PINUS: Jurnal Penelitian Inovasi Pembelajaran最新文献

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Penguatan Critical Thingking, Collaboration, Communication Dan Creative (4C) Pada Mata Kuliah PKn Melalui Mobile Learning Berbasis Schoology
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-07-12 DOI: 10.29407/pn.v7i2.17966
Mariyani Mariyani, Edwin Nurdiansyah, Arizky Ramadhan, M. Verónica, Siulie Galuh
{"title":"Penguatan Critical Thingking, Collaboration, Communication Dan Creative (4C) Pada Mata Kuliah PKn Melalui Mobile Learning Berbasis Schoology","authors":"Mariyani Mariyani, Edwin Nurdiansyah, Arizky Ramadhan, M. Verónica, Siulie Galuh","doi":"10.29407/pn.v7i2.17966","DOIUrl":"https://doi.org/10.29407/pn.v7i2.17966","url":null,"abstract":"Pemilihan media pembelajaran yang tepat akan membantu mencapai tujuan pembelajaran tingkat tinggi, kerjasama, berkomunikasi baik dan kreatif pada mata kuliah PKn. Penelitian ini bertujuan untuk mengetahui: 1) bagaimana tingkat kepraktisan mobile learning berbasis schoology sebagai penguatan 4C pada mata kuliah PKn? dan 2) bagaimana dampak potensial mobile learning berbasis schoology sebagai penguatan 4C pada mata kuliah PKn. Metode dalam penelitian ini ialah Research and development (RnD). Dengan melakukan 3 tahap yaitu studi pendahuluan, pengembangan dan uji coba produk. Data dikumpulkan melalui teknik pengumpulan data angket, dokumentasi dan tes objektif. Analisis data dilakukan melalui analisis deksriptif kuantitatif. Adapun Tingkat kepraktisan mobile learning berbasis schoology didapat hasilnya  bahwa hasil validasi ahli materi diperoleh 92,8% dan validasi ahli media 87,5% yang berarti validasi mobile learning berbasis schoology  ini valid.  Sedangkan hasil Hasil uji coba mobile learning berbasis schoology ini pada tahap one to one diperoleh 84,5%,  tahap small group 77,7% dan tahap field evaluation 89,1%. Pada tahap uji coba dikategorikan praktis digunakan. Serta untuk mengetahui dampak potensial mobile learning berbasis schoology bahwa dilakukan pretest dan posttest yang diperoleh N.Gain 0,735 yang bermakna dampak potensial mobile learning berbasis schoology tinggi. Dengan adanya mobile learning berbasis schoology membantu mencapai tujuan pembelajaran PKn yang 4C.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129385912","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
New Perspectives On Civic Education In Historical Dimensions: Learn From The Rise Of Japan 历史维度下的公民教育新视角:以日本的崛起为鉴
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-07-11 DOI: 10.29407/pn.v7i2.17722
Dedy Ari Nugroho, Etty Andyastuti, Irawan Hadi Wiranata, Rusmaniah Rusmaniah, P. Indriyani
{"title":"New Perspectives On Civic Education In Historical Dimensions: Learn From The Rise Of Japan","authors":"Dedy Ari Nugroho, Etty Andyastuti, Irawan Hadi Wiranata, Rusmaniah Rusmaniah, P. Indriyani","doi":"10.29407/pn.v7i2.17722","DOIUrl":"https://doi.org/10.29407/pn.v7i2.17722","url":null,"abstract":"This research article contains a review of the results of a literature review that focuses on efforts to rebuild civic education from post-conflict conditions in Japan. The implementation of civics learning in Japan is an interesting study to explore and take good things to build the quality of civic education in Indonesia. Citizenship education needs to be explored and continuously developed to be relevant to the demands and developments of the times. Building the mental aspect and building the nation's love for its country needs to be done by implementing quality Citizenship Education learning. This research article was compiled using a phenomenological qualitative data approach. This article contains data on the findings of the study in a series of words that can describe data based on facts. The type of qualitative data used in this article is a phenomenological descriptive data type. The results obtained from the results of the study carried out are manifested in the following discussion. (1) The history of the development of Citizenship Education in Japan, (2) The learning approach of Citizenship Education in Japan, (3) Analysis of the learning of Citizenship Education in Japan. The results revealed in this article contribute to the design of learning in civic education in Indonesia. The articles made will also contribute to the all-round insight of improving the nation's mentality in facing various global challenges.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"49 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127607574","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Pendekatan Dalam Penguatan Pendidikan Karakter (PPK) di SD Muhammadiyah 8 KH. Mas Mansyur Kota Malang 改良品格教育的方法(PPK)在SD Muhammadiyah 8 KH。马尔曼镇
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-07-10 DOI: 10.29407/pn.v7i2.16970
Rohmad Widodo, M. Mansur
{"title":"Pendekatan Dalam Penguatan Pendidikan Karakter (PPK) di SD Muhammadiyah 8 KH. Mas Mansyur Kota Malang","authors":"Rohmad Widodo, M. Mansur","doi":"10.29407/pn.v7i2.16970","DOIUrl":"https://doi.org/10.29407/pn.v7i2.16970","url":null,"abstract":"Penelitian ini bertujuan untuk mendiskripsikan konsep dasar penguatan pendidikan karakter di SD Muhammadiyah 8 KH. Mas Mansyur Kota Malang. Penelitian ini menggunakan pendekatan kualitatif dengan jenis diskriptif. Teknik pengumpulan data yang digunakan yaitu observasi,  wawancara, dan dokumentasi. Teknik analisis data menggunakan teknik Miles dan Huberman yang terdiri dari pengambilan data, reduksi data, analisis data dan kesimpulan. Sedangkan uji keabsahan data yang digunakan adalah trianggulasi. Hasil penelitian menunjukkan bahwa: penguatan pendidikan karakter melalui pengembangan kultur di sekolah dilakukan dengan mengembangkan budaya salim sebelum masuk kelas, mengembangkan budaya 3-S (salam, sapa dan senyum), cuci tangan dan berdoa sebelum dan sesudah makan, sarapan sehat bersama, cinta lingkungan dan gerakan literasi. Penguatan pendidikan karakter melalui kegiatan pengembangan diri berupa Pramuka, Pencak Silat, Seni baca Alqu’an, Iqra’, Adzan, Pidato dan seni kaligrafi. Penguatan pendidikan karakter diintegrasikan melalui  pembelajaran, di mana setiap guru memberikan penguatan karakter melalui mata pelajaran yang diampu.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"08 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129040398","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Penggunaan Media Adiktif (Animasi Media Interkatif) Untuk Pengenalan Huruf Abjad Pada Anak Usia Dini 儿童早期字母识别的上瘾媒体使用
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-07-10 DOI: 10.29407/pn.v7i2.16560
Ulviani Novitasari, Dema Yulianto, Veny Iswantiningtyas
{"title":"Penggunaan Media Adiktif (Animasi Media Interkatif) Untuk Pengenalan Huruf Abjad Pada Anak Usia Dini","authors":"Ulviani Novitasari, Dema Yulianto, Veny Iswantiningtyas","doi":"10.29407/pn.v7i2.16560","DOIUrl":"https://doi.org/10.29407/pn.v7i2.16560","url":null,"abstract":"The purpose of this study is to create new innovations to develop learning media for children so as to make children motivated and attract children's interest in learning the introduction of letters of the alphabet. This ADDICTIVE media was created through the Power Point Application. ADDICTIVE media is equipped with a display of alphabet letters that vary in color, there are animated images to attract children's interest, and is equipped with voice messages if children are still confused about the letters of the alphabet. This ADDICTIVE media was created to introduce the letters of the alphabet to early children and introduce children to technology.This study uses a development research model with Borg and Gall theory as a reference.The process of stages in this research, the researcher simplifies and restricts into three stages, namely: data collection, product design and design validation. The results of the calculation of the validation assessment of the acquisition of a value of more than 0.50 means that the value of valid requirements and product feasibility is obtained, then the product made by the researcher can be categorized as valid (feasible) and the acquisition of a value of less than 0.50 can be categorized as invalid (not feasible). Suggestions for further research is that the results of this research can be used as research references and to be taken into consideration to further deepen further research that is more interesting for early childhood.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"os-21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127766699","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pembelajaran Keaksaraan Awal Anak Usia 5–6 Tahun Melalui Pengembangan Media PAK TUA (Papan Kartu Membaca Awal) 通过老龄化媒体发展5 - 6岁儿童的早期识字学习(黑板阅读卡)
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-05-11 DOI: 10.29407/pn.v7i2.17652
Elsa Vania Febriyani, Rosa Imani Khan, Intan Prastihastari Wijaya
{"title":"Pembelajaran Keaksaraan Awal Anak Usia 5–6 Tahun Melalui Pengembangan Media PAK TUA (Papan Kartu Membaca Awal)","authors":"Elsa Vania Febriyani, Rosa Imani Khan, Intan Prastihastari Wijaya","doi":"10.29407/pn.v7i2.17652","DOIUrl":"https://doi.org/10.29407/pn.v7i2.17652","url":null,"abstract":"The purpose of this study was to determine the development of PAK TUA Media(Preliminary Reading Card Board) for early literacy learning for children aged 5-6years. This research refers to the type of development research. The developmentprocedure used refers to Borg and Gall's research and development procedures. Inthis study, simplification was carried out into 4 (four) stages (potential and problems,data collection, product design and product validation). The research instrument usedis an assessment questionnaire that will be filled out by material experts and mediaexperts. The data analysis uses the Aiken formula to determine the feasibility andattractiveness of the developed product in the form of PAK TUA Media. This studyconcludes that PAK TUA media is suitable for use as a medium for early literacylearning for children aged 5-6 years","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130929123","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Game Geometri Digital (Gaged) untuk Pengembangan Kemampuan Kognitif pada Anak Usia 3-4 Tahun 游戏数字几何(Gaged)用于3-4岁儿童的认知能力发展
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-05-11 DOI: 10.29407/pn.v7i2.16561
Brigita Ika Susanti, Intan Prastihastari Wijaya, Rosa Imani Khan
{"title":"Game Geometri Digital (Gaged) untuk Pengembangan Kemampuan Kognitif pada Anak Usia 3-4 Tahun","authors":"Brigita Ika Susanti, Intan Prastihastari Wijaya, Rosa Imani Khan","doi":"10.29407/pn.v7i2.16561","DOIUrl":"https://doi.org/10.29407/pn.v7i2.16561","url":null,"abstract":"Pengembangan kemampuan kognitif untuk mengenalkan geometri bagi anak usia dini melalui game geometri digital, bertujuan agar anak dapat mengenal bentuk-bentuk benda disekitarnya. Selain itu, game geometri juga dapat dipakai untuk mengajarkan anak dalam belajar memecahkan masalah secara mandiri. Permasalahan yang ditemukan di Play Group Santo Yoseph II Kediri pada anak usia 3-4 tahun adalah kesulitan saat diminta untuk memasangkan gambar geometri yang sesuai dengan pasangannya. Upaya dalam mengatasi masalah tersebut yaitu peneliti mengenalkan permainan digital kepada 5 anak berusia 3-4 tahun. Peneliti menggunakan metode deskriptif kuantitatif dengan subjek 5 anak. Hasil penelitian dikatakan berhasil pada siklus II hasil penilaian tentang kegiatan pengukuran melalui media game geometri digital pada anak usia 3-4 tahun di Play Group Santo Yoseph II Kediri menunjukkan bahwa kemampuan pengukuran sudah mencapai ketuntasan belajar yaitu 86,67%. Saran bagi peneliti selanjutnya adalah hasil dari penelitian ini dapat digunakan untuk referensi penelitian serta untuk dijadikan bahan pertimbangan untuk lebih memperdalam penelitian selanjutnya.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-05-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126598373","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pengembangan E-Modul Ekonomi Mata Pelajaran Ekonomi Bisnis Materi Pelaku Ekonomi Untuk Siswa Kelas X AKL 1 SMKN 2 Kediri e -模块经济商务经济学专业学生经济学主题主题xacl 1 smkn2 Kediri
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2022-01-03 DOI: 10.29407/pn.v7i1.16374
Kusnul Khotimah, Elis Irmayanti, Bayu Surindra
{"title":"Pengembangan E-Modul Ekonomi Mata Pelajaran Ekonomi Bisnis Materi Pelaku Ekonomi Untuk Siswa Kelas X AKL 1 SMKN 2 Kediri","authors":"Kusnul Khotimah, Elis Irmayanti, Bayu Surindra","doi":"10.29407/pn.v7i1.16374","DOIUrl":"https://doi.org/10.29407/pn.v7i1.16374","url":null,"abstract":"Dalam penelitian memiliki tujuan untuk mengahasilkan e-Modul ekonomi untuk siswa kelas X AKL 1 SMKN 2 Kediri. Metode yang dipakai dalam pengembangan pada penelitian ini adalah dengan pengembangan model ADDIE melalui lima tahapan, namun pada penelitian saat ini dibatasi sampai empat tahap. Uji validasi kepada tiga validator ahli, yaitu validator ahli materi, validator ahli media, dan validator ahli bahasa. Uji validasi dalam penelitian ini dilaksanakan melalui dua tahap. Hasil uji validasi ahli materi pada tahap pertama mendapatkan nilai sebesar 80,83% dengan kriteria baik, mengalami peningkatan hasil pada tahap kedua dengan nilai 90,83% dengan kriteria sangat baik. Pada uji validasi ahli media media tahap pertama mendapatkan nilai 75% dengan kriteria cukup, dan tahap kedua meningkat dengan nilai 93,75% dengan kriteria sangat baik. Selanjutnya untuk uji validasi ahli bahasa mendapatkan nilai dengan kriteria cukup yaitu sebesar 65,63% dan meningkat pada tahap kedua sebesar 87,5% dengan kriteria baik. e-Modul yang saat ini dikembangkan dirasa cukup efektif dalam menunjang pembelajaran di kelas. Siswa bisa mengakses pada gadget masing-masing, tidak terlalu banyak menghabiskan kuota internet, disusun secara sistematis, serta disusun berdasarkan pedoman pegembangan e-Modul oleh Direktorat Pembinaan SMA.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-01-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130598505","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Penguatan Partisipasi Warga Banua Melalui Prinsip Ecological Citizenship Pada Program Kampung Iklim Untuk Mewujudkan Ketahanan Lingkungan Lahan Basah Berkelanjutan 通过生态环境公民计划加强巴纳瓦公民的参与,以实现可持续湿地环境保护
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2021-11-22 DOI: 10.29407/pn.v7i1.16393
Suroto Suroto, Dedy Ari Nugroho, Rika Amelia Rafiah
{"title":"Penguatan Partisipasi Warga Banua Melalui Prinsip Ecological Citizenship Pada Program Kampung Iklim Untuk Mewujudkan Ketahanan Lingkungan Lahan Basah Berkelanjutan","authors":"Suroto Suroto, Dedy Ari Nugroho, Rika Amelia Rafiah","doi":"10.29407/pn.v7i1.16393","DOIUrl":"https://doi.org/10.29407/pn.v7i1.16393","url":null,"abstract":"Artikel penelitian ini memuat kajian hasil penelitian yang menitikberatkan pada upaya pemerintah dan partisipasi masyarakat dalam mengupayakan ketahanan lingkungan bagi setiap generasi, melalui keterlibatannya dalam program kampung iklim di Kota Banjarmasin. Kota Banjarmasin memiliki karaketristik alam yang didominasi kawasan sungai. Partisipasi masyarakat dan program pemerintah dalam aspek lingkungan hidup perlu dilakukan untuk menjamin keberadaan sungai agar selalu mendatangkan manfaat bagi masyarakat. Artikel hasil penelitian ini disusun menggunakan pendekatan penelitian kualitatif fenomenologi. Peneliti menjelaskan data temuan penelitian dalam rangkaian kata yang dapat menggambarkan data berdasarkan fakta. Jenis penelitian kualitatif yang digunakan dalam penelitian ini adalah jenis penelitian deskriptif fenomenologis. Hasil yang diperoleh dari penelitian yang dilakukan adalah: (1) Strategi Pemerintah Kota Banjarmasin dalam upaya penguatan Kewarganegaraan Ekologis pada Program Kampung Iklim, (2) Bentuk partisipasi yang ditunjukkan masyarakat dalam upaya penguatan Kewarganegaraan Ekologis pada Program Kampung Iklim, (3) hambatan Pemerintah Kota Banjarmasin dan masyarakat Kota Banjarmasin dalam upaya penguatan Kewarganegaraan Ekologis dalam Program kampung iklim. Hasil yang akan diperoleh dalam penelitian ini diharapkan mampu melahirkan pengetahuan bersama mengenai pentingnya partisipasi masyarakat dalam upaya membangun komitmen kontribusi pada lahan basah. Penguatan partisipasi masyarakat merupakan hal yang sangat penting untuk diupayakan Bersama, karena dengan masyarakat yang partisipatif maka aka nada banyak hal yang bisa dioptimalkan untuk kepentingan Bersama, termasuk bagaimana mengelola lahan basah. Partisipasi masyarakat harus ditingkatkan dengan sinergitas semua pihak, baik pemerintah maupun masyarakat.","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"101 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130500335","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Eksplorasi Peran Handphone Berbasis Android Dalam Pembelajaran Daring di Sekolah Dasar 探索以Android为基础的手机在小学学习中的作用
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2021-11-01 DOI: 10.29407/pn.v7i1.15865
Mohamad Sakban, Padlurrahman Padlurrahman, Baiq Rismarini Nursaly
{"title":"Eksplorasi Peran Handphone Berbasis Android Dalam Pembelajaran Daring di Sekolah Dasar","authors":"Mohamad Sakban, Padlurrahman Padlurrahman, Baiq Rismarini Nursaly","doi":"10.29407/pn.v7i1.15865","DOIUrl":"https://doi.org/10.29407/pn.v7i1.15865","url":null,"abstract":"Learning activities in schools since the spread of the Covid-19 pandemic that hit the world, as a result of which learning is carried out online. However, in the era of globalization, such as at this time android-based mobile phones can be used as online learning media. So the purpose of this study is to see the role of Android-based mobile phones in online learning in elementary schools. The research method used in this study is a survey method in which the researcher took 2 samples of schools in Aikmel sub-district with a total of 105 students as respondents. The data collection technique used a questionnaire or a questionnaire consisting of 5 statement items and one conclusion statement item. The power analysis used in this research is descriptive analysis. The results showed that the role of cellphones in the learning process was less effective, but on the other hand, cellphones were very helpful in implementing online learning","PeriodicalId":131245,"journal":{"name":"PINUS: Jurnal Penelitian Inovasi Pembelajaran","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116697040","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Rectoverso Education And Technology: Digital Track Of Adaptive Covid-19 Civic Education Learning 灾后恢复教育与技术:适应性Covid-19公民教育学习的数字轨迹
PINUS: Jurnal Penelitian Inovasi Pembelajaran Pub Date : 2021-10-04 DOI: 10.29407/pn.v7i1.16392
Dedy Ari Nugroho, Irawan Hadi Wiranata
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引用次数: 2
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