{"title":"More Than A Pencil: Using the Computer to Make Two-Dimensional Art","authors":"Blake Hurt","doi":"10.1109/C5.2007.21","DOIUrl":"https://doi.org/10.1109/C5.2007.21","url":null,"abstract":"The history of art techniques in western art has been a march toward increasing the control, precision and speed of the artist. The arrival of the computer and its associated technology follows this tradition. By thinking of the computer as an agent, the range of detail that is possible is no longer limited by a person's physical ability and, therefore, new kinds of images are possible. The range of the machine's capability is illustrated by my own large digital portraits. Although pregnant with opportunity, there also exist drawbacks to the process that currently act as stumbling blocks to its widespread adoption.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126998632","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Takeshi Matsumoto, Daisuke Ando, Tasuku Nishihara, M. Fujita
{"title":"Development and Verification of a Collaborative Printing Environment","authors":"Takeshi Matsumoto, Daisuke Ando, Tasuku Nishihara, M. Fujita","doi":"10.1109/C5.2007.8","DOIUrl":"https://doi.org/10.1109/C5.2007.8","url":null,"abstract":"In this paper, we propose a printing environment utilizing collaboration to offer more reliable printing environment. In the proposed environment, printers are clustered, and collaborative printing is carried out among clusters if one cluster is very busy and others are not. We also work on the formal verification problem of such collaborative environment, since a number of properties must be satisfied in the environment to guarantee the secure and safe printing. To prove such properties, we apply model checking methods to the developed environment. We have developed a simulator of the proposed environment, and show that it can work effectively even if some printers are out of order, or out of paper. Also, applying model checking, we successfully prove the properties that must be satisfied in such printing environments.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129293642","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Development of Collaboration Environments onWeb 1.0","authors":"Taro Yabuki, H. Sakuta","doi":"10.1109/C5.2007.9","DOIUrl":"https://doi.org/10.1109/C5.2007.9","url":null,"abstract":"In this study, a method to construct a collaboration environment is proposed and implemented. It has advantages such as (1) original web pages need not to be modified, and (2) the system requirement is adaptable, i.e. it is available on various operating systems and web browsers. Also, we will propose a way to utilize this method in e-Learning and how to enhance its efficiency.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"99 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123243887","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Mamoru Matsuoka, H. Okumura, Tomosumi Sasaki, H. Shimamura, Tsutomu Shimomura, T. Kameoka
{"title":"Global Environmental Education using Squeak and Field Servers","authors":"Mamoru Matsuoka, H. Okumura, Tomosumi Sasaki, H. Shimamura, Tsutomu Shimomura, T. Kameoka","doi":"10.1109/C5.2007.19","DOIUrl":"https://doi.org/10.1109/C5.2007.19","url":null,"abstract":"We are promoting projects in combination with Squeak eToys, visual programming software for children and Field Server, remote monitoring system for edible vegetation. We developed a Squeak interface with Field Servers, the remote environment monitoring equipments developed by the National Agricultural Research Center of Japan and installed throughout the world. The interface allows children to create Squeak eToys Programs easily that can monitor remote environment. We are preparing an educational program that encourage children to develop such Squeak eToys Programs and to discuss environmental issues with overseas peers using Picton, the picture language developed by Pangaea, the Japan-based nonprofit activity. Our project is backed by the Japanese Ministry of Education, Culture, Sports, Science and Technology.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121635985","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"SqueakBot : a Pedagogical Robotic Platform","authors":"Serge Stinckwich, Séverin Lemaignan, Samir Saidani","doi":"10.1109/C5.2007.28","DOIUrl":"https://doi.org/10.1109/C5.2007.28","url":null,"abstract":"SqueakBot is a teaching robotic platform, usable by young people making it possible for them to control and simulate various devices like robots. The long-term goals of the project are on the one hand to have a software architecture being able to be embedded in small size hardware devices (with limited resources in memory and computation) and on the other hand to mix in the same platform, virtual devices simulated on a computer and physical devices available in the environment. We present here a first report of this project.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"88 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129780526","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"An Approach of Standardization and Searching based on Hierarchical Bayesian Clustering (HBC) for Record Linkage System","authors":"Zin War Tun, N. Thein","doi":"10.1109/C5.2007.5","DOIUrl":"https://doi.org/10.1109/C5.2007.5","url":null,"abstract":"Information sources on the Web are controlled by different text formats, and have varying inconsistencies. Data form many online sources do not contain enough information to accurately link the records. To link record from different data sources, any system must identify common entities from these sources. Therefore, the major challenges in record linkage are computational complexity and linkage accuracy. To reduce the number of record pairs for comparison, record linkage utilizes similarity search techniques in order to search for candidate similar records. Various searching methods have been used in record linkage systems. In this paper, we propose a record linkage framework and also focus on standardization and enhance the searching method by adopting an advanced feature of cluster-based searching method called Hierarchical Bayesian Clustering (HBC), which is not only for more efficient record pair comparison, but also for speeding up the record linkage accuracy. The purpose of this method is to place similar records into cluster that restricts the search scope for record comparison and also enhances matching accuracy.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126684743","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"User-Recordable Non-Player Characters for Croquet","authors":"M. McCahill, Liz Wendland, Peter Moore","doi":"10.1109/C5.2007.31","DOIUrl":"https://doi.org/10.1109/C5.2007.31","url":null,"abstract":"Visually rich, immersive multi-user environments are commonly used for entertainment and online socializing. However, growing attention is being given to education and simulations for training using these immersive \"game-oriented\" technologies. In this paper, we describe extensions to Croquet facilitating the recording and playback of avatar interactions in 3D multi-user spaces. Applications of recordable user-controlled avatars include creation of Non-Player Characters (NPCs), and recording/playback of social interactions for education, such as foreign language instructional environments. By combining a set of user- controlled avatar gestures with live and pre-recorded avatars in a 3D Croquet space, we can create a virtual laboratory for users to practice both language and the social gestures which go with the language - and then replay the actions to both analyze the interactions and try different viewpoints and roles.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115293002","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Peer-to-Peer Knowledge Sharing in the Mobile Environment","authors":"M. Matuszewski, S. Balandin","doi":"10.1109/C5.2007.24","DOIUrl":"https://doi.org/10.1109/C5.2007.24","url":null,"abstract":"This paper discusses knowledge sharing in the corporate environment. It studies different barriers for knowledge sharing as well as incentive programs that are aiming to motivate employees to engage in the knowledge sharing activity. Finally it presents a new peer-to-peer (P2P) knowledge sharing paradigm and the architecture of a mobile peer-to-peer knowledge sharing system. The proposed P2P knowledge sharing paradigm addresses the major issues of mobile communication as well as human aspects of social interactions. It supports communities and utilizes strengths of peer-to-peer social networks. The system implementation proves technical feasibility of the proposed approach.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"164 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114423191","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"From One to Many: Transforming Miramar into a Collaboration Space","authors":"J. D. Miller, Cindy Pickering","doi":"10.1109/C5.2007.18","DOIUrl":"https://doi.org/10.1109/C5.2007.18","url":null,"abstract":"The Miramar virtual collaboration environment was originally designed and constructed as a single-user 3D workspace. Its transformation into a multiuser collaboration workspace - while still retaining its core capabilities - posed major challenges, some anticipated, some empirical. The authors identify the issues faced in this transmogrification, discuss how they were addressed and why, the lessons learned, and remaining challenges.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"38 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122208563","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Using Object Deputy Model for Aspect Oriented Programming","authors":"Zukai Tang, Zhiyong Peng, Yi Ren","doi":"10.1109/C5.2007.32","DOIUrl":"https://doi.org/10.1109/C5.2007.32","url":null,"abstract":"This paper presents our exploration that uses object deputy model to support aspect oriented programming in Smalltalk. Our programming model provides a special binding mechanism called deputy relationship by which classes and objects can be connected with deputy classes and deputy objects. We propose that those newly added modeling units can provide functionality of aspect oriented programming, since the separation and integration of system concerns can be easily modeled by our approach. Furthermore, based on the features derived from object deputy model, our approach provides more dynamic facilities that make the aspect activation and advice execution more flexible.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121099843","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}