{"title":"Interactive modeling from dense color and sparse depth","authors":"V. Popescu, E. Sacks, Gleb Bahmutov","doi":"10.1109/TDPVT.2004.1335270","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335270","url":null,"abstract":"We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator sweeps the scene, the device acquires dense color and sparse depth frames that are registered and merged into a point-based model. The evolving model is rendered continually to provide immediate operator feedback. The interactive modeling pipeline runs at five frames per second. We model scenes in two modes based on their geometric complexity. Scenes that contain large smooth surfaces are modeled freehand; scenes that contain small uneven surfaces are modeled using a parallax-free camera bracket.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"129 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125407790","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
P. Allen, Steven K. Feiner, Alejandro J. Troccoli, Hrvoje Benko, Edward W. Ishak, Benjamin Smith
{"title":"Seeing into the past: creating a 3D modeling pipeline for archaeological visualization","authors":"P. Allen, Steven K. Feiner, Alejandro J. Troccoli, Hrvoje Benko, Edward W. Ishak, Benjamin Smith","doi":"10.1109/TDPVT.2004.1335391","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335391","url":null,"abstract":"Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and understand the site in context. We have developed a 3D modeling pipeline that can assist archaeologists in the documentation effort by building rich, geometrically and photometrically accurate 3D models of the site. The modeling effort begins with data acquisition (images, range scans, GIS data, and video) and ends with the use of a sophisticated visualization tool that can be used by researchers to explore and understand the site. The pipeline includes new methods for shadow-based registration of 2D images and temporal change detection. Our multimodal augmented reality system allows users wearing head-tracked, see-through, head-worn displays to visualize the site model and associated archaeological artifacts, and to interact with them using speech and gesture.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114278083","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"3D model watermarking for indexing using the generalized Radon transform","authors":"P. Daras, D. Zarpalas, D. Tzovaras, M. Strintzis","doi":"10.1109/TDPVT.2004.1335182","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335182","url":null,"abstract":"The present paper proposes a novel method for 3D-model watermarking for indexing. The proposed approach is based on the use of a generalized Radon transformation. More specifically, the cylindrical integration transform (CIT) is initially applied to the 3D models in order to produce descriptor vectors. At the same time a watermarking technique, based on CIT is used in order to embed a specific model identifier in the nodes of the 3D model. This identifier links the model to its descriptor vector, which is extracted only once and stored in a database. Every time this model is employed as a query model, watermark detection is used so as to retrieve the corresponding identifier and further the descriptor vector, which can be further used in a matching algorithm. The proposed techniques are evaluated experimentally in terms of both watermarking efficiency and content-based retrieval performance.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"110 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124250976","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Small CPU times and fast interactivity in sonar seabottom surveys","authors":"R. E. Loke, J. D. Buf","doi":"10.1109/3DPVT.2004.115","DOIUrl":"https://doi.org/10.1109/3DPVT.2004.115","url":null,"abstract":"Sonar profiling of the seabottom provide 3D data sets that can cover huge survey areas with many gaps. We describe a multiresolution framework or visualization pipeline that is being optimized for dealing with such data, taking into account both the CPU time and the user interactivity. We describe the techniques employed: (a) the construction of a quadtree that allows to eliminate gaps by interpolating available 3D data, (b) a first but coarse visualization at a high tree level in order to rapidly change or adjust the region of interest, and (c) a very efficient triangulation (mesh reduction) that allows for a fast interactivity even at the highest detail level. By using one single octree, all processing can be combined because (1) gaps can be filled by interpolation since they are smaller at higher tree levels, and (2) connected components can be projected down the tree and refined using the data available there. As a result, huge data sets can be visualized in near realtime on normally-sized discrete grids using shading instead of wireframes, and this enables a fast searching for objects in the seabottom. Real CPU times are presented for a real sonar data set which is visualized at a low resolution, showing the overall shape of the seabottom, and at a high resolution, showing a (semi)buried pipeline. In order to detect an object at such a high resolution additional techniques are applied to the data: (a) an interslice interpolation in order to cope with the increased data sparseness and (b) a maximum-homogeneity filtering in order to cope with the decreased signal-to-noise-ratio. After the extraction of the pipeline a thinning technique is applied in order to be able to quantify its length.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"95 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124259847","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Blind watermarking of 3D shapes using localized constraints","authors":"A. Bors","doi":"10.1109/TDPVT.2004.1335201","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335201","url":null,"abstract":"This paper develops a digital watermarking methodology for 3D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a given media without producing identifiable changes to it. One should be able to retrieve the embedded information even after the shape had suffered various modifications. Two blind watermarking techniques applying perturbations onto the local geometry for selected vertices are described in this paper. The proposed methods produce localized changes of vertex locations that do not alter the mesh topology. A study of the effects caused by vertex location modification is provided for a general class of surfaces. The robustness of the proposed algorithms is tested at noise perturbation and object cropping.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"195 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123007285","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Subhajit Sanyal, Mayank Bansal, Subhashis Banerjee, P. Kalra
{"title":"Modeling of free-form surfaces and shape from shading","authors":"Subhajit Sanyal, Mayank Bansal, Subhashis Banerjee, P. Kalra","doi":"10.1109/TDPVT.2004.1335294","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335294","url":null,"abstract":"Modeling a free-form 3D-surface from a single view has been a widely pursued problem. The existing schemes are either fully-automatic shape-from-X techniques or involve adept interaction from the user but little or no geometric (photometric) basis. We propose a novel scheme of interactive modeling of free-form lambertian surfaces where the solution obtained is consistent with the shape from shading model. To this end, a reinforcement learning based scheme has been adopted which allows user intervention at any stage of the algorithm to guide the SFS solution to a global minimum.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123497961","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
X. Ju, Z. Mao, J. Siebert, N. McFarlane, Jiahua Wu, R. Tillett
{"title":"Applying mesh conformation on shape analysis with missing data","authors":"X. Ju, Z. Mao, J. Siebert, N. McFarlane, Jiahua Wu, R. Tillett","doi":"10.1109/TDPVT.2004.1335306","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335306","url":null,"abstract":"A mesh conformation approach that makes use of deformable generic meshes has been applied to establishing correspondences between 3D shapes with missing data. Given a group of shapes with correspondences, we can build up a statistical shape model by applying principal component analysis (PCA). The conformation at first globally maps the generic mesh to the 3D shape based on manually located corresponding landmarks, and then locally deforms the generic mesh to clone the 3D shape. The local deformation is constrained by minimizing the energy of an elastic model. An algorithm was also embedded in the conformation process to fill missing surface data of the shapes. Using synthetic data, we demonstrate that the conformation preserves the configuration of the generic mesh and hence it helps to establish good correspondences for shape analysis. Case studies of the principal component analysis of shapes were presented to illustrate the successes and advantages of our approach.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122641490","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jean-Yves Guillemaut, O. Drbohlav, R. Sára, J. Illingworth
{"title":"Helmholtz Stereopsis on rough and strongly textured surfaces","authors":"Jean-Yves Guillemaut, O. Drbohlav, R. Sára, J. Illingworth","doi":"10.1109/3DPVT.2004.70","DOIUrl":"https://doi.org/10.1109/3DPVT.2004.70","url":null,"abstract":"Helmholtz Stereopsis (HS) has recently been explored as a promising technique for capturing shape of objects with unknown reflectance. So far, it has been widely applied to objects of smooth geometry and piecewise uniform Bidirectional Reflectance Distribution Function (BRDF). Moreover, for nonconvex surfaces the inter-reflect ion effects have been completely neglected. We extend the method to surfaces which exhibit strong texture, nontrivial geometry and are possibly nonconvex. The problem associated with these surface features is that Helmholtz reciprocity is apparently violated when point-based measurements are used independently to establish the matching constraint as in the standard HS implementation. We argue that the problem is avoided by computing radiance measurements on image regions corresponding exactly to projections of the same surface point neighbourhood with appropriate scale. The experimental results demonstrate the success of the novel method proposed on real objects.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"84 5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129636023","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Recognition of object contours from stereo images: an edge combination approach","authors":"M. Gelautz, D. Markovic","doi":"10.1109/TDPVT.2004.1335394","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335394","url":null,"abstract":"We present an algorithm to combine edge information from stereo-derived depth maps with edges from the original intensity/color image to improve the contour detection in images of natural scenes. After computing the disparity map, we generate a so-called \"edge combination image\", which relies on those edges of the original image that are also present in the stereo map. We describe an algorithm to identify corresponding intensity and depth edges, which are usually slightly displaced due to nonperfect stereo reconstruction. Our experiments demonstrate how the proposed edge combination approach can be used in conjunction with an active contours algorithm to achieve better segmentation results.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"67 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127547975","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Reconstruction of Euclidean planes from voxels","authors":"T. Linh, A. Imiya","doi":"10.1109/TDPVT.2004.1335395","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335395","url":null,"abstract":"We aim to formulate the recognition of a planes from a discrete point set as a nonlinear optimization problem, and we prove a uniqueness theorem for the solution of this problem. We deal with the supercover model in a space for the expression of discrete planes. The algorithm achieves invertible data compression of digital objects, since the algorithm transforms a collection voxels to a collection of plane parameters, which classify the voxels.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126355584","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}