J. Artim, M. V. Harmelen, K. Butler, J. Gulliksen, A. Henderson, S. Kovacevic, Shijian Lu, S. Overmyer, R. Reaux, Dave Roberts, Jean-Claude Tarby, Keith Vander Linden
{"title":"Incorporating work, process and task analysis into commercial and industrial object-oriented systems development","authors":"J. Artim, M. V. Harmelen, K. Butler, J. Gulliksen, A. Henderson, S. Kovacevic, Shijian Lu, S. Overmyer, R. Reaux, Dave Roberts, Jean-Claude Tarby, Keith Vander Linden","doi":"10.1145/286498.286671","DOIUrl":"https://doi.org/10.1145/286498.286671","url":null,"abstract":"ABSTRACT In this paper, we report on the results of the CHI98workshop on task, process and work analysiscoupled with object modeling. This workshop was afollow-up to a CHI97 workshop of the same topic.This year's workshop took as its starting point thesummary paper and framework created in last year'sworkshop. The goal of this year's workshop was tobridge the conceptual gulf between current HCIpractice and current development practice. Theresult of this workshop is a proposed set ofextensions to UML, a key standard in the object-oriented development community. Keywords Task Analysis, Process Analysis, Object Modeling,Use Case Modeling, User Interface Design, UML INTRODUCTION The CHI97 workshop, \"Object-Oriented Models inUser Interface Design,\" addressed the question ofthe role of object modeling in user interface designwork [10]. The participants spent much of this twoday workshop finding common ground anddeveloping a meta-description of this commonground that characterizes the roles of objectmodeling in the process of user interface design.Though a few key areas of contention wereoutlined, all participants were in strong agreementwith the framework as a description of the commonground. This framework, with the addition of somedetail as a result of cooperative post-workshopeffort, appeared in the SIGCHI Bulletin [11].","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125634648","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
B. Shneiderman, J. Nielsen, S. Butler, M. Levi, F. Conrad
{"title":"Is the Web really different from everything else?","authors":"B. Shneiderman, J. Nielsen, S. Butler, M. Levi, F. Conrad","doi":"10.1145/286498.286545","DOIUrl":"https://doi.org/10.1145/286498.286545","url":null,"abstract":"What is so unique about using the World Wide Web’? Or, is there anything unique about web use? This panel is designed to explore though not necessarily answer the question “is the web really different from everything else?”","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"160 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131575412","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Putting power in the hands of end users: a study of programming by demonstration, with an application to geographical information systems","authors":"Carol Traynor","doi":"10.1145/286498.286533","DOIUrl":"https://doi.org/10.1145/286498.286533","url":null,"abstract":"Many software applications, especially ones that arise out of technical domains, are difficult for non-technical end users to comprehend and use. Such users are often dependent on experts who serve as intermediaries between them and the software. Geographical information systems (GIS), for example, frequently require such intermediaries. This project involves the design and evaluation of a new end-user programming environment, with an application to GISs. The project adopts a programming-by-demonstration (PBD) approach, in which the software builds a program representation based on the user’s interaction with an application’s user interface. The research plan includes evaluation of a prototype of the PBD environment, implementation of the environment, and evaluation of the PBD approach via empirical studies.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128106983","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The effect of task description detail on evaluator performance with cognitive walkthroughs","authors":"A. Sears, David J. Hess","doi":"10.1145/286498.286741","DOIUrl":"https://doi.org/10.1145/286498.286741","url":null,"abstract":"Inspection-based evaluation techniques are popular because they can be fast, require limited formal training, and can find numerous usability problems. To speed the evaluation process and reduce the need for formal training in cognitive psychology, the cognitive walkthrough process was revised to incorporate detailed step-by-step task descriptions. This paper reports on a study that investigated the influence of this change. The results indicate that providing detailed step-by-step task descriptions significantly changes the types of problems found. These results should influence both future research and how practitioners apply this technique.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133624550","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"An interpreted demonstration of computer game design","authors":"Chuck Clanton","doi":"10.1145/286498.286499","DOIUrl":"https://doi.org/10.1145/286498.286499","url":null,"abstract":"Perhaps you believe computer games have no relevance to HCI, or perhaps you are just reluctant to let your kid blast you out of warp space in seven seconds flat to find out why they spent $49.95 for a dumb game. This is your chance to find out whether game designers know something you do not, without embarrassing yourself in front of your kid.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115210926","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Speech recognition, children, and reading","authors":"D. Nix, P. Fairweather, Bill Adams","doi":"10.1145/286498.286730","DOIUrl":"https://doi.org/10.1145/286498.286730","url":null,"abstract":"In this paper we describe a speech recognition system for teaching reading skills to young children, and various research issues and activities necessary to make the system work. A full-scale application is described, which embodies the research. The application interacts with a child to help him or her read, and provides opportunities for the child to show off what he or she has read, and to annotate the reading with audio and video comments. Special focus is given to creating an acoustic model specifically for children, and to designing an interface to deal with complexities of a speech recognition application.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"19 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115640483","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The future of integrated design of ubiquitous computing in combined real & virtual worlds","authors":"D. Russell, M. Weiser","doi":"10.1145/286498.286756","DOIUrl":"https://doi.org/10.1145/286498.286756","url":null,"abstract":"Building real/virtual information environments relies on a kind of ubiquity. And ubiquitous computing means placing computers everywhere in the user environment, providing ways for them to interconnect, talk and work together. In designing integrated real & virtual worlds, building ubiquity into information services and devices will be a prerequisite goal. Much work has gone into the particulars of display devices and input-output devices, while relatively little has focused on the invisible problem of actually getting all these devices and resources to work together. Three important directions for future work in real L?K virtual ubiquitous computing seem clear: (1) devices work will continue (creating novel kinds of output and input devices in places where people can use them), (2) transparent communication (between devices, information and people must become more functional and standard), and (3) the user experience design (so people can use the constellation of devices and information resources available to them)","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"17 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114257561","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"The toughest Web user interface challenges","authors":"Richard Miller, Keith Rettig","doi":"10.1145/286498.286689","DOIUrl":"https://doi.org/10.1145/286498.286689","url":null,"abstract":"THE CHALLENGE: DESIGNING FOR THE WEB User interfaces on the Web are different from typical interfaces. Rapidly changing technology, the Hyper-Text Markup Language (HTML), the related tools, and a lack of robust widgets can constrain a designer. Thus, many web user-interface design problems may not be easily solved. Clearly, current design solutions are less than optimal. In a workshop setting participants will spend most of their day active in developing solutions and designing actual prototypes to web interface challenges proposed by participants prior to the start of the workshop.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"114 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114637334","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. Riseberg, Jonathan Klein, Raul Fernandez, Rosalind W. Picard
{"title":"Frustrating the user on purpose: using biosignals in a pilot study to detect the user's emotional state","authors":"J. Riseberg, Jonathan Klein, Raul Fernandez, Rosalind W. Picard","doi":"10.1145/286498.286715","DOIUrl":"https://doi.org/10.1145/286498.286715","url":null,"abstract":"Our goal was to develop a computer system trained to sense a user’s emotional state via the recognition of physiological signals. In the course of developing an exploratory pilot study toward this end, we encountered and addressed unique and context-dependent interface design and synchronization challenges. We used social science methods to induce a state of frustration in users, collected the physiological data, and developed an effective strategy for coupling these data with real-world events.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115264710","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Developing collaborative applications on the World Wide Web","authors":"Andreas Girgensohn, Alison Lee","doi":"10.1145/286498.286585","DOIUrl":"https://doi.org/10.1145/286498.286585","url":null,"abstract":"The World Wide Web is often viewed as the latest and most user friendly way of providing information over the Internet (i.e., server of documents). It is not customarily viewed as a platform for developing and deploying applications. In this tutorial, we introduce, dcmonstrdtc, and discuss how Web technologies like CGI scripts. Javascript, and Java can bc used in combination with Web browsers to design, create, distribute and execute collaborative applications. We discuss constraints with the Web approach as well as recent extensions that support application development.","PeriodicalId":153619,"journal":{"name":"CHI 98 Conference Summary on Human Factors in Computing Systems","volume":"54 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"1998-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126207583","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}