{"title":"User-Recordable Non-Player Characters for Croquet","authors":"M. McCahill, Liz Wendland, Peter Moore","doi":"10.1109/C5.2007.31","DOIUrl":null,"url":null,"abstract":"Visually rich, immersive multi-user environments are commonly used for entertainment and online socializing. However, growing attention is being given to education and simulations for training using these immersive \"game-oriented\" technologies. In this paper, we describe extensions to Croquet facilitating the recording and playback of avatar interactions in 3D multi-user spaces. Applications of recordable user-controlled avatars include creation of Non-Player Characters (NPCs), and recording/playback of social interactions for education, such as foreign language instructional environments. By combining a set of user- controlled avatar gestures with live and pre-recorded avatars in a 3D Croquet space, we can create a virtual laboratory for users to practice both language and the social gestures which go with the language - and then replay the actions to both analyze the interactions and try different viewpoints and roles.","PeriodicalId":355191,"journal":{"name":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-01-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fifth International Conference on Creating, Connecting and Collaborating through Computing (C5 '07)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/C5.2007.31","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Visually rich, immersive multi-user environments are commonly used for entertainment and online socializing. However, growing attention is being given to education and simulations for training using these immersive "game-oriented" technologies. In this paper, we describe extensions to Croquet facilitating the recording and playback of avatar interactions in 3D multi-user spaces. Applications of recordable user-controlled avatars include creation of Non-Player Characters (NPCs), and recording/playback of social interactions for education, such as foreign language instructional environments. By combining a set of user- controlled avatar gestures with live and pre-recorded avatars in a 3D Croquet space, we can create a virtual laboratory for users to practice both language and the social gestures which go with the language - and then replay the actions to both analyze the interactions and try different viewpoints and roles.