Proceedings of the 2018 International Conference on Advanced Visual Interfaces最新文献

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Exploring pressure in football 探讨足球压力
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206558
G. Andrienko, N. Andrienko, Guido Budziak, T. V. Landesberger, H. Weber
{"title":"Exploring pressure in football","authors":"G. Andrienko, N. Andrienko, Guido Budziak, T. V. Landesberger, H. Weber","doi":"10.1145/3206505.3206558","DOIUrl":"https://doi.org/10.1145/3206505.3206558","url":null,"abstract":"From1 a set of trajectories of the players and the ball in a football (soccer) game, we computationally estimate, for each time frame, the pressure of the defending players upon the ball and the opponents. The extracted pressure relationships are visualized in detailed and summarized forms. Interactive filtering enables exploration of the pressure relationships in selected game episodes or in game situations satisfying specific query conditions..","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"8 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121096005","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 11
Identifying and exploring design trade-offs in human-centered design 识别和探索以人为本的设计中的设计权衡
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206514
G. Fischer
{"title":"Identifying and exploring design trade-offs in human-centered design","authors":"G. Fischer","doi":"10.1145/3206505.3206514","DOIUrl":"https://doi.org/10.1145/3206505.3206514","url":null,"abstract":"Human-centered design should not only be grounded in understanding new media and technologies in terms of productivity, efficiency, reliability, and from economic perspectives, but it needs to explore innovative socio-technical environments contributing to human creativity, gratification, enjoyment, and quality of life. It represents a wicked problem with no \"correct\" solutions or \"right\" answers; the quality and success of design solutions are not only a question of fact, but a question of value and interests of the involved stakeholders. Design trade-offs are the most basic characteristics of design. They are universal and they make us aware that there are \"no decontextualized sweet spots\". In contrast to design guidelines, they widen rather than narrow design spaces by (1) avoiding simple solutions to complex problems and (2) by identifying and exploring interesting new approaches with the objective to synthesize the strengths and reduce the weaknesses of the binary choices defining the trade-offs. The paper articulates a conceptual framework for human-centered design focused on a design trade-off perspective. The framework is inspired from a brief analysis of design trade-offs in large scale developments (self-driving cars, sharing economy, and big data). Based on our own research activities, it is elaborated with specific design trade-offs (context-aware information delivery, meta-design, and cultures of participation) and further illustrated with the description of the Envisionment and Discovery Collaboratory, a socio-technical environment to frame and solve wicked problems in urban planning.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130296494","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 15
GRAM
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206531
Randy Burd, K. Espy, Md. Iqbal Hossain, S. Kobourov, Nirav C. Merchant, H. Purchase
{"title":"GRAM","authors":"Randy Burd, K. Espy, Md. Iqbal Hossain, S. Kobourov, Nirav C. Merchant, H. Purchase","doi":"10.1145/3206505.3206531","DOIUrl":"https://doi.org/10.1145/3206505.3206531","url":null,"abstract":"The Global Research Activity Map (GRAM) is an interactive web-based system for visualizing and analyzing worldwide scholarship activity as represented by research topics. The underlying data for GRAM is obtained from Google Scholar academic research profiles and is used to create a weighted topic graph. Nodes correspond to self-reported research topics and edges indicate co-occurring topics in the profiles. The GRAM system supports map-based interactive features, including semantic zooming, panning, and searching. Map overlays can be used to compare human resource investment, displayed as the relative number of active researchers in particular topic areas, as well scholarly output in terms of citations and normalized citation counts. Evaluation of the GRAM system, with the help of university research management stakeholders, reveals interesting patterns in research investment and output for universities across the world (USA, Europe, Asia) and for different types of universities. While some of these patterns are expected, others are surprising. Overall, GRAM can be a useful tool to visualize human resource investment and research productivity in comparison to peers at a local, regional and global scale. Such information is needed by university administrators to identify institutional strengths and weaknesses and to make strategic data-driven decisions.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"21 6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130920012","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 10
The importance of empowerment goals in elderly-centered interaction design 授权目标在以老年人为中心的交互设计中的重要性
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206551
G. Vitiello, M. Sebillo
{"title":"The importance of empowerment goals in elderly-centered interaction design","authors":"G. Vitiello, M. Sebillo","doi":"10.1145/3206505.3206551","DOIUrl":"https://doi.org/10.1145/3206505.3206551","url":null,"abstract":"This paper deals with the problem of empowering elderly people through adequate interactive applications. We describe a user-centered iterative design methodology which is oriented towards empowerment goals. We present the results of a preliminary study that has involved the project work activities performed by groups of computer science students from the course of human-computer interaction. The projects cover different areas of elderly people's life and the adopted approach has provided interesting insight into the empowerment goals which prevail in each area. The results of the study suggest that, especially when dealing with categories of disadvantaged users, empowerment goals are paramount to gain true usability of a given application.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131245966","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Simple shape-based touch behavioral biometrics authentication for smart mobiles 用于智能手机的基于形状的简单触摸行为生物识别认证
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206571
Ghazanfar Abbas, S. Humayoun, Ragaad Altarawneh, A. Ebert
{"title":"Simple shape-based touch behavioral biometrics authentication for smart mobiles","authors":"Ghazanfar Abbas, S. Humayoun, Ragaad Altarawneh, A. Ebert","doi":"10.1145/3206505.3206571","DOIUrl":"https://doi.org/10.1145/3206505.3206571","url":null,"abstract":"One of the main concerns during usage of the current smart mobile devices in public is the vulnerability of password hacking by shoulder-suffering or smudge attack. The traditional user authentication techniques such as PIN code or patterns-based password are easy target of such attacks. In this paper, we propose using simple shapes (e.g., circle, triangle, etc.) to get users' touch behavioral biometrics data. The users are asked to draw over these shapes while the developed system extracts 25 different features (e.g., finger middle stroke and its pressure, velocity, mobile orientation, etc.) for the model training and authentication purpose. The proposed solution is simple for all kinds of users and could solve the problem of password hacking through shoulder-suffering or smudge attacks.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"179 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133411788","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Custom-made tangible interfaces with touchtokens 带有触摸令牌的定制有形界面
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206509
Caroline Appert, Emmanuel Pietriga, Éléonore Bartenlian, Rafael Morales González
{"title":"Custom-made tangible interfaces with touchtokens","authors":"Caroline Appert, Emmanuel Pietriga, Éléonore Bartenlian, Rafael Morales González","doi":"10.1145/3206505.3206509","DOIUrl":"https://doi.org/10.1145/3206505.3206509","url":null,"abstract":"TouchTokens were introduced recently as a means to design low-cost tangible interfaces. The technique consists in recognizing multi-touch patterns associated with specific tokens, and works on any touch-sensitive surface, with passive tokens that can be made out of any material. TouchTokens have so far been limited to a few basic geometrical shapes only, which puts a significant practical limit to how tailored token sets can be. In this article, we introduce TouchTokenBuilder and TouchTokenTracker that, taken together, aim at facilitating the development of tailor-made tangible interfaces. TouchTokenBuilder is an application that assists interface designers in creating token sets using a simple direct-manipulation interface. TouchTokenTracker is a library that enables tracking the tokens' full geometry. We report on experiments with those tools, showing the strengths and limitations of tangible interfaces with passive tokens.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"34 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126116970","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 8
Tangraphe Tangraphe
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206519
John Thompson, Arjun Srinivasan, J. Stasko
{"title":"Tangraphe","authors":"John Thompson, Arjun Srinivasan, J. Stasko","doi":"10.1145/3206505.3206519","DOIUrl":"https://doi.org/10.1145/3206505.3206519","url":null,"abstract":"Touch-based displays are becoming a popular medium for interacting with visualizations. Network visualizations are a frequently used class of visualizations across domains to explore entities and relationships between them. However, little work has been done in exploring the design of network visualizations and corresponding interactive tasks such as selection, browsing, and navigation on touch-based displays. Network visualizations on touch-based displays are usually implemented by porting the conventional pointer based interactions as-is to a touch environment and replacing the mouse cursor with a finger. However, this approach does not fully utilize the potential of naturalistic multi-touch gestures afforded by touch displays. We present a set of single hand, multi-touch gestures for interactive exploration of network visualizations and employ these in a prototype system, Tangraphe. We discuss the proposed interactions and how they facilitate a variety of commonly performed network visualization tasks including selection, navigation, adjacency-based exploration, and layout modification. We also discuss advantages of and potential extensions to the proposed set of one-handed interactions including leveraging the non-dominant hand for enhanced interaction, incorporation of additional input modalities, and integration with other devices.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123919786","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Creating maps of artificial spaces to explore trajectories 创建人造空间的地图来探索轨迹
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206557
G. Andrienko, N. Andrienko
{"title":"Creating maps of artificial spaces to explore trajectories","authors":"G. Andrienko, N. Andrienko","doi":"10.1145/3206505.3206557","DOIUrl":"https://doi.org/10.1145/3206505.3206557","url":null,"abstract":"We propose an approach to interactive visual exploration of trajectories of moving objects in which trajectories are mapped onto different coordinate systems enabling the analyst to look at different aspects of the movement. Geographic visualization techniques can be applied to these coordinate systems in the same way as in usual geographic map displays.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"564 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"117056034","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
A virtual reality shopping experience using the apartment metaphor 使用公寓比喻的虚拟现实购物体验
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206518
M. Speicher, Philip Hell, Florian Daiber, A. Simeone, A. Krüger
{"title":"A virtual reality shopping experience using the apartment metaphor","authors":"M. Speicher, Philip Hell, Florian Daiber, A. Simeone, A. Krüger","doi":"10.1145/3206505.3206518","DOIUrl":"https://doi.org/10.1145/3206505.3206518","url":null,"abstract":"In contrast to conventional retail stores, online shopping comes with many advantages, like unrestricted opening hours and is more focused on functionality. However, these pros often come at a cost of complex search and limited product visualization. Virtual Reality (VR) has the potential to create novel shopping experiences that combine the advantages of e-commerce sites and conventional stores. In this work, we propose a VR shop concept where product placement is not organized in shelves but through spatial placement in appropriate locations in an apartment environment. We thus investigated how the spatial arrangement of products in a non-retail environment affects the user, and how the actual shopping task can be supported in VR. In order to answer these questions, we designed two product selection and manipulation techniques (grabbing and pointing) and two VR shopping cart concepts (a realistic basket and an abstract one) and evaluated them in a user study. The results indicate that product interaction using pointing in combination with the abstract cart concept performs best with regard to error rate, user experience and workload. Overall, the proposed apartment metaphor provides excellent customer satisfaction, as well as a particularly high level of immersion and user experience, and it opens up new possibilities for VR shopping experiences that go far beyond mimicking real shop environments in VR.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125675558","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 26
BUSt 破产
Proceedings of the 2018 International Conference on Advanced Visual Interfaces Pub Date : 2018-05-29 DOI: 10.1145/3206505.3206568
N. Rizzo, Giancarlo Corti, Roberto Guidi
{"title":"BUSt","authors":"N. Rizzo, Giancarlo Corti, Roberto Guidi","doi":"10.1145/3206505.3206568","DOIUrl":"https://doi.org/10.1145/3206505.3206568","url":null,"abstract":"This paper describes a distributed user interface which enables people to use Things, intended as network enabled software or hardware resources, from multiple web-based GUIs. The demo will show a use case where lecturers can connect their smart phone to the system using a Progressive Web App to access data, run web applications or play multimedia files on a remote display.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"9 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123691639","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
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