{"title":"A Study of User Interaction with Context Aware Electronic Updates from a Moodle Learning Environment","authors":"Laura Crane, Phillip Benachour, P. Coulton","doi":"10.1109/ICALT.2013.20","DOIUrl":"https://doi.org/10.1109/ICALT.2013.20","url":null,"abstract":"This paper reports on a user study to gauge user interaction with RSS based mobile electronic updates from a Moodle based virtual learning environment. The electronic updates can be received in three dimensions of context: time, location and activity. The study aims to compare and evaluate the effectiveness of these context dimensions by comparing the level of user engagement. The mobile updates relate to teaching material, course work feedback, and general announcements from academic staff across a number of academic departments. As well as user profiling when interacting with the updates, early investigations show that there exists peak times when users interact with these applications. Results also show that time based electronic updates are the most popular, engagement wise, when compared to location and activity.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121169906","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Adaptive Non-graded Assessment Based on Knowledge Space Theory","authors":"Yang Chen","doi":"10.1109/ICALT.2013.24","DOIUrl":"https://doi.org/10.1109/ICALT.2013.24","url":null,"abstract":"Knowledge Space Theory has been applied in adaptive non-graded assessment. Space-based approaches need a large amount of computer memory. We introduced a procedure dynamically computing the fringes of a knowledge state according to prerequisite relations between knowledge nodes. And we proposed an effective approach of using fringes of a knowledge state to generate the adaptive assessment path.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"45 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116249499","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Potential Issues on Initiatively Utilizing E-Textbooks in K-12 Classrooms","authors":"Chaohua Gong, Guang Chen, Wei Cheng, Xiaoxuan Yang, Ronghuai Huang","doi":"10.1109/ICALT.2013.98","DOIUrl":"https://doi.org/10.1109/ICALT.2013.98","url":null,"abstract":"In this study, an experiment has been conducted in two elementary schools with 9 teachers and 203 students involved to identify the potential issues when initiatively utilizing eTextbooks in 14 classes by using a mix-method design of lecture video coding, interviews and questionnaires. A research framework was proposed to examine the potential issues in terms of the technical issues, user experience from teachers, user experience from students and class preparation. From the experimental results, it is found that: 1.Technical issues, such as failure of devices and software, delay of systems response and switching among systems delay would be crucial for using eTextbooks in the classrooms, 2. A high quality of user experiences from both teachers' and students' would bring a positive attitude and motivation for teaching and learning with eTextbooks, 3. If teachers had more experiences in instructional design, they would perform better class preparation when using eTextbooks in K-12 classrooms.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"48 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123771554","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Analysis of Hot Topics in Chinese Educational Technology Based on Co-word Clustering: Taking Recent 5-Years Papers Published in Chinese Journals for Example","authors":"Min Hu, Qingtang Liu, Hao Li","doi":"10.1109/ICALT.2013.37","DOIUrl":"https://doi.org/10.1109/ICALT.2013.37","url":null,"abstract":"On the basis of the statistics of keywords from 5750 papers published in professional journals from 2007 to 2011 in educational technology, this paper selected the top 46 high-frequency keywords, generated co-word matrix by using SATI tools, made use of statistical analysis software SPSS for co-word clustering analysis, deeply analyzed the relationships and rules among the selected high-frequency keywords, and then explored hot topics and developing trends in the field of educational technology. After summing up, nine hot topics were finally determined, including student-centered learning activities, network education, distance education, educational informationalization.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"38 4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126745538","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Guidelines for Educational Software Design That Consider the Interests and Needs of Teachers and Students","authors":"M. Nussbaum, Cristián Infante","doi":"10.1109/ICALT.2013.75","DOIUrl":"https://doi.org/10.1109/ICALT.2013.75","url":null,"abstract":"Numerous investigations have identified obstacles in the use and appropriation of technology by educational stakeholders. This paper addresses obstacles to technology integration in the classroom that refer to the social relationships between teachers and students in addition to their interests and needs. In particular they refer to aspects that occur within the classroom which explain resistance, especially on the part of teachers, to the use of educational software. This work presents a set of guidelines which include the particular needs of both teachers and students in the classroom and apply these to particular software to show its application. The paper concludes that it is not only the adopted teaching model (e.g., problem based learning, etc.) when designing software that necessarily produces learning, but also the simplicity and functionality of the technological tools that facilitate teaching, that have to consider the teacher's needs and assists in delivering human relationships that allow for class implementation.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126354186","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Jinghua Zhang, Mustafa Atay, E. R. Caldwell, E. Jones
{"title":"Visualizing Loops Using a Game-Like Instructional Module","authors":"Jinghua Zhang, Mustafa Atay, E. R. Caldwell, E. Jones","doi":"10.1109/ICALT.2013.137","DOIUrl":"https://doi.org/10.1109/ICALT.2013.137","url":null,"abstract":"Loops are one of the most challenging concepts for students who are new to programming. This paper presents a game-like instructional module titled \"Iterative Dungeon\" that was designed to help students visualize the looping process. This module visualizes and reinforces the for loop, nested for loop and while loop. It has been used and evaluated in the CSC1310 Computer Programming I class during Fall 2012 at Winston-Salem State University (WSSU). To evaluate the impact of this module, a pre-test, a post-test, a survey, and interviews were conducted. Promising results, positive feedback and favorable comments from students show that this game module has positive impact on student learning.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"47 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125750740","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Learning from Learning Objects and Their Repositories to Create Sustainable Educational App Environments","authors":"C. Ullrich, R. Shen, Kerstin Borau","doi":"10.1109/ICALT.2013.88","DOIUrl":"https://doi.org/10.1109/ICALT.2013.88","url":null,"abstract":"The last years have seen an increased usage of apps, applications that are downloaded from a centralized repository and run in a particular environment. However, smaller app environments face the major challenge of attracting sufficient awareness and usage by third-party developers and users to become sustainable. This is a typical chicken-and-egg problem. Without apps, few people will be using the environment. Few users lead to limited incentive for app developers. We analyze work done in a very similar domain, namely learning object repositories (LORs), to learn about factors that inhibit participation in app environments. We also present an approach to overcome these problems, which aims at lowering the barriers of participation for app production as much as possible. The framework was partly implemented and is being applied at a higher education institution, where teachers and teaching assistants created over a hundred of apps.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133932880","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Carlos Santos, Sara Almeida, Luís Pedro, Mónica Aresta, Tim Koch-Grunberg
{"title":"Students' Perspectives on Badges in Educational Social Media Platforms: The Case of SAPO Campus Tutorial Badges","authors":"Carlos Santos, Sara Almeida, Luís Pedro, Mónica Aresta, Tim Koch-Grunberg","doi":"10.1109/ICALT.2013.108","DOIUrl":"https://doi.org/10.1109/ICALT.2013.108","url":null,"abstract":"This paper, reporting on research at an early stage, aims to analyse the impact of badges when used in conjunction with an introductory tutorial that aims to help users getting to know its most important areas and functionalities. With that in mind, a test session was designed, asking learners new to SAPO Campus platform (an institutionally supported social Web platform), to complete a tutorial, discovering the existence of badges and how they could be earned and associated with their profile page, visible to the community. Learners were also asked about the impact of badges on their desire to complete the tutorial, and their general attitude towards being rewarded for completing several actions inside and outside the platform. Preliminary data reveals that learners considered that badges had a significant positive contribute to make them feel more engaged and motivated to complete the tutorial.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"7 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133963924","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Ricardo Kawase, Patrick Siehndel, B. Nunes, M. Fisichella
{"title":"Automatic Competence Leveling of Learning Objects","authors":"Ricardo Kawase, Patrick Siehndel, B. Nunes, M. Fisichella","doi":"10.1109/ICALT.2013.47","DOIUrl":"https://doi.org/10.1109/ICALT.2013.47","url":null,"abstract":"A competence is the effective performance in a domain at different levels of proficiency. Educational institutions apply competences to understand whether a person has a particular level of ability or skill. Educational resource enriched with competence information allows learners identifying, on a fine-grained level, which resources to study with the aim to reach a specific competence target. However, the process of annotating learning objects with competence levels is a very time consuming task, ideally, this task should be performed by experts on the subjects of the educational resources. Due to this, most educational resources available online do not enclose competence information. In this paper, we present a method to tackle the problem of automatically assigning an educational resource with competence levels. To solve these problems, we exploit information extracted from external repositories available on the Web, which lead us to a domain independent approach. We demonstrate the quality of the proposed methods through an evaluation on real world data with an additional user study. Results show that the automatic competence level assignment achieves 84% precision on ground truth data. The key implications of our approach are: first, it effectively facilitates experts in the arduous task of competence assignment and second, it directly supports learners to retrieve proper leveled material.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"21 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131415829","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Christopher Watson, Frederick W. B. Li, Jamie L. Godwin
{"title":"Predicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior","authors":"Christopher Watson, Frederick W. B. Li, Jamie L. Godwin","doi":"10.1109/ICALT.2013.99","DOIUrl":"https://doi.org/10.1109/ICALT.2013.99","url":null,"abstract":"The high failure rates of many programming courses means there is a need to identify struggling students as early as possible. Prior research has focused upon using a set of tests to assess the use of a student's demographic, psychological and cognitive traits as predictors of performance. But these traits are static in nature, and therefore fail to encapsulate changes in a student's learning progress over the duration of a course. In this paper we present a new approach for predicting a student's performance in a programming course, based upon analyzing directly logged data, describing various aspects of their ordinary programming behavior. An evaluation using data logged from a sample of 45 programming students at our University, showed that our approach was an excellent early predictor of performance, explaining 42.49% of the variance in coursework marks - double the explanatory power when compared to the closest related technique in the literature.","PeriodicalId":301310,"journal":{"name":"2013 IEEE 13th International Conference on Advanced Learning Technologies","volume":"88 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2013-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134472027","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}