Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems最新文献

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Breaking AndyWall: Transgressive and Playful Exploration on the Dynamic Role of Users in Art and Design 打破AndyWall:艺术与设计中用户动态角色的越界与趣味探索
Laewoo Kang
{"title":"Breaking AndyWall: Transgressive and Playful Exploration on the Dynamic Role of Users in Art and Design","authors":"Laewoo Kang","doi":"10.1145/2851581.2891100","DOIUrl":"https://doi.org/10.1145/2851581.2891100","url":null,"abstract":"'Breaking AndyWall' is an interactive art installation in which participants can destroy various art pieces that are socially considered as 'great art'. As participants enter the site, they find Andy Warhol's Marilyn Monroe projected on a big painting canvas. Several wooden hammers are on the floor, and by smashing the canvas with the hammer, participants can gradually break down the art piece. When the image eventually becomes completely shattered into pixels, another piece of art will show up on the canvas. Through the same interaction, participants can destroy several famous art pieces in transgressive but playful ways. This project provides an experiential space to contribute to the discussion on the dynamic roles of users in art and design. By invoking an actual experience of destruction and reconfiguration of iconic art pieces, this project challenges the understandings around creativity and design. More information on this work can be found on the website(http://www.laewoo.com/breaking_andywall/).","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114645746","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Human-Centred Machine Learning 以人为本的机器学习
M. Gillies, R. Fiebrink, Atau Tanaka, Jérémie Garcia, Frédéric Bevilacqua, A. Héloir, Fabrizio Nunnari, W. Mackay, S. Amershi, Bongshin Lee, N. D'Alessandro, J. Tilmanne, Todd Kulesza, Baptiste Caramiaux
{"title":"Human-Centred Machine Learning","authors":"M. Gillies, R. Fiebrink, Atau Tanaka, Jérémie Garcia, Frédéric Bevilacqua, A. Héloir, Fabrizio Nunnari, W. Mackay, S. Amershi, Bongshin Lee, N. D'Alessandro, J. Tilmanne, Todd Kulesza, Baptiste Caramiaux","doi":"10.1145/2851581.2856492","DOIUrl":"https://doi.org/10.1145/2851581.2856492","url":null,"abstract":"Machine learning is one of the most important and successful techniques in contemporary computer science. It involves the statistical inference of models (such as classifiers) from data. It is often conceived in a very impersonal way, with algorithms working autonomously on passively collected data. However, this viewpoint hides considerable human work of tuning the algorithms, gathering the data, and even deciding what should be modeled in the first place. Examining machine learning from a human-centered perspective includes explicitly recognising this human work, as well as reframing machine learning workflows based on situated human working practices, and exploring the co-adaptation of humans and systems. A human-centered understanding of machine learning in human context can lead not only to more usable machine learning tools, but to new ways of framing learning computationally. This workshop will bring together researchers to discuss these issues and suggest future research questions aimed at creating a human-centered approach to machine learning.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"121 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116933503","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 115
Among the Machines: Human-Bot Interaction on Social Q&A Websites 机器之间:社交问答网站上的人机交互
Alessandro Murgia, Daan Janssens, S. Demeyer, Bogdan Vasilescu
{"title":"Among the Machines: Human-Bot Interaction on Social Q&A Websites","authors":"Alessandro Murgia, Daan Janssens, S. Demeyer, Bogdan Vasilescu","doi":"10.1145/2851581.2892311","DOIUrl":"https://doi.org/10.1145/2851581.2892311","url":null,"abstract":"With the rise of social media and advancements in AI technology, human-bot interaction will soon be commonplace. In this paper we explore human-bot interaction in STACK OVERFLOW, a question and answer website for developers. For this purpose, we built a bot emulating an ordinary user answering questions concerning the resolution of git error messages. In a first run this bot impersonated a human, while in a second run the same bot revealed its machine identity. Despite being functionally identical, the two bot variants elicited quite different reactions.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117190320","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 56
Body Integrated Programmable Joints Interface 机身集成可编程关节接口
Sang-won Leigh, P. Maes
{"title":"Body Integrated Programmable Joints Interface","authors":"Sang-won Leigh, P. Maes","doi":"10.1145/2851581.2890255","DOIUrl":"https://doi.org/10.1145/2851581.2890255","url":null,"abstract":"Physical interfaces with actuation capability enable the design of wearable devices that augment human physical capabilities. Extra machine joints integrated to our biological body may allow us to achieve additional skills through programmatic reconfiguration of the joints. To that end, we present a wearable multi-joint interface that offers \"synergistic interactions\" by providing additional fingers, structural supports, and physical user interfaces. Motions of the machine joints can be controlled via interfacing with our muscle signals, as a direct extension of our body. On the basis of implemented applications, we demonstrate a desirable human-machine synergy -- that enhances our innate capabilities, not replacing or obstructing, and also without enforcing the augmentation. Finally we describe technical details of our muscle-based control method and implementation of each application.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"30 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127538245","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 15
Supporting Pakistani Farmers Through Digital Means: An Exploratory Study 通过数字手段支持巴基斯坦农民:一项探索性研究
Syed Ali, Harris Durrani, Muhammad Naeem, Waleed Riaz, S. Shahid
{"title":"Supporting Pakistani Farmers Through Digital Means: An Exploratory Study","authors":"Syed Ali, Harris Durrani, Muhammad Naeem, Waleed Riaz, S. Shahid","doi":"10.1145/2851581.2892527","DOIUrl":"https://doi.org/10.1145/2851581.2892527","url":null,"abstract":"This study identifies the core agricultural information needs of the farmers of central Punjab. A lean model is adopted to develop an image based touch application with minimal text to deliver information such as weather forecast, pesticides and fertilizer information. The usage of the application was then evaluated and results show that such an application is a viable option to deliver agro-information.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"106 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124910428","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 7
Designing Mobility Eco-Feedback for Elderly Users 为老年用户设计移动生态反馈
Johanna Meurer, Dennis Lawo, Lukas Janßen, V. Wulf
{"title":"Designing Mobility Eco-Feedback for Elderly Users","authors":"Johanna Meurer, Dennis Lawo, Lukas Janßen, V. Wulf","doi":"10.1145/2851581.2851599","DOIUrl":"https://doi.org/10.1145/2851581.2851599","url":null,"abstract":"This paper describes a design-case study for eliciting user feedback and investigating the requirements of a mobile app fostering the adoption of sustainable mobile behavior by elderly users. We report the main lessons learned based on an interview-study using low-mid fidelity prototyping design features for eco-feedback. These lessons currently inform our implementation work in the INNOLAB project and could be of interest for designers in the eco-sustainability field.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"85 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124980630","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 16
Gameplay as Exercise 作为锻炼的游戏玩法
K. Hagen, K. Chorianopoulos, Alf Inge Wang, M. L. Jaccheri, S. Weie
{"title":"Gameplay as Exercise","authors":"K. Hagen, K. Chorianopoulos, Alf Inge Wang, M. L. Jaccheri, S. Weie","doi":"10.1145/2851581.2892515","DOIUrl":"https://doi.org/10.1145/2851581.2892515","url":null,"abstract":"We designed and evaluated an exertion video game in order to overcome two challenges that are preventing exergames from becoming a viable sustained exercise alternative; insufficient physical exertion and player retention. This was achieved by implementing common features shared by the most popular video games and seamlessly merging them with the exertion found in exergames. A user study was performed where the exergame was played 132 times over three days by 8 participants. Compared to the control condition, a moderately paced walk, the exergame scored better on both subjective enjoyment and degree of physical activity. Further research could consider alternative versions of exergames, as well as different user groups.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125094280","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 29
Applying Exergaming Input to Standard Commercial Digital Games 将游戏输入应用于标准商业数字游戏
M. Hudson
{"title":"Applying Exergaming Input to Standard Commercial Digital Games","authors":"M. Hudson","doi":"10.1145/2851581.2892274","DOIUrl":"https://doi.org/10.1145/2851581.2892274","url":null,"abstract":"Exergaming has been shown to motivate users to adhere to exercise, encourage greater physical effort during exercise, and improve the cognitive benefits of exercise. However the benefits of exergaming have been shown to reduce as the novelty of the game wears off. Standard commercial-off-the-shelf (COTS) digital games present a potential solution to this issue by offering a huge variety games. This paper reviews the current literature on the potential benefits of both standard digital games and exergaming in a fitness and healthcare context. The review also highlights a gap in the current literature, finding little research has explored the potential of combining standard COTS digital games and exergaming to provide a more engaging, motivating and enduring user experience.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125111322","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Misplaced Trust: A Bias in Human-Machine Trust Attribution -- In Contradiction to Learning Theory 信任错位:人机信任归因的偏差——与学习理论的矛盾
Dan Conway, Fang Chen, Kun Yu, Jianlong Zhou, Richard Morris
{"title":"Misplaced Trust: A Bias in Human-Machine Trust Attribution -- In Contradiction to Learning Theory","authors":"Dan Conway, Fang Chen, Kun Yu, Jianlong Zhou, Richard Morris","doi":"10.1145/2851581.2892433","DOIUrl":"https://doi.org/10.1145/2851581.2892433","url":null,"abstract":"Human-machine trust is a critical mitigating factor in many HCI instances. Lack of trust in a system can lead to system disuse whilst over-trust can lead to inappropriate use. Whilst human-machine trust has been examined extensively from within a technico-social framework, few efforts have been made to link the dynamics of trust within a steady-state operator-machine environment to the existing literature of the psychology of learning. We set out to recreate a commonly reported learning phenomenon within a trust acquisition environment: Users learning which algorithms can and cannot be trusted to reduce traffic in a city. We failed to replicate (after repeated efforts) the learning phenomena of \"blocking\", resulting in a finding that people consistently make a very specific error in trust assignment to cues in conditions of uncertainty. This error can be seen as a cognitive bias and has important implications for HCI.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125931791","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
SoundGuides: Adapting Continuous Auditory Feedback to Users 声音指南:适应连续的听觉反馈给用户
Jules Françoise, O. Chapuis, S. Hanneton, Frédéric Bevilacqua
{"title":"SoundGuides: Adapting Continuous Auditory Feedback to Users","authors":"Jules Françoise, O. Chapuis, S. Hanneton, Frédéric Bevilacqua","doi":"10.1145/2851581.2892420","DOIUrl":"https://doi.org/10.1145/2851581.2892420","url":null,"abstract":"We introduce SoundGuides, a user adaptable tool for auditory feedback on movement. The system is based on a interactive machine learning approach, where both gestures and sounds are first conjointly designed and conjointly learned by the system. The system can then automatically adapt the auditory feedback to any new user, taking into account the particular way each user performs a given gesture. SoundGuides is suitable for the design of continuous auditory feedback aimed at guiding users' movements and helping them to perform a specific movement consistently over time. Applications span from movement-based interaction techniques to auditory-guided rehabilitation. We first describe our system and report a study that demonstrates a 'stabilizing effect' of our adaptive auditory feedback method.","PeriodicalId":285547,"journal":{"name":"Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2016-05-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125934404","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
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