ACM Trans. Graph.最新文献

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Data-driven control of flapping flight 扑翼飞行的数据驱动控制
ACM Trans. Graph. Pub Date : 2013-09-01 DOI: 10.1145/2516971.2516976
E. Ju, Jungdam Won, Jehee Lee, Byungkuk Choi, Jun-yong Noh, M. Choi
{"title":"Data-driven control of flapping flight","authors":"E. Ju, Jungdam Won, Jehee Lee, Byungkuk Choi, Jun-yong Noh, M. Choi","doi":"10.1145/2516971.2516976","DOIUrl":"https://doi.org/10.1145/2516971.2516976","url":null,"abstract":"We present a physically based controller that simulates the flapping behavior of a bird in flight. We recorded the motion of a dove using marker-based optical motion capture and high-speed video cameras. The bird flight data thus acquired allow us to parameterize natural wingbeat cycles and provide the simulated bird with reference trajectories to track in physics simulation. Our controller simulates articulated rigid bodies of a bird's skeleton and deformable feathers to reproduce the aerodynamics of bird flight. Motion capture from live birds is not as easy as human motion capture because of the lack of cooperation from subjects. Therefore, the flight data we could acquire were limited. We developed a new method to learn wingbeat controllers even from sparse, biased observations of real bird flight. Our simulated bird imitates life-like flapping of a flying bird while actively maintaining its balance. The bird flight is interactively controllable and resilient to external disturbances.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"92 1","pages":"151:1-151:12"},"PeriodicalIF":0.0,"publicationDate":"2013-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"87062630","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 44
Blue noise sampling with controlled aliasing 蓝噪声采样与控制混叠
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487233
D. Heck, T. Schlömer, O. Deussen
{"title":"Blue noise sampling with controlled aliasing","authors":"D. Heck, T. Schlömer, O. Deussen","doi":"10.1145/2487228.2487233","DOIUrl":"https://doi.org/10.1145/2487228.2487233","url":null,"abstract":"In this article we revisit the problem of blue noise sampling with a strong focus on the spectral properties of the sampling patterns. Starting from the observation that oscillations in the power spectrum of a sampling pattern can cause aliasing artifacts in the resulting images, we synthesize two new types of blue noise patterns: step blue noise with a power spectrum in the form of a step function and single-peak blue noise with a wide zero-region and no oscillations except for a single peak. We study the mathematical relationship of the radial power spectrum to a spatial statistic known as the radial distribution function to determine which power spectra can actually be realized and to construct the corresponding point sets. Finally, we show that both proposed sampling patterns effectively prevent structured aliasing at low sampling rates and perform well at high sampling rates.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"64 1","pages":"25:1-25:12"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86530162","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 82
A unified interpolatory subdivision scheme for quadrilateral meshes 四边形网格的统一插值细分方案
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487231
Chongyang Deng, Weiyin Ma
{"title":"A unified interpolatory subdivision scheme for quadrilateral meshes","authors":"Chongyang Deng, Weiyin Ma","doi":"10.1145/2487228.2487231","DOIUrl":"https://doi.org/10.1145/2487228.2487231","url":null,"abstract":"For approximating subdivision schemes, there are several unified frameworks for effectively constructing subdivision surfaces generalizing splines of an arbitrary degree. In this article, we present a similar unified framework for interpolatory subdivision schemes. We first decompose the 2n-point interpolatory curve subdivision scheme into repeated local operations. By extending the repeated local operations to quadrilateral meshes, an efficient algorithm can be further derived for interpolatory surface subdivision. Depending on the number n of repeated local operations, the continuity of the limit curve or surface can be of an arbitrary order CL, except in the surface case at a limited number of extraordinary vertices where C1 continuity with bounded curvature is obtained. Boundary rules built upon repeated local operations are also presented.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"131 1","pages":"23:1-23:11"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86817128","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
Eulerian-on-lagrangian simulation Eulerian-on-lagrangian模拟
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487230
Ye Fan, J. Litven, D. Levin, D. Pai
{"title":"Eulerian-on-lagrangian simulation","authors":"Ye Fan, J. Litven, D. Levin, D. Pai","doi":"10.1145/2487228.2487230","DOIUrl":"https://doi.org/10.1145/2487228.2487230","url":null,"abstract":"We describe an Eulerian-on-Lagrangian solid simulator that reduces or eliminates many of the problems experienced by fully Eulerian methods but retains their advantages. Our method does not require the construction of an explicit object discretization and the fixed nature of the simulation mesh avoids tangling during large deformations. By introducing Lagrangian modes to the simulation we enable unbounded simulation domains and reduce the time-step restrictions which can plague Eulerian simulations. Our method features a new solver that can resolve contact between multiple objects while simultaneously distributing motion between the Lagrangian and Eulerian modes in a least-squares fashion. Our method successfully bridges the gap between Lagrangian and Eulerian simulation methodologies without having to abandon either one.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"61 8 1","pages":"22:1-22:9"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"88456331","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 46
Exposing photo manipulation with inconsistent shadows 曝光照片处理与不一致的阴影
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487236
E. Kee, J. F. O'Brien, H. Farid
{"title":"Exposing photo manipulation with inconsistent shadows","authors":"E. Kee, J. F. O'Brien, H. Farid","doi":"10.1145/2487228.2487236","DOIUrl":"https://doi.org/10.1145/2487228.2487236","url":null,"abstract":"We describe a geometric technique to detect physically inconsistent arrangements of shadows in an image. This technique combines multiple constraints from cast and attached shadows to constrain the projected location of a point light source. The consistency of the shadows is posed as a linear programming problem. A feasible solution indicates that the collection of shadows is physically plausible, while a failure to find a solution provides evidence of photo tampering.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"8 1","pages":"28:1-28:12"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"86703821","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 87
3D+2DTV: 3D displays with no ghosting for viewers without glasses 3D+2DTV:无鬼影的3D显示,适合不戴眼镜的观众
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487229
Steve Scher, Jing Liu, Rajan Vaish, P. Gunawardane, James Davis
{"title":"3D+2DTV: 3D displays with no ghosting for viewers without glasses","authors":"Steve Scher, Jing Liu, Rajan Vaish, P. Gunawardane, James Davis","doi":"10.1145/2487228.2487229","DOIUrl":"https://doi.org/10.1145/2487228.2487229","url":null,"abstract":"3D displays are increasingly popular in consumer and commercial applications. Many such displays show 3D images to viewers wearing special glasses, while showing an incomprehensible double image to viewers without glasses. We demonstrate a simple method that provides those with glasses a 3D experience, while viewers without glasses see a 2D image without artifacts.\u0000 In addition to separate left and right images in each frame, we add a third image, invisible to those with glasses. In the combined view seen by those without glasses, this cancels the right image, leaving only the left.\u0000 If the left and right images are of equal brightness, this approach results in low contrast for viewers without glasses. Allowing differential brightness between the left and right images improves 2D contrast. We observe experimentally that: (1) viewers without glasses prefer our 3D+2DTV to a standard 3DTV, (2) viewers with glasses maintain a strong 3D percept, even when one eye is significantly darker than the other, and (3) sequential-stereo display viewers with glasses experience a depth illusion caused by the Pulfrich effect, but it is small and innocuous.\u0000 Our technique is applicable to displays using either active shutter glasses or passive glasses. Our prototype uses active shutter glasses and a polarizer.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"70 1","pages":"21:1-21:10"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"89499540","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 23
Depth synthesis and local warps for plausible image-based navigation 深度合成和局部扭曲为可信的基于图像的导航
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487238
G. Chaurasia, Sylvain Duchêne, O. Sorkine-Hornung, G. Drettakis
{"title":"Depth synthesis and local warps for plausible image-based navigation","authors":"G. Chaurasia, Sylvain Duchêne, O. Sorkine-Hornung, G. Drettakis","doi":"10.1145/2487228.2487238","DOIUrl":"https://doi.org/10.1145/2487228.2487238","url":null,"abstract":"Modern camera calibration and multiview stereo techniques enable users to smoothly navigate between different views of a scene captured using standard cameras. The underlying automatic 3D reconstruction methods work well for buildings and regular structures but often fail on vegetation, vehicles, and other complex geometry present in everyday urban scenes. Consequently, missing depth information makes Image-Based Rendering (IBR) for such scenes very challenging. Our goal is to provide plausible free-viewpoint navigation for such datasets. To do this, we introduce a new IBR algorithm that is robust to missing or unreliable geometry, providing plausible novel views even in regions quite far from the input camera positions. We first oversegment the input images, creating superpixels of homogeneous color content which often tends to preserve depth discontinuities. We then introduce a depth synthesis approach for poorly reconstructed regions based on a graph structure on the oversegmentation and appropriate traversal of the graph. The superpixels augmented with synthesized depth allow us to define a local shape-preserving warp which compensates for inaccurate depth. Our rendering algorithm blends the warped images, and generates plausible image-based novel views for our challenging target scenes. Our results demonstrate novel view synthesis in real time for multiple challenging scenes with significant depth complexity, providing a convincing immersive navigation experience.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"299 1","pages":"30:1-30:12"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77089071","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 336
*Cages:: A multilevel, multi-cage-based system for mesh deformation *网箱:一个多层次,多网箱为基础的系统网格变形
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487232
{"title":"*Cages:: A multilevel, multi-cage-based system for mesh deformation","authors":"","doi":"10.1145/2487228.2487232","DOIUrl":"https://doi.org/10.1145/2487228.2487232","url":null,"abstract":"Cage-based deformation has been one of the main approaches for mesh deformation in recent years, with a lot of interesting and active research. The main advantages of cage-based deformation techniques are their simplicity, relative flexibility, and speed. However, to date there has been no widely accepted solution that provides both user control at different levels of detail and high-quality deformations. We present *Cages (star-cages), a significant step forward with respect to traditional single-cage coordinate systems, and which allows the usage of multiple cages enclosing the model for easier manipulation while still preserving the smoothness of the mesh in the transitions between them. The proposed deformation scheme is extremely flexible and versatile, allowing the usage of heterogeneous sets of coordinates and different levels of deformation, ranging from a whole-model deformation to a very localized one. This locality allows faster evaluation and a reduced memory footprint, and as a result outperforms single-cage approaches in flexibility, speed, and memory requirements for complex editing operations.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"49 1","pages":"24:1-24:13"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90397085","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
5D Covariance tracing for efficient defocus and motion blur 5D协方差跟踪,高效散焦和运动模糊
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487239
Laurent Belcour, C. Soler, K. Subr, Nicolas Holzschuch, F. Durand
{"title":"5D Covariance tracing for efficient defocus and motion blur","authors":"Laurent Belcour, C. Soler, K. Subr, Nicolas Holzschuch, F. Durand","doi":"10.1145/2487228.2487239","DOIUrl":"https://doi.org/10.1145/2487228.2487239","url":null,"abstract":"The rendering of effects such as motion blur and depth-of-field requires costly 5D integrals. We accelerate their computation through adaptive sampling and reconstruction based on the prediction of the anisotropy and bandwidth of the integrand. For this, we develop a new frequency analysis of the 5D temporal light-field, and show that first-order motion can be handled through simple changes of coordinates in 5D. We further introduce a compact representation of the spectrum using the covariance matrix and Gaussian approximations. We derive update equations for the 5 × 5 covariance matrices for each atomic light transport event, such as transport, occlusion, BRDF, texture, lens, and motion. The focus on atomic operations makes our work general, and removes the need for special-case formulas. We present a new rendering algorithm that computes 5D covariance matrices on the image plane by tracing paths through the scene, focusing on the single-bounce case. This allows us to reduce sampling rates when appropriate and perform reconstruction of images with complex depth-of-field and motion blur effects.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"39 1","pages":"31:1-31:18"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"77686371","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 80
Analytic displacement mapping using hardware tessellation 使用硬件镶嵌的解析位移映射
ACM Trans. Graph. Pub Date : 2013-06-01 DOI: 10.1145/2487228.2487234
M. Nießner, Charles T. Loop
{"title":"Analytic displacement mapping using hardware tessellation","authors":"M. Nießner, Charles T. Loop","doi":"10.1145/2487228.2487234","DOIUrl":"https://doi.org/10.1145/2487228.2487234","url":null,"abstract":"Displacement mapping is ideal for modern GPUs since it enables high-frequency geometric surface detail on models with low memory I/O. However, problems such as texture seams, normal recomputation, and undersampling artifacts have limited its adoption. We provide a comprehensive solution to these problems by introducing a smooth analytic displacement function. Coefficients are stored in a GPU-friendly tile-based texture format, and a multiresolution mip hierarchy of this function is formed. We propose a novel level-of-detail scheme by computing per-vertex adaptive tessellation factors and select the appropriate prefiltered mip levels of the displacement function. Our method obviates the need for a precomputed normal map since normals are directly derived from the displacements. Thus, we are able to perform authoring and rendering simultaneously without typical displacement map extraction from a dense triangle mesh. This not only is more flexible than the traditional combination of discrete displacements and normal maps, but also provides faster runtime due to reduced memory I/O.","PeriodicalId":7121,"journal":{"name":"ACM Trans. Graph.","volume":"20 1","pages":"26:1-26:9"},"PeriodicalIF":0.0,"publicationDate":"2013-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"90958943","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 50
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