International Journal of Human-Computer Interaction最新文献

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The (Un)Knowledgeable, the (Un)Skilled? Undertaking Chat-GPT Users’ Benefit-Risk-Coping Paradox in Higher Education Focusing on an Integrated, UTAUT and PMT 无知者,无技能者?以综合、UTAUT 和 PMT 为重点,探讨高等教育中聊天-GPT 用户的利益-风险-应对悖论
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-19 DOI: 10.1080/10447318.2024.2365028
Chung-Jen Fu, Andri Dayarana K. Silalahi, Shu-Chin Huang, Do Thi Thanh Phuong, Ixora Javanisa Eunike, Zhou-Houg Yu
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引用次数: 0
Not Always Good: Mitigating Pedestrians’ Less Careful Crossing Behavior by External Human-Machine Interfaces on Automated Vehicles 并非总是好事:通过自动驾驶汽车上的外部人机界面减轻行人不太小心的过马路行为
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-19 DOI: 10.1080/10447318.2024.2352212
Jieun Lee, Tatsuru Daimon
{"title":"Not Always Good: Mitigating Pedestrians’ Less Careful Crossing Behavior by External Human-Machine Interfaces on Automated Vehicles","authors":"Jieun Lee, Tatsuru Daimon","doi":"10.1080/10447318.2024.2352212","DOIUrl":"https://doi.org/10.1080/10447318.2024.2352212","url":null,"abstract":"An external human-machine interface (eHMI) is a novel tool that facilitates efficient interactions between pedestrians and automated vehicles (AVs). However, as pedestrians become accustomed to com...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"111 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512552","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Characterizing UX Assessment in the Context of Immersive Experiences: A Systematic Mapping Study 沉浸式体验背景下的用户体验评估特征:系统制图研究
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-19 DOI: 10.1080/10447318.2024.2351711
Leonardo Marques, Monalessa P. Barcellos, Bruno Gadelha, Tayana Conte
{"title":"Characterizing UX Assessment in the Context of Immersive Experiences: A Systematic Mapping Study","authors":"Leonardo Marques, Monalessa P. Barcellos, Bruno Gadelha, Tayana Conte","doi":"10.1080/10447318.2024.2351711","DOIUrl":"https://doi.org/10.1080/10447318.2024.2351711","url":null,"abstract":"An immersive experience is a multisensory experience across a journey or task that’s contextually relevant, enabled by a combination of interactions that create intuitive and emotional value for th...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"61 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141530331","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Evaluating Digitalized Visualization Interfaces: Integrating Visual Design Elements and Analytic Hierarchy Process 评估数字化可视化界面:整合可视化设计元素和层次分析法
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-19 DOI: 10.1080/10447318.2024.2365454
Zhiping Liu
{"title":"Evaluating Digitalized Visualization Interfaces: Integrating Visual Design Elements and Analytic Hierarchy Process","authors":"Zhiping Liu","doi":"10.1080/10447318.2024.2365454","DOIUrl":"https://doi.org/10.1080/10447318.2024.2365454","url":null,"abstract":"This study addresses a fundamental scientific issue in digital interface design: the quantification of visual elements to enhance interface efficiency and user satisfaction. We propose an innovativ...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"350 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512548","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Beyond the Screen With DanceSculpt: A 3D Dancer Reconstruction and Tracking System for Learning Dance 超越屏幕的 DanceSculpt:用于舞蹈学习的 3D 舞者重构和跟踪系统
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-19 DOI: 10.1080/10447318.2024.2360773
Sanghyub Lee, Woojin Kang, Jin-Hyuk Hong, Duk-Jo Kong
{"title":"Beyond the Screen With DanceSculpt: A 3D Dancer Reconstruction and Tracking System for Learning Dance","authors":"Sanghyub Lee, Woojin Kang, Jin-Hyuk Hong, Duk-Jo Kong","doi":"10.1080/10447318.2024.2360773","DOIUrl":"https://doi.org/10.1080/10447318.2024.2360773","url":null,"abstract":"Dance learning through online videos has gained popularity, but it presents challenges in providing comprehensive information and personalized feedback. This paper introduces DanceSculpt, a system ...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"27 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512550","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
An Investigation of a Customizable Entertaining Animated E-Book: A Gender Difference Perspective 对可定制娱乐动画电子书的调查:性别差异视角
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-18 DOI: 10.1080/10447318.2024.2364467
Sherry Y. Chen, Yi-Zhen Lin
{"title":"An Investigation of a Customizable Entertaining Animated E-Book: A Gender Difference Perspective","authors":"Sherry Y. Chen, Yi-Zhen Lin","doi":"10.1080/10447318.2024.2364467","DOIUrl":"https://doi.org/10.1080/10447318.2024.2364467","url":null,"abstract":"Game-based learning, electronic books (e-books), and animations offer different advantages and serve distinct purposes. Consequently, this study aimed to propose an entertaining animated e-book by ...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"211 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512554","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Smart Devices Require Skilled Users: Home Automation Performance Tests among the Dutch Population 智能设备需要熟练用户:荷兰居民的家庭自动化性能测试
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-18 DOI: 10.1080/10447318.2024.2364470
Alexander J. A. M van Deursen, Pia S. de Boer, Thomas J. L. van Rompay
{"title":"Smart Devices Require Skilled Users: Home Automation Performance Tests among the Dutch Population","authors":"Alexander J. A. M van Deursen, Pia S. de Boer, Thomas J. L. van Rompay","doi":"10.1080/10447318.2024.2364470","DOIUrl":"https://doi.org/10.1080/10447318.2024.2364470","url":null,"abstract":"The benefits obtained from home automation are promising and will become more pronounced as smart home technologies continue to develop. To achieve benefits, users require operational, data, and st...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"24 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512555","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
WeChat Adoption among Older Adults and Urban-Rural Differences in China 中国老年人微信使用情况及城乡差异
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-18 DOI: 10.1080/10447318.2024.2364475
Qicheng Lu, Bin Rong, Xiangju Meng, Xingpeng Luo, Qi Chen, Guoqian Xi, Hongyi Yang
{"title":"WeChat Adoption among Older Adults and Urban-Rural Differences in China","authors":"Qicheng Lu, Bin Rong, Xiangju Meng, Xingpeng Luo, Qi Chen, Guoqian Xi, Hongyi Yang","doi":"10.1080/10447318.2024.2364475","DOIUrl":"https://doi.org/10.1080/10447318.2024.2364475","url":null,"abstract":"At the intersection of social digitization and population aging, the challenge of older adults fitting into digital life is becoming more prominent. To understand how to help older adults adopt dig...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"2010 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512553","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Are Preprints a Threat to the Credibility and Quality of Artificial Intelligence Literature in the ChatGPT Era? A Scoping Review and Qualitative Study 预印本是否威胁到 ChatGPT 时代人工智能文献的可信度和质量?范围回顾与定性研究
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-18 DOI: 10.1080/10447318.2024.2364140
Michael Agyemang Adarkwah, A. Y. M. Atiquil Islam, Käthe Schneider, Rose Luckin, Michael Thomas, Jonathan Michael Spector
{"title":"Are Preprints a Threat to the Credibility and Quality of Artificial Intelligence Literature in the ChatGPT Era? A Scoping Review and Qualitative Study","authors":"Michael Agyemang Adarkwah, A. Y. M. Atiquil Islam, Käthe Schneider, Rose Luckin, Michael Thomas, Jonathan Michael Spector","doi":"10.1080/10447318.2024.2364140","DOIUrl":"https://doi.org/10.1080/10447318.2024.2364140","url":null,"abstract":"ChatGPT, as the pioneer of advanced generative AI tools, has triggered scholarly discussions about the potential use of such AI technologies in interdisciplinary fields. With a focus on the surge o...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"11 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512556","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Turning Livestreaming Viewers into Game Players: Exploring the Impact of Game Streamers on Viewer Video Game Engagement Based on an Extended Means-End Chain Framework 将直播观众变为游戏玩家:基于扩展的均等链框架探索游戏流媒体对观众参与视频游戏的影响
IF 4.7 3区 计算机科学
International Journal of Human-Computer Interaction Pub Date : 2024-06-17 DOI: 10.1080/10447318.2024.2365026
Xiaoyu Chen, Chunyue Wang, Han Zheng
{"title":"Turning Livestreaming Viewers into Game Players: Exploring the Impact of Game Streamers on Viewer Video Game Engagement Based on an Extended Means-End Chain Framework","authors":"Xiaoyu Chen, Chunyue Wang, Han Zheng","doi":"10.1080/10447318.2024.2365026","DOIUrl":"https://doi.org/10.1080/10447318.2024.2365026","url":null,"abstract":"This study aims to explore how perceived influence of game streamers affects viewer video game engagement. We propose a research model based on an extended means-end chain framework and validate th...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"27 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"141512557","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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