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PENERAPAN MODEL PEMBELAJARAN RECIPROCAL TEACHING DALAM MENINGKATKAN HASIL BELAJAR IPS (Penelitian Tindakan Kelas di Kelas VIII-C SMP Negeri 3 Terbuka Depok Tahun Ajaran 2019/2020) 关于提高IPS学习模式的应用(SMP Negeri 3 viic课堂行为研究2011 /2020学年Depok)
Edukasi IPS Pub Date : 2021-03-31 DOI: 10.21009/eips.005.1.04
Sibthi Annasyia, Desy Safitri, Sujarwo
{"title":"PENERAPAN MODEL PEMBELAJARAN RECIPROCAL TEACHING DALAM MENINGKATKAN HASIL BELAJAR IPS (Penelitian Tindakan Kelas di Kelas VIII-C SMP Negeri 3 Terbuka Depok Tahun Ajaran 2019/2020)","authors":"Sibthi Annasyia, Desy Safitri, Sujarwo","doi":"10.21009/eips.005.1.04","DOIUrl":"https://doi.org/10.21009/eips.005.1.04","url":null,"abstract":"Abstract \u0000  \u0000This research aims to find out the implementation of Reciprocal Teaching model to increase result of social sciences learning. This research was conducted in Class VIII-C, consisting of 37 students, in Junior High School of Terbuka 3 Depok from January to March 2020. A Classroom Action Research was used in this research, consisting of two cycles, and each cycle consisted of four stages; Planning, Acting, Observing, and Reflecting. The research results showed an increase in each cycle. In cycle 1, 59% (22 students) passed the KKM (65) with an average score of 64. In cycle 2, 84% (31 students) passed the KKM (65) with an average score of 76. In addition to learning result, students activeness also improved in each cycle. The percentage of students activeness in cycle 1 was 0% for students who were very active in asking question, answering question, providing opinion, and cooperating. Meanwhile in cycle 2, the number increased to 8% for students who were very active in asking and answering question, and increased to 11% for students who were very active in providing opinion and cooperating. Thus, it can be concluded that the Reciprocal Teaching model can improve students social science learning result above the KKM (65) and improve students activeness in the aspects of asking, answering, providing opinion, and cooperating. \u0000Keywords: Classroom Action Research, Reciprocal Teaching Model, Results of Social Sciences Learning, Students Learning Activeness. \u0000Abstrak \u0000  \u0000Penelitian ini bertujuan untuk mengetahui penerapan model pembelajaran Reciprocal Teaching dalam meningkatkan hasil belajar IPS. Penelitian ini dilakukan pada Kelas VIII-C yang berjumlah 37 peserta didik di SMP Negeri 3 Terbuka Depok sejak bulan Januari sampai bulan Maret 2020. Metode yang digunakan dalam penelitian ini adalah Penelitian Tindakan Kelas yang terdiri dari dua siklus, setiap siklusnya terdiri dari empat tahap, yaitu: Perencanaan Tindakan (Planning), Pelaksanaan Tindakan (Acting), Observasi (Observing), dan Refleksi (Reflecting). Berdasarkan hasil penelitian terjadi peningkatan setiap siklusnya. Pada siklus 1 sebesar 59% (22 peserta didik) yang memperoleh nilai diatas KKM 65 dengan rata-rata nilai 64, dan pada siklus 2 sebesar 84% (31 siswa) yang memperoleh nilai diatas KKM 65 dengan rata-rata nilai 76. Selain hasil belajar, keaktifan peserta didik juga mengalami peningkatan pada setiap siklus. Persentase keaktifan peserta didik pada siklus 1 sebesar 0% untuk peserta didik yang sangat aktif dalam kemampuan bertanya, menjawab pertanyaan, berpendapat dan kerja sama. Kemudian pada siklus 2 meningkat dengan persentase sebesar 8% untuk peserta didik yang sangat aktif dalam kemampuan bertanya dan menjawab pertanyaan, serta 11% untuk peserta didik yang sangat aktif dalam kemampuan berpendapat dan kerja sama. Dengan demikian model pembelajaran Reciprocal Teaching dapat meningkatkan hasil belajar IPS peserta didik diatas KKM 65 dan meningkatkan keaktifan peserta didik dal","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129445131","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Studi Komparatif Metode Pembelajaran Team Assisted Individualization dan Cooperative Integrated Reading and Composition terhadap Hasil Belajar IPS penbelajaran团队协助个体化与合作综合阅读与写作的比较方法研究[j]
Edukasi IPS Pub Date : 2021-03-31 DOI: 10.21009/eips.005.1.03
Abi Alharis, Pargito, A. Salsabilla, Zulkarnain
{"title":"Studi Komparatif Metode Pembelajaran Team Assisted Individualization dan Cooperative Integrated Reading and Composition terhadap Hasil Belajar IPS","authors":"Abi Alharis, Pargito, A. Salsabilla, Zulkarnain","doi":"10.21009/eips.005.1.03","DOIUrl":"https://doi.org/10.21009/eips.005.1.03","url":null,"abstract":"This research aims to compare the differences in students learning outcomes in IPS subjects in grade VIII of SMP Negeri Tumijajar using cooperative learning models such as Team Assisted Individualization (TAI) and Cooperative Integrated Reading and Composition (CIRC). This study use pseudo-experimental research with Nonequivalent Control Group Design. Population in this study is all grade VIII students and samples are 58 students divided into 29 students in class VIII C and 29 students in class VIII D. Collecting data technique using observation, pre and post test, and documentation literature while for the analyzing data using t-test. The results showed that there were a significant differences in learning outcomes for student who learned cooperative TAI type compared to CIRC type with t-test results obtained 2,486 > 2,003 with a significant rate of 0.009 < 0.05 \u0000  \u0000 ","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-03-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123076567","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PENERAPAN MODEL DRILLS BERBASIS ICT (INFORMATION AND COMUNICATION TECHNOLOGY) UNTUK MENINGKATKAN HASIL BELAJAR IPS
Edukasi IPS Pub Date : 2020-03-29 DOI: 10.21009/eips.004.1.05
Shifa Qolbiyah
{"title":"PENERAPAN MODEL DRILLS BERBASIS ICT (INFORMATION AND COMUNICATION TECHNOLOGY) UNTUK MENINGKATKAN HASIL BELAJAR IPS","authors":"Shifa Qolbiyah","doi":"10.21009/eips.004.1.05","DOIUrl":"https://doi.org/10.21009/eips.004.1.05","url":null,"abstract":"This research aims to find out the implementation of ICT based Drills model to improve student learning result of social sciences subject. This research has been done in class VIII A with 32 students in Diponegoro I Junior High School East Jakarta school year of 20182019 from March to May 2019. The method used in this research is classroom action research that has 3 cycles where each cycle consists of four steps: Planning, Acting, Observing, and Reflecting. According to the research finding, the learning result occurs enhancement in each cycle. In the cycle 1 as big as 21,8% (7 students) reaches score that is above the minimum completeness criteria 75 with the average of learning result 54,56, in cycle 2 becomes 50% (16 students) reaches score that above the minimum completeness criteria 75 with the average of learning result 76,75, and in cycle 3 becomes 93,75% (30 students) reaches score that is above the minimum completeness criteria 75 with the average of learning result 85,12. \u0000Keyword: Classroom Action Research, Drills Learning Model, ICT, Student Learning Result, Student Learning Activeness","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"88 11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127437731","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
HUBUNGAN SENSE OF BELONGING DENGAN PARTISIPASI MASYARAKAT PADA BANK SAMPAH DI WILAYAH KECAMATAN KEMAYORAN
Edukasi IPS Pub Date : 2020-03-29 DOI: 10.21009/eips.004.1.04
Atika Fiqih, D. Purwandari, M.Si, Shahibah Yuliani, M.Pd
{"title":"HUBUNGAN SENSE OF BELONGING DENGAN PARTISIPASI MASYARAKAT PADA BANK SAMPAH DI WILAYAH KECAMATAN KEMAYORAN","authors":"Atika Fiqih, D. Purwandari, M.Si, Shahibah Yuliani, M.Pd","doi":"10.21009/eips.004.1.04","DOIUrl":"https://doi.org/10.21009/eips.004.1.04","url":null,"abstract":"This objective of this study is to find the relationship of sense of belonging with community participation in waste banks in the Kemayoran District Area. This research was conducted with a quantitative approach. The population of this study was 134 residents who participated in the waste bank in the Kemayoran District Area. This research sampel is 100 residents who are administrator and customers the Waste Banks. Data analysis uses simple linear regression analysis test of correlation. The research releaved that there was a correlation beetwen sense of belonging and society participation in the waste banks seen from the calculation of the correlation between variables that is equal to r = 0,373 and the effective contribution of sense of belonging with society participation in the waste bank was 13,9% (r2 =0,139%). The results of these calculations indicate that the sense of belonging as a factor of participation is behind 13.9%. There other factors that influence the sense of belonging such as trust, the similarities that belong to organization members, age, social interaction and family functions \u0000which can motivate public participation in the garbage bank in the Kemayoran District Area by 86.1%. This research can be used as a reference for further research in the field of social and environmental sciences","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"164 11 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127525169","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Pengaruh Fenomena Cashless Society Terhadap Gaya Hidup Masyarakat di Jakarta. 无国界社会现象对雅加达人的生活方式的影响。
Edukasi IPS Pub Date : 2020-03-23 DOI: 10.21009/eips.003.2.02
Made Adhiya Wikannanda Vidya Yasmiartha
{"title":"Pengaruh Fenomena Cashless Society Terhadap Gaya Hidup Masyarakat di Jakarta.","authors":"Made Adhiya Wikannanda Vidya Yasmiartha","doi":"10.21009/eips.003.2.02","DOIUrl":"https://doi.org/10.21009/eips.003.2.02","url":null,"abstract":"ABSTRAK \u0000  \u0000Made Adhiya Wikannanda, Pengaruh Fenomena Cashless Society terhadap Gaya Hidup Mahasiswa di Jakarta. Skripsi. Jakarta : Program Studi Pendidikan Ilmu Pengetahuan Sosial, Fakultas Ilmu Sosial, Universitas Negeri Jakarta, 2019. \u0000Penelitian ini bertujuan untuk menganalisis fenomena Cashless Society sebagai model baru dalam menganalisis gaya hidup mahasiswa di Jakarta. Data yang digunakan dalam penelitian ini adalah data primer dengan memberikan kuesioner kepada mahasiswa di Universitas Negeri Jakarta dengan total responden sebanyak 80 orang. Metode yang digunakan adalah metode pendekatan kuantitatif. \u0000Pengambilan sampel dilakukan dengan menggunakan teknik purposive sampling. Kriteria yang digunakan dalam pemilihan sampel ini adalah responden yang mempunyai aplikasi pembayaran secara cashless (Go-Pay) dan menggunakannya minimal 1 (satu) kali dalam seminggu.  \u0000Kesimpulan penelitian ini menunjukkan persamaan regresi linier sederhana Y = 29.850 + 0,670X. Persamaan regresi ini memiliki pengertian bahwa terjadi kenaikan (1) pada gaya hidup maka cashless society akan mengalami peningkatan sebesar 0,670. Sedangkan jika cashless society mengalami penurunan (0) maka gaya hidup akan memiliki penurunan sebesar 29.850.Koefisien determinasi diperoleh senilai 61,3% yang artinya semakin tinggi pengguna cashless berarti akan semakin mempengaruhi gaya hidup penggunanya. Sedangkan nilai 38,7% yang tersisa adalah nilai yang mempengaruhi gaya hidup dari faktor-faktor lainnya. \u0000Berdasarkan hasil perhitungan uji hipotesis menggunakan uji t  (two tail) didapatkan nilai hasil sebesar 11,127. Maka taraf siginifikansi dari thitung > ttabel maka hipotesis H1 diterima dan H0 mengalami penolakan.  \u0000Kata kunci : Cashless Society, Gaya Hidup Mahasiswa, Theory Of Planned Behaviour. \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000  \u0000ABSTRACT \u0000  \u0000Made Adhiya Wikannanda, Influence of the Cashless Society Phenomenon on Student Lifestyle. Bachelor, Thesis. Jakarta: Program Study Education of Social Science. The Faculty of Social Sciences, State University of Jakarta, 2019.  \u0000This research aims to analyse the phenomenon of Cashless Society as a new model in analyzing the student's lifestyle in Jakarta. The data used in this research is primary data by providing questionnaires to students at the Jakarta State University with a total of 80 respondents. The method used is a quantitative approach method. Sampling is performed using the purposive sampling technique. The criteria used in this sampel selection are respondents who have a cashless payment application (Go-Pay) and use it at least 1 (one) time a week.  \u0000The conclusion of this study suggests a simple linear regression equation Y = 29,850 + 0, 670X. This regression equation has the sense that there is an increase (1) in the lifestyle then the cashless society will experience a rise of 0.670. Whereas if the cashless society has decreased (0) then the lifestyle will have a decrease of 29,850. \u0000 The coefficient of determination is a","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-03-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132586732","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
STRATEGI KOMUNITAS TRADITIONAL GAMES RETURNS (TGR) DALAM PELESTARIAN PERMAINAN TRADISIONAL PADA ANAK USIA 7-12 TAHUN (Studi Kasus di RW 03, Kelurahan Cakung Timur, Kecamatan Cakung, Kota Jakarta Timur)
Edukasi IPS Pub Date : 2019-11-26 DOI: 10.21009/eips.004.1.06
Kartiningsih Kartiningsih
{"title":"STRATEGI KOMUNITAS TRADITIONAL GAMES RETURNS (TGR) DALAM PELESTARIAN PERMAINAN TRADISIONAL PADA ANAK USIA 7-12 TAHUN (Studi Kasus di RW 03, Kelurahan Cakung Timur, Kecamatan Cakung, Kota Jakarta Timur)","authors":"Kartiningsih Kartiningsih","doi":"10.21009/eips.004.1.06","DOIUrl":"https://doi.org/10.21009/eips.004.1.06","url":null,"abstract":"ABSTRACT \u0000Kartiningsih. The Strategy of the Traditional Games Returns Community in Preservation of Traditional Games for Children aged 7-12 years (Case Study in RW 03, Kelurahan Cakung Timur, Cakung District, East Jakarta). Jakarta: Social Sciences Education Study Program, Faculty of Social Sciences, State University of Jakarta. 2019. \u0000            This study aims to identify the causes of children aged 7-12 years who are currently less interested in traditional games, then what is the strategy done by the TGR Community in preserving traditional games for children aged 7-12 years to be interested, and change is happens to children aged 7-12 years after the action from the TGR Community. \u0000            Research carried out using a type of qualitative research with a case study method. Data collection techniques are carried out, namely, interviews, observation, document analysis, and field notes. Document analysis techniques used are data reduction, data presentation, and conclusion. \u0000            The results of this study conclude that: The causes of children aged 7-12 years are less fond of traditional games due to inadequate physical conditions of the environment, the role of parents who are not guiding their children to play traditional games, as well as people's mindsets and times that make traditional games considered no longer interesting compared to digital games on the device. Then the strategy carried out by the TGR Community is to restore the existence of traditional games to children by going through three stages, including formulation, implementation, and evaluation. Changes that occur after the actions carried out by the TGR Community, namely children no longer tend to play the device, although not a few of them are difficult to release the device and replace digital games with traditional games, but they have made traditional games as an alternative to the games in the device. \u0000Keywords: 7-12 year olds, device, strategies, TGR Community, traditional games.","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-11-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123210345","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PENGGUNAAN MEDIA PAPAN LUKIS KARAKTER KARTUN UNTUK MENINGKATKAN HASIL BELAJAR IPS SISWA KELAS VIII-6 SMP NEGERI 42 BEKASI (Penelitian Tindakan di Kelas VIII-6 SMP Negeri 42 Bekasi Tahun Ajaran 2018/2019) 使用卡通人物画板媒体来提高SMP NEGERI 42 BEKASI班的学生IPS -6的学习结果(sma VIII-6班的行动研究)
Edukasi IPS Pub Date : 2019-11-25 DOI: 10.21009/eips.004.1.01
Fitri Tyas Sari
{"title":"PENGGUNAAN MEDIA PAPAN LUKIS KARAKTER KARTUN UNTUK MENINGKATKAN HASIL BELAJAR IPS SISWA KELAS VIII-6 SMP NEGERI 42 BEKASI (Penelitian Tindakan di Kelas VIII-6 SMP Negeri 42 Bekasi Tahun Ajaran 2018/2019)","authors":"Fitri Tyas Sari","doi":"10.21009/eips.004.1.01","DOIUrl":"https://doi.org/10.21009/eips.004.1.01","url":null,"abstract":"The main purpose of this research is to know does the use of cartoon character art board as a media could could be increasing the Score and activeness the Social Studies learning result of 41 students in the class of VIII-6, SMP Negeri 42 Bekasi, 2nd semester, education year of 2018/2019. This research was done from March to May 2019. The applied method in this research is Classroom Action Research (PTK) Method. which was done by a collaboration with social science teachers at SMP Negeri 42 Bekasi. 3 stages was applied during the research, they were: Planning, Acting, Observing and Reflecting. This research found the increase of learning result in every stage that was applied. In the 1st stage, there were 51% (21 students) who had score for learning result above the minimum standardize score which is 75. 2nd stage found there were 73% (30 students) who had score for learning result above the minimum standardize score which is 75. And in the 3rd stage, there were 85% (35 students) who had score for learning result above the minimum standardize score which is 75. Moreover, cartoon character art board media able to increase students’ activity to learn as well. Active level percentage in the first cycle was 12%. In the second cycle was increasing to 38%. And in the third cycle significantly increased to 54%. The conclusion of the research is the using of cartoon character art board as a media could increase the Social Studies learning result and the active level of the students, therefor the students could get a better score for social studies subject which is above the minimum standardize score 75. \u0000Keywords: Class acted research, Cartoon character art board, Social Studies Learning Outcomes, Students’ activeness.","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-11-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133941662","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Peran Komunitas Pramuwisata Baduy Luar Dalam Mempertahankan Kearifan Lokal 八度旅游社区在维护当地智慧方面发挥了外部作用
Edukasi IPS Pub Date : 2019-11-21 DOI: 10.21009/eips.004.1.02
Muhammad Nova Firdaus
{"title":"Peran Komunitas Pramuwisata Baduy Luar Dalam Mempertahankan Kearifan Lokal","authors":"Muhammad Nova Firdaus","doi":"10.21009/eips.004.1.02","DOIUrl":"https://doi.org/10.21009/eips.004.1.02","url":null,"abstract":"Abstract \u0000This study aims at obtaining data on the role of the community of Baduy Luar guides in an effort to maintain local wisdom along with socio-cultural changes that occur in the Baduy Luar village, Kanekes Village, Lebak Regency, Banten. The researcher uses a qualitative approach. Data collection techniques are carried out by semi-structured interviews, observations, analysis of documents and field notes. The results of the study concluded that the tourism services carried out by the HPI-DPU Baduy were still very simple in general but were in accordance with the concept of tourism services, starting from transfers, guiding tours, and transfer out. The concept of service they are doing is directly related to their strategy in maintaining local wisdom. Their role is at least in the three dimensions of local wisdom, namely: (1) local values; (2) local resources; and (3) local group solidarity. The socio-cultural changes that occur in the Baduy Luar community in the tour community are caused by several factors. Internally, changes occur because of Baduy’s people attitude who are increasingly open. Then externally, changes occur because the Baduy people interact more intensively with outside communities such as meeting tourists, trading, participating in training and farming outside their area. \u0000Keywords: guide community, Baduy community, local wisdom","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"76 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-11-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127330885","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Guru Dalam Pembentukan Sikap Pluralisme 多元化形成态度的教师
Edukasi IPS Pub Date : 2019-09-16 DOI: 10.21009/eips.003.2.04
Eka Supriyanti
{"title":"Guru Dalam Pembentukan Sikap Pluralisme","authors":"Eka Supriyanti","doi":"10.21009/eips.003.2.04","DOIUrl":"https://doi.org/10.21009/eips.003.2.04","url":null,"abstract":"This study aims to (1) Know why teachers must form a pluralism attitude in students in West Jakarta's Tzu Chi Loving Middle School? (2) How do teachers shape pluralism in the Tzu Chi Loving Middle School? provide an overview of the teacher in forming a pluralism attitude at the Cinta Tzu Chi Middle School, West Jakarta. The research method used is descriptive, with data collection techniques through closed questionnaires (questionnaires), observation, interviews and documentation. The subject of this study was the Tzu Chi love junior high school teacher and the Tzu Chi Loving Middle School Student. The results showed that (1) the Tzu Chi Loving Middle School is a school that has religion, as the spearhead in the world of education, teachers have a significant role in the process of developing, directing, and motivating students to become useful human beings for the nation and state . (2) How the teacher in forming the pluralism attitude of students can be seen from how the teacher makes planning and learning processes in the classroom, such as at the beginning the teacher gives advice and motivational sentences to students, then by using the learning method. However, both schools play an important role in the formation of pluralism in the Tzu Chi Loving Middle School so that the process of forming pluralism in diverse schools can work well. \u0000Keywords: Pluralism, Tzu Chi Loving Middle School, Tolerance","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"53 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121319172","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Hubungan antara Kecanduan Game Player Unknown's Battlegrounds (PUBG) Mobile dengan Perilaku Sosial Remaja di Kelurahan Klender Jakarta Timur 沉迷于未知玩家战场和青少年社交行为的手机游戏之间的联系
Edukasi IPS Pub Date : 2019-09-16 DOI: 10.21009/eips.003.2.06
Vennia Aprelia Agus Dwiyana
{"title":"Hubungan antara Kecanduan Game Player Unknown's Battlegrounds (PUBG) Mobile dengan Perilaku Sosial Remaja di Kelurahan Klender Jakarta Timur","authors":"Vennia Aprelia Agus Dwiyana","doi":"10.21009/eips.003.2.06","DOIUrl":"https://doi.org/10.21009/eips.003.2.06","url":null,"abstract":"Penelitian ini bertujuan untuk mengetahui hubungan antara kecanduan game PUBG Mobile dengan perilaku sosial remaja di Kelurahan Klender Jakarta Timur. Metode yang digunakan dalam penelitian ini adalah metode kuantitatif korelasional. Teknik pengambilan sampel menggunakan teknik incidental sampling. Teknik pengumpulan data yang digunakan dengan menggunakan kuesioner. Teknik analisis data yang digunakan yaitu analisis regresi dan korelasi product moment. Hasil penelitian ini menunjukkan persamaan regresi linier sederhana Y = 91,548 – 0,264X. Koefisien korelasi product moment diperoleh sebesar rxy = (-0,476), yang artinya terdapat hubungan negatif antara variabel bebas (kecanduan game PUBG Mobile) dengan variabel terikat (perilaku sosial remaja). Kesimpulan penelitian ini adalah terdapat hubungan yang negatif antara kecanduan game PUBG Mobile dengan perilaku sosial remaja di Kelurahan Klender.","PeriodicalId":379773,"journal":{"name":"Edukasi IPS","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2019-09-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129358668","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
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