看到过去:为考古可视化创建一个3D建模管道

P. Allen, Steven K. Feiner, Alejandro J. Troccoli, Hrvoje Benko, Edward W. Ishak, Benjamin Smith
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引用次数: 67

摘要

考古学是一个破坏性的过程,对遗址的准确和详细的记录是必不可少的。在公开站点时,需要文档,以便在上下文中重新创建和理解站点。我们已经开发了一个3D建模管道,可以帮助考古学家通过建立丰富的、几何上和光度上精确的3D模型来记录工作。建模工作从数据采集(图像、范围扫描、GIS数据和视频)开始,以使用复杂的可视化工具结束,研究人员可以使用该工具来探索和了解该站点。该管道包括基于阴影的二维图像配准和时间变化检测的新方法。我们的多模态增强现实系统允许用户佩戴头戴式、透视式、头戴式显示器,将遗址模型和相关考古文物可视化,并使用语音和手势与它们进行交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Seeing into the past: creating a 3D modeling pipeline for archaeological visualization
Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and understand the site in context. We have developed a 3D modeling pipeline that can assist archaeologists in the documentation effort by building rich, geometrically and photometrically accurate 3D models of the site. The modeling effort begins with data acquisition (images, range scans, GIS data, and video) and ends with the use of a sophisticated visualization tool that can be used by researchers to explore and understand the site. The pipeline includes new methods for shadow-based registration of 2D images and temporal change detection. Our multimodal augmented reality system allows users wearing head-tracked, see-through, head-worn displays to visualize the site model and associated archaeological artifacts, and to interact with them using speech and gesture.
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