International Journal of Arts and Technology最新文献

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Designing a Multilingual, Multimodal and Collaborative Platform of Resources for Higher Education 高等教育多语种、多模式、协同资源平台设计
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_27
Bruno M. Azevedo, Mariana Pereira, Sílvia Araújo
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引用次数: 0
Engaging Museum Visitors with AI-Generated Narration and Gameplay 用ai生成的叙述和游戏玩法吸引博物馆游客
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_15
Wladimir Hettmann, Matthias Wölfel, Marius Butz, Kevin Torner, Jan Finken
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引用次数: 1
CryptoKitties vs. Axie Infinity: Computational Analysis of NFT Game Reddit Discussions CryptoKitties vs. axxie Infinity: NFT游戏Reddit讨论的计算分析
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_8
Chien Lu, Giacomo Lauritano, Jaakko Peltonen
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引用次数: 0
Geometrical Feature Identification of Cuneiform Signs on Micro-Survey Reconstruction 基于微测量重建的楔形文字符号几何特征识别
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_6
S. Antinozzi, F. Fiorillo, Mirko Surdi
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引用次数: 0
Transmediation of the Illustrated Children's Book «Goodnight Moon»: A Web-Based Traditional Animation 儿童绘本《晚安,月亮》的翻译:基于网络的传统动画
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_22
Joana Rovira Martins, Pedro Martins, A. Boavida
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引用次数: 0
The Singing Bridge: Sonification of a Stress-Ribbon Footbridge 歌唱的桥:应力带人行桥的声音化
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_25
Christian Torresan, Gilberto Bernardes, E. Caetano, T. Restivo
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引用次数: 0
IN[The Hate Booth]: a Gamified Installation to Counteract Hate Speech IN[The Hate Booth]:一个游戏化的装置来抵制仇恨言论
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_12
Susana Costa, M. Tavares, J. Bidarra, B. Silva
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引用次数: 0
The Resurrection of Art and Human Dignity MAGNETS Case Study 艺术的复活与人类尊严的磁铁案例研究
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_43
J. Maric
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引用次数: 0
Developing Playful and Tangible Approaches to the Gap Between Academia and Civil Society: Inclusion, and Access Through Participatory Action-Research 制定有趣和切实的方法来弥合学术界与民间社会之间的差距:通过参与式行动研究实现包容和获取
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_30
Carla Sousa, J. Neves
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引用次数: 0
Design Factors for an Educational Game Where Girls and Boys Play Together to Learn Fundamental Programming 女孩和男孩一起玩学习基本编程的教育游戏的设计因素
IF 0.6
International Journal of Arts and Technology Pub Date : 2022-01-01 DOI: 10.1007/978-3-031-28993-4_10
Peter Mozelius, Niklas Humble
{"title":"Design Factors for an Educational Game Where Girls and Boys Play Together to Learn Fundamental Programming","authors":"Peter Mozelius, Niklas Humble","doi":"10.1007/978-3-031-28993-4_10","DOIUrl":"https://doi.org/10.1007/978-3-031-28993-4_10","url":null,"abstract":"","PeriodicalId":38696,"journal":{"name":"International Journal of Arts and Technology","volume":"9 1","pages":"134-148"},"PeriodicalIF":0.6,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"79081985","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
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