{"title":"Site Visit vs Mental Visualization on Lanna Architecture: A Study on Working Memory in Young Adult","authors":"Tawipas Pichaichanarong","doi":"10.24821/ijcas.v8i1.4926","DOIUrl":"https://doi.org/10.24821/ijcas.v8i1.4926","url":null,"abstract":"The rise of modern architecture styles has strongly impacted the younger generation globally in the current century. This research is designed to study the performance of working memory on understanding Lanna architecture with young adults at a large university in northern Thailand, that of Mae Fah Luang University in Chiang Rai Province, Thailand. In this study, the research focuses on studying the effectiveness of young adults’ working memory to discern Lanna architecture through site visits and mental visualization. The outcomes of this research can help improve architecture pedagogy in the future. For the methodology, questionnaires were used by collecting data from 412 university students from a university in northern Thailand. The data then were analyzed using mean, standard deviation, and p-value. This study concludes that the performance of working memory on the comprehension of Lanna architecture through site visits and mental visualization for young adults was positive. Kunjungan Situs vs Visualisasi Mental pada Arsitektur Lanna: Studi tentang Memori Kerja pada Anak Muda Abstrak Kemunculan gaya arsitektur modern memberi pengaruh kuat pada generasi muda di penjuru duina pada abad ini. Penelitian ini dirancang untuk mempelajari kinerja Memori kerja saat memahami arsitektur Lanna di kalangan anak muda pada sebuah universitas besar di Thailand utara, yaitu Universitas Mae Fah Luang di Provinsi Chiang Rai, Thailand. Dalam studi ini, penelitian berfokus pada bagaimana mempelajari efektivitas memori kerja anak muda untuk membedakan arsitektur Lanna melalui kunjungan situs dan visualisasi mental. Hasil dari penelitian ini dapat membantu meningkatkan pedagogi arsitektur di masa depan. Untuk metodologinya, kuesioner dikumpulkan dari 412 mahasiswa dari sebuah universitas di Thailand utara. Data kemudian dianalisis melalui rata-rata, standar deviasi, dan p-value. Penelitian ini menyimpulkan bahwa kinerja Memori kerja pada pemahaman arsitektur Lanna melalui kunjungan situs dan visualisasi mental pada anak muda memberi hasil yang positif.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"50 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2021-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"72541009","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"DIY as Interior Design Education “Everybody Can Be Designer”","authors":"N. Alimin","doi":"10.24821/IJCAS.V6I1.3322","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3322","url":null,"abstract":"DIY (Do-it-yourself) for home decor is an activity of decorating or repairing the house or making things for home independently rather than paying someone elseto do it. DIY gains its popularity nowadays, particularly on the internet. Thephenomena of DIY probably will make interior designer lost their job becauseDIY seems can give a straightforward solution for people by self-study. Thepresent study aimed to reveal what is really going on in the field of interior designtoday. The researcher would like to analyze the difference between an interiordesigner job and DIY content sharing. The researcher collected the data fromsome popular DIY accounts (DIY; all things thrifty; and the house lars built),some practitioner‘s responses, and interview with the lecturer of the interiordesign department. The researcher attempted to answer the question usingphenomenological approach consisting of four steps namely epoche, reduction,variation of imagination, and synthesis of meaning and essence. Thisphenomenon arises since we begin to enter the fourth industrial revolution whereinternet handles everything and provides accessibility. One of the positiveimpacts of this phenomena is that people gain more understanding related tointerior design. In other words, this phenomenon makes everybody can be adesigner through DIY.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"3 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78194380","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Stephanus Evert Indrawan, Gervasius Herry Purwoko, T. N. P. Utomo
{"title":"Reparameterizing Tectonics Perception on Planar Material-Design","authors":"Stephanus Evert Indrawan, Gervasius Herry Purwoko, T. N. P. Utomo","doi":"10.24821/IJCAS.V6I1.3276","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3276","url":null,"abstract":"Indonesia is known as a country rich in types of building materials and technologies inherited from generation to generation. Along with the passage oftime appears the computer as a human tools. However during the materialsprocessing this computational approach is still separated. Computers are still usedas tools for drawing and not used as design tools in the design thinking process.Computational design has an ability to integrating the design focus from thematerial side, structure, and formation associated with digital fabrication. Thispaper focuses to divide concepts of tectonics as general and relate them to theunderstanding of digital perception. This paper also presents the results of a studythat has involved digital perception in the study of planar materials and wafflestructure systems from the early stages to the model of construction. Plywood isthe only material used, made with milling machines and built by students. Thisprocess introduces students to different experience of the design process.Computational design makes possibilities to integrating the design focus from thematerial side, structure, and formation associated with digital fabrication.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"61 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"78993530","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Gamelan in the Catholic Liturgy in Yogyakarta","authors":"Luca Pietrosanti","doi":"10.24821/IJCAS.V6I1.3272","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3272","url":null,"abstract":"This paper is a brief overview of the use of the gamelan together with the polyphonic choir in the Roman rite of Holy Mass. Through the examination ofrepertoires, interviews and active participation in rehearsals and Masses, thiswork illustrates the types of compositions of liturgical music for gamelan aswell as the way these compositions are used. Particular attention is addressedto some key-concepts of traditional gamelan music, such as gending, benthuk,laras, pathet, garap. It will be apparent that these concepts are adapted, firstlyto integrate the gamelan with a vocal element, the choir (which is based on awestern tradition) and secondly, to meet the needs of the rite of Holy Mass.Although indirectly, this paper also represents a paradigm of “Inculturation”,which describes a process distinct from “Enculturation”. The term“Inculturation” must be intended as “the incarnation of the Gospel in nativecultures and also the introduction of these cultures into the life of the Church”,so defined by the Pope John Paul II in the encyclical Slavorum Apostoli, 2ndJune 1985, VI-21. Instead, with the term “Enculturation” we intend the processby which an individual learns the traditional content of a culture andassimilates its practices and values. Thus, the two words represent twodifferent processes of assimilation of culture.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"21 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76672080","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"In The Name of “Like This”: The Appropriation of Artwork In Digital Age","authors":"P. Nasution, M. Ghani","doi":"10.24821/IJCAS.V6I1.3273","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3273","url":null,"abstract":"The rapidly growing and massive information age in digital media platforms has created and introduced cultural ramifications on various aspects of human life.The ongoing era of globalization of the twentieth century has fuel the capabilityin digitizing and manipulating information during traffic. Cultural growth in thenew age includes: ―cultural preservation as the main ingredient of the ordinary‖;the proliferation of electronic visual images; and the construction of amultifaceted and the individual identity or social imaginary. The artworkcurrently is glorifying so many appropriations practices. All the art creations i nthe code of conduct are suitable for one aspiration, and that is the digital aestheticmarket. It is now customary to gather on the variety of artistic creations fromdifferent cultures that are appropriated as new and authentic artwork. Thus, thisarticle discusses the appropriation for the artwork in the rise of the digital mediaplatform era. This paper is an anthropological study that refers to the interpretivereflexive paradigm as the analysis of path-work. Digital media is the unit of analysis in this study.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"1 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75924809","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Century of the Angklung Journey and Its Establishment in Thailand","authors":"P. Amatyakul","doi":"10.24821/IJCAS.V6I1.3275","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3275","url":null,"abstract":"Both Thai and Javanese have been with lifelong cultural friendship for over 250 years. Thai people enjoyed the Panji storytelling since the late 1700’s andhave been using Panji as written Thai poetic literature and for court theatre over2 centuries. We shared the same brass knobbed gong culture with its pentatonic(Slendro) and septatonic (Pelog) equidistance scales. The angklung, bambooshaking instrument, were brought as a gift to royal children by HM King Rama the V to Siam since 1871 but the ensemble were not set up until our great court musician named Jangwang Sorn Silapa-banleng, took the instruments from Sunda West Java to Bangkok in 1908, later, he established the very first ThaiAngklung Ensemble played several songs he composed in pentatonic scalesame way he heard in the Javanese Islands. Since then, the bamboo angklungwere made with the Thai native bamboo followed by the nationwide uses. Thispaper describes the Angklung Journey from West Java to Thailand showing thehistoric photographs of Thai Angklung music teachers, their houses ofAngklungs and the music they composed. Today, Thai Angklung were used forchildren classroom music. DVD and Musical Disc of Thai Angklung will bedemonstrated, bringing both music knowledge and enjoyment to show thecross cultural examples of the two nations.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"10 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82348058","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Role of Active Musical Listening to Enhance the Emotional Health on Early Motherhood","authors":"Djohan Djohan, Fortunata Tyasrinestu","doi":"10.24821/IJCAS.V6I1.3270","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3270","url":null,"abstract":"The purpose of this study was to identified the role of active musical listening on emotional health and well-being in Javanese early motherhood. Listening tomusic will not only have a soothing and uplifting effects on someone but also apositive influence on the unborn baby. Feeling emotional during pregnancy iscommon because of hormonal changes. And it‟s natural to feel more stressed oranxious than usualy. Although it‟s normal to have periods of worry and stresswhen pregnancy and this can be a sign of something more serious such asdepression, anxiety or bipolar disorder. Emotional health is a state of wellbeing.An one way anova test with the pre-posttest scores as the control revealed that thechanges by listening the gendhing gamelan were significantly decreased in theexperimental group compared with the control group. A randomized experimentalstudy design was developed and implemented. A hundred and twenty of firsttrimester pregnant women were randomly assigned to music listening (n=60) andcontrol (n=60) groups (mean age=29.0; SD=5.0). The experiment group received5 minutes of music intervention and the control group received only generalprenatal care. Psychological health was assessed using three self -report measures:State-Trait Anxiety Inventory (STAI) and Beck-Depression Inventory (BDI). Theresult shows significant effect (p<0.05; F=5.340) of gendhing gamelan to reducestress and enhance the emotional well-being in early motherhood thus thehypotheses is accepted. The findings can be used to encourage early motherhoodto use this cost-effective method of listening music in their daily life to reducetheir stress and enhance the emotional wellbeing. Further research is needed to test the long-term benefits.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"30 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77742425","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Contemporary Photography Works of Ruang MES 56: Idea, Interpretation of Information, and Model of Creation","authors":"I. Irwandi","doi":"10.24821/IJCAS.V6I1.3271","DOIUrl":"https://doi.org/10.24821/IJCAS.V6I1.3271","url":null,"abstract":"Ruang MES 56 is a contemporary photography-based Art Institute in Yogyakarta. This independent art institution has been widely known through its various worksin international arts events. The resulting works are not merely personal, butappear to be conceptually charged and based on preproduction information. Thisarticle will discuss the discovery of ideas, excavations, and interpretations ofinformation made by artists of Ruang MES 56 in the creation of works. Morespecifically, this research will dig deeper into what kinds of information artistsare searching for in the creation, and how they influence the appearance of thework they produce. The research data will be obtained through interviews andstudies of documents owned by selected artists of Ruang MES 56 members. Theexpected result of this research is the discovery of the created patterns of creation, and can reveal the process of transforming the information that has been collected into the form artworks.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"11 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2019-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86749507","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The Paradox of Control: Visual Clue vs. Auditory Instruction in Game Designing","authors":"Yusup Sigit Martyastiadi","doi":"10.24821/IJCAS.V5I2.2409","DOIUrl":"https://doi.org/10.24821/IJCAS.V5I2.2409","url":null,"abstract":"Visual clue and auditory instruction are information that used in games. the genuine information is developed on game design conceptualization. this paper explains the study of the paradox of control, which was applied in the process of game designing. Basically, the research investigates the differences of powerful game information between visual clue and auditory instruction to gain complexity of game levelling. the research method used game design experiments, playing observations, and the interview to clarify the respondents’ decision-making. the visual clues and auditory instructions were occurred randomly based on the path of the respondents’ chosen. However, in one level of observation, the information of visual clue & auditory instruction were happening together in the same time and those were contradictive each other. this condition was called the paradox of control on information handling in the game. interestingly, in this circumstance, most of the respondents decided to follow the visual clues, although it was not the right direction. that condition potentially led by visual perception. this paper will describe the respondents’ motivation on their decision-making. Finally, the result of this study could give recommendation for level designers in game designing, especially on complexity of the challenge in the game’s dramatic element.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"2 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2018-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"76323479","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Materiality, Making and Meaning: Building the Artist Record through Conservation in Indonesia","authors":"Eliza O'Donnell, N. Tse","doi":"10.24821/IJCAS.V5I2.2408","DOIUrl":"https://doi.org/10.24821/IJCAS.V5I2.2408","url":null,"abstract":"Ways of knowing and understanding the artistic process are not fixed, and there are multiple perceptions that rely on the experience of the viewer and sources that inform them. this paper presents a case study of a conservation residency and collaborative treatment of indonesian artist Entang wiharso’s ‘landscaping My Brain’ (2001) oil on canvas triptych painting, to examine how we understand the artistic process from a conservation perspective and how this material knowledge contributes to the artist record. an interdisciplinary methodology for the conservation treatment of wiharso’s painting relied on technical and visual examination of the artwork in partnership with artist interviews and archival research. the residency concluded with an exhibition of the painting in an ‘active state of conservation’, highlighting the conservation decisionmaking process as value based and culturally grounded, leading to questions of authority, the role of technical-conservation expertise, what approaches work best, who should do the work and what knowledge informs it. in considering how we understand the artistic process, this paper will draw on the importance of practice-based interdisciplinary learning between conservator, artist, collector, curator and students, and the potential for collaboration and knowledge building at the intersection of these disciplines.","PeriodicalId":53063,"journal":{"name":"International Journal of Creative and Arts Studies","volume":"106 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2018-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79291351","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}