Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.最新文献

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Surface normals and height from non-Lambertian image data 非朗伯图像数据的表面法线和高度
H. Ragheb, E. Hancock
{"title":"Surface normals and height from non-Lambertian image data","authors":"H. Ragheb, E. Hancock","doi":"10.1109/3DPVT.2004.124","DOIUrl":"https://doi.org/10.1109/3DPVT.2004.124","url":null,"abstract":"It is well known that many surfaces exhibit reflectance that is not well modelled by Lambert's law. This is the case not only for surfaces that are rough or shiny, but also those that are matte and composed of materials that are particle suspensions. As a result, standard Lambertian shape-from-shading methods cannot be applied directly to the analysis of rough and shiny surfaces. In order to overcome this difficulty, we consider how to reconstruct the Lambertian component for rough and shiny surfaces when the object is illuminated in the viewing direction. To do this we make use of the diffuse reflectance models described by Oren and Nayar, and by Wolff. Our experiments with synthetic and real-world data reveal the effectiveness of the correction method, leading to improved surface normal and height recovery.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129216923","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Local approximate 3D matching of proteins in viral cryo-EM density maps 病毒低温电镜密度图中蛋白质的局部近似3D匹配
S. Burkhardt, K. Fredriksson, Tuomas Ojamies, J. Ravantti, E. Ukkonen
{"title":"Local approximate 3D matching of proteins in viral cryo-EM density maps","authors":"S. Burkhardt, K. Fredriksson, Tuomas Ojamies, J. Ravantti, E. Ukkonen","doi":"10.1109/TDPVT.2004.1335422","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335422","url":null,"abstract":"Experimental structure analysis of biological molecules (e.g, proteins) or macromolecular complexes (e.g, viruses) can be used to generate three-dimensional density maps of these entities. Such a density map can be viewed as a three-dimensional gray-scale image where space is subdivided in voxels of a given size. The focus of this paper is the analysis of virus density maps. The hull of a virus consists of many copies of one or several different proteins. An important tool for the study of viruses is cryo-electron microscopy (cryo-EM), a technique with insufficient resolution to directly determine the arrangement of the proteins in the virus. We therefore created a tool that locates proteins in the three-dimensional density map of a virus. The goal is to fully determine the locations and orientations of the protein(s) in the virus given the virus' three-dimensional density map and a database of density maps of one or more protein candidates.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129058628","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Multi-camera reconstruction based on surface normal estimation and best viewpoint selection 基于曲面法向估计和最佳视点选择的多相机重建
Xenophon Zabulis, Kostas Daniilidis
{"title":"Multi-camera reconstruction based on surface normal estimation and best viewpoint selection","authors":"Xenophon Zabulis, Kostas Daniilidis","doi":"10.1109/TDPVT.2004.1335388","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335388","url":null,"abstract":"We present a new algorithm for reconstructing an environment from images recorded by multiple calibrated cameras. Multiple camera systems challenge traditional stereo algorithms in many issues including view registration, selection of commonly visible image parts for matching, and the fact that surfaces are imaged differently from different viewpoints and poses. On the other hand, multiple cameras have the advantage of revealing surfaces at occluding contours and covering wide areas. The presented algorithm makes no assumption on camera loci and outputs an occupancy voxel grid, with occupied voxels being accompanied by a surface normal. It is correlation-based, however, outperforms the conventional correlation-based approach in reconstruction quality. It is highly parallelizable, and most importantly, is robust against artifacts due to camera registration errors that are typically encountered when using multiple cameras.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115983817","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 34
3D modelling and visualization of the human lung 人体肺的三维建模和可视化
T. Zrimec, Sata Busayarat
{"title":"3D modelling and visualization of the human lung","authors":"T. Zrimec, Sata Busayarat","doi":"10.1109/TDPVT.2004.1335183","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335183","url":null,"abstract":"A method for modelling and visualizing human lungs using knowledge of lung anatomy and high resolution CT (HRCT) images is presented. The model consists of a symbolic description of lung anatomy and a 3D atlas. The 3D atlas is constructed using HRCT volume data. A few anatomical landmarks are determined and are used to divide the lungs into anatomically and diagnostically important regions. The landmarks and the lung regions enable accurate mapping of the model to patient data and enable the system to deal with image and human variability. The model can be displayed as a set of labelled axial slices and as a 3D model of the lungs. The 3D visualization enables rotation and viewing of lung structures, lung features and lung regions from different angles.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115315288","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
Speech-driven face synthesis from 3D video 语音驱动的面部合成从3D视频
I. A. Ypsilos, A. Hilton, A. Turkmani, P. Jackson
{"title":"Speech-driven face synthesis from 3D video","authors":"I. A. Ypsilos, A. Hilton, A. Turkmani, P. Jackson","doi":"10.1109/TDPVT.2004.1335143","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335143","url":null,"abstract":"We present a framework for speech-driven synthesis of real faces from a corpus of 3D video of a person speaking. Video-rate capture of dynamic 3D face shape and colour appearance provides the basis for a visual speech synthesis model. A displacement map representation combines face shape and colour into a 3D video. This representation is used to efficiently register and integrate shape and colour information captured from multiple views. To allow visual speech synthesis viseme primitives are identified from the corpus using automatic speech recognition. A novel nonrigid alignment algorithm is introduced to estimate dense correspondence between 3D face shape and appearance for different visemes. The registered displacement map representation together with a novel optical flow optimisation using both shape and colour, enables accurate and efficient nonrigid alignment. Face synthesis from speech is performed by concatenation of the corresponding viseme sequence using the nonrigid correspondence to reproduce both 3D face shape and colour appearance. Concatenative synthesis reproduces both viseme timing and co-articulation. Face capture and synthesis has been performed for a database of 51 people. Results demonstrate synthesis of 3D visual speech animation with a quality comparable to the captured video of a person.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"76 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127592406","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
Real-time, accurate depth of field using anisotropic diffusion and programmable graphics cards 实时,准确的景深采用各向异性扩散和可编程显卡
M. Bertalmío, P. Fort, D. Sánchez-Crespo
{"title":"Real-time, accurate depth of field using anisotropic diffusion and programmable graphics cards","authors":"M. Bertalmío, P. Fort, D. Sánchez-Crespo","doi":"10.1109/TDPVT.2004.1335393","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335393","url":null,"abstract":"Computer graphics cameras lack the finite depth of field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the realism of the scene. On top of that, real-world DOF provides a depth cue, that helps the human visual system decode the elements of a scene. Several methods have been proposed to render images with finite DOF, but these have always implied an important trade-off between speed and accuracy. We introduce a novel anisotropic diffusion partial differential equation (PDE) that is applied to the 2D image of the scene rendered with a pin-hole camera. In this PDE, the amount of blurring on the 2D image depends on the depth information of the 3D scene, present in the Z-buffer. This equation is well posed, has existence and uniqueness results, and it is a good approximation of the optical phenomenon, without the visual artifacts and depth inconsistencies present in other approaches. Because both inputs to our algorithm are present at the graphics card at every moment, we can run the processing entirely in the GPU. This fact, coupled with the particular numerical scheme chosen for our PDE, allows for real-time rendering using a programmable graphics card.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125927522","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 67
Accurate 3D acquisition of freely moving objects 准确的3D获取自由移动的物体
F. Blais, M. Picard, G. Godin
{"title":"Accurate 3D acquisition of freely moving objects","authors":"F. Blais, M. Picard, G. Godin","doi":"10.1109/TDPVT.2004.1335269","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335269","url":null,"abstract":"This work presents a new acquisition method for 3D laser scanners that combines imaging, fast geometrical object tracking, and automatic pose estimation to register range profiles of freely moving objects. The method was developed to solve the constraint of rigidity between free-moving objects and a 3D scanner while preserving the accuracy of the range measurements. Rigidity constraint imposes that a 3D scanner or any external positioning devices must be perfectly stable relative to the object during scanning. This is often impossible for moving structures such as when using scaffolding, industrial conveyers, or robotic arms. The method starts by creating a rough, partial, and distorted estimate of the model of the object from an initial subset of sparse range data. Then, it recursively improves and refines the model by adding new range information. In parallel, real-time tracking of the object is performed to center the scan on the object. A high-resolution and accurate 3D model of a free-floating object, and real-time tracking of its position is obtained.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"10 2 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121032035","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 40
A unified representation for interactive 3D modeling 交互式3D建模的统一表示
D. Tubic, P. Hébert, J. Deschênes, D. Laurendeau
{"title":"A unified representation for interactive 3D modeling","authors":"D. Tubic, P. Hébert, J. Deschênes, D. Laurendeau","doi":"10.1109/TDPVT.2004.1335192","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335192","url":null,"abstract":"Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computational complexity of all involved algorithms is linear with respect to the amount of data. We propose a new framework for 3D modeling where a complete modeling chain meets with this requirement. The framework is based on the use of vector fields as an implicit surface representation. Each modeling step, registration, surface reconstruction, geometric fusion, compression and visualization is solved and explained using the vector fields without any intermediate representations. The proposed framework allows model reconstruction from any type of 3D data, surface patches, curves, unorganized sets of points or a combination of these.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128075883","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
Realistic models of children heads from 3D-MRI segmentation and tetrahedral mesh construction 基于3D-MRI分割和四面体网格构建的儿童头部真实模型
J. Burguet, N. Gadi, I. Bloch
{"title":"Realistic models of children heads from 3D-MRI segmentation and tetrahedral mesh construction","authors":"J. Burguet, N. Gadi, I. Bloch","doi":"10.1109/TDPVT.2004.1335298","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335298","url":null,"abstract":"In order to analyze the sensitivity of children to RF fields and mobile phones in particular, the SAR (specific absorption ratio) defined as the power absorbed by a unit of mass of tissues (W/kg) should be computed based on a numerical model of the head. We propose to build realistic models from 3D-MRI of children heads. The method is composed of two steps. The first one consists in segmenting the main tissues in these images (skin, fat, muscles, cortical and marrow bones, cerebrospinal fluid, grey and white matter, blood, etc.). The segmentation is based on mathematical morphology methods which are well adapted to this aim and provide a robust and automatic method requiring minimum user intervention. Using simplified segmented images, the second step concerns the tetrahedral mesh generation. Our method uses almost regular meshes and topological tools to preserve the topological arrangement of the head tissues. A method to guarantee a good geometrical quality is also provided.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"77 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128190508","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 23
Linear shift-invariant operators for processing surface meshes 处理曲面网格的线性平移不变算子
M. Alexa
{"title":"Linear shift-invariant operators for processing surface meshes","authors":"M. Alexa","doi":"10.1109/TDPVT.2004.1335151","DOIUrl":"https://doi.org/10.1109/TDPVT.2004.1335151","url":null,"abstract":"Shift-invariant operators for surface meshes are defined using geometric realizations of the mesh. Then, shift-invariance essentially means isotropy w.r.t. a distance metric. The particular case of the so-defined LSI operators with small support is analyzed in detail, showing a connection to mean value coordinates. The topological Laplacian operator turns out to be the LSI operator of the topological realization of the mesh. More generally, assuming different geometric realizations or metrics allows interpreting various mesh processing techniques as LSI operators.","PeriodicalId":191172,"journal":{"name":"Proceedings. 2nd International Symposium on 3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004.","volume":"37 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2004-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130494669","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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