International Conference on Artificial Intelligence and Virtual Reality最新文献

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Representing a Classic Taiwanese Comics Through an Immersive Virtual Reality Game: Development and Evaluation Research 用沉浸式虚拟实境游戏表现台湾经典漫画:开发与评价研究
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293676
Kun-Hung Cheng
{"title":"Representing a Classic Taiwanese Comics Through an Immersive Virtual Reality Game: Development and Evaluation Research","authors":"Kun-Hung Cheng","doi":"10.1145/3293663.3293676","DOIUrl":"https://doi.org/10.1145/3293663.3293676","url":null,"abstract":"This study developed an immersive virtual reality (VR) game with head-mounted display (HMD) for representing classic Taiwanese comics. A comic book, namely \"Zhuge Shilang - The Great Devil Party,\" was adopted for the development. According to the contextual analysis of the book content, the mechanism of action game that users can manipulate a VR controller as a weapon to fight with enemies was formulated. The results of evaluation responded by 81 adults indicate that the usability of the VR game system was above average. Moreover, the users with stronger perceptions of presence (e.g., senses of involvement, immersion, and fidelity) when involving in the VR game tended to possess stronger intention to read other classic Taiwanese comics and play other VR games in the future. The variable of users' age might interfere in the relationships between their perceived presence and intention.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"62 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124035461","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The Application of SMOTE Algorithm for Unbalanced Data SMOTE算法在非平衡数据中的应用
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293686
Dong Lv, Zhicheng Ma, Shibo Yang, Xianbo Li, Zhixin Ma, Fan Jiang
{"title":"The Application of SMOTE Algorithm for Unbalanced Data","authors":"Dong Lv, Zhicheng Ma, Shibo Yang, Xianbo Li, Zhixin Ma, Fan Jiang","doi":"10.1145/3293663.3293686","DOIUrl":"https://doi.org/10.1145/3293663.3293686","url":null,"abstract":"The current power user data is unbalanced when it is used to analyze the behavior of the leakage user. In other words, the normal user data and the leakage user data have an inconsistent scale. When the automatic identification model of the leakage user is established, the analysis of the information of the leakage user's behavior feature is not clear, which leads to the reduction of the model's efficiency of classification. In this paper, we use Python and deal with the leakage user data based on SMOTE algorithm to increase the basic information of the users and extract more accurate leakage user behavior characteristics.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128485432","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Virtual Reality Oriented Modeling and Simulation of Water-dropping From Helicopter 面向虚拟现实的直升机水滴建模与仿真
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293669
Yan-yan Han, Hu Liu, Yongliang Tian, Zhengyuan Chen, Zhengxin Nie
{"title":"Virtual Reality Oriented Modeling and Simulation of Water-dropping From Helicopter","authors":"Yan-yan Han, Hu Liu, Yongliang Tian, Zhengyuan Chen, Zhengxin Nie","doi":"10.1145/3293663.3293669","DOIUrl":"https://doi.org/10.1145/3293663.3293669","url":null,"abstract":"Fire-fight helicopter is the core of forest aviation firefighting. Using virtual reality technology to train the crew of helicopter can improve their skill to put out fire efficiently and reduce property loss. However, current methods of visualizing water-dropping of helicopter in virtual environment cannot simultaneously ensure real-time performance and accuracy. On the one hand, the existing visualization methods, which have been widely used, are often just visual imitations and cannot reflect the physical laws of water-dropping. On the other hand, complex computations are required for the general fluid modeling method, which cannot meet the requirement of real-time response in a VR system. It is of great significance to establish a simulation-oriented model of water-dropping from helicopter for achieving realistic water visualization and further increasing the fidelity and immersion of the virtual environment.\u0000 In this paper, we demonstrate an effective approach to establish a water-dropping model of helicopter and visualize it in a VR system, simulating physical laws and virtual effects at the same time.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"232 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115965375","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Sentiment Analysis on Twitter: A text Mining Approach to the Afghanistan Status Reviews Twitter上的情感分析:阿富汗现状评论的文本挖掘方法
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293687
Marjan Kamyab, Ran Tao, Mohammad Hadi Mohammadi, Abdur Rasool
{"title":"Sentiment Analysis on Twitter: A text Mining Approach to the Afghanistan Status Reviews","authors":"Marjan Kamyab, Ran Tao, Mohammad Hadi Mohammadi, Abdur Rasool","doi":"10.1145/3293663.3293687","DOIUrl":"https://doi.org/10.1145/3293663.3293687","url":null,"abstract":"Twitter has become a popular social media network where people express their opinions and views on political and other topics. Social media analysis of Twitter can be used to understand which sentiment and opinions are implicit in these social media data. The purpose of this paper is to present an approach of natural language pre-processing, text mining, and sentiment analysis techniques to analyze Twitter data related to Afghanistan through a case study. Our article analyzes the Twitter English data about Afghanistan. The value of the proposed approach was to understand the most discomforts and happiness of people, their opinions, and the country situation in the different time through a case study. We found that from 29 March 2018 to 12 Jun 2018 almost always negative comments are higher than positives while from 13 Jun 2018 to 21 Jun 2018 it is just opposite, the positive comments are higher than negative comments on Twitter. The reason for this was the interim peace for a few days that had taken place between Afghan government and the Taliban terrorist group. The outcomes of this research can help the palpitations, companies, and stockholders to use social media network as a great information source for their better political strategies and better business decision-making for their current and future intentions. It provides a feasible approach and a case study as an example to assist the researchers to apply the sentiment techniques more effectively.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128472889","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
A Fast Detection Method Based on Deep Learning of Millimeter Wave Human Image 基于深度学习的毫米波人体图像快速检测方法
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293678
Wenjie Xing, Jinsong Zhang, Liang Guo
{"title":"A Fast Detection Method Based on Deep Learning of Millimeter Wave Human Image","authors":"Wenjie Xing, Jinsong Zhang, Liang Guo","doi":"10.1145/3293663.3293678","DOIUrl":"https://doi.org/10.1145/3293663.3293678","url":null,"abstract":"Millimeter wave imaging technology has been a leading field for its perfect performance at airports and other secure locations. This paper tried to detect items concealed on human body with the deep learning method. The deep learning needs a lot of images to achieve an excellent result. As a result of that, this paper firstly collected lots of millimeter wave images and established corresponding human dataset for detection, then proposed a detection method based on threshold segmentation and Faster-RCNN. The experimental results on testing datasets valid the effectiveness of the proposed detection method.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126396028","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Development of Elderly Reminder Mobile Application Using Mental Model 基于心智模型的老年提醒手机应用开发
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293665
Aslina Baharum, Rozita Ismail, Nordin Saad, D. Daruis, Nor Azida Mohamed Noh, N. A. M. Noor
{"title":"Development of Elderly Reminder Mobile Application Using Mental Model","authors":"Aslina Baharum, Rozita Ismail, Nordin Saad, D. Daruis, Nor Azida Mohamed Noh, N. A. M. Noor","doi":"10.1145/3293663.3293665","DOIUrl":"https://doi.org/10.1145/3293663.3293665","url":null,"abstract":"Nowadays, remembering important tasks becomes more challenging activity as people get older. Due to the loss of memory, senses and ability to remember, it gives impact in the elderly life which can reduce their quality of life, loss of independence, and increased burden on the elderly and their caretakers. A simple and intuitive system, and is able to dynamically manage tasks is a great aid to those who have a hard time remembering things. There are many reminder mobile applications for an Android user but none of them focuses on user interface for elderly users. To solve this problem, a guideline and features for elderly reminder mobile application will be identified using quantitative method. Next, an elderly reminder mobile application will be developed using mental model based on the identified guideline and features.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"99 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116066767","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
Multi-Modal Interaction for Space Telescience of Fluid Experiments 空间流体实验的多模态相互作用
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293672
Ge Yu, Ji Liang, Lili Guo
{"title":"Multi-Modal Interaction for Space Telescience of Fluid Experiments","authors":"Ge Yu, Ji Liang, Lili Guo","doi":"10.1145/3293663.3293672","DOIUrl":"https://doi.org/10.1145/3293663.3293672","url":null,"abstract":"In this paper, a novel multi-modal interaction strategy for sequential multi-step operation processes in the space telescience experiments is proposed to provide a realistic 'virtual presence' and natural human-computer interface at the telescience ground facility. Due to the different fluid properties from the ground, the fluid in space is modeled as data-driven combined physical-based dynamic particles and rendered in 3D stereoscopic scenario in the CAVE and Oculus Rift at first. A single-channel speech separation method based on Deep Clustering with local optimization is proposed then to recover two or more individual speech signals from the mixed speech environment. Also, the speech recognition and the speech synthesis are both realized to make telecommands by voice. The task-command hierarchical interaction solution and the recognition algorithm of a series of understandable hand(s) gestures for somatosensory control with Leap Motion is proposed next for the less mental workload. Finally, the above interaction interfaces are integrated into the telescience experiment system. The results show the proposed multi-modal interaction method can provide a more efficient, natural and intuitive user experience compared with traditional interaction.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131904199","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Virtual Reality Training System for Surgical Anatomy 外科解剖虚拟现实训练系统
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 2018-11-23 DOI: 10.1145/3293663.3293670
Xin Wang, Xiuyue Wang
{"title":"Virtual Reality Training System for Surgical Anatomy","authors":"Xin Wang, Xiuyue Wang","doi":"10.1145/3293663.3293670","DOIUrl":"https://doi.org/10.1145/3293663.3293670","url":null,"abstract":"With the development of Virtual Reality technology, now hardware permits experimental designer to build medical simulation experiment environment which makes simulated anatomical operations possible. Based on current domestic and international virtual reality surgical system projects, this paper proposes a simulation anatomy system that can be applied to medical students' anatomy learning. In the design process of the simulation experiment, through the analysis of the whole process of the chest anatomy, the whole system is divided into three modules: scene construction, result determination and UI interface development.. Through the design and implementation of the three modules listed above, the realization of the entire chest anatomy simulation experiment is finally completed.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134640982","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
The Design and Development of Digital Books for E-learning 面向电子学习的数字图书设计与开发
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 1900-01-01 DOI: 10.1145/3439133.3439140
Ran Wang, Jinglu Liu
{"title":"The Design and Development of Digital Books for E-learning","authors":"Ran Wang, Jinglu Liu","doi":"10.1145/3439133.3439140","DOIUrl":"https://doi.org/10.1145/3439133.3439140","url":null,"abstract":"With the development of Artificial intelligence, virtual reality and multimedia, more digital interactive learning resources are produced for online education. Digital book provides learners more options and becomes an important role in learning resources construction. This paper proposes a complete solution of digital book application, including overall design and module design. The overall design of digital books can be divided into three modules, course content design, multimedia design, and technology design, which are all illustrated. In the end, the results of digital book application are shown, including start scene, contents scene and operate scene.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127555234","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 21
Research on Geometric Modeling Virtual Assembly Technology Based on Component-level Assembly Feature 基于构件级装配特征的几何建模虚拟装配技术研究
International Conference on Artificial Intelligence and Virtual Reality Pub Date : 1900-01-01 DOI: 10.1145/3348488.3348493
Shuxing Du, Yanfeng Liu, Wenyan Chen
{"title":"Research on Geometric Modeling Virtual Assembly Technology Based on Component-level Assembly Feature","authors":"Shuxing Du, Yanfeng Liu, Wenyan Chen","doi":"10.1145/3348488.3348493","DOIUrl":"https://doi.org/10.1145/3348488.3348493","url":null,"abstract":"Virtual assembly technology is an important part of geometric modeling. Aiming at the problem that the virtual assembly is complicated and inefficient in geometric modeling under the current modeling software platform, a method to improve the level of virtual assembly automation by constructing a component -level assembly feature library is proposed. First the paper gives the concept of assembly feature. Then the component-level assembly feature database is constructed by using the convexity and concavity feature of the model edge and the assembly feature recognition of the adjacency graph. Finally, by defining assembly semantics and constructing assembly semantics decomposition module, the underlying geometric constraints are separated from users, so that users only need to realize assembly drive through easy-to-understand assembly semantics. In order to facilitate user operation, the voice system is introduced into the general commercial software Pro/Engineer. Speech SDK(Software Development Kit) is used as the development tool of the voice module in the paper to realize the rapid virtual assembly of the integrated voice system. The results show that the proposed establishment of component-level assembly feature library is effective and feasible for realizing virtual assembly in the original modeling software environment.","PeriodicalId":420290,"journal":{"name":"International Conference on Artificial Intelligence and Virtual Reality","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125127233","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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