{"title":"KUSUGURI: visual tactile integration for tickling","authors":"M. Furukawa, H. Kajimoto, S. Tachi","doi":"10.1145/2073370.2073384","DOIUrl":"https://doi.org/10.1145/2073370.2073384","url":null,"abstract":"Tickling as physical contact plays an important role in close relationships [Provine 2004]. Whereas a mobile phone and video chat are commonly used for remote communication, remote tickling is seldom used for physical contact.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114858332","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Hiroyuki Kidokoro, Kazuyuki Fujita, Masanori Ohwaki, Khoa Doba, Christopher Chung, Yuichi Itoh
{"title":"Paranga: a book-shaped device with tactile feedback","authors":"Hiroyuki Kidokoro, Kazuyuki Fujita, Masanori Ohwaki, Khoa Doba, Christopher Chung, Yuichi Itoh","doi":"10.1145/2073370.2073380","DOIUrl":"https://doi.org/10.1145/2073370.2073380","url":null,"abstract":"A flipbook is the one of plays featuring page-turning action that is familiar to us in our life. It gives us not only funny visual feedback that a written character looks as if it moves, but also tactile information when pieces of paper touch user's thumb page by page. In recent e-reader devices such as iPad, we can also see page-flipping animations when users turn pages. E-book generally does not provide any tactile feelings of paper in reading a book.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123653269","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"NAVIgoid: robot navigation with haptic vision","authors":"Junichi Sugiyama, D. Tsetserukou, J. Miura","doi":"10.1145/2073370.2073378","DOIUrl":"https://doi.org/10.1145/2073370.2073378","url":null,"abstract":"Telepresence robotic system allows a person to feel as if they were present at a place other than their true location. The sense of telexistence is provided with such stimuli as vision, hearing, sense of touch, etc. [1]. The user of such system is capable of affecting the remote location, and hence, the user position and actions must be sensed and transmitted to the remote robot (teleoperation).","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"75 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127000314","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. Pettré, Orianne Siret, M. Marchal, J. Rivire, A. Lécuyer
{"title":"Joyman: an immersive and entertaining interface for virtual locomotion","authors":"J. Pettré, Orianne Siret, M. Marchal, J. Rivire, A. Lécuyer","doi":"10.1145/2073370.2073391","DOIUrl":"https://doi.org/10.1145/2073370.2073391","url":null,"abstract":"The Joyman is an interface dedicated to the navigation in virtual worlds. It is based on the metaphor of a \"human-scale joystick\". By leaning himself in the corresponding direction, the user controls his virtual locomotion. The Joyman exploits the human sense of balance as a modality for interacting with virtual worlds and provides an entertaining experience with an improved feeling of immersion. Compared to force-platforms (e.g., wii-fit) the Joyman extends the possible range of motion. Based on a simple mechanical design, the device prevents users from falling: they can lean far beyond their normal limits and improve their sensations. Repealing forces assist the user to pilot the device by bringing user back to the vertical stand position. The Joyman interface meets the requirements of various virtual reality applications such as the exploration of virtual cities. It also extends to the scope of entertaining applications and video-games.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"65 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127689000","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Yuta Sugiura, Calista Lee, A. Withana, Yasutoshi Makino, M. Inami, T. Igarashi
{"title":"PINOKY: a ring that animates your plush toys","authors":"Yuta Sugiura, Calista Lee, A. Withana, Yasutoshi Makino, M. Inami, T. Igarashi","doi":"10.1145/2073370.2073383","DOIUrl":"https://doi.org/10.1145/2073370.2073383","url":null,"abstract":"PINOKY is a wireless ring-like device that can be externally attached to any plush toy as an accessory that animates the toy, such as by moving its limbs. A user is thus able to instantly convert any plush toy into a soft robot. The user can control the toy remotely or input the movement desired by moving the plush toy and having the data recorded and played back. Unlike other methods for animating plush toys, PINOKY is non-intrusive, so alterations to the toy are not required.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"20 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123219051","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jun Wei, A. Cheok, X. R. Martinez, Remi Tache, Yongsoon Choi, J. Koh, R. Peiris, Xuan Wang, Qing Zhu
{"title":"FoodGenie: play with your food edible interface for communication and entertainment","authors":"Jun Wei, A. Cheok, X. R. Martinez, Remi Tache, Yongsoon Choi, J. Koh, R. Peiris, Xuan Wang, Qing Zhu","doi":"10.1145/2073370.2073392","DOIUrl":"https://doi.org/10.1145/2073370.2073392","url":null,"abstract":"Food has always been a social hub which brings people together for communication and entertainment. Cooking and sharing food are important activities to enhance relationship and intimacy, transmitting warm feelings among people. As a reproduction and extension of the social fun around food, our FoodGenie project provides a novel and seamless system to enable communication and entertainment through edible food, which breathes playfulness into people's everyday life.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"99 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126935926","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Rong-Hao Liang, Shu-Yang Lin, Chao-Huai Su, K. Cheng, Bing-Yu Chen, De-Nian Yang
{"title":"SonarWatch: appropriating the forearm as a slider bar","authors":"Rong-Hao Liang, Shu-Yang Lin, Chao-Huai Su, K. Cheng, Bing-Yu Chen, De-Nian Yang","doi":"10.1145/2073370.2073374","DOIUrl":"https://doi.org/10.1145/2073370.2073374","url":null,"abstract":"Human bodies become an emerging type of human-computer interfaces recently. Not only because our skin is a surface that is always available and highly accessible, but also the sense of how our body is configured in space allows us to accurately interact with our bodies in an eye-free manner. Hence, this input method is suitable to be applied on extending the interaction space of mobile devices [Harrison et al. 2010] or providing more degrees-of-freedom for enhancing gaming experiences such as Kinect1. Nevertheless, since the additional gesture detector may be obtrusive or not so portable for users, this approach can hardly be applied in everyday life.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"131 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127488127","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
A. Withana, Yuta Sugiura, C. Fernando, Yuji Uema, Yasutoshi Makino, M. Sugimoto, M. Inami
{"title":"ImpAct: haptic stylus for shallow depth surface interaction","authors":"A. Withana, Yuta Sugiura, C. Fernando, Yuji Uema, Yasutoshi Makino, M. Sugimoto, M. Inami","doi":"10.1145/2073370.2073379","DOIUrl":"https://doi.org/10.1145/2073370.2073379","url":null,"abstract":"ImpAct is a haptic stylus which can change its length dynamically and measure its orientation changes in 3 degrees of freedom. Combining it with a 3D simulated projection rendering mechanism as shown in Figure 2, it can make the illusion of going through a display surface in to the digital space below(Figure 1). Furthermore, once user get into the digital space, more realistic interactions with digital objects are provided with kinesthetic haptic feedback by applying force-feedback on the scalable stem.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"150 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123226096","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Hidekazu Tanaka, Naoya Koizumi, Yuji Uema, M. Inami
{"title":"Chewing jockey: augmented food texture by using sound based on the cross-modal effect","authors":"Hidekazu Tanaka, Naoya Koizumi, Yuji Uema, M. Inami","doi":"10.1145/2073370.2073387","DOIUrl":"https://doi.org/10.1145/2073370.2073387","url":null,"abstract":"How can we redesign eating experience? How can we provide someone who uses artificial teeth to get real teeth sensation? How can we control chewing speed and count, to attain healthier eating habits?","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122647571","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
David McLellan, A-M Jansson, Zhe Chen, Nikolaos Antonogiannis, Y. Shao
{"title":"Influencia","authors":"David McLellan, A-M Jansson, Zhe Chen, Nikolaos Antonogiannis, Y. Shao","doi":"10.1145/2073370.2073372","DOIUrl":"https://doi.org/10.1145/2073370.2073372","url":null,"abstract":"In the fields of robotics and interactive devices the development of autonomous machines that can effectively sense and respond to humans is still complex and difficult to achieve. There are a great many ways to sense objects using sensors which can measure distance for example but despite this they all have their drawbacks and the majority cannot distinguish between an inanimate object and a human. In robotics it is necessary to employ many different sensors in tandem, such as infrared sensors, ultrasonic sensors and computer vision, in order for the robot to sense its surrounding environment. Influencia goes some way to exploring this realm by employing just two sensors to create a simple yet effective way to sense and respond to humans. The piece simultaneously explores the issues of how to sense humans and how machines can autonomously interact in a meaningful way with humans. How should machines interact with humans and what type of relationships would we build with independent autonomous machines? In science fiction we see a world populated with autonomous robots and machines which behave similarly to humans and perform human tasks. By employing a specialized heat sensor and ultrasonics we created a swarm of robots that can sense and follow a human whilst avoiding objects and with the use of code we programmed behaviors into the robots as to how they would respond when they encountered a human.","PeriodicalId":313580,"journal":{"name":"SIGGRAPH Asia 2011 Emerging Technologies","volume":"705 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2011-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"127523171","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}