Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference最新文献

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Music one participates in 参与的音乐
Atau Tanaka
{"title":"Music one participates in","authors":"Atau Tanaka","doi":"10.1145/2069618.2069637","DOIUrl":"https://doi.org/10.1145/2069618.2069637","url":null,"abstract":"Digital music has undergone fundamental shifts -- it has gone real time, it has become interactive, it has become miniaturized, and completely democratized. I'll map out my personal trajectory in this time to look at broader evolutions in the field with sensors, networks, and mobility. These are not just technological changes, but changes that bring about shifts in musical approaches. Form factors change, analogue is reconciled with digital, and new directions in Open Source and DIY culture continue to challenge our assumptions on what it means to be an artist, composer, performer, participant, in these evolving musical/technological landscapes.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"123 2 1","pages":"105-106"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85574194","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 9
Conversing with a computer: the body language of the box 与电脑对话:盒子的肢体语言
James Sheridan
{"title":"Conversing with a computer: the body language of the box","authors":"James Sheridan","doi":"10.1145/2069618.2069725","DOIUrl":"https://doi.org/10.1145/2069618.2069725","url":null,"abstract":"This small performance looks at novel interactive ways for better understanding the attentive processes and there affects on things like perception. This is done via the user exploring an audio-visual environment that reacts to their attention in different ways. The users gaze and brainwaves (via EEG) are dynamically mapped to different visual and sonic objects based on the ways in which they pay attention. This allows them to setup and explore different feedback loops, which begin to resonate with each other allowing the users attentive patterns to be represented as a unique audio-visual structure.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"600 1","pages":"417-418"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"74723695","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
An exploration of creativity in school children's music composition: study, software and framework 学校儿童音乐创作创造力的探索:研究、软件与框架
S. Truman
{"title":"An exploration of creativity in school children's music composition: study, software and framework","authors":"S. Truman","doi":"10.1145/2069618.2069713","DOIUrl":"https://doi.org/10.1145/2069618.2069713","url":null,"abstract":"A question that has gained widespread interest is 'how can learning tasks be structured to encourage creative thinking in the classroom?' This paper presents a generative framework which exists as a design support tool for planning creative learning experiences. A demonstration of the framework application is made through the design of SoundScape.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"12 1","pages":"395-396"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"80329478","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
The wheatstone stereoscopic random line pair generator with fitness function for non-objective art 具有适应度函数的wheatstone非客观艺术立体随机线对生成器
Gregory P. Garvey
{"title":"The wheatstone stereoscopic random line pair generator with fitness function for non-objective art","authors":"Gregory P. Garvey","doi":"10.1145/2069618.2069728","DOIUrl":"https://doi.org/10.1145/2069618.2069728","url":null,"abstract":"The Wheatstone Stereoscopic Random Line Pair Generator with Fitness Function for Non-objective Art is a proposal for an interactive installation. Viewers in the gallery wear stereoscopic glasses. The motion of each viewer will trigger the projection of randomly positioned stereoscopic pairs of lines projected on each wall of the gallery forming a dynamic, evolving, emergent, stochastic, \"non-objective [1] composition\".","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"40 1","pages":"421-422"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77981199","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
The taste of criticism: enhancing feedback for creativity 批评的味道:增强创造力的反馈
G. V. Georgiev, Y. Nagai
{"title":"The taste of criticism: enhancing feedback for creativity","authors":"G. V. Georgiev, Y. Nagai","doi":"10.1145/2069618.2069685","DOIUrl":"https://doi.org/10.1145/2069618.2069685","url":null,"abstract":"Criticism is important for cultivating creativity. In this paper, we propose a method to enhance feedback to creators of creative works. We separate the explicit evaluation from the implicit evaluation. We pay particular attention to cases in which the viewer expresses a positive evaluation of a work but the actual implicit evaluation is rather negative. In such cases, the feedback of the implicit criticism is important for creativity. We describe a prototype system designed to deliver such feedback to the creator. The feedback interface is represented by the taste of green tea, directly delivered to the creator, thus motivating the creator.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"5 1","pages":"337-338"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86308152","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Finding the odd one out: a fractal analogical approach 找出奇怪的:分形类比方法
Keith McGreggor, Ashok K. Goel
{"title":"Finding the odd one out: a fractal analogical approach","authors":"Keith McGreggor, Ashok K. Goel","doi":"10.1145/2069618.2069666","DOIUrl":"https://doi.org/10.1145/2069618.2069666","url":null,"abstract":"The Odd One Out test of intelligence consists of 3x3 matrix reasoning problems organized in 20 levels of difficulty. Addressing problems on this test appears to require integration of multiple cognitive abilities usually associated with creativity, including visual encoding, similarity assessment, pattern detection, and analogical transfer. We describe a novel fractal technique for addressing visual analogy problems on the Odd One Out test. In our technique, the relationship between images is encoded fractally, capturing inherent self-similarity. The technique starts at a high level of resolution, but, if that is not sufficient to resolve ambiguity, it automatically adjusts itself to the right level of resolution for addressing a given problem. Similarly, the technique automatically starts with searching for similarity between simpler relationships, but, if that is not sufficient to resolve ambiguity, it automatically searches for similarity between higher-order relationships. We present preliminary results from applying the fractal technique on a representative subset of the problems from the Odd One Out test.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"82 1","pages":"289-298"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85797849","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 14
Beyond fixing bugs: case studies of creative collaboration in open source software bug fixing processes 超越bug修复:开源软件bug修复过程中创造性协作的案例研究
Jing Wang, John Millar Carroll
{"title":"Beyond fixing bugs: case studies of creative collaboration in open source software bug fixing processes","authors":"Jing Wang, John Millar Carroll","doi":"10.1145/2069618.2069714","DOIUrl":"https://doi.org/10.1145/2069618.2069714","url":null,"abstract":"Bug fixing is an important collaborative practice of open source software development. Creative collaborative bug fixing---collectively generating new and useful solutions to improve software quality---is important especially when bugs are difficult to fix. We find bug fixing practices are unavoidably creative by studying Mozilla and Python. We characterize their bug fixing process as four common subprocesses, problem identification, preparation, solution generation, and solution evaluation. We discuss the key challenges of creative collaboration during each subprocess, and recommend design implications to enhance creative collaborative bug fixing processes, including support for establishment of common ground, externalization of social networks, awareness of resolving progress, and articulation of design rationale.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"44 1","pages":"397-398"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90449116","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
Dance in augmented reality: calibration and applications 增强现实中的舞蹈:校准和应用
Michael Korostelev, K. Knauth, Li Bai
{"title":"Dance in augmented reality: calibration and applications","authors":"Michael Korostelev, K. Knauth, Li Bai","doi":"10.1145/2069618.2069695","DOIUrl":"https://doi.org/10.1145/2069618.2069695","url":null,"abstract":"Dance expresses and translates human experience into meaningful body forms, transcending cultural barriers and language. Ideas and concepts can be portrayed through each dancer's movement on the stage. Mixing cutting edge technologies into contemporary fine arts creates opportunities for human imagination and advances development of futuristic technologies. Augmented Reality (AR) is this technology, and we envision the use of AR in avantgarde dance, interactive media, and story telling. Dance and Engineering in Augmented Reality (DEAR) is a collaborative effort between artists and engineers. Through this project, we will realize multiple creative works that take advantage of AR in an integral and non trivial manner. As part of this paper, we describe our application of the technology in dance and propose a simple projector camera calibration method for projection mapping installations. With an easier setup, we hope enable and inspire future AR pieces from talented artists, computer engineers and computer scientists.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"120 1","pages":"359-360"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88463133","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Measuring creative impact with web-based data 用基于网络的数据衡量创造性的影响
Richard W. Hass
{"title":"Measuring creative impact with web-based data","authors":"Richard W. Hass","doi":"10.1145/2069618.2069687","DOIUrl":"https://doi.org/10.1145/2069618.2069687","url":null,"abstract":"This paper reviews a method of collecting creative-impact data utilizing the All Music Guide (AMG, www.allmusic.com) database. This type of data is suitable for quantitative analysis and has been used to test cognitive-psychological hypotheses about the creative process. Implications are discussed.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"63 1","pages":"343-344"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77774454","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Creative storytelling enhanced through social media and intelligent recommendation 通过社交媒体和智能推荐增强创意故事
Yin-Li Wong, Chien-Sing Lee
{"title":"Creative storytelling enhanced through social media and intelligent recommendation","authors":"Yin-Li Wong, Chien-Sing Lee","doi":"10.1145/2069618.2069715","DOIUrl":"https://doi.org/10.1145/2069618.2069715","url":null,"abstract":"Collaborative storytelling is an activity that would boost our creativity and imagination. However, collaborative storytelling systems are not popular and few efforts have been made to support its growth. This research presents WriteYourJourney (WYJ), a collaborative e-storytelling system integrated with social networking media and a recommender system. WriteYourJourney supports the idea of collaborative storytelling by adding in features that increase the interactivity between the users and the system. These features are story and link recommender, story tree visualization, diverse choices of story writing style and chat room. User testing results are positive with regards to usability, effectiveness, learnability and memorability. Users are keen to use the system in the future.","PeriodicalId":90479,"journal":{"name":"Creativity & cognition : proceedings of the ... Creativity & Cognition Conference. Creativity & Cognition Conference","volume":"17 1","pages":"399-400"},"PeriodicalIF":0.0,"publicationDate":"2011-11-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"82607357","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 3
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