{"title":"体感电子游戏对机构居住的轻度认知障碍老年人简单反应的影响","authors":"Mao Liou, S. Chen, Hsiu-Chi Fu, I-Tsun Chiang","doi":"10.1109/ICALT.2015.27","DOIUrl":null,"url":null,"abstract":"The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.","PeriodicalId":170914,"journal":{"name":"2015 IEEE 15th International Conference on Advanced Learning Technologies","volume":"123 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Effects of Somatosensory Video Games on Simple Reactions of Institutional-Dwelling Older Adults with Mild-Cognitive Impairments\",\"authors\":\"Mao Liou, S. Chen, Hsiu-Chi Fu, I-Tsun Chiang\",\"doi\":\"10.1109/ICALT.2015.27\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.\",\"PeriodicalId\":170914,\"journal\":{\"name\":\"2015 IEEE 15th International Conference on Advanced Learning Technologies\",\"volume\":\"123 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-07-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 IEEE 15th International Conference on Advanced Learning Technologies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICALT.2015.27\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 IEEE 15th International Conference on Advanced Learning Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICALT.2015.27","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Effects of Somatosensory Video Games on Simple Reactions of Institutional-Dwelling Older Adults with Mild-Cognitive Impairments
The purpose of this study was to understand the outcomes of using somatosensory video games (SVG) on institutionalized older adults with mild-cognitive impairment. Complete twenty minute SVG twice a week for eight weeks. Ruler Drop Reaction Time Test (RDRTT) was to measure simple reaction on older adults with mild-cognitive impairment. Results showed that the participants significantly improved their simple reactions after the 8-week SVG intervention. The study concluded that using SVG is a potential tool to enhance the reaction ability on institutionalized older adults with mild-cognitive impairments.