Rémi Venant, C. Teyssie, D. Marquie, Philippe Vidal, J. Broisin
{"title":"A Competency-Based Model to Bridge the Gap between Academic Trainings and Industrial Trades","authors":"Rémi Venant, C. Teyssie, D. Marquie, Philippe Vidal, J. Broisin","doi":"10.1109/ICALT.2015.137","DOIUrl":"https://doi.org/10.1109/ICALT.2015.137","url":null,"abstract":"Within today's European socioeconomic context, supporting careers choices and occupational integration has become a major challenge. Education has to fit the changes of industry and job market, but this process requires a unified representation of professions and training programs. The competency concept appears to be a common vector, since it has turned to be a pervasive idea. Although industry has started specifying trades through competencies, similar attempts are not initiated for education yet. In this paper, we present a unifying model for training programs, professions and learners, built around competencies. Based on this model, several tools have been developed to help (1) educational teams to make sure that conceptions of curriculum fit the targeted learning objectives, (2) learners to make their careers choices through life easier, (3) industrial actors to identify training programs matching with their needs.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"55 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115230343","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Validation of the Teacher Readiness for Online Learning Measure","authors":"Min-Ling Hung","doi":"10.1109/ICALT.2015.28","DOIUrl":"https://doi.org/10.1109/ICALT.2015.28","url":null,"abstract":"The purpose of this research is to examine elementary and middle school teachers' readiness as online learners by developing the Teacher Readiness for Online Learning Measure (TROLM). This paper draws on the two semesters of 2012 from an online course on Internet literacy and ethics for practicing teachers. Results of exploratory factory analysis support an 18-item scale comprising four factors: communication self-efficacy, institutional support, self-directed learning, and learning-transfer self-efficacy.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"18 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127159483","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Aparecida M. Z. Lopes, Lais Z. Pedro, Seiji Isotani, I. Bittencourt
{"title":"Quality Evaluation of Web-Based Educational Software: A Systematic Mapping","authors":"Aparecida M. Z. Lopes, Lais Z. Pedro, Seiji Isotani, I. Bittencourt","doi":"10.1109/ICALT.2015.88","DOIUrl":"https://doi.org/10.1109/ICALT.2015.88","url":null,"abstract":"Nowadays, with the spread of massive open online courses (MOOC) there is a significant increase in the number of students learning through the Web. Consequently, there is a growing concern about the quality of the Web-based Educational Software (WES). Despite of various mechanisms to evaluate the quality of this software, most of the quality criteria are spread in different articles found in the literature. Therefore, this work aims to conduct a Systematic Literature Mapping to identify the criteria to assess the quality of WES, and classify them according to their contribution. A total of 78 studies were analyzed and classified into four categories of quality: pedagogical, technical, organizational and social. The results contribute to support the maintenance and improvement of the quality of the WES available to the community.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"67 1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123248598","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"What Happened to Non-linear Narrative? A Pedagogical Reflection","authors":"E. Marchetti, A. Valente","doi":"10.1109/ICALT.2015.32","DOIUrl":"https://doi.org/10.1109/ICALT.2015.32","url":null,"abstract":"This paper discusses findings from two studies and aims at raising awareness about the missed opportunities caused by the little adoption of non-linear narrative in learning and assessment activities. Data gathered from a longitudinal study about museum learning practice and from a semester-long investigation, conducted with circa 60 Multimedia design students, reveal that non-linear narrative is seen as difficult to create and can be met by scepticism. On the other hand, adoption of non-linear narratives as pedagogical material and as students' assignments, elicits dialogue, critical reflections, and designerly forms of learning. However, non-linearity appears to clash with current assessment techniques, as institutional requirements demand linear narratives in education, both in relation to pedagogical material (textbooks) as well as students' assessment (essays and dissertations). Even the latest developments in presentation tools do not offer valid support for non-linear stories. An alternative approach is proposed here, that aims at easing authoring, use and assessment of non-linear narratives by means of a pattern language and measures of non-linearity inspired by social network analysis.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123595275","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Rachel Carlos Duque Reis, C. Rodriguez, K. T. Lyra, P. Jaques, I. Bittencourt, Seiji Isotani
{"title":"Affective States in CSCL Environments: A Systematic Mapping of the Literature","authors":"Rachel Carlos Duque Reis, C. Rodriguez, K. T. Lyra, P. Jaques, I. Bittencourt, Seiji Isotani","doi":"10.1109/ICALT.2015.95","DOIUrl":"https://doi.org/10.1109/ICALT.2015.95","url":null,"abstract":"Affective states such as personality trait, emotion and mood are critical elements that affect group learning. Nevertheless, few studies classify and analyze the research findings of the community to explicitly show the real impact and use of affective states in CSCL environments. Thus, this paper presents the development of a systematic mapping of the literature to answer three questions: (i) What are the affective states frequently used in CSCL environments? (ii) Were affective states in CSCL environment empirically evaluated? (iii) What are the types of environments that use affective states to support group learning? To answer these questions, seven digital libraries were queried and 31 studies were deeply analyzed. As main results, we verified that: (i) 54,84% of the studies deal with 'emotions' in CSCL environments, (ii) 51,61% of the studies were empirically evaluated, and (iii) LMS (38,71%) and E-Learning systems (22,58%) are the most common types of environments that use affective states to support collaborative learning. Finally, we also identified gaps and opportunities to conduct research on adaptive/intelligent CSCL systems to support better group formation and customization of group activities using affective states.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122684698","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using Smartphone to Facilitate English Communication and Willingness to Communicate in a Communicative Language Teaching Classroom","authors":"Bo-Ru Luo, Yu-Lun Lin, N. Chen, Wei-Chieh Fang","doi":"10.1109/ICALT.2015.22","DOIUrl":"https://doi.org/10.1109/ICALT.2015.22","url":null,"abstract":"The aim of this study was to investigate the effects of using a smartphone application in a Communicative Language Teaching context. Specifically, a web-based application called Let's Talk was designed to facilitate an Information Gap activity in an English language class. Participants were assigned to an experiment group using Let's Talk or a control group using textbooks to practice English conversation. Communication performance, including vocabulary, sentence structure and comprehension, was measured. Their Willingness to Communicate, including self-perceived Language Learning Anxiety and Communicative Competence, was also collected through questionnaires. Results showed that Let's Talk-facilitated Information Gap activities led to better performance in vocabulary and structure but not comprehension. Also, a lower level of state anxiety was reported when mobile devices were used. There was no significant difference in Willingness to Communicate and Communicative Competence between the two groups. Implications for the use of smartphones in Communicative Language Teaching are also discussed.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"376 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122773977","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Ramos-Soto, M. Lama, B. Vázquez-Barreiros, Alberto Bugarín-Diz, M. Mucientes, S. Barro
{"title":"Towards Textual Reporting in Learning Analytics Dashboards","authors":"A. Ramos-Soto, M. Lama, B. Vázquez-Barreiros, Alberto Bugarín-Diz, M. Mucientes, S. Barro","doi":"10.1109/ICALT.2015.96","DOIUrl":"https://doi.org/10.1109/ICALT.2015.96","url":null,"abstract":"In this paper we present the Soft Learn Activity Reporter (SLAR) service which automatically generates textual short-term reports about learners' behavior in virtual learning environments. Through this approach, we show how textual reporting is a coherent way of providing information that can complement (and even enhance) visual statistics and help teachers to understand in a comprehensible manner the behavior of their students during the course. This solution extracts relevant information from the students' activity and encodes it into intermediate descriptions using linguistic variables and temporal references, which are subsequently translated into texts in natural language. The examples of application on real data from an undergraduate course supported by the Soft Learn platform show that automatic textual reporting is a valuable complementary tool for explaining teachers and learners the information comprised in a Learning Analytics Dashboard.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117070948","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using Eye-Tracking to Investigate the Different 3D Representation on Students' Mental Model Construction","authors":"Sheng-Chang Chen, H. She, Mi-Shan Hsiao","doi":"10.1109/ICALT.2015.150","DOIUrl":"https://doi.org/10.1109/ICALT.2015.150","url":null,"abstract":"To alleviate these difficulties of students learning atomic orbital concepts, this study developed different 3D animations to foster students to generate better learning performance and their sophisticated mental models. The study also explored students' eye movement behaviors. All 60 high school students received the pre- and post-test of atomic orbital concept test and mental model test before and immediately after learning from either static or dynamic 3D animations. The results indicated that the performances of students' mental models are influenced by different 3D animations mode. With respect to eye movements, students who received dynamic 3D animations allocated greater number of fixation, number of saccade, and longer total inspection time as well as saccade distance than those who received static 3D animations. These findings have implications for how to develop well-designed instruction to foster students' learning performance and for the relationship between eye movement behaviors with learning performance.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"15 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129363455","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Advancing the State of the Art in Advanced Learning Technologies: [Re-]Connecting Theory, Research, Practice and Policy","authors":"J. Spector","doi":"10.1109/ICALT.2015.155","DOIUrl":"https://doi.org/10.1109/ICALT.2015.155","url":null,"abstract":"The impact of advanced learning technologies on learning and instruction has rarely been substantial, sustained or systemic. In spite of ever more powerful technologies and increased understanding of how people learn, the many promises of the radical transformation of education have yet to be realized. This presentation will explore the evidence with regard to impact, or lack thereof, noting that fragmentation of efforts at many levels is a persistent issue. Tensions and obstacles will be noted, and a framework for improvement presented.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"124 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126996930","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Effects of Somatosensory Video Games on Simple Reactions of Institutional-Dwelling Older Adults with Mild-Cognitive Impairments","authors":"Mao Liou, S. Chen, Hsiu-Chi Fu, I-Tsun Chiang","doi":"10.1109/ICALT.2015.27","DOIUrl":"https://doi.org/10.1109/ICALT.2015.27","url":null,"abstract":"The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"123 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123895480","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}