Natalie Wall, Mark Wallis, O. Smith, Linda Campbell, Carmel Loughland, Ulrich Schall
{"title":"Teach Yourself to Learn (Facial) Expressions: An Acceptability and Usability Study of an App Teaching Facial Emotion Recognition Skills to Autistic Children","authors":"Natalie Wall, Mark Wallis, O. Smith, Linda Campbell, Carmel Loughland, Ulrich Schall","doi":"10.1080/10447318.2025.2474491","DOIUrl":"https://doi.org/10.1080/10447318.2025.2474491","url":null,"abstract":"","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"41 21","pages":"13584-13598"},"PeriodicalIF":0.0,"publicationDate":"2025-03-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.tandfonline.com/doi/pdf/10.1080/10447318.2025.2474491?needAccess=true","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147917951","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Anne Steverson, Jennifer L Cmar, Laura Humm, Matthew J Smith
{"title":"Evaluating the Usability of Virtual Interview Training for Transition-Age Youth with Visual Impairments.","authors":"Anne Steverson, Jennifer L Cmar, Laura Humm, Matthew J Smith","doi":"10.1080/10447318.2024.2443803","DOIUrl":"10.1080/10447318.2024.2443803","url":null,"abstract":"<p><p>Interventions focused on job search skills and employment preparation for transition-age youth with visual impairments include content on interviewing but limited opportunities to practice via role-playing or mock interviews. Virtual interviewing simulations are cost-effective and can be implemented in various settings, allowing transition-age youth with visual impairments to practice job interview training. Our goal was to evaluate the usability of a virtual interview training simulation and identify ways to improve accessibility and user experiences for transition-age youth with visual impairments. Ten transition-age youth aged 17 to 25 participated in remote moderated usability sessions. Researchers evaluated usability with the System Usability Scale, open-ended questions about the participant's experience, task success rates, and task completion times. Our findings show that participants rated the virtual interview training's usability highly and were satisfied with the product overall. Findings also provide insight into conducting remote moderated usability studies with people with visual impairments.</p>","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"41 18","pages":"11668-11677"},"PeriodicalIF":6.1,"publicationDate":"2025-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC13366512/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"148450623","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Augmented Reality Navigation: A Survey.","authors":"Hudson Lynam, Sergiu Dascalu, Eelke Folmer","doi":"10.1080/10447318.2024.2431757","DOIUrl":"10.1080/10447318.2024.2431757","url":null,"abstract":"<p><p>Augmented Reality is a technology that has been utilized in solutions to reduce the difficulties of human navigation. In this paper we survey a collection of these solutions, focusing on solutions with visualization elements meant to guide users. We propose a holistic framework for categorizing and understanding these solutions inspired by the Model-View-Controller software design pattern. The collected solutions are analyzed with our framework, and trends in the research are identified along with unsolved problems and potential future work.</p>","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":" ","pages":""},"PeriodicalIF":4.9,"publicationDate":"2024-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC12332892/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144979462","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Michael Bonfert, Thomas Muender, Ryan P. McMahan, Frank Steinicke, Doug A. Bowman, Rainer Malaka, Tanja Döring
{"title":"The Interaction Fidelity Model: A Taxonomy to Communicate the Different Aspects of Fidelity in Virtual Reality","authors":"Michael Bonfert, Thomas Muender, Ryan P. McMahan, Frank Steinicke, Doug A. Bowman, Rainer Malaka, Tanja Döring","doi":"10.1080/10447318.2024.2400377","DOIUrl":"https://doi.org/10.1080/10447318.2024.2400377","url":null,"abstract":"Fidelity describes how closely a replication resembles the original. It can be helpful to analyze how faithful interactions in virtual reality (VR) are to a reference interaction. In prior research, fidelity has been restricted to the simulation of reality-also called realism. Our definition includes other reference interactions, such as superpowers or fiction. Interaction fidelity is a multilayered concept. Unfortunately, different aspects of fidelity have either not been distinguished in scientific discourse or referred to with inconsistent terminology. Therefore, we present the Interaction Fidelity Model (IntFi Model). Based on the human-computer interaction loop, it systematically covers all stages of VR interactions. The conceptual model establishes a clear structure and precise definitions of eight distinct components. As a communication tool, it helps teams to understand and discuss fidelity in VR. It was reviewed through workshops with fourteen VR experts. We provide guidelines, diverse examples, and educational material to apply the IntFi Model universally to any VR experience and propose foundational research opportunities.","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"41 12","pages":"7593-7625"},"PeriodicalIF":0.0,"publicationDate":"2024-10-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147916592","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"How to Talk to AI: The Role of Preset Prompt Language Styles in Shaping Conversational Experience","authors":"Xiaoyi Wang, Yuran Wang, Xingyi Qiu","doi":"10.1080/10447318.2024.2400398","DOIUrl":"https://doi.org/10.1080/10447318.2024.2400398","url":null,"abstract":"","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"41 12","pages":"7763-7778"},"PeriodicalIF":0.0,"publicationDate":"2024-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"147896491","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"A Quantitative Method of Assessing the Hazard Perception of Drivers in Human–Machine Codriving Vehicles","authors":"Zhongxiang Feng, Jingyu Li, Jing Liu, Wei Hao, Jiabin Zeng, Xiaoqin Xu, Zhipeng Huang","doi":"10.1080/10447318.2024.2397180","DOIUrl":"https://doi.org/10.1080/10447318.2024.2397180","url":null,"abstract":"Hazard perception, as a dynamic indicator, intuitively characterizes drivers’ ability to detect potential hazard events in complex driving environments. However, current quantitative research on th...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"3 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142210328","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Maggie Yongqi Guan, Jiliang Li, Junjie Hu, Zhenqing Gu, Yuyi Wang, Zhicong Lu, Kanye Ye Wang
{"title":"From Digital Art to Crypto Art: The Evolution of Art Brought by NFT","authors":"Maggie Yongqi Guan, Jiliang Li, Junjie Hu, Zhenqing Gu, Yuyi Wang, Zhicong Lu, Kanye Ye Wang","doi":"10.1080/10447318.2024.2395088","DOIUrl":"https://doi.org/10.1080/10447318.2024.2395088","url":null,"abstract":"Non-Fungible Tokens (NFTs) are transforming the digital art by allowing artists to sell unique, one-of-a-kind digital artwork that is verified on the blockchain. Although NFTs have attracted much a...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"33 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142210332","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using a Digital Game to Assess Middle School Students’ Information Literacy: An Evidence-Centered Game Design Approach","authors":"Qing Guo, Di Wu, Sha Zhu, Harrison Hao Yang","doi":"10.1080/10447318.2024.2398910","DOIUrl":"https://doi.org/10.1080/10447318.2024.2398910","url":null,"abstract":"The assessment of information literacy (IL) is challenging. Traditional methods often fail to capture students’ true performance and their behavioral processes. Evidence-centered game design (ECgD)...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"11 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142210330","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"What Influences Users’ Continuous Intention to Use Function-Oriented Systems: A Different Impact Mechanism for Patent Information Platforms","authors":"Jingzhu Wei, Tongrui Zhang, Xiang Lu","doi":"10.1080/10447318.2024.2392965","DOIUrl":"https://doi.org/10.1080/10447318.2024.2392965","url":null,"abstract":"Patent information platforms have become crucial for innovators to stay informed about technological advancements. These platforms, distinguished by their function-oriented nature, differ significa...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"177 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-09-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142210331","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Zheng Xu, Tanghan Jiang, Dong Xiao, Yihai Fang, Nan Zheng
{"title":"Analyzing Riders’ Behavioral Adaptation to Driving Patterns of Advanced Autonomous Vehicles: A Virtual Reality Simulation Study","authors":"Zheng Xu, Tanghan Jiang, Dong Xiao, Yihai Fang, Nan Zheng","doi":"10.1080/10447318.2024.2392069","DOIUrl":"https://doi.org/10.1080/10447318.2024.2392069","url":null,"abstract":"The necessity of human supervision and intervention during autonomous driving has long been a topic of controversial discussion. From a developer’s perspective, it is expected that users will readi...","PeriodicalId":54954,"journal":{"name":"International Journal of Human-Computer Interaction","volume":"45 1","pages":""},"PeriodicalIF":4.7,"publicationDate":"2024-08-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142227780","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}