{"title":"Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio","authors":"A. Lucero, Dzmitry Aliakseyeu, J. Martens","doi":"10.1109/TABLETOP.2007.17","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.17","url":null,"abstract":"In our studies aimed at understanding design practice we have identified the creation of mood boards as a relevant task for designers. In this paper we introduce an interactive table that supports one part of the mood-board making process (i.e. image browsing) by providing flexible and intuitive interaction for designers in the context of their design studios. We propose an image browser that: 1) merges with the real context allowing designers to work in the comfort of their existing design studio environment, 2) captures the current flexibility of interaction with physical images by allowing designers to work using hand movements, and 3) provides an alternative solution to a cluttered desk and messy design studio by using the space above the table for interaction. Exploratory evaluations show that designers were able to use the system with no prior training, and to see a practical use of the proposed image browser in their design studios.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"19 31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133423733","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
J. D. Smith, T.C. Nicholas Graham, David Holman, Jan O. Borchers
{"title":"Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity","authors":"J. D. Smith, T.C. Nicholas Graham, David Holman, Jan O. Borchers","doi":"10.1109/TABLETOP.2007.28","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.28","url":null,"abstract":"While touch sensitivity has today become commonplace, it is oftentimes limited to a single point of contact with a hard, rigid surface. We present a novel technique for the construction of a malleable surface with multi-touch sensitivity. The sensor is pressure sensitive and responds to near zero-force touch from any object. The technique is an extension of previous work based on frustrated total internal reflection.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"31 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116527795","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Supporting Multiple Off-Axis Viewpoints at a Tabletop Display","authors":"Mark S. Hancock, M. Carpendale","doi":"10.1109/TABLETOP.2007.9","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.9","url":null,"abstract":"A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typically with a stylus or touch. The current common focus of limiting interaction to 2D prevents people from performing actions familiar to them in the 3D world, including piling, flipping and stacking. However, a problem arises when viewing 3D on large displays that are intended for proximal use; the view angle can be extremely oblique and lead to distortion in the perception of the 3D projection. We present a simplified model that compensates for off-axis viewing for a single user and extend this technique for multiple viewers interacting with the same large display. We describe several implications of our approach to collaborative activities. We also describe other display configurations for which our technique may prove useful, including proximal use of a wall or multiple-display configurations.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"64 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126408516","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Going Deeper: a Taxonomy of 3D on the Tabletop","authors":"Tovi Grossman, Daniel J. Wigdor","doi":"10.1109/TABLETOP.2007.18","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.18","url":null,"abstract":"Extending the tabletop to the third dimension has the potential to improve the quality of applications involving 3D data and tasks. Recognizing this, a number of researchers have proposed a myriad of display and input metaphors. However a standardized and cohesive approach has yet to evolve. Furthermore, the majority of these applications and the related research results are scattered across various research areas and communities, and lack a common framework. In this paper, we survey previous 3D tabletops systems, and classify this work within a newly defined taxonomy. We then discuss the design guidelines which should be applied to the various areas of the taxonomy. Our contribution is the synthesis of numerous research results into a cohesive framework, and the discussion of interaction issues and design guidelines which apply. Furthermore, our work provides a clear understanding of what approaches have been taken, and exposes new routes for potential research, within the realm of interactive 3D tabletops.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130661700","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Photohelix: Browsing, Sorting and Sharing Digital Photo Collections","authors":"Otmar Hilliges, D. Baur, A. Butz","doi":"10.1109/TABLETOP.2007.14","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.14","url":null,"abstract":"In this paper we debut Photohelix, a novel interactive system for browsing, sorting and sharing digital images. We present our design rationale for such a system and introduce Photohelix as a prototype application featuring a novel visualization and interaction technique for media browsing on interactive tabletops. We conducted a user study in order to evaluate and verify our design. We will present our findings in this paper and discuss further implications for future development of such systems derived from our experiences with Photohelix.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"100 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116583624","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction","authors":"Andrew D. Wilson","doi":"10.1109/TABLETOP.2007.35","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.35","url":null,"abstract":"Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and vision-based human computer interaction scenarios such as games and gesture input systems. We present an interactive tabletop system which uses a depth-sensing camera to build a height map of the objects on the table surface. This height map is used in a driving simulation game that allows players to drive a virtual car over real objects placed on the table. Players can use folded bits of paper, for example, to lay out a course of ramps and other obstacles. A projector displays the position of the car on the surface, such that when the car is driven over a ramp, for example, it jumps appropriately. A second display shows a synthetic graphical view of the entire surface, or a traditional arcade view from behind the car. Micromotorcross is a fun initial investigation into the applicability of depth-sensing cameras to tabletop interfaces. We present details on its implementation, and speculate on how this technology will enable new tabletop interactions.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"301 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126344784","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications","authors":"P. Robinson, Philip Tuddenham","doi":"10.1109/TABLETOP.2007.16","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.16","url":null,"abstract":"Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that support mixed-presence collaboration, where some collaborators are remote, are also hard to build. As a consequence, investigation of some important tabletop applications has been rather limited. In this paper, we present T3, a software toolkit that addresses these challenges. T3 allows researchers to rapidly create high-resolution multi-person tabletop applications for co-located or remote collaborators. It uses multiple projectors to create a single seamless high-re solution tabletop display, and allows multiple table- tops to be connected together to support mixed-presence collaboration. This engineering is hidden behind a simple, flexible API. T3 also supports existing user interface components, including buttons and spreadsheets, allowing the rapid creation of complex tabletop applications.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"128 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132197813","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Edward Tse, Chia Shen, John C. Barnwell, S. Shipman, D. Leigh, S. Greenberg
{"title":"Multimodal Split View Tabletop Interaction Over Existing Applications","authors":"Edward Tse, Chia Shen, John C. Barnwell, S. Shipman, D. Leigh, S. Greenberg","doi":"10.1109/TABLETOP.2007.21","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.21","url":null,"abstract":"While digital tables can be used with existing applications, they are typically limited by the one user per computer assumption of current operating systems. In this paper, we explore multimodal split view interaction - a tabletop whose surface is split into two adjacent projected views - that leverages how people can interact with three types of existing applications in this setting. Independent applications let people see and work on separate systems. Shared screens let people see a twinned view of a single user application. True groupware lets people work in parallel over large digital workspaces. Atop these, we add multimodal speech and gesture interaction capability to enhance interpersonal awareness during loosely coupled work.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128598667","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Daniel J. Wigdor, Gerald Penn, Kathy Ryall, A. Esenther, Chia Shen
{"title":"Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table","authors":"Daniel J. Wigdor, Gerald Penn, Kathy Ryall, A. Esenther, Chia Shen","doi":"10.1109/TABLETOP.2007.33","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.33","url":null,"abstract":"Multi-touch tabletops have been the focus of significant recent study but, to date, few devices have moved from prototype to installed use. In this paper, we present observation and analysis of a subject who has used a direct-touch tabletop as his primary computing environment for the past 13 months, driving all manner of applications in a standard MS Windows environment. We present the results of three research instruments: a structured interview with the user, an analysis of touch and click locations when operating in desktop and tabletop modes over several days, and linguistic analysis of email composition over several months. From the product of these instruments we then report on several open avenues for research, including physical parameters, hardware limitations, touch vs. click in the WIMP, and text entry techniques.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"123 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115161979","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Tabletop File System Access: Associative and Hierarchical Approaches","authors":"Anthony Collins, Trent Apted, J. Kay","doi":"10.1109/TABLETOP.2007.22","DOIUrl":"https://doi.org/10.1109/TABLETOP.2007.22","url":null,"abstract":"This paper presents the design of two tabletop file system interfaces: OriTop, a novel associative access approach to file system interaction, where users navigate multiple file systems by selecting focus files; and the Browser, a hierarchical interface that is based upon the same mental model as conventional desktop file system access. We report a qualitative study with ten users to explore both approaches. OnTop was found to better facilitate collaboration on file access and use, while the more familiar hierarchical model of the Browser was found to be more natural on very early use and has a clear role-particularly in cases where the associative approach fails.","PeriodicalId":309984,"journal":{"name":"Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP'07)","volume":"175 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2007-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"132496337","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}