management without disrupting work flow.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100661"},"PeriodicalIF":4.9,"publicationDate":"2025-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143747677","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Mindfulness-based approaches to problematic technology use: A scoping review 以正念为基础的问题技术使用方法:范围审查
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-27 DOI: 10.1016/j.chbr.2025.100653
Justin Thomas , Fahad Al-Beyahi , Michelle Colder Carras , Dahlia Aljuboori , Saud Alomairah , Johannes Thrul
{"title":"Mindfulness-based approaches to problematic technology use: A scoping review","authors":"Justin Thomas ,&nbsp;Fahad Al-Beyahi ,&nbsp;Michelle Colder Carras ,&nbsp;Dahlia Aljuboori ,&nbsp;Saud Alomairah ,&nbsp;Johannes Thrul","doi":"10.1016/j.chbr.2025.100653","DOIUrl":"10.1016/j.chbr.2025.100653","url":null,"abstract":"<div><div>The inclusion of gaming disorder within the 11th edition of the International Classification of Disease underscored a requirement for treatments targeting problematic technology use. Mindfulness-based interventions (MBIs) have shown early promise. However, questions remain concerning treatment modalities and which populations and conditions are targeted. Additionally, intervention content, effectiveness and the proposed mechanisms of action require summative exploration. This scoping review maps out the emerging literature on MBIs for problematic technology use, addressing the questions above and identifying additional knowledge gaps. Adopting a five-stage methodological framework, ten reports (8 studies) met the eligibility criteria. Positive outcomes were generally reported for MBIs targeting problematic technology use, with improved emotional self-regulation commonly cited as a mechanism of action. Group-based adaptations of existing MBI programs were the norm. There is a clear need for adequately powered randomised active-controlled trials (RCT) of MBIs outside educational settings among culturally and generationally diverse populations. Study reporting was deficient in many areas, impairing the ability to draw firm conclusions. Future research should utilise RCT designs, ensuring the reporting of the intervention content, instructor/therapist credentials, and how treatment fidelity was assured.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100653"},"PeriodicalIF":4.9,"publicationDate":"2025-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143705301","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Innovation in tune: An empirical investigation of user acceptance of artificial intelligence-generated music
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-26 DOI: 10.1016/j.chbr.2025.100660
Mikael Bagratuni, Patrick Müller, Patrick Planing
{"title":"Innovation in tune: An empirical investigation of user acceptance of artificial intelligence-generated music","authors":"Mikael Bagratuni,&nbsp;Patrick Müller,&nbsp;Patrick Planing","doi":"10.1016/j.chbr.2025.100660","DOIUrl":"10.1016/j.chbr.2025.100660","url":null,"abstract":"<div><div>This study investigates public perceptions and acceptance of artificial intelligence (AI)-generated singing, addressing a critical gap in technology acceptance research. Grounded in anthropomorphism theory—the attribution of human characteristics to non-human entities— this research explores how human-like qualities of AI singing voices influence empathy and acceptance. Utilizing a quantitative research design with 310 participants, this study employs partial least squares structural equation modeling (PLS-SEM) to analyze the effects of anthropomorphic factors, such as animacy, humanlike fit, and perceived sociability, on the likeability of AI-generated singing. The findings indicate that animacy and humanlike fit significantly enhance likeability, which, in turn, influences the intention to use AI-generated singing. Curiosity and word of mouth (WoM) emerged as key drivers of acceptance. This study builds on the traditional technology acceptance models (TAM, UTAUT2) by proposing a framework that integrates human-related factors, thereby demonstrating the necessity of adapting existing models to better evaluate AI systems in creative domains. These insights contribute to advancing the understanding of human-computer interaction, particularly within the evolving landscape of AI-driven creative processes.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100660"},"PeriodicalIF":4.9,"publicationDate":"2025-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143738254","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Deleting and sorting files is beneficial – But only when you fully let go
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-22 DOI: 10.1016/j.chbr.2025.100646
Kyra Göbel, Cornelia Niessen
{"title":"Deleting and sorting files is beneficial – But only when you fully let go","authors":"Kyra Göbel,&nbsp;Cornelia Niessen","doi":"10.1016/j.chbr.2025.100646","DOIUrl":"10.1016/j.chbr.2025.100646","url":null,"abstract":"<div><div>Being surrounded by and having to work with large numbers of data files is a challenge many employees are facing in the increasingly complex world of work. The systematic organization of the work environment – that is, regularly sorting and deleting data files – is important to prevent distractions and enable focused work. However, following the concept of distributed cognition, related thoughts and insecurities also need to be addressed. Using a combination of controlled laboratory research (Think/No-Think paradigm) and an experience sampling approach (N<sub>Level1</sub> = 1,476, N<sub>Level2</sub> = 158), the present study examined effects of the interplay between sorting/deleting files and the ability to control thoughts on mental effort, task focus, and work performance. Multilevel modeling results revealed several cross-level interactions: For people with lower thought control ability, deleting files resulted in higher mental effort and lower task performance. Sorting files led to higher task focus and work performance, but only for people with higher thought control ability. Overall, sorting and deleting seem to be beneficial when people are also able to successfully control thoughts. These findings underscore the importance of considering both external and internal factors in workplace organization, advocating for multifaceted interventions to support individuals in cluttered work environments.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100646"},"PeriodicalIF":4.9,"publicationDate":"2025-03-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143679522","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
How do you feel? Unmasking ambiguity tolerance, learning adaptability, self-management, and learning outcomes in gamification vs. ludicization in foreign language learning
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-22 DOI: 10.1016/j.chbr.2025.100651
Ehsan Namaziandost , Fidel Çakmak , Parisa Ashkani
{"title":"How do you feel? Unmasking ambiguity tolerance, learning adaptability, self-management, and learning outcomes in gamification vs. ludicization in foreign language learning","authors":"Ehsan Namaziandost ,&nbsp;Fidel Çakmak ,&nbsp;Parisa Ashkani","doi":"10.1016/j.chbr.2025.100651","DOIUrl":"10.1016/j.chbr.2025.100651","url":null,"abstract":"<div><div>In recent years, the integration of gamification and ludicization into foreign language learning has gained increasing attention for its potential to enhance learner engagement and facilitate more effective learning outcomes. This study investigated the comparative effects of gamification and ludicization on ambiguity tolerance (AT), learning adaptability (LA), self-management, and learning outcomes (LOs) among foreign language learners in Turkey. A total of 256 students were assigned to one of three groups: the gamification group, the ludicization group, and the control group. Using a mixed-methods approach, quantitative data were collected via surveys assessing AT, LA, self-management, and LOs across the three groups. Qualitative data were gathered through semi-structured interviews to gain deeper insights into participants' perceptions of the effectiveness of gamification and ludicization in fostering the constructs under investigation in the study. Results indicated that both experimental groups outperformed the control groups in terms of gaining in AT, LA, self-management, and LOs on the post-tests. The qualitative data revealed that the participants both experimental groups expressed positive attitudes toward the effectiveness of the gamification and ludicization in promoting their AT, LA, self-management, and LOs. These findings provide valuable insights for educators and instructional designers, highlighting that integrating gamified elements and ludic learning methods into foreign language learning can foster critical learner attributes and improve academic performance. Through such integration, the study recommends customizing these strategies to align with learners' specific needs, thereby optimizing engagement and adaptability in language learning.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100651"},"PeriodicalIF":4.9,"publicationDate":"2025-03-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143679393","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Examining job performance in work from home considering job concentration and social isolation: The moderating role of emotional stability in a diary study
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-20 DOI: 10.1016/j.chbr.2025.100654
Ferdinando Toscano , Guido Alessandri , Salvatore Zappalà
{"title":"Examining job performance in work from home considering job concentration and social isolation: The moderating role of emotional stability in a diary study","authors":"Ferdinando Toscano ,&nbsp;Guido Alessandri ,&nbsp;Salvatore Zappalà","doi":"10.1016/j.chbr.2025.100654","DOIUrl":"10.1016/j.chbr.2025.100654","url":null,"abstract":"<div><div>Using Self-Determination theory as the theoretical framework, this study investigates the impact of work from home (WFH) on employees' job concentration, social isolation, and job performance, with the first two also serving as mediators of the relationship between WFH and job performance. The moderation effect of an important personality trait, emotional stability, has been also considered. A diary study including 102 public sector workers was conducted over eight consecutive working days. Results showed that WFH is associated with increased job concentration and social isolation. These relationships are associated with workers’ emotional stability, that enhanced the positive effects of WFH on job concentration and buffered the negative effects of isolation associated with WFH. Positive indirect relationships between WFH and job performance were found even when considering emotional stability. While offering insights on the mechanisms linking WFH to work outcomes, this study has implications for practitioners, suggesting that emotional stability may contribute to the success of WFH programs.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100654"},"PeriodicalIF":4.9,"publicationDate":"2025-03-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143679394","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Factors driving Gen Z's news engagement on TikTok: A hybrid analysis through CB-SEM and PLS-SEM
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-19 DOI: 10.1016/j.chbr.2025.100645
Ta Thi Nguyet Trang , Pham Chien Thang , Giang Thi Truong Nguyen , Hien Thi Minh Nguyen
{"title":"Factors driving Gen Z's news engagement on TikTok: A hybrid analysis through CB-SEM and PLS-SEM","authors":"Ta Thi Nguyet Trang ,&nbsp;Pham Chien Thang ,&nbsp;Giang Thi Truong Nguyen ,&nbsp;Hien Thi Minh Nguyen","doi":"10.1016/j.chbr.2025.100645","DOIUrl":"10.1016/j.chbr.2025.100645","url":null,"abstract":"<div><div>This study explores the underlying factors that drive Generation Z's news consumption on TikTok in Vietnam, an emerging market with a vibrant digital landscape. By integrating the Technology Acceptance Model (TAM), Innovation Diffusion Theory (IDT), and Uses and Gratifications Theory (UGT), this study addresses how perceived usefulness, ease of use, compatibility, and motivation jointly shape Gen Z's behavioral intentions and actual usage of TikTok for news. A survey of 859 Vietnamese respondents aged 16–27 demonstrated that motivations and intention to use TikTok are key drivers of actual usage, whereas perceived usefulness, ease of use, and compatibility positively influence intentions but do not directly predict usage behavior. These findings highlight that Gen Z's news engagement with TikTok arises from a blend of utilitarian perceptions, lifestyle alignment, and intrinsic motivations for entertainment and convenience. This study adds to the existing literature by focusing on Vietnam, a country with high digital penetration and a rapidly evolving media ecosystem, and provides practical insights for news organizations and educators. The results underscore the importance of aligning news content with Gen Z's mobile-first habits and the blurred lines between entertainment and reliable information in the short-form video era.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100645"},"PeriodicalIF":4.9,"publicationDate":"2025-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143643755","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
What drives new knowledge in human cybersecurity behavior? Insights from bibliometrics and thematic review
IF 4.9
Computers in human behavior reports Pub Date : 2025-03-15 DOI: 10.1016/j.chbr.2025.100650
Dragoș M. Obreja , Răzvan Rughiniș , Dinu Țurcanu
{"title":"What drives new knowledge in human cybersecurity behavior? Insights from bibliometrics and thematic review","authors":"Dragoș M. Obreja ,&nbsp;Răzvan Rughiniș ,&nbsp;Dinu Țurcanu","doi":"10.1016/j.chbr.2025.100650","DOIUrl":"10.1016/j.chbr.2025.100650","url":null,"abstract":"<div><div>Human cybersecurity behavior is an intensely debated topic among researchers and practitioners; however, most approaches highlight forms of hegemonic knowledge centered on Eurocentric paradigms. This research delineates and analyzes the main trends in the spectrum of human cybersecurity relations through a bibliometric analysis of relevant Web of Science publications from 2000 to 2024 (<em>N</em> = 910) and a subsequent thematic review. Our time-zone analysis shows a gradual transition of this knowledge field from hard manifestations of power (such as computer crime or cyberterrorism) to softer and “exotic” forms of power (such as the metaverse, innovation, persuasion, or cryptocurrency). In addition, utilizing the Foucauldian power/knowledge framework within the cybersecurity spectrum, we identify the emergence of alternative forms of counter-knowledge that have been poorly debated in the literature: <em>Global South knowledge</em> highlights the cybersecurity discourses and practices that emerge from the Eurocentric contexts and also presents cybersecurity challenges from underrepresented cultural spaces. While <em>ethically-oriented knowledge</em> highlights alternative forms of cyberbehavior, such as ethical hacking, <em>ideologically-oriented knowledge</em> highlights social categories that are disproportionately disadvantaged in cyberspace, such as women, sexual, racial minorities, or other structural victims debated within a decolonialist framework.</div></div>","PeriodicalId":72681,"journal":{"name":"Computers in human behavior reports","volume":"18 ","pages":"Article 100650"},"PeriodicalIF":4.9,"publicationDate":"2025-03-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143643735","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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