Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems最新文献

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Evaluation of Callout Design for Ultra-small Touch Screen Devices 超小型触摸屏设备的标注设计评价
Akira Ishii, B. Shizuki, J. Tanaka
{"title":"Evaluation of Callout Design for Ultra-small Touch Screen Devices","authors":"Akira Ishii, B. Shizuki, J. Tanaka","doi":"10.1145/2851581.2892434","DOIUrl":"https://doi.org/10.1145/2851581.2892434","url":null,"abstract":"Ultra-small touch screen devices tend to suffer from occlusion or the fat finger problem owing to their limited input area. Callout design, a design principle that involves the placement of a callout in a non-occluded area in order to display the occluded area, could eliminate occlusion. However, callout designs for ultra-small touch screen devices have not yet been explored. In this study, we conducted an experiment to examine eight callout designs for ultra-small touch screen devices. The results show that the selection speed was higher when the content of the callout was changed continuously, the error rate decreased when a pointer was displayed to indicate the touched position within the callout, and the workload decreased when the content was changed continuously. Further, the score that subjectively evaluates the performance decreased when the position of the callout was fixed.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"36 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130721301","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 4
The Interaction Material Profile: Understanding and Inspiring How Physical Materials Shape Interaction 相互作用材料概况:理解和启发物理材料如何形成相互作用
Tanja Döring
{"title":"The Interaction Material Profile: Understanding and Inspiring How Physical Materials Shape Interaction","authors":"Tanja Döring","doi":"10.1145/2851581.2892516","DOIUrl":"https://doi.org/10.1145/2851581.2892516","url":null,"abstract":"This paper presents the interaction material profile, a novel structural approach that supports a material-centered analysis of how physical materials affect human-computer interaction from different perspectives and on different levels. Inspired by material dimensions as discussed in product design and in a material-iconographic approach to understand how materials create meanings in artworks, this profile defines a micro and a macro perspective on interaction materials and includes general as well as application-specific material aspects. It builds a model to compare and discuss the role of physical materials in existing user interfaces and serves as a structure to build a catalogue of selected interaction materials.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130925829","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
Interactivity: Using Expressy to Demonstrate Expressiveness in Touch-based Interactions 交互性:在基于触摸的交互中使用Expressy来展示表现力
Gerard Wilkinson, Gavin Wood, Jonathan Hook, Thomas Nappey, Ahmed Kharrufa, Bradley Pursglove, Hendrik Haeuser, Nils Y. Hammerla, Steve Hodges, P. Olivier
{"title":"Interactivity: Using Expressy to Demonstrate Expressiveness in Touch-based Interactions","authors":"Gerard Wilkinson, Gavin Wood, Jonathan Hook, Thomas Nappey, Ahmed Kharrufa, Bradley Pursglove, Hendrik Haeuser, Nils Y. Hammerla, Steve Hodges, P. Olivier","doi":"10.1145/2851581.2890234","DOIUrl":"https://doi.org/10.1145/2851581.2890234","url":null,"abstract":"We present an interactivity demonstration of Expressy. A system that augments existing touchscreen devices with a variety of continuous expressive interaction capabilities, using movement data from a wrist-worn IMU. Our demonstration comprises a set of applications that show how the expressive touch interaction capabilities, offered by Expressy, can enable intuitive and meaningful interactions, in contexts including productivity, entertainment and lifestyle apps. This demo submission accompanies a full paper, describing a conceptual model of expressive touch interaction and the implementation and evaluation of Expressy.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130280416","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
MiLa: An Audiovisual Instrument for Learning the Curwen Hand Signs MiLa:学习弯曲手势的视听工具
Matt H. Y. Hong, William S. Hicks, Michael S. Horn
{"title":"MiLa: An Audiovisual Instrument for Learning the Curwen Hand Signs","authors":"Matt H. Y. Hong, William S. Hicks, Michael S. Horn","doi":"10.1145/2851581.2892357","DOIUrl":"https://doi.org/10.1145/2851581.2892357","url":null,"abstract":"We present a novel musical system for learning the Curwen-Kodaly hand signs, which stand for solfege syllables and pitches (do, re, mi, etc.). These hand postures comprise a system of musical notation typically used in sight-singing training to familiarize with patterns of musical tones. Therefore, what concerns us is music literacy as opposed to practice with any particular instrument. Our system uses a Leap motion sensor to recognize the hand signs and produce corresponding user-recorded sounds. For each hand sign, the system also displays a natural 3D scenery, which is intended to match the metaphorical nature of the tone and has a resemblance to the hand posture (e.g. mi is a steady or calm tone, so the hand sign is an open hand with palm downwards and the scenery is a calm but moving ocean).","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129212398","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PinchFun: A Fine Motor Training Game for Preschool Children with Developmental Delay PinchFun:学龄前发育迟缓儿童精细运动训练游戏
I-Fang Wang, Dennis Wang, Chia-Yu Chen, J. Jheng
{"title":"PinchFun: A Fine Motor Training Game for Preschool Children with Developmental Delay","authors":"I-Fang Wang, Dennis Wang, Chia-Yu Chen, J. Jheng","doi":"10.1145/2851581.2890371","DOIUrl":"https://doi.org/10.1145/2851581.2890371","url":null,"abstract":"Children with developmental delayed can make progress through early intervention and training. However, from the interviews with occupational therapists and parents, we found that current training techniques lack variety and bore children in a short while. To improve the training effect, we proposed PinchFun, a cooperative game aiming to provide fine motor training for preschool children (under 6 years old) with developmental delay, in which the parent can cooperate with the child to achieve the game goals and adjust the game difficulty to meet different developmental milestones. The game employs the Leap motion controller and force-sensitive resistor (FSR) to detect the hand gesture and level of pressure of fingers. PinchFun integrates the physical assistive devices, i.e. clips and rubber band, and the virtual interactive game to optimize learning impact and gaming experience.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"23 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125344585","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Data-driven Prediction Games 数据驱动的预测游戏
Gabriel S. Dzodom, F. Shipman
{"title":"Data-driven Prediction Games","authors":"Gabriel S. Dzodom, F. Shipman","doi":"10.1145/2851581.2892546","DOIUrl":"https://doi.org/10.1145/2851581.2892546","url":null,"abstract":"More datasets are becoming available on the web. This provides new opportunities for data-driven systems that can entertain and inform. We introduce prediction games, data-driven games modeled after fantasy sports. We hypothesize that prediction games can motivate people to explore and analyze online datasets in order to develop their own understanding of the data's domain and to improve their data analysis skills. The mechanics of prediction games revolve around activities where players analyze historical data and information resources to make predictions about future events. This paper describes the iterative design of a prediction game engine and one of its implementations: Fantasy Climate.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125577043","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Supporting Retirement Socially and Musically by Technology: An Ethnographic Study of Local Community Musicians 技术在社会和音乐上支持退休:当地社区音乐家的民族志研究
Mao Mao, A. Blackwell, Johanna M. Lukate, D. Good
{"title":"Supporting Retirement Socially and Musically by Technology: An Ethnographic Study of Local Community Musicians","authors":"Mao Mao, A. Blackwell, Johanna M. Lukate, D. Good","doi":"10.1145/2851581.2892285","DOIUrl":"https://doi.org/10.1145/2851581.2892285","url":null,"abstract":"This paper describes an ethnography conducted to understand how people making the transitions to retirement engage in community music. We reflect on how people learn music and new technologies, how they interact, and what values they share within musical communities. We find that community music fosters social learning, and identify contexts in which time, space, individual differences and technology interact. The findings provide an understanding of musical and social practices of community music and the role of technology in retirement communities.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"410 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126689463","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
The use of Digital Technology to Evaluate School Pupils' Grasp of Energy Sustainability 利用数字技术评估小学生对能源可持续性的把握
C. Weeks, C. Delalonde, C. Preist
{"title":"The use of Digital Technology to Evaluate School Pupils' Grasp of Energy Sustainability","authors":"C. Weeks, C. Delalonde, C. Preist","doi":"10.1145/2851581.2892287","DOIUrl":"https://doi.org/10.1145/2851581.2892287","url":null,"abstract":"This paper discusses the implementation of a smartphone application designed to help develop school pupils' knowledge in relation to a number of energy sustainability questions. This was then used as a method for collecting both quantitative and qualitative data from teachers to help us better understand the school pupils' levels of knowledge, engagement and awareness of energy sustainability. The paper then takes a critical review of the application and shows that it succeeded in spreading the expert knowledge of EDF Energy's staff members, but failed to generate new habitual sustainable behaviours in the school pupils.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"113 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122558662","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Hotaru: The Lightning Bug Game Hotaru:闪电虫游戏
Kaho Abe, K. Isbister
{"title":"Hotaru: The Lightning Bug Game","authors":"Kaho Abe, K. Isbister","doi":"10.1145/2851581.2889472","DOIUrl":"https://doi.org/10.1145/2851581.2889472","url":null,"abstract":"The Hotaru game is a collaborative play experience in which two players use costume elements as input devices. The experiential aim for the game is to give players a sense of connection and transformation.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125703475","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 23
Design Opportunities for Supporting Informal Caregivers 设计支持非正式照顾者的机会
Lilian Bosch, M. Kanis
{"title":"Design Opportunities for Supporting Informal Caregivers","authors":"Lilian Bosch, M. Kanis","doi":"10.1145/2851581.2892354","DOIUrl":"https://doi.org/10.1145/2851581.2892354","url":null,"abstract":"This paper highlights key opportunities for technology design for informal caregivers who provide long-term in-home care. For this purpose, a study with informal caregivers was conducted, including interviews (N=4) and online questionnaires (N=34) based on holistic analysis of supportive technologies. These investigations provide a deeper understanding of the key opportunities in the design of technologies to support the caregiver, namely (1) making caregivers better informed and more aware of existing solutions (2) increasing awareness of the caregivers' own wellness; (3) cherishing the valuable, positive moments of caregiving (e.g. by capturing precious moments) and (4) encouraging meaningful social interactions among caregivers for strengthening social ties.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"61 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126692434","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
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