International Journal of Arts and Technology最新文献

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Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents 虚拟现实在青少年负责任决策培训领域的效果
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_28
D. A. Munoz, Kenny K. N. Chow, Huaxin Wei
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引用次数: 0
The Time Machine and the Voodoo Doll: Exploring Customized Computer Game Controllers and Their Influence on the Experience of Play 时间机器和巫毒娃娃:探索定制电脑游戏控制器及其对游戏体验的影响
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_8
O. Nielsen, Miriam Krebs, Jake Sølberg, Michael Holton Hovgaard, Nicolai Staal Hansen, Bjørn Dalsgaard Hansen, Lasse Juel Larsen
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引用次数: 0
Optimizations of VR360 Animation Production Process VR360动画制作流程优化
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_19
Wei-Chih Liao, Chun-Tsai Wu, Szu-Ming Chung
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引用次数: 0
Bio-related Design Genres: A Survey on Familiarity and Potential Applications 生物相关设计类型:熟悉度和潜在应用调查
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_23
Nurul ‘Ayn Ahmad Sayuti, B. Sommer, S. Ahmed-Kristensen
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引用次数: 1
Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos 空间空间:基于360视频创建增强现实旅游的方法
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_7
Timo Nummenmaa, O. Buruk, Mila Bujić, Max Sjöblom, J. Holopainen, Juho Hamari
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引用次数: 1
Evaluating Consumer Interaction Interfaces for 3D Sketching in Virtual Reality 评估消费者交互界面的三维素描在虚拟现实
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_17
Alberto Cannavò, D. Calandra, Aidan Kehoe, F. Lamberti
{"title":"Evaluating Consumer Interaction Interfaces for 3D Sketching in Virtual Reality","authors":"Alberto Cannavò, D. Calandra, Aidan Kehoe, F. Lamberti","doi":"10.1007/978-3-030-73426-8_17","DOIUrl":"https://doi.org/10.1007/978-3-030-73426-8_17","url":null,"abstract":"","PeriodicalId":38696,"journal":{"name":"International Journal of Arts and Technology","volume":null,"pages":null},"PeriodicalIF":0.6,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"85596337","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
3D Localisation of Sound Sources in Virtual Reality 虚拟现实中声源的三维定位
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_18
Edvinas Danevicius, F. Stief, Konrad Matynia, Morten Læburgh Larsen, M. Kraus
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引用次数: 1
The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research 世界是你的游乐场:基于位置的游戏研究的文献计量学和文本挖掘分析
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_9
Chien Lu
{"title":"The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research","authors":"Chien Lu","doi":"10.1007/978-3-030-73426-8_9","DOIUrl":"https://doi.org/10.1007/978-3-030-73426-8_9","url":null,"abstract":"","PeriodicalId":38696,"journal":{"name":"International Journal of Arts and Technology","volume":null,"pages":null},"PeriodicalIF":0.6,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"73034781","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
A Matrix for Gamifying Development Workshops 游戏化开发研讨会的矩阵
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_10
K. Madsen, Mette Hjorth Rasmussen
{"title":"A Matrix for Gamifying Development Workshops","authors":"K. Madsen, Mette Hjorth Rasmussen","doi":"10.1007/978-3-030-73426-8_10","DOIUrl":"https://doi.org/10.1007/978-3-030-73426-8_10","url":null,"abstract":"","PeriodicalId":38696,"journal":{"name":"International Journal of Arts and Technology","volume":null,"pages":null},"PeriodicalIF":0.6,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75386118","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
TeMoG - An Accessible Tool for Creating Custom Soft Robotics Parts TeMoG -创建自定义软机器人部件的可访问工具
IF 0.6
International Journal of Arts and Technology Pub Date : 2020-01-01 DOI: 10.1007/978-3-030-73426-8_20
Jonas Jørgensen
{"title":"TeMoG - An Accessible Tool for Creating Custom Soft Robotics Parts","authors":"Jonas Jørgensen","doi":"10.1007/978-3-030-73426-8_20","DOIUrl":"https://doi.org/10.1007/978-3-030-73426-8_20","url":null,"abstract":"","PeriodicalId":38696,"journal":{"name":"International Journal of Arts and Technology","volume":null,"pages":null},"PeriodicalIF":0.6,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"75443191","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
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